[CPU] Detected 2 CPUs
OpenAL device available: DirectSound Default (default Generic Software)
OpenAL device available: WaveOut Default (default Generic Software)
OpenAL device available: No Output (default Generic Software)
OpenAL device available: Generic Software (default Generic Software)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Public\Documents\Important Programs\TOME\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Public\Documents\Important Programs\TOME\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x86
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
===fbo 1
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.34
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=34.000000 , [4]="te4" , [5]=16.000000 , ["load_teae"]="/engines/te4-0.9.34.teae" , } , } __byname={["te4-0.9.34"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Users\Public\Documents\Important Programs\TOME\\game\thirdparty
	C:\Users\Public\Documents\Important Programs\TOME\\game
[ENGINE LOADER] sorted:	te4	0	9	34
[ENGINE LOADER] loading engine:	0	9	34	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.34.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1176x664x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1440x900x16
Available resolutions: 1280x800x16
Available resolutions: 1280x720x16
Available resolutions: 1176x664x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_12	table: 0x03c23468
Remapping	HOTKEY_THIRD_11	table: 0x03d48880
Switching resolution to	1440x838	1440	838	false
Setting resolution to 1440x838 (windowed)
[DO RESIZE] 1440x838 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1440	838	from	1440	838
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating profile thread
TE4Online starting...
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Main thread got authed	aussiemon
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Module mismatch engine version boot-0.9.29 using engine te4-0.9.29
Loaded module definition for boot-0.9.29 using engine te4-0.9.29
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: boot
 ** 0.9.29
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1440x838 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ONLINE PROFILE] current character 	game did not tell us
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 30:17 :: 510
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x070a0158
Stored entities list	object	table: 0x070a1490
Stored entities list	trap	table: 0x070a1518
End Room:	nil
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	npc/canine_w.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_f.png
Loading tile	npc/canine_fox.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/skeleton_warrior.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	310	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	310	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/grass2.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/mushroom_03.png
Loading tile	player/humanoid_human_riala_shalarak.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x070a5e98
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1273, 2690 ticks
[ONLINE PROFILE] get news
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Using cached font	/data/font/VeraBd.ttf	16
Using cached font	/data/font/VeraBd.ttf	16
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.34	tome-3.9.34	Dante the Eternal	false
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Public\Documents\Important Programs\TOME\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Public\Documents\Important Programs\TOME\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 1b4d390)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
Reboot using	te4	0.9.34	tome-3.9.34	Dante the Eternal	false
LuaVM:	LuaJIT 2.0.0-beta8	x86
[ENGINE LOADER] available from teae: 	te4-0.9.34
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=34.000000 , [4]="te4" , [5]=16.000000 , ["load_teae"]="/engines/te4-0.9.34.teae" , } , } __byname={["te4-0.9.34"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Owner\\T-Engine\4.0
	bootstrap
	C:\Users\Public\Documents\Important Programs\TOME\\game\thirdparty
	C:\Users\Public\Documents\Important Programs\TOME\\game
[ENGINE LOADER] loading engine:	0	9	34	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.34.teae
[PROFILE] connection disrupted, trying to reconnect	closed
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1440x900x32
Available resolutions: 1280x800x32
Available resolutions: 1280x720x32
Available resolutions: 1176x664x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1440x900x16
Available resolutions: 1280x800x16
Available resolutions: 1280x720x16
Available resolutions: 1176x664x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_12	table: 0x03d50318
Remapping	HOTKEY_THIRD_11	table: 0x03d506d0
Switching resolution to	1440x838	1440	838	false
Setting resolution to 1440x838 (windowed)
[DO RESIZE] 1440x838 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1440	838	from	1440	838
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.34.team	:: (as dir)	false	:: (as team)	16	
Module mismatch engine version boot-0.9.29 using engine te4-0.9.29
Loaded module definition for boot-0.9.29 using engine te4-0.9.29
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.34
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.34
Creating module	tome-3.9.34.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.34 using engine te4-0.9.34
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.34
* Module: boot
 ** 0.9.29
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = C:\Users\Public\Documents\Important Programs\TOME\\game\engines\te4-0.9.34.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1440x838 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[MODULE LOADER] module MD5	b892f8974df4d1f07e8eaabf25401908	computed in 	2339
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] waiting for first auth
[PROFILE] Main thread got authed	aussiemon
[ONLINE PROFILE] current character 	game did not tell us
module 'mod.dialogs.ShowEquipment' not found:
	no field package.preload['mod.dialogs.ShowEquipment']
	no file '/mod/dialogs/ShowEquipment.lua'
stack traceback:
	/engine/utils.lua:1276: in function </engine/utils.lua:1275>
	[C]: ?
	[C]: in function 'xpcall'
	/engine/utils.lua:1275: in function 'require_first'
	/engine/interface/ActorInventory.lua:23: in main chunk
	[C]: in function 'require'
	/mod/load.lua:38: in main chunk
	[C]: in function 'require'
	/engine/Module.lua:158: in function 'load'
	/engine/Module.lua:456: in function 'instanciate'
	/engine/utils.lua:1203: in function 'showMainMenu'
	/engine/init.lua:122: in main chunk
	[C]: in function 'dofile'
	/loader/init.lua:170: in main chunk
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/USENET_.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	In your belt
[INVENTORY] define slot	13	On hands
[INVENTORY] define slot	14	On feet
[INVENTORY] define slot	15	Tool
[INVENTORY] define slot	16	Quiver
[INVENTORY] define slot	17	Socketed Gems
[INVENTORY] define slot	18	Mount
[INVENTORY] define slot	19	Second weapon set: In main hand
[INVENTORY] define slot	20	Second weapon set: In off hand
[INVENTORY] define slot	21	Second weapon set: psionic focus
[TALENTS TACTICS]
 * 	disable
 * 	mana
 * 	heal
 * 	paradox
 * 	attackarea
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	defend
 * 	surrounded
 * 	vim
 * 	buff
 * 	atack
 * 	protect
 * 	psi
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	49
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[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
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Using cached font	/data/font/VeraMoBd.ttf	49
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Using cached font	/data/font/VeraMoBd.ttf	49
[ONLINE PROFILE] current character 	Dante the Eternal the level 38 Dwarf Temporal Warden
Loading entities file from file	/data/zones/town-gates-of-morning/npcs.lua
Loading entities file from file	/data/general/npcs/sunwall-town.lua
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Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing dragonbone staff 'Grineharakor' into world artifacts
Importing Getedar the hardened leather belt into world artifacts
Importing Tuladur into world artifacts
Importing cashmere wizard hat 'Thundersquall' into world artifacts
Importing Halathel the pair of drakeskin leather boots into world artifacts
Importing steel mace 'Eremudrahor' into world artifacts
Importing Eilinodheth the steel mail armour into world artifacts
Importing Zymakath into world artifacts
Importing Aerekor into world artifacts
Importing voratun battleaxe 'Adana' into world artifacts
Importing steel waraxe 'Siledamira' into world artifacts
Importing Aerakira into world artifacts
Importing steel greatmaul 'Rimelady' into world artifacts
Importing Chamigar the Crackleshaper into world artifacts
Importing voratun helm 'Neruthra' into world artifacts
Importing Arizilalin the voratun longsword into world artifacts
Importing hardened leather gloves 'Oliromigas' into world artifacts
Importing cured leather sling 'Elenekalthohell' into world artifacts
Importing Daimurath into world artifacts
Importing Xanugarath into world artifacts
Importing Issorab into world artifacts
Importing Gloremira the voratun greatsword into world artifacts
Importing Flashbraid the hardened leather gloves into world artifacts
Importing Cyrodhemina into world artifacts
Importing Belayath into world artifacts
Importing Blizzardwrither into world artifacts
Importing Galomnir the steel greatsword into world artifacts
Importing Neradhevena into world artifacts
Importing woollen robe 'Ivedabeth' into world artifacts
Importing Chaladunadil the dwarven-steel longsword into world artifacts
Importing Lorevor the steel mail armour into world artifacts
Importing Hanyleg the voratun helm into world artifacts
Importing Voriwen into world artifacts
Importing Adokira the steel battleaxe into world artifacts
Importing Duvelathaleg the voratun plate armour into world artifacts
Importing Beledan the dwarven-steel battleaxe into world artifacts
Importing Ce'Nota the Burnbore into world artifacts
Importing ash staff 'Beadir' into world artifacts
Importing Layavena the cashmere robe into world artifacts
Importing Bregylin the cashmere wizard hat into world artifacts
Importing Emelebrenne into world artifacts
Importing Festermoon the hardened leather belt into world artifacts
Importing hardened leather belt 'Politta' into world artifacts
Importing Poruvea the hardened leather sling into world artifacts
Importing stralite greatsword 'Ivunor' into world artifacts
Importing Isisewe into world artifacts
Importing Relgidurek the steel greatmaul into world artifacts
Importing Durykalthodor the Plaguepiety into world artifacts
Importing Eilinuthra into world artifacts
Loading entities file from file	/data/general/objects/quest-artifacts.lua
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Loading entities file from file	/data/zones/town-gates-of-morning/traps.lua
Loading entities file from file	/data/general/traps/store.lua
C Map size 19:1 :: 19
C Map seens texture: 11 (50x50)
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Using cached font	/data/font/USENET_.ttf	16
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Using cached font	/data/font/USENET_.ttf	16
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Using cached font	/data/font/SVBasicManual.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
Using cached font	/data/font/VeraMoBd.ttf	49
C Map size 19:12 :: 228
C Map seens texture: 222 (50x50)
Using cached font	/data/font/Vera.ttf	12
[KEYBINDER] Loaded keybinds: chat
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 2039, 10929 ticks
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Updating zone name	Gates of Morning (1)
C Map minimap texture: 248 (50x50; 64x64)
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[LOG]	#YELLOW#Connection to online server established.
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
Server latency	30297
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE THREAD] error	/profile-thread/Client.lua:155: attempt to index field 'sock' (a nil value)
stack traceback:
	/profile-thread/Client.lua:155: in function 'command'
	/profile-thread/Client.lua:339: in function </profile-thread/Client.lua:338>
	/profile-thread/Client.lua:208: in function 'handleOrder'
	/profile-thread/Client.lua:198: in function </profile-thread/Client.lua:195>
	[C]: in function 'xpcall'
	/profile-thread/init.lua:26: in function </profile-thread/init.lua:25>
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Main thread got authed	aussiemon
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[LOG]	#YELLOW#Connection to online server established.
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Main thread got authed	aussiemon
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[LOG]	#YELLOW#Connection to online server established.
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
Server latency	31467
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	aussiemon
[PROFILE] Main thread got authed	aussiemon
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[LOG]	#YELLOW#Connection to online server established.
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.1104226559742
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.61259981422
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
[LOG]	Today is the 23rd Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:13.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal stabilizes the timeline.
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	Spacetime has stabilized around Dante the Eternal.
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.876443657362
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.548248541162
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.7522458912254
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.428282792796
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
[LOG]	The fabric of spacetime around Dante the Eternal has returned to normal.
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.8641634204056
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.274019955075
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.228497387732
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.182553811234
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.3553727456419
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.161019904385
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.7544375817795
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.551422792117
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.6064923125555
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.769026470783
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.170816903267
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.428019577993
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.0752091679298
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.666103721545
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.1052148702867
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.265386556268
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.1507411246187
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.413229747325
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.0386888368606
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.81061662938
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4921113538325
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.001062943898
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4479479443239
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.865271704112
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.3939993150219
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.685608537327
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.5818330212455
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.111605438663
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.5466158487261
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.641793347271
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.0400840877973
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.868651273343
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4818393372137
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.425544508502
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.8616934586363
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.268620953035
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.7594666271585
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.513573928592
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.8905767399498
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.047480244805
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.3272150301368
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.480516610273
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.7126424569473
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.526531059323
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
[LOG]	#00ff00##UID:762:0#Talent Static History is ready to use.
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4337994482548
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.777186269232
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.479969950316
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.38965522115
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4275048530863
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.129882245733
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.6408478619127
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.057505038244
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
Astar fail: destination unreachable
Astar fail: destination unreachable
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.1058629986274
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.790134386693
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.8896240344202
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.74340708341
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.0761434171378
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.331772657806
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.6194280170468
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.30270048528
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4269857907541
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.83169366615
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.3104761038174
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.787267446055
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.4318113962424
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.488747408679
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.6868816830067
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.849402331912
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1593	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1593	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1593	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1593	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1593	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1544	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1544	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1544	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1544	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1544	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1591	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1591	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1591	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1591	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1591	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.5410919741441
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.324954789447
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	negative	weight	40.880844404725
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	mana	weight	40.759419062164
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	equilibrium	weight	40.772557001438
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	vim	weight	40.082232406951
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	stamina	weight	40.684335875703
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	positive	weight	40.814440104819
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	paradox	weight	40.617845554003
High Sun Paladin Aeryn	1586	tactical ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM	psi	weight	40.590300456906
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
 * equilibrium	1.3813519010534	(mult)	nil
Tactical choice:	equilibrium	T_HIGHBORN_S_BLOOM
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.3633163048248
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.089364891504
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.6059463197977
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.808181793861
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	human sun-paladin
human sun-paladin	1601	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
human sun-paladin	1601	tactical ai talents testing	Attack	T_ATTACK
human sun-paladin	1601	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
human sun-paladin	1601	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
human sun-paladin	1601	tactical ai talents testing	Chant of Fortitude	T_CHANT_OF_FORTITUDE
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
============================== TACTICAL AI	High Sun Paladin Aeryn
High Sun Paladin Aeryn	1586	tactical ai talents testing	Barrier	T_BARRIER
High Sun Paladin Aeryn	1586	tactical ai talents can use	Barrier	T_BARRIER	defend	weight	4.22824522824
High Sun Paladin Aeryn	1586	tactical ai talents testing	Gift of the Highborn	T_HIGHER_HEAL
High Sun Paladin Aeryn	1586	tactical ai talents can use	Gift of the Highborn	T_HIGHER_HEAL	heal	weight	40.685723685395
High Sun Paladin Aeryn	1586	tactical ai talents testing	Attack	T_ATTACK
High Sun Paladin Aeryn	1586	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
High Sun Paladin Aeryn	1586	tactical ai talents testing	Armour Training	T_ARMOUR_TRAINING
High Sun Paladin Aeryn	1586	tactical ai talents testing	Weapon of Light	T_WEAPON_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Highborn's Bloom	T_HIGHBORN_S_BLOOM
High Sun Paladin Aeryn	1586	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
High Sun Paladin Aeryn	1586	tactical ai talents testing	Martyrdom	T_MARTYRDOM
Tactical ai report for	High Sun Paladin Aeryn
============================== TACTICAL AI	elven sun-mage
elven sun-mage	1597	tactical ai talents testing	Attack	T_ATTACK
elven sun-mage	1597	tactical ai talents testing	Firebeam	T_FIREBEAM
elven sun-mage	1597	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
elven sun-mage	1597	tactical ai talents testing	Chant of Light	T_CHANT_OF_LIGHT
elven sun-mage	1597	tactical ai talents testing	Searing Light	T_SEARING_LIGHT
[COROUTINE] registering	savefilepipe	thread: 0x0a342d40
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[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	zone	::	zone-town-gates-of-morning.teaz	::	table: 0x0a8d2408	=>	table: 0x0b035778	(2157)
[LOG]	Saving done.
Wait finished, counted 307, 1056 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Gates of Morning
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Wait finished, counted 3040, 6441 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 721 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 726 (170x100)
Wait finished, counted 1349, 1703 ticks
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Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Gates of Morning (Town) here (press '<', '>' or right click to use).
Updating zone name	Far East
[PARTY] New member, add after	Dante the Eternal	Dante the Eternal
Adding entity	1584	after	1584
[MUSIC] stoping	For the king and the country!.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Far East
C Map minimap texture: 412 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x0f4cd498
Make wait background texture 383 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0e1e9680	(4885)
[LOG]	Saving done.
Wait finished, counted 1598, 3122 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1084c8d0
Make wait background texture 790 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x1084a548	(1)
[LOG]	Saving done.
Wait finished, counted 1, 360 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[LOG]	Today is the 24th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
[LOG]	Today is the 25th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
Stored entities list	fareast_encounters_rng	table: 0x0ff548b0
[LOG]	Today is the 26th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
AI took for target	5993	Allied Kingdoms halfling patrol	::	5995	adventurers party	13	<	16
Stored entities list	fareast_encounters_rng	table: 0x03d99798
[LOG]	Today is the 27th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
Stored entities list	fareast_encounters_rng	table: 0x0cf4f750
Stored entities list	fareast_encounters_rng	table: 0x0e2124a8
Stored entities list	fareast_encounters_rng	table: 0x0e1c1ba8
[LOG]	Today is the 28th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.
[LOG]	#YELLOW_GREEN#There is a Cavern leading to the valley of the moon here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x0ba11c28
Make wait background texture 325 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	zone	::	zone-wilderness.teaz	::	table: 0x0a479150	=>	table: 0x0e1a2d98	(3922)
[LOG]	Saving done.
Wait finished, counted 1416, 2351 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/valley-moon-caverns/npcs.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/valley-moon-caverns/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/cave.lua
Loading entities file from file	/data/zones/valley-moon-caverns/objects.lua
Loading entities file from memory	/data/general/objects/objects-far-east.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing dragonbone staff 'Grineharakor' into world artifacts
Importing Getedar the hardened leather belt into world artifacts
Importing Tuladur into world artifacts
Importing cashmere wizard hat 'Thundersquall' into world artifacts
Importing Halathel the pair of drakeskin leather boots into world artifacts
Importing steel mace 'Eremudrahor' into world artifacts
Importing Eilinodheth the steel mail armour into world artifacts
Importing Zymakath into world artifacts
Importing Aerekor into world artifacts
Importing voratun battleaxe 'Adana' into world artifacts
Importing steel waraxe 'Siledamira' into world artifacts
Importing Aerakira into world artifacts
Importing steel greatmaul 'Rimelady' into world artifacts
Importing Chamigar the Crackleshaper into world artifacts
Importing voratun helm 'Neruthra' into world artifacts
Importing Arizilalin the voratun longsword into world artifacts
Importing hardened leather gloves 'Oliromigas' into world artifacts
Importing cured leather sling 'Elenekalthohell' into world artifacts
Importing Daimurath into world artifacts
Importing Xanugarath into world artifacts
Importing Issorab into world artifacts
Importing Gloremira the voratun greatsword into world artifacts
Importing Flashbraid the hardened leather gloves into world artifacts
Importing Cyrodhemina into world artifacts
Importing Belayath into world artifacts
Importing Blizzardwrither into world artifacts
Importing Galomnir the steel greatsword into world artifacts
Importing Neradhevena into world artifacts
Importing woollen robe 'Ivedabeth' into world artifacts
Importing Chaladunadil the dwarven-steel longsword into world artifacts
Importing Lorevor the steel mail armour into world artifacts
Importing Hanyleg the voratun helm into world artifacts
Importing Voriwen into world artifacts
Importing Adokira the steel battleaxe into world artifacts
Importing Duvelathaleg the voratun plate armour into world artifacts
Importing Beledan the dwarven-steel battleaxe into world artifacts
Importing Ce'Nota the Burnbore into world artifacts
Importing ash staff 'Beadir' into world artifacts
Importing Layavena the cashmere robe into world artifacts
Importing Bregylin the cashmere wizard hat into world artifacts
Importing Emelebrenne into world artifacts
Importing Festermoon the hardened leather belt into world artifacts
Importing hardened leather belt 'Politta' into world artifacts
Importing Poruvea the hardened leather sling into world artifacts
Importing stralite greatsword 'Ivunor' into world artifacts
Importing Isisewe into world artifacts
Importing Relgidurek the steel greatmaul into world artifacts
Importing Durykalthodor the Plaguepiety into world artifacts
Importing Eilinuthra into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/world-artifacts-far-east.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-far-east.lua
Loading entities file from memory	/data/general/objects/lore/sunwall.lua
Loading entities file from file	/data/zones/valley-moon-caverns/traps.lua
Loading entities file from file	/data/general/traps/water.lua
Initiated zone	Caverns to the hidden valley	with base_level	38
Make wait background texture 789 : 1440x838 (2048, 1024)
Wait finished, counted 0, 57 ticks
Make wait background texture 847 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 852 (70x70)
Stored entities list	actor	table: 0x106a2c38
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x106b7860
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x106d3c38
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x106b7860
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x106d5248
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x106b7860
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x106d6a88
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x106dab18
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x106d6a88
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x106d6650
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x106d6a88
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x106dcf70
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x106e8200
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x106dcf70
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x106e87b0
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x106dcf70
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x106e9a70
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x10701f88
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x106e9a70
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x107044d8
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x106e9a70
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x10704988
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x1072da50
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x10704988
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x1072f498
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x10704988
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x10731ae8
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x10752110
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x10731ae8
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x1072e180
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x10731ae8
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x10754f18
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x1076f3f8
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x10754f18
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x106aa348
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x10754f18
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x10772a48
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x1078bd08
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x10772a48
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x1078d718
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x10772a48
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x10790d60
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x106e8070
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x10790d60
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x106d83e8
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x10790d60
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x106b9170
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x1073d7d0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x106b9170
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x10743198
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x0cd2e810
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x10743198
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0d83f7d8
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x10743198
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x08557528
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x0f49acd0
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x08557528
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x0f4a8e10
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x08557528
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0f4c53e8
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x0b9437f8
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0f4c53e8
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x0b9c3bf8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0f4c53e8
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x0baf6da0
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x0a4111b0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x0baf6da0
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x0a417320
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x0baf6da0
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x0e34e910
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0e2f85b0
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0e34e910
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0b867c88
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0e34e910
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x0b831418
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0cd72910
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0b831418
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0cd7c410
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0b831418
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x0cd82f80
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x1006dc50
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x0cd82f80
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x10079e60
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x0cd82f80
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x10083028
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x1029cbb0
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x10083028
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x102a8e78
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x10083028
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x102b58a8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x0f394d88
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x102b58a8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x0f4ba718
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x102b58a8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x101594d0
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x0a408280
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x101594d0
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x0affd108
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x101594d0
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x084e2990
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0ff08560
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x084e2990
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0f8aef40
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x084e2990
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0f878320
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0f8b12d8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0f878320
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0f8036a8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0f878320
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0f7dc0e0
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x0e2c6a20
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0f7dc0e0
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x0b0c5410
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0f7dc0e0
Loading entities file from file	/data/general/objects/egos/scrolls.lua
Stored entities list	object//data/general/objects/egos/scrolls.lua	table: 0x0b96bf08
Stored entities list	object//data/general/objects/egos/scrolls.lua:	table: 0x0f39d410
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:	table: 0x0b96bf08
Stored entities list	object//data/general/objects/egos/scrolls.lua:__resolver	table: 0x0f210098
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:__resolver	table: 0x0b96bf08
Stored entities list	object	table: 0x106b5928
Stored entities list	trap	table: 0x0b93a098
Generating cavern
Floodfill group	1	622
Floodfill group	4	11
Floodfill group	30	38
Floodfill group	43	18
Floodfill group	275	1711
Floodfill group	726	19
Floodfill group	2010	19
Floodfill group	2033	43
Ok floodfill
Loading tile	terrain/cave/cavewall_5_1.png
Loading tile	terrain/cave/cave_floor_1_01.png
Loading tile	terrain/cave/cave_floor_1_01.png
Loading tile	terrain/cave/cave_stairs_up_2_01.png
Loading tile	terrain/cave/cave_stairs_down_3_01.png
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25170	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25170	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25170	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25170	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25170	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25170	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	9.2398294219529	16.1
str	24
addTmpValTable	table: 0x0850ff98	7	11
addTmpVal	table: 0x0850ff98	7	11	 :=: 	1	1	add
addTmpValTable	table: 0x0e3bd938	1	3
addTmpVal	table: 0x0e3bd938	1	3	 :=: 	2	2	add
addTmpValTable	table: 0x0e3bd938	2	5
addTmpVal	table: 0x0e3bd938	2	5	 :=: 	2	2	add
addTmpValTable	table: 0x0850fec0	1	9
addTmpVal	table: 0x0850fec0	1	9	 :=: 	3	3	add
addTmpValTable	table: 0x0850fe70	49	13
addTmpVal	table: 0x0850fe70	49	13	 :=: 	4	4	add
addTmpVal	table: 0x0f228090	stamina_regen_on_hit	1.3	 :=: 	5	5	add
 * vile dwarven-steel longsword of rage => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	77.367651194222	96.1
str	35
fight: 	acidic stralite shield of cold resistance	vile dwarven-steel longsword of rage	::	nil	OFFHAND
addTmpVal	table: 0x0f228090	combat_def_ranged	10	 :=: 	6	6	add
addTmpVal	table: 0x0f228090	combat_armor	2	 :=: 	7	7	add
addTmpValTable	table: 0x0ca56a50	4	16
addTmpVal	table: 0x0ca56a50	4	16	 :=: 	8	8	add
addTmpVal	table: 0x0f228090	fatigue	14	 :=: 	9	9	add
addTmpVal	table: 0x0f228090	combat_def	10	 :=: 	10	10	add
addTmpValTable	table: 0x0850fe70	6	14
addTmpVal	table: 0x0850fe70	6	14	 :=: 	11	11	add
 * acidic stralite shield of cold resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	73.610473821884	76.1
str	38
fight: 	stralite mail armour of Eyal	vile dwarven-steel longsword of rage	::	nil	BODY
fight: 	stralite mail armour of Eyal	acidic stralite shield of cold resistance	::	nil	BODY
addTmpVal	table: 0x0f228090	healing_factor	0.14	 :=: 	12	12	add
addTmpVal	table: 0x0f228090	combat_def	4	 :=: 	13	13	add
addTmpVal	table: 0x0f228090	fatigue	16	 :=: 	14	14	add
addTmpVal	table: 0x0f228090	max_life	58	 :=: 	15	15	add
addTmpVal	table: 0x0f228090	combat_armor	8	 :=: 	16	16	add
addTmpVal	table: 0x0f228090	life_regen	1.4	 :=: 	17	17	add
 * stralite mail armour of Eyal => no drop
Loading tile	npc/demon_minor_quasit.png
[TALENT]	quasit	25170	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25170	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25170	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25170	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25170	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25170	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25170	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25170	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25170	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25170	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25170	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25170	learning	T_OVERPOWER	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	25179	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	25179	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	25179	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	25179	learning	T_EQUILIBRIUM_POOL	true	nil
Loading tile	npc/demon_minor_fire_imp.png
[TALENT]	fire imp	25179	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25179	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25179	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	daelach	:	T_DISARM	=>	5
[TALENT]	daelach	25180	learning	T_DISARM	true	5
[TALENT]	daelach	25180	learning	T_STAMINA_POOL	true	nil
Talent resolver for	daelach	:	T_WEAPON_COMBAT	=>	8
[TALENT]	daelach	25180	learning	T_WEAPON_COMBAT	true	8
Talent resolver for	daelach	:	T_FIREBEAM	=>	5
[TALENT]	daelach	25180	learning	T_FIREBEAM	true	5
[TALENT]	daelach	25180	learning	T_POSITIVE_POOL	true	nil
Talent resolver for	daelach	:	T_SHADOW_BLAST	=>	5
[TALENT]	daelach	25180	learning	T_SHADOW_BLAST	true	5
[TALENT]	daelach	25180	learning	T_NEGATIVE_POOL	true	nil
Talent resolver for	daelach	:	T_CORRUPTED_STRENGTH	=>	5
[TALENT]	daelach	25180	learning	T_CORRUPTED_STRENGTH	true	5
Talent resolver for	daelach	:	T_WEAPONS_MASTERY	=>	7
[TALENT]	daelach	25180	learning	T_WEAPONS_MASTERY	true	7
Talent resolver for	daelach	:	T_TWILIGHT_SURGE	=>	5
[TALENT]	daelach	25180	learning	T_TWILIGHT_SURGE	true	5
Talent resolver for	daelach	:	T_FIRE_STORM	=>	5
[TALENT]	daelach	25180	learning	T_FIRE_STORM	true	5
[TALENT]	daelach	25180	learning	T_MANA_POOL	true	nil
Talent resolver for	daelach	:	T_RUSH	=>	8
[TALENT]	daelach	25180	learning	T_RUSH	true	8
Inscribing on daelach: RUNE:_CONTROLLED_PHASE_DOOR_1
[TALENT]	daelach	25180	learning	T_RUNE:_CONTROLLED_PHASE_DOOR_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	56.276409857201	76.1
str	35
addTmpValTable	table: 0x0e0b37a0	6	13
addTmpVal	table: 0x0e0b37a0	6	13	 :=: 	1	1	add
addTmpValTable	table: 0x0e37b708	6	12
addTmpVal	table: 0x0e37b708	6	12	 :=: 	2	2	add
 * caustic stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	46.596326100331	51.1
str	35
fight: 	flaming stralite waraxe of sacrifice	caustic stralite longsword	::	nil	MAINHAND
fight: 	flaming stralite waraxe of sacrifice	caustic stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0f4fadb8	combat_physcrit	5	 :=: 	3	3	add
addTmpVal	table: 0x0f4fadb8	combat_dam	7	 :=: 	4	4	add
 * flaming stralite waraxe of sacrifice => no drop
Loading tile	invis.png
Loading tile	npc/demon_major_daelach.png
Talent resolver for	barrow wight	:	T_LIGHTNING	=>	3
[TALENT]	barrow wight	25187	learning	T_LIGHTNING	true	3
[TALENT]	barrow wight	25187	learning	T_MANA_POOL	true	nil
Talent resolver for	barrow wight	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	barrow wight	25187	learning	T_CORROSIVE_VAPOUR	true	3
Talent resolver for	barrow wight	:	T_MIND_DISRUPTION	=>	3
[TALENT]	barrow wight	25187	learning	T_MIND_DISRUPTION	true	3
Talent resolver for	barrow wight	:	T_FLAMESHOCK	=>	3
[TALENT]	barrow wight	25187	learning	T_FLAMESHOCK	true	3
Loading tile	npc/barrow_wight.png
[TALENT]	barrow wight	25187	learning	T_LIGHTNING	true	nil
[TALENT]	barrow wight	25187	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	barrow wight	25187	learning	T_MIND_DISRUPTION	true	nil
[TALENT]	barrow wight	25187	learning	T_FLAMESHOCK	true	nil
[TALENT]	barrow wight	25187	learning	T_LIGHTNING	true	nil
[TALENT]	barrow wight	25187	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	barrow wight	25187	learning	T_MIND_DISRUPTION	true	nil
[TALENT]	barrow wight	25187	learning	T_FLAMESHOCK	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	25188	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	25188	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	25188	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	25188	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	25188	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25188	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25188	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	25189	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	25189	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	25189	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	25189	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	25189	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25189	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25189	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25190	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25190	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25190	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25190	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25190	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25190	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	58.675302658782	76.1
str	35
addTmpValTable	table: 0x0ca61040	3	14
addTmpVal	table: 0x0ca61040	3	14	 :=: 	1	1	add
addTmpValTable	table: 0x0ca60f50	3	9
addTmpVal	table: 0x0ca60f50	3	9	 :=: 	2	2	add
 * blazebringer's stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	14.942825113361	16.1
str	35
fight: 	living stralite shield of the earth	blazebringer's stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0cd89470	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0cd89470	max_life	56	 :=: 	4	4	add
addTmpVal	table: 0x0cd89470	combat_armor	8	 :=: 	5	5	add
addTmpValTable	table: 0x0c4a0bb8	7	6
addTmpVal	table: 0x0c4a0bb8	7	6	 :=: 	6	6	add
addTmpVal	table: 0x0cd89470	fatigue	14	 :=: 	7	7	add
addTmpValTable	table: 0x0c4a0c90	7	8
addTmpVal	table: 0x0c4a0c90	7	8	 :=: 	8	8	add
addTmpVal	table: 0x0cd89470	combat_def	10	 :=: 	9	9	add
 * living stralite shield of the earth => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	67.954014320783	76.1
str	38
fight: 	enlightening stralite mail armour	blazebringer's stralite longsword	::	nil	BODY
fight: 	enlightening stralite mail armour	living stralite shield of the earth	::	nil	BODY
addTmpVal	table: 0x0cd89470	combat_armor	8	 :=: 	10	10	add
addTmpVal	table: 0x0cd89470	combat_mentalresist	9	 :=: 	11	11	add
addTmpVal	table: 0x0cd89470	confusion_immune	0.21	 :=: 	12	12	add
addTmpVal	table: 0x0cd89470	combat_def	4	 :=: 	13	13	add
addTmpVal	table: 0x0cd89470	blind_immune	0.13	 :=: 	14	14	add
addTmpVal	table: 0x0cd89470	fatigue	16	 :=: 	15	15	add
addTmpVal	table: 0x0cd89470	combat_spellresist	5	 :=: 	16	16	add
addTmpValTable	table: 0x0ca61090	5	3
addTmpVal	table: 0x0ca61090	5	3	 :=: 	17	17	add
 * enlightening stralite mail armour => no drop
[TALENT]	quasit	25190	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25190	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25190	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25190	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25190	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25190	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25190	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25190	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25190	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25190	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25190	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25190	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25198	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25198	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25198	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25198	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25198	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25198	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	31.228858104353	51.1
str	35
addTmpVal	table: 0x0d67ff60	combat_atk	18	 :=: 	1	1	add
addTmpValTable	table: 0x0cbebe20	5	4
addTmpVal	table: 0x0cbebe20	5	4	 :=: 	2	2	add
addTmpValTable	table: 0x0cbebe20	2	6
addTmpVal	table: 0x0cbebe20	2	6	 :=: 	2	2	add
 * quick stralite longsword of daylight => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	62.175727448566	76.1
str	35
fight: 	blood-runed stralite shield	quick stralite longsword of daylight	::	nil	OFFHAND
addTmpVal	table: 0x0d67ff60	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0d67ff60	healing_factor	0.11	 :=: 	4	4	add
addTmpVal	table: 0x0d67ff60	combat_armor	2	 :=: 	5	5	add
addTmpVal	table: 0x0d67ff60	life_regen	1.6	 :=: 	6	6	add
addTmpVal	table: 0x0d67ff60	fatigue	14	 :=: 	7	7	add
addTmpVal	table: 0x0d67ff60	combat_def	10	 :=: 	8	8	add
addTmpValTable	table: 0x0cbebe20	6	6
addTmpVal	table: 0x0cbebe20	6	6	 :=: 	9	9	add
 * blood-runed stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	107.18506694273	109.1
str	38
fight: 	stralite mail armour	quick stralite longsword of daylight	::	nil	BODY
fight: 	stralite mail armour	blood-runed stralite shield	::	nil	BODY
addTmpVal	table: 0x0d67ff60	fatigue	16	 :=: 	10	10	add
addTmpVal	table: 0x0d67ff60	combat_def	4	 :=: 	11	11	add
addTmpVal	table: 0x0d67ff60	combat_armor	8	 :=: 	12	12	add
 * stralite mail armour => no drop
[TALENT]	quasit	25198	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25198	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25198	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25198	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25198	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25198	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25198	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25198	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25198	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25198	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25198	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25198	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25205	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25205	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25205	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25205	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25205	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25205	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	82.557276604201	96.1
str	35
 * poisonous stralite longsword of daylight => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	70.259209526682	76.1
str	35
fight: 	wintry stralite shield	poisonous stralite longsword of daylight	::	nil	OFFHAND
addTmpVal	table: 0x0d84ee68	combat_def_ranged	10	 :=: 	1	1	add
addTmpValTable	table: 0x0d6cba88	4	2
addTmpVal	table: 0x0d6cba88	4	2	 :=: 	2	2	add
addTmpVal	table: 0x0d84ee68	combat_def	10	 :=: 	3	3	add
addTmpVal	table: 0x0d84ee68	combat_armor	2	 :=: 	4	4	add
addTmpValTable	table: 0x0d6cbc18	4	9
addTmpVal	table: 0x0d6cbc18	4	9	 :=: 	5	5	add
addTmpVal	table: 0x0d84ee68	fatigue	14	 :=: 	6	6	add
addTmpValTable	table: 0x0d6cbcd8	4	11
addTmpVal	table: 0x0d6cbcd8	4	11	 :=: 	7	7	add
addTmpValTable	table: 0x0e386ad8	4	9
addTmpVal	table: 0x0e386ad8	4	9	 :=: 	8	8	add
 * wintry stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	95.827130271197	96.1
str	38
fight: 	rejuvenating stralite mail armour of cold resistance	poisonous stralite longsword of daylight	::	nil	BODY
fight: 	rejuvenating stralite mail armour of cold resistance	wintry stralite shield	::	nil	BODY
addTmpVal	table: 0x0d84ee68	stamina_regen	0.55	 :=: 	9	9	add
addTmpVal	table: 0x0d84ee68	combat_def	4	 :=: 	10	10	add
addTmpValTable	table: 0x0d6cbc18	4	18
addTmpVal	table: 0x0d6cbc18	4	18	 :=: 	11	11	add
addTmpVal	table: 0x0d84ee68	fatigue	16	 :=: 	12	12	add
addTmpVal	table: 0x0d84ee68	combat_armor	8	 :=: 	13	13	add
 * rejuvenating stralite mail armour of cold resistance => no drop
[TALENT]	quasit	25205	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25205	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25205	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25205	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25205	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25205	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25205	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25205	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25205	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25205	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25205	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25205	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25214	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25214	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25214	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25214	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25214	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25214	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	39.640650309701	51.1
str	35
addTmpVal	table: 0x0cf55368	combat_apr	10	 :=: 	1	1	add
addTmpValTable	table: 0x0b916c18	1	7
addTmpVal	table: 0x0b916c18	1	7	 :=: 	2	2	add
addTmpValTable	table: 0x0cbd02c8	1	9
addTmpVal	table: 0x0cbd02c8	1	9	 :=: 	3	3	add
 * slime-covered stralite longsword of shearing => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	38.864777844718	51.1
str	35
fight: 	icy stralite shield of the sun	slime-covered stralite longsword of shearing	::	nil	OFFHAND
addTmpVal	table: 0x0cf55368	combat_def_ranged	10	 :=: 	4	4	add
addTmpVal	table: 0x0cf55368	combat_armor	2	 :=: 	5	5	add
addTmpValTable	table: 0x0cbd04a8	10	10
addTmpVal	table: 0x0cbd04a8	10	10	 :=: 	6	6	add
addTmpValTable	table: 0x0cbd04a8	9	9
addTmpVal	table: 0x0cbd04a8	9	9	 :=: 	6	6	add
addTmpVal	table: 0x0cf55368	fatigue	14	 :=: 	7	7	add
addTmpVal	table: 0x0cf55368	combat_def	10	 :=: 	8	8	add
addTmpValTable	table: 0x0b916bc8	30	14
addTmpVal	table: 0x0b916bc8	30	14	 :=: 	9	9	add
 * icy stralite shield of the sun => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	42.583735659763	51.1
str	38
fight: 	spiked stralite mail armour of the sky	slime-covered stralite longsword of shearing	::	nil	BODY
fight: 	spiked stralite mail armour of the sky	icy stralite shield of the sun	::	nil	BODY
addTmpValTable	table: 0x0b916bc8	1	13
addTmpVal	table: 0x0b916bc8	1	13	 :=: 	10	10	add
addTmpVal	table: 0x0cf55368	combat_def	4	 :=: 	11	11	add
addTmpValTable	table: 0x0cbd04a8	3	6
addTmpVal	table: 0x0cbd04a8	3	6	 :=: 	12	12	add
addTmpValTable	table: 0x0cbd04a8	4	8
addTmpVal	table: 0x0cbd04a8	4	8	 :=: 	12	12	add
addTmpValTable	table: 0x0cbd04a8	5	8
addTmpVal	table: 0x0cbd04a8	5	8	 :=: 	12	12	add
addTmpValTable	table: 0x0cbd04a8	6	8
addTmpVal	table: 0x0cbd04a8	6	8	 :=: 	12	12	add
addTmpVal	table: 0x0cf55368	fatigue	16	 :=: 	13	13	add
addTmpVal	table: 0x0cf55368	combat_armor	8	 :=: 	14	14	add
addTmpValTable	table: 0x0cbd0318	2	2
addTmpVal	table: 0x0cbd0318	2	2	 :=: 	15	15	add
 * spiked stralite mail armour of the sky => no drop
[TALENT]	quasit	25214	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25214	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25214	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25214	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25214	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25214	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25214	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25214	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25214	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25214	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25214	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25214	learning	T_OVERPOWER	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25224	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25224	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25224	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25224	learning	T_RUSH	true	6
[TALENT]	wretchling	25224	learning	T_STAMINA_POOL	true	nil
Loading tile	npc/demon_minor_wretchling.png
[TALENT]	wretchling	25224	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25224	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25224	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25224	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25225	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25225	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25225	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25225	learning	T_RUSH	true	6
[TALENT]	wretchling	25225	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25225	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25225	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25225	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25225	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25226	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25226	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25226	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25226	learning	T_RUSH	true	6
[TALENT]	wretchling	25226	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25226	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25226	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25226	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25226	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25227	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25227	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25227	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25227	learning	T_RUSH	true	6
[TALENT]	wretchling	25227	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25227	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25227	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25227	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25227	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25228	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25228	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25228	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25228	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25228	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25228	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	15.018899838798	16.1
str	35
addTmpVal	table: 0x0e305578	combat_apr	13	 :=: 	1	1	add
addTmpValTable	table: 0x0cfd9c18	1	9
addTmpVal	table: 0x0cfd9c18	1	9	 :=: 	2	2	add
addTmpValTable	table: 0x0d8214a0	1	12
addTmpVal	table: 0x0d8214a0	1	12	 :=: 	3	3	add
addTmpValTable	table: 0x0d8214a0	3	18
addTmpVal	table: 0x0d8214a0	3	18	 :=: 	3	3	add
addTmpValTable	table: 0x0cfd9bc8	3	13
addTmpVal	table: 0x0cfd9bc8	3	13	 :=: 	4	4	add
 * blazebringer's stralite longsword of shearing => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	89.39130557987	96.1
str	35
fight: 	icy stralite shield of lightning resistance	blazebringer's stralite longsword of shearing	::	nil	OFFHAND
addTmpVal	table: 0x0e305578	combat_def_ranged	10	 :=: 	5	5	add
addTmpVal	table: 0x0e305578	combat_armor	2	 :=: 	6	6	add
addTmpValTable	table: 0x0d821638	5	14
addTmpVal	table: 0x0d821638	5	14	 :=: 	7	7	add
addTmpVal	table: 0x0e305578	fatigue	14	 :=: 	8	8	add
addTmpVal	table: 0x0e305578	combat_def	10	 :=: 	9	9	add
addTmpValTable	table: 0x0cfd9bc8	30	12
addTmpVal	table: 0x0cfd9bc8	30	12	 :=: 	10	10	add
 * icy stralite shield of lightning resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	14.791193427841	16.1
str	38
fight: 	fortifying stralite mail armour of the sky	blazebringer's stralite longsword of shearing	::	nil	BODY
fight: 	fortifying stralite mail armour of the sky	icy stralite shield of lightning resistance	::	nil	BODY
addTmpVal	table: 0x0e305578	max_life	50	 :=: 	11	11	add
addTmpVal	table: 0x0e305578	combat_def	4	 :=: 	12	12	add
addTmpValTable	table: 0x0d821638	3	9
addTmpVal	table: 0x0d821638	3	9	 :=: 	13	13	add
addTmpValTable	table: 0x0d821638	4	9
addTmpVal	table: 0x0d821638	4	9	 :=: 	13	13	add
addTmpValTable	table: 0x0d821638	5	8
addTmpVal	table: 0x0d821638	5	8	 :=: 	13	13	add
addTmpValTable	table: 0x0d821638	6	8
addTmpVal	table: 0x0d821638	6	8	 :=: 	13	13	add
addTmpVal	table: 0x0e305578	fatigue	16	 :=: 	14	14	add
addTmpVal	table: 0x0e305578	combat_armor	8	 :=: 	15	15	add
addTmpValTable	table: 0x0d8214f0	1	6
addTmpVal	table: 0x0d8214f0	1	6	 :=: 	16	16	add
addTmpValTable	table: 0x0d8214f0	2	3
addTmpVal	table: 0x0d8214f0	2	3	 :=: 	16	16	add
addTmpValTable	table: 0x0d8214f0	6	4
addTmpVal	table: 0x0d8214f0	6	4	 :=: 	16	16	add
 * fortifying stralite mail armour of the sky => no drop
[TALENT]	quasit	25228	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25228	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25228	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25228	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25228	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25228	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25228	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25228	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25228	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25228	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25228	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25228	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25238	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25238	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25238	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25238	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25238	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25238	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	85.64690606109	96.1
str	35
addTmpVal	table: 0x0cdd8e70	combat_def	6	 :=: 	1	1	add
 * slime-covered stralite longsword of defense => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	97.694154142458	101.1
str	24
fight: 	brilliant dwarven-steel shield	slime-covered stralite longsword of defense	::	nil	OFFHAND
addTmpVal	table: 0x0cdd8e70	combat_def_ranged	8	 :=: 	2	2	add
addTmpVal	table: 0x0cdd8e70	combat_armor	2	 :=: 	3	3	add
addTmpVal	table: 0x0cdd8e70	fatigue	12	 :=: 	4	4	add
addTmpVal	table: 0x0cdd8e70	combat_def	8	 :=: 	5	5	add
addTmpValTable	table: 0x10259de8	9	12
addTmpVal	table: 0x10259de8	9	12	 :=: 	6	6	add
 * brilliant dwarven-steel shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	74.11830963035	76.1
str	38
fight: 	stralite mail armour of the sky	slime-covered stralite longsword of defense	::	nil	BODY
fight: 	stralite mail armour of the sky	brilliant dwarven-steel shield	::	nil	BODY
addTmpVal	table: 0x0cdd8e70	combat_def	4	 :=: 	7	7	add
addTmpValTable	table: 0x1025a018	3	8
addTmpVal	table: 0x1025a018	3	8	 :=: 	8	8	add
addTmpValTable	table: 0x1025a018	4	8
addTmpVal	table: 0x1025a018	4	8	 :=: 	8	8	add
addTmpValTable	table: 0x1025a018	5	8
addTmpVal	table: 0x1025a018	5	8	 :=: 	8	8	add
addTmpValTable	table: 0x1025a018	6	8
addTmpVal	table: 0x1025a018	6	8	 :=: 	8	8	add
addTmpVal	table: 0x0cdd8e70	fatigue	16	 :=: 	9	9	add
addTmpVal	table: 0x0cdd8e70	combat_armor	8	 :=: 	10	10	add
addTmpValTable	table: 0x10259f28	2	4
addTmpVal	table: 0x10259f28	2	4	 :=: 	11	11	add
 * stralite mail armour of the sky => no drop
[TALENT]	quasit	25238	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25238	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25238	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25238	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25238	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25238	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25238	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25238	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25238	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25238	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25238	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25238	learning	T_OVERPOWER	true	nil
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	25246	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	25246	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	25246	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	25246	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	25246	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	25246	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	25246	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	25246	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	25246	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	25246	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	25246	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_CONTROLLED_PHASE_DOOR_1
[TALENT]	thaurhereg	25246	learning	T_RUNE:_CONTROLLED_PHASE_DOOR_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	51.849375010276	76.1
mag	35
addTmpVal	table: 0x0d035bc0	combat_spellpower	11	 :=: 	1	1	add
addTmpValTable	table: 0x0cbf3f10	12	16
addTmpVal	table: 0x0cbf3f10	12	16	 :=: 	2	2	add
addTmpVal	table: 0x0d035bc0	movement_speed	0.1	 :=: 	3	3	mult0
addTmpVal	table: 0x0d035bc0	combat_spellcrit	4	 :=: 	4	4	add
 * chronomancer's elven-wood staff => no drop
Loading tile	invis.png
Loading tile	npc/demon_major_thaurhereg.png
===== activating sustain	thaurhereg	T_BONE_SHIELD
Talent resolver for	orc fighter	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	orc fighter	25250	learning	T_ARMOUR_TRAINING	true	4
Talent resolver for	orc fighter	:	T_WEAPON_COMBAT	=>	4
[TALENT]	orc fighter	25250	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	orc fighter	:	T_DISARM	=>	3
[TALENT]	orc fighter	25250	learning	T_DISARM	true	3
[TALENT]	orc fighter	25250	learning	T_STAMINA_POOL	true	nil
Talent resolver for	orc fighter	:	T_OVERPOWER	=>	3
[TALENT]	orc fighter	25250	learning	T_OVERPOWER	true	3
Talent resolver for	orc fighter	:	T_SHIELD_PUMMEL	=>	3
[TALENT]	orc fighter	25250	learning	T_SHIELD_PUMMEL	true	3
Talent resolver for	orc fighter	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	orc fighter	25250	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	orc fighter	:	T_RUSH	=>	3
[TALENT]	orc fighter	25250	learning	T_RUSH	true	3
Inscribing on orc fighter: INFUSION:_MOVEMENT_1
[TALENT]	orc fighter	25250	learning	T_INFUSION:_MOVEMENT_1	true	1
Inscribing on orc fighter: INFUSION:_HEALING_2
[TALENT]	orc fighter	25250	learning	T_INFUSION:_HEALING_2	true	1
Inscribing on orc fighter: INFUSION:_HEROISM_3
[TALENT]	orc fighter	25250	learning	T_INFUSION:_HEROISM_3	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	50.260515222891	51.1
str	24
addTmpVal	table: 0x0e2d35c8	disarm_immune	0.1	 :=: 	1	1	add
addTmpVal	table: 0x0e2d35c8	combat_dam	9	 :=: 	2	2	add
addTmpValTable	table: 0x0a37ded0	1	9
addTmpVal	table: 0x0a37ded0	1	9	 :=: 	3	3	add
addTmpValTable	table: 0x0a37df98	6	6
addTmpVal	table: 0x0a37df98	6	6	 :=: 	4	4	add
 * warbringer's dwarven-steel waraxe of daylight => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	73.182219816128	76.1
str	35
fight: 	stralite shield of resistance	warbringer's dwarven-steel waraxe of daylight	::	nil	OFFHAND
addTmpVal	table: 0x0e2d35c8	combat_def_ranged	10	 :=: 	5	5	add
addTmpVal	table: 0x0e2d35c8	combat_armor	2	 :=: 	6	6	add
addTmpValTable	table: 0x0a37df70	3	8
addTmpVal	table: 0x0a37df70	3	8	 :=: 	7	7	add
addTmpValTable	table: 0x0a37df70	4	9
addTmpVal	table: 0x0a37df70	4	9	 :=: 	7	7	add
addTmpValTable	table: 0x0a37df70	5	8
addTmpVal	table: 0x0a37df70	5	8	 :=: 	7	7	add
addTmpValTable	table: 0x0a37df70	6	10
addTmpVal	table: 0x0a37df70	6	10	 :=: 	7	7	add
addTmpVal	table: 0x0e2d35c8	fatigue	14	 :=: 	8	8	add
addTmpVal	table: 0x0e2d35c8	combat_def	10	 :=: 	9	9	add
 * stralite shield of resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	17.395989519154	51.1
str	48
fight: 	rejuvenating stralite plate armour of delving	warbringer's dwarven-steel waraxe of daylight	::	nil	BODY
fight: 	rejuvenating stralite plate armour of delving	stralite shield of resistance	::	nil	BODY
addTmpVal	table: 0x0e2d35c8	stamina_regen	0.32	 :=: 	10	10	add
addTmpVal	table: 0x0e2d35c8	lite	1	 :=: 	11	11	add
addTmpVal	table: 0x0e2d35c8	combat_def	7	 :=: 	12	12	add
addTmpVal	table: 0x0e2d35c8	fatigue	26	 :=: 	13	13	add
addTmpVal	table: 0x0e2d35c8	combat_armor	13	 :=: 	14	14	add
addTmpValTable	table: 0x0a37df98	1	7
addTmpVal	table: 0x0a37df98	1	7	 :=: 	15	15	add
 * rejuvenating stralite plate armour of delving => no drop
[TALENT]	orc fighter	25250	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25250	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25250	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25250	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25250	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25250	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25250	learning	T_SKIRMISHER	true	nil
Loading tile	npc/humanoid_orc_orc_fighter.png
[TALENT]	orc fighter	25250	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25250	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	25250	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc fighter	25250	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc fighter	25250	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	orc fighter	25250	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc fighter	25250	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25250	learning	T_DISARM	true	nil
[TALENT]	orc fighter	25250	learning	T_OVERPOWER	true	nil
[TALENT]	orc fighter	25250	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc fighter	25250	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	25250	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc fighter	25250	learning	T_RUSH	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25263	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25263	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25263	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25263	learning	T_RUSH	true	6
[TALENT]	wretchling	25263	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25263	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25263	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25263	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25263	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25264	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25264	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25264	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25264	learning	T_RUSH	true	6
[TALENT]	wretchling	25264	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25264	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25264	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25264	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25264	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25265	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25265	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25265	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25265	learning	T_RUSH	true	6
[TALENT]	wretchling	25265	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25265	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25265	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25265	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25265	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25266	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25266	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25266	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25266	learning	T_RUSH	true	6
[TALENT]	wretchling	25266	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25266	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25266	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25266	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25266	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25267	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25267	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25267	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25267	learning	T_RUSH	true	6
[TALENT]	wretchling	25267	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25267	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25267	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25267	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25267	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25268	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25268	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25268	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25268	learning	T_RUSH	true	6
[TALENT]	wretchling	25268	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25268	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25268	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25268	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25268	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25269	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25269	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25269	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25269	learning	T_RUSH	true	6
[TALENT]	wretchling	25269	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25269	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25269	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25269	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25269	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25270	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25270	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25270	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25270	learning	T_RUSH	true	6
[TALENT]	wretchling	25270	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25270	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25270	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25270	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25270	learning	T_ACID_BLOOD	true	nil
Talent resolver for	dolleg	:	T_SLIME_SPIT	=>	4
[TALENT]	dolleg	25271	learning	T_SLIME_SPIT	true	4
[TALENT]	dolleg	25271	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dolleg	:	T_ACIDIC_SKIN	=>	5
[TALENT]	dolleg	25271	learning	T_ACIDIC_SKIN	true	5
[TALENT]	dolleg	25271	learning	T_EQUILIBRIUM_POOL	true	nil
Inscribing on dolleg: RUNE:_HEAT_BEAM_1
[TALENT]	dolleg	25271	learning	T_RUNE:_HEAT_BEAM_1	true	1
Loading tile	invis.png
Loading tile	npc/demon_major_dolleg.png
[TALENT]	dolleg	25271	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	25271	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	25271	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	dolleg	25271	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	25271	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	25271	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	25273	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	25273	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	25273	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	25273	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	25273	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25273	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	25273	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25274	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25274	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25274	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25274	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25274	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25274	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	79.401286917201	96.1
str	35
 * icy stralite longsword of accuracy => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	92.206636526083	96.1
str	35
fight: 	flaming stralite shield of deflection	icy stralite longsword of accuracy	::	nil	OFFHAND
addTmpVal	table: 0x0a4c84d0	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0a4c84d0	combat_armor	2	 :=: 	2	2	add
addTmpVal	table: 0x0a4c84d0	fatigue	14	 :=: 	3	3	add
addTmpVal	table: 0x0a4c84d0	combat_def	18	 :=: 	4	4	add
addTmpValTable	table: 0x0e3e9ec8	3	14
addTmpVal	table: 0x0e3e9ec8	3	14	 :=: 	5	5	add
 * flaming stralite shield of deflection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	42.490519428626	51.1
str	28
fight: 	anchoring dwarven-steel mail armour of the sky	icy stralite longsword of accuracy	::	nil	BODY
fight: 	anchoring dwarven-steel mail armour of the sky	flaming stralite shield of deflection	::	nil	BODY
addTmpVal	table: 0x0a4c84d0	teleport_immune	0.3	 :=: 	6	6	add
addTmpVal	table: 0x0a4c84d0	combat_def	3	 :=: 	7	7	add
addTmpValTable	table: 0x0e3ea150	3	7
addTmpVal	table: 0x0e3ea150	3	7	 :=: 	8	8	add
addTmpValTable	table: 0x0e3ea150	4	8
addTmpVal	table: 0x0e3ea150	4	8	 :=: 	8	8	add
addTmpValTable	table: 0x0e3ea150	5	8
addTmpVal	table: 0x0e3ea150	5	8	 :=: 	8	8	add
addTmpValTable	table: 0x0e3ea150	6	9
addTmpVal	table: 0x0e3ea150	6	9	 :=: 	8	8	add
addTmpValTable	table: 0x0e3ea150	12	7
addTmpVal	table: 0x0e3ea150	12	7	 :=: 	8	8	add
addTmpVal	table: 0x0a4c84d0	fatigue	16	 :=: 	9	9	add
addTmpVal	table: 0x0a4c84d0	combat_armor	8	 :=: 	10	10	add
addTmpValTable	table: 0x0e3ea008	2	3
addTmpVal	table: 0x0e3ea008	2	3	 :=: 	11	11	add
 * anchoring dwarven-steel mail armour of the sky => no drop
[TALENT]	quasit	25274	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25274	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25274	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25274	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25274	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25274	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25274	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25274	learning	T_OVERPOWER	true	nil
Talent resolver for	snow giant	:	T_MIND_DISRUPTION	=>	2
[TALENT]	snow giant	25284	learning	T_MIND_DISRUPTION	true	2
[TALENT]	snow giant	25284	learning	T_MANA_POOL	true	nil
Inscribing on snow giant: INFUSION:_SUN_1
[TALENT]	snow giant	25284	learning	T_INFUSION:_SUN_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	101.36395023478	101.1
Loading tile	invis.png
Loading tile	npc/giant_ice_snow_giant.png
[TALENT]	snow giant	25284	learning	T_MIND_DISRUPTION	true	nil
[TALENT]	snow giant	25284	learning	T_MIND_DISRUPTION	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25286	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25286	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25286	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25286	learning	T_RUSH	true	6
[TALENT]	wretchling	25286	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25286	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25286	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25286	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25286	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25287	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25287	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25287	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25287	learning	T_RUSH	true	6
[TALENT]	wretchling	25287	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25287	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25287	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25287	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25287	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25288	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25288	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25288	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25288	learning	T_RUSH	true	6
[TALENT]	wretchling	25288	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25288	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25288	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25288	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25288	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25289	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25289	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25289	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25289	learning	T_RUSH	true	6
[TALENT]	wretchling	25289	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25289	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25289	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25289	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25289	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25290	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25290	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25290	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25290	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25290	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25290	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	99.076043407924	101.1
str	35
 * shocking stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	20.543492888963	51.1
str	35
fight: 	acidic stralite shield of patience	shocking stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0f071ce0	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0f071ce0	combat_def	10	 :=: 	2	2	add
addTmpVal	table: 0x0f071ce0	combat_armor	2	 :=: 	3	3	add
addTmpValTable	table: 0x0ba33488	12	11
addTmpVal	table: 0x0ba33488	12	11	 :=: 	4	4	add
addTmpVal	table: 0x0f071ce0	fatigue	14	 :=: 	5	5	add
addTmpValTable	table: 0x0ba33560	12	7
addTmpVal	table: 0x0ba33560	12	7	 :=: 	6	6	add
addTmpValTable	table: 0x0ba33178	6	15
addTmpVal	table: 0x0ba33178	6	15	 :=: 	7	7	add
 * acidic stralite shield of patience => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	50.489910702658	51.1
str	38
fight: 	fortifying stralite mail armour of nature resistance	shocking stralite longsword	::	nil	BODY
fight: 	fortifying stralite mail armour of nature resistance	acidic stralite shield of patience	::	nil	BODY
addTmpVal	table: 0x0f071ce0	fatigue	16	 :=: 	8	8	add
addTmpVal	table: 0x0f071ce0	combat_def	4	 :=: 	9	9	add
addTmpValTable	table: 0x0ba33488	7	21
addTmpVal	table: 0x0ba33488	7	21	 :=: 	10	10	add
addTmpVal	table: 0x0f071ce0	max_life	79	 :=: 	11	11	add
addTmpVal	table: 0x0f071ce0	combat_armor	8	 :=: 	12	12	add
addTmpValTable	table: 0x0ba332b8	1	4
addTmpVal	table: 0x0ba332b8	1	4	 :=: 	13	13	add
addTmpValTable	table: 0x0ba332b8	6	4
addTmpVal	table: 0x0ba332b8	6	4	 :=: 	13	13	add
 * fortifying stralite mail armour of nature resistance => no drop
[TALENT]	quasit	25290	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25290	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25290	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25290	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25290	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25290	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25290	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25290	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25290	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25290	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25290	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25290	learning	T_OVERPOWER	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25299	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25299	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25299	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25299	learning	T_RUSH	true	6
[TALENT]	wretchling	25299	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25299	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25299	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25299	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25299	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25300	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25300	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25300	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25300	learning	T_RUSH	true	6
[TALENT]	wretchling	25300	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25300	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25300	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25300	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25300	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25301	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25301	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25301	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25301	learning	T_RUSH	true	6
[TALENT]	wretchling	25301	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25301	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25301	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25301	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25301	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25302	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25302	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25302	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25302	learning	T_RUSH	true	6
[TALENT]	wretchling	25302	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25302	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25302	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25302	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25302	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25303	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25303	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25303	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25303	learning	T_RUSH	true	6
[TALENT]	wretchling	25303	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25303	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25303	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25303	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25303	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25304	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25304	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25304	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25304	learning	T_RUSH	true	6
[TALENT]	wretchling	25304	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25304	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25304	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25304	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25304	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25305	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25305	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25305	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25305	learning	T_RUSH	true	6
[TALENT]	wretchling	25305	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25305	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25305	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25305	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25305	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25306	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25306	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25306	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25306	learning	T_RUSH	true	6
[TALENT]	wretchling	25306	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25306	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25306	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25306	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25306	learning	T_ACID_BLOOD	true	nil
Talent resolver for	gigantic corrosive tunneler	:	T_ACID_BLOOD	=>	3
[TALENT]	gigantic corrosive tunneler	25307	learning	T_ACID_BLOOD	true	3
Loading tile	npc/vermin_sandworm_gigantic_corrosive_tunneler.png
[TALENT]	gigantic corrosive tunneler	25307	learning	T_ACID_BLOOD	true	nil
[TALENT]	gigantic corrosive tunneler	25307	learning	T_ACID_BLOOD	true	nil
[TALENT]	gigantic corrosive tunneler	25307	learning	T_ACID_BLOOD	true	nil
Talent resolver for	gigantic sandworm tunneler	:	T_GRAB	=>	5
[TALENT]	gigantic sandworm tunneler	25308	learning	T_GRAB	true	5
[TALENT]	gigantic sandworm tunneler	25308	learning	T_STAMINA_POOL	true	nil
Talent resolver for	gigantic sandworm tunneler	:	T_RUSH	=>	5
[TALENT]	gigantic sandworm tunneler	25308	learning	T_RUSH	true	5
Loading tile	invis.png
Loading tile	npc/vermin_sandworm_gigantic_sandworm_tunneler.png
[TALENT]	gigantic sandworm tunneler	25308	learning	T_RUSH	true	nil
[TALENT]	gigantic sandworm tunneler	25308	learning	T_GRAB	true	nil
[TALENT]	gigantic sandworm tunneler	25308	learning	T_RUSH	true	nil
[TALENT]	gigantic sandworm tunneler	25308	learning	T_GRAB	true	nil
[TALENT]	gigantic sandworm tunneler	25308	learning	T_RUSH	true	nil
[TALENT]	gigantic sandworm tunneler	25308	learning	T_GRAB	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25309	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25309	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25309	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25309	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25309	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25309	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	106.00108904549	109.1
str	35
 * stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	68.104160152075	76.1
str	35
fight: 	spellplated stralite shield	stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0c4805d0	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0c4805d0	combat_mentalresist	9	 :=: 	2	2	add
addTmpVal	table: 0x0c4805d0	combat_armor	2	 :=: 	3	3	add
addTmpVal	table: 0x0c4805d0	combat_def	10	 :=: 	4	4	add
addTmpVal	table: 0x0c4805d0	fatigue	14	 :=: 	5	5	add
addTmpVal	table: 0x0c4805d0	combat_spellresist	9	 :=: 	6	6	add
addTmpValTable	table: 0x0c480ee8	4	2
addTmpVal	table: 0x0c480ee8	4	2	 :=: 	7	7	add
 * spellplated stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	70.219737380101	76.1
str	38
fight: 	stralite mail armour of delving	stralite longsword	::	nil	BODY
fight: 	stralite mail armour of delving	spellplated stralite shield	::	nil	BODY
addTmpVal	table: 0x0c4805d0	lite	1	 :=: 	8	8	add
addTmpVal	table: 0x0c4805d0	combat_def	4	 :=: 	9	9	add
addTmpVal	table: 0x0c4805d0	fatigue	16	 :=: 	10	10	add
addTmpVal	table: 0x0c4805d0	combat_armor	8	 :=: 	11	11	add
addTmpValTable	table: 0x0c480ee8	1	7
addTmpVal	table: 0x0c480ee8	1	7	 :=: 	12	12	add
 * stralite mail armour of delving => no drop
[TALENT]	quasit	25309	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25309	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25309	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25309	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25309	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25309	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25309	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25309	learning	T_OVERPOWER	true	nil
Inscribing on elder vampire: RUNE:_SHIELDING_1
[TALENT]	elder vampire	25315	learning	T_RUNE:_SHIELDING_1	true	1
Talent resolver for	elder vampire	:	T_SUMMON	=>	1
[TALENT]	elder vampire	25315	learning	T_SUMMON	true	1
[TALENT]	elder vampire	25315	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	elder vampire	:	T_STUN	=>	2
[TALENT]	elder vampire	25315	learning	T_STUN	true	2
[TALENT]	elder vampire	25315	learning	T_STAMINA_POOL	true	nil
Talent resolver for	elder vampire	:	T_PHANTASMAL_SHIELD	=>	2
[TALENT]	elder vampire	25315	learning	T_PHANTASMAL_SHIELD	true	2
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
Talent resolver for	elder vampire	:	T_ROTTING_DISEASE	=>	3
[TALENT]	elder vampire	25315	learning	T_ROTTING_DISEASE	true	3
Talent resolver for	elder vampire	:	T_FORGERY_OF_HAZE	=>	2
[TALENT]	elder vampire	25315	learning	T_FORGERY_OF_HAZE	true	2
Talent resolver for	elder vampire	:	T_BLUR_SIGHT	=>	3
[TALENT]	elder vampire	25315	learning	T_BLUR_SIGHT	true	3
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
Inscribing on elder vampire: RUNE:_HEAT_BEAM_2
[TALENT]	elder vampire	25315	learning	T_RUNE:_HEAT_BEAM_2	true	1
Talent resolver for	elder vampire	:	T_VAMPIRIC_GIFT	=>	1
[TALENT]	elder vampire	25315	learning	T_VAMPIRIC_GIFT	true	1
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
Talent resolver for	elder vampire	:	T_BLURRED_MORTALITY	=>	1
[TALENT]	elder vampire	25315	learning	T_BLURRED_MORTALITY	true	1
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	61.253631282468	76.1
Loading tile	npc/elder_vampire.png
[TALENT]	elder vampire	25315	learning	T_BLURRED_MORTALITY	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_FORGERY_OF_HAZE	true	nil
[TALENT]	elder vampire	25315	learning	T_PHANTASMAL_SHIELD	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	elder vampire	25315	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_STUN	true	nil
[TALENT]	elder vampire	25315	learning	T_BLUR_SIGHT	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_BLURRED_MORTALITY	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_FORGERY_OF_HAZE	true	nil
[TALENT]	elder vampire	25315	learning	T_PHANTASMAL_SHIELD	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	elder vampire	25315	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
[TALENT]	elder vampire	25315	learning	T_STUN	true	nil
[TALENT]	elder vampire	25315	learning	T_BLUR_SIGHT	true	nil
[TALENT]	elder vampire	25315	learning	T_MANA_POOL	true	nil
===== activating sustain	elder vampire	T_BLURRED_MORTALITY
addTmpVal	table: 0x0e153290	die_at	-150	 :=: 	1	1	add
===== activating sustain	elder vampire	T_PHANTASMAL_SHIELD
addTmpValTable	table: 0x0e154a50	2	19.853763824266
addTmpVal	table: 0x0e154a50	2	19.853763824266	 :=: 	2	2	add
===== activating sustain	elder vampire	T_VAMPIRIC_GIFT
addTmpVal	table: 0x0e153290	life_leech_chance	35	 :=: 	3	3	add
addTmpVal	table: 0x0e153290	life_leech_value	15.69518885857	 :=: 	4	4	add
===== activating sustain	elder vampire	T_BLUR_SIGHT
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25319	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25319	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25319	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25319	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25319	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25319	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	28.903855471443	51.1
str	35
addTmpValTable	table: 0x0f14eb90	6	13
addTmpVal	table: 0x0f14eb90	6	13	 :=: 	1	1	add
addTmpValTable	table: 0x0f14eaa0	6	6
addTmpVal	table: 0x0f14eaa0	6	6	 :=: 	2	2	add
 * caustic stralite longsword of massacre => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	21.461493303063	51.1
str	35
fight: 	blood-runed stralite shield of fire resistance	caustic stralite longsword of massacre	::	nil	OFFHAND
addTmpVal	table: 0x0854ce38	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0854ce38	healing_factor	0.17	 :=: 	4	4	add
addTmpVal	table: 0x0854ce38	life_regen	1.5	 :=: 	5	5	add
addTmpVal	table: 0x0854ce38	combat_armor	2	 :=: 	6	6	add
addTmpValTable	table: 0x0ba33f78	3	17
addTmpVal	table: 0x0ba33f78	3	17	 :=: 	7	7	add
addTmpVal	table: 0x0854ce38	fatigue	14	 :=: 	8	8	add
addTmpVal	table: 0x0854ce38	combat_def	10	 :=: 	9	9	add
addTmpValTable	table: 0x0f14ebe0	6	5
addTmpVal	table: 0x0f14ebe0	6	5	 :=: 	10	10	add
 * blood-runed stralite shield of fire resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	19.691676162304	51.1
str	38
fight: 	marauder's stralite mail armour of nature resistance	caustic stralite longsword of massacre	::	nil	BODY
fight: 	marauder's stralite mail armour of nature resistance	blood-runed stralite shield of fire resistance	::	nil	BODY
addTmpVal	table: 0x0854ce38	disarm_immune	0.23	 :=: 	11	11	add
addTmpVal	table: 0x0854ce38	combat_armor	8	 :=: 	12	12	add
addTmpVal	table: 0x0854ce38	combat_def	4	 :=: 	13	13	add
addTmpValTable	table: 0x0ba33f78	7	22
addTmpVal	table: 0x0ba33f78	7	22	 :=: 	14	14	add
addTmpVal	table: 0x0854ce38	fatigue	16	 :=: 	15	15	add
addTmpVal	table: 0x0854ce38	combat_physresist	13	 :=: 	16	16	add
addTmpValTable	table: 0x0f14ebe0	1	6
addTmpVal	table: 0x0f14ebe0	1	6	 :=: 	17	17	add
addTmpValTable	table: 0x0f14ebe0	2	5
addTmpVal	table: 0x0f14ebe0	2	5	 :=: 	17	17	add
 * marauder's stralite mail armour of nature resistance => no drop
[TALENT]	quasit	25319	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25319	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25319	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25319	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25319	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25319	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25319	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25319	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25319	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25319	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25319	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25319	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25329	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25329	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25329	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25329	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25329	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25329	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	65.323446581458	76.1
str	24
addTmpVal	table: 0x10375080	see_invisible	13	 :=: 	1	1	add
addTmpVal	table: 0x10375080	combat_physcrit	7	 :=: 	2	2	add
 * dwarven-steel longsword of corruption => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	108.22009208151	109.1
str	24
fight: 	dwarven-steel shield	dwarven-steel longsword of corruption	::	nil	OFFHAND
addTmpVal	table: 0x10375080	combat_def_ranged	8	 :=: 	3	3	add
addTmpVal	table: 0x10375080	fatigue	12	 :=: 	4	4	add
addTmpVal	table: 0x10375080	combat_armor	2	 :=: 	5	5	add
addTmpVal	table: 0x10375080	combat_def	8	 :=: 	6	6	add
 * dwarven-steel shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	19.754337810799	51.1
str	38
fight: 	fortifying stralite mail armour of resilience	dwarven-steel longsword of corruption	::	nil	BODY
fight: 	fortifying stralite mail armour of resilience	dwarven-steel shield	::	nil	BODY
addTmpVal	table: 0x10375080	combat_def	4	 :=: 	7	7	add
addTmpVal	table: 0x10375080	fatigue	16	 :=: 	8	8	add
addTmpVal	table: 0x10375080	max_life	114	 :=: 	9	9	add
addTmpVal	table: 0x10375080	combat_armor	8	 :=: 	10	10	add
addTmpValTable	table: 0x10375b10	1	4
addTmpVal	table: 0x10375b10	1	4	 :=: 	11	11	add
addTmpValTable	table: 0x10375b10	6	3
addTmpVal	table: 0x10375b10	6	3	 :=: 	11	11	add
 * fortifying stralite mail armour of resilience => no drop
[TALENT]	quasit	25329	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25329	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25329	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25329	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25329	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25329	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25329	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25329	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25329	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25329	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25329	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25329	learning	T_OVERPOWER	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25336	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25336	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25336	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25336	learning	T_RUSH	true	6
[TALENT]	wretchling	25336	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25336	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25336	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25336	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25336	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25337	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25337	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25337	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25337	learning	T_RUSH	true	6
[TALENT]	wretchling	25337	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25337	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25337	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25337	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25337	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25338	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25338	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25338	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25338	learning	T_RUSH	true	6
[TALENT]	wretchling	25338	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25338	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25338	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25338	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25338	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	25339	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	25339	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	25339	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	25339	learning	T_RUSH	true	6
[TALENT]	wretchling	25339	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	25339	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25339	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	25339	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	25339	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	25340	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	25340	learning	T_OVERPOWER	true	1
[TALENT]	quasit	25340	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	25340	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	25340	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	25340	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	42.287153577784	51.1
str	35
 * phase stralite longsword of projection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	84.627017487541	96.1
str	35
fight: 	reflective stralite shield of nature resistance	phase stralite longsword of projection	::	nil	OFFHAND
addTmpVal	table: 0x0e07d318	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0e07d318	combat_armor	2	 :=: 	2	2	add
addTmpValTable	table: 0x0a47d4b0	7	18
addTmpVal	table: 0x0a47d4b0	7	18	 :=: 	3	3	add
addTmpValTable	table: 0x0a47d4b0	10	13
addTmpVal	table: 0x0a47d4b0	10	13	 :=: 	3	3	add
addTmpValTable	table: 0x0a47d4b0	9	12
addTmpVal	table: 0x0a47d4b0	9	12	 :=: 	3	3	add
addTmpVal	table: 0x0e07d318	fatigue	14	 :=: 	4	4	add
addTmpVal	table: 0x0e07d318	combat_def	10	 :=: 	5	5	add
 * reflective stralite shield of nature resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	2.3728108957035	16.1
str	28
fight: 	marauder's dwarven-steel mail armour of Toknor	phase stralite longsword of projection	::	nil	BODY
fight: 	marauder's dwarven-steel mail armour of Toknor	reflective stralite shield of nature resistance	::	nil	BODY
addTmpVal	table: 0x0e07d318	disarm_immune	0.23	 :=: 	6	6	add
addTmpVal	table: 0x0e07d318	combat_dam	7	 :=: 	7	7	add
addTmpVal	table: 0x0e07d318	combat_physresist	10	 :=: 	8	8	add
addTmpVal	table: 0x0e07d318	combat_critical_power	12	 :=: 	9	9	add
addTmpVal	table: 0x0e07d318	combat_def	3	 :=: 	10	10	add
addTmpVal	table: 0x0e07d318	combat_armor	8	 :=: 	11	11	add
addTmpVal	table: 0x0e07d318	combat_physcrit	4	 :=: 	12	12	add
addTmpVal	table: 0x0e07d318	fatigue	16	 :=: 	13	13	add
addTmpValTable	table: 0x0bba9938	1	5
addTmpVal	table: 0x0bba9938	1	5	 :=: 	14	14	add
addTmpValTable	table: 0x0bba9938	2	5
addTmpVal	table: 0x0bba9938	2	5	 :=: 	14	14	add
 * marauder's dwarven-steel mail armour of Toknor => no drop
[TALENT]	quasit	25340	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25340	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25340	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25340	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25340	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25340	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25340	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25340	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	25340	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	25340	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	25340	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	25340	learning	T_OVERPOWER	true	nil
Talent resolver for	orc fighter	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	orc fighter	25350	learning	T_ARMOUR_TRAINING	true	4
Talent resolver for	orc fighter	:	T_WEAPON_COMBAT	=>	4
[TALENT]	orc fighter	25350	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	orc fighter	:	T_DISARM	=>	3
[TALENT]	orc fighter	25350	learning	T_DISARM	true	3
[TALENT]	orc fighter	25350	learning	T_STAMINA_POOL	true	nil
Talent resolver for	orc fighter	:	T_OVERPOWER	=>	3
[TALENT]	orc fighter	25350	learning	T_OVERPOWER	true	3
Talent resolver for	orc fighter	:	T_SHIELD_PUMMEL	=>	3
[TALENT]	orc fighter	25350	learning	T_SHIELD_PUMMEL	true	3
Talent resolver for	orc fighter	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	orc fighter	25350	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	orc fighter	:	T_RUSH	=>	3
[TALENT]	orc fighter	25350	learning	T_RUSH	true	3
Inscribing on orc fighter: INFUSION:_WILD_1
[TALENT]	orc fighter	25350	learning	T_INFUSION:_WILD_1	true	1
Inscribing on orc fighter: INFUSION:_HEALING_2
[TALENT]	orc fighter	25350	learning	T_INFUSION:_HEALING_2	true	1
Inscribing on orc fighter: INFUSION:_HEROISM_3
[TALENT]	orc fighter	25350	learning	T_INFUSION:_HEROISM_3	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	37.663947920944	51.1
str	35
addTmpValTable	table: 0x0f045f40	12	5
addTmpVal	table: 0x0f045f40	12	5	 :=: 	1	1	add
addTmpValTable	table: 0x0cacb7f0	12	9
addTmpVal	table: 0x0cacb7f0	12	9	 :=: 	2	2	add
 * phase stralite waraxe of paradox => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	100.97930788207	101.1
str	35
fight: 	shocking stralite shield	phase stralite waraxe of paradox	::	nil	OFFHAND
addTmpVal	table: 0x0ffe8048	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0ffe8048	combat_armor	2	 :=: 	4	4	add
addTmpVal	table: 0x0ffe8048	fatigue	14	 :=: 	5	5	add
addTmpVal	table: 0x0ffe8048	combat_def	10	 :=: 	6	6	add
addTmpValTable	table: 0x0cacb7f0	5	18
addTmpVal	table: 0x0cacb7f0	5	18	 :=: 	7	7	add
 * shocking stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	30.576879499581	51.1
str	48
fight: 	marauder's stralite plate armour of acid resistance	phase stralite waraxe of paradox	::	nil	BODY
fight: 	marauder's stralite plate armour of acid resistance	shocking stralite shield	::	nil	BODY
addTmpVal	table: 0x0ffe8048	disarm_immune	0.27	 :=: 	8	8	add
addTmpVal	table: 0x0ffe8048	combat_armor	13	 :=: 	9	9	add
addTmpVal	table: 0x0ffe8048	combat_def	7	 :=: 	10	10	add
addTmpValTable	table: 0x0f045f40	6	25
addTmpVal	table: 0x0f045f40	6	25	 :=: 	11	11	add
addTmpVal	table: 0x0ffe8048	fatigue	26	 :=: 	12	12	add
addTmpVal	table: 0x0ffe8048	combat_physresist	9	 :=: 	13	13	add
addTmpValTable	table: 0x0f23c480	1	3
addTmpVal	table: 0x0f23c480	1	3	 :=: 	14	14	add
addTmpValTable	table: 0x0f23c480	2	6
addTmpVal	table: 0x0f23c480	2	6	 :=: 	14	14	add
 * marauder's stralite plate armour of acid resistance => no drop
[TALENT]	orc fighter	25350	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25350	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25350	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25350	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25350	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25350	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25350	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	25350	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25350	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	25350	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc fighter	25350	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc fighter	25350	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	orc fighter	25350	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc fighter	25350	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	25350	learning	T_DISARM	true	nil
[TALENT]	orc fighter	25350	learning	T_OVERPOWER	true	nil
[TALENT]	orc fighter	25350	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc fighter	25350	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	25350	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	15.007177698547	16.1
Loading tile	object/mail_stralite.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	24.74877904832	51.1
Loading tile	object/shield_stralite.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	59.232938894446	76.1
Loading tile	object/hboots_dsteel.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	53.491154667389	76.1
Loading tile	object/cap_hardened.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	61.496032388047	76.1
Loading tile	object/mace_stralite.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	92.093066001178	96.1
Loading tile	object/leather_reinforced.png
Wait finished, counted 1964, 1986 ticks
Loading tile	terrain/cave/cave_rock_8_01.png
Loading tile	terrain/cave/cave_floor_2_01.png
Loading tile	terrain/cave/cave_rock_7_01.png
Loading tile	terrain/cave/cave_floor_7_01.png
Loading tile	terrain/cave/cave_rock_1_01.png
Loading tile	terrain/cave/cave_floor_3_01.png
Loading tile	terrain/cave/cave_rock_6_01.png
Loading tile	terrain/cave/cave_mushroom_1_01.png
Loading tile	terrain/cave/cave_rock_2_01.png
Loading tile	terrain/cave/cave_floor_6_01.png
Loading tile	terrain/cave/cave_rock_5_01.png
Loading tile	terrain/cave/cave_rock_4_01.png
Loading tile	terrain/cave/cave_floor_5_01.png
Loading tile	terrain/cave/cave_rock_9_01.png
Loading tile	terrain/cave/cave_rock_3_01.png
Loading tile	terrain/cave/cave_floor_4_01.png
Loading tile	terrain/cave/cave_mushroom_2_01.png
Loading tile	terrain/cave/cave_V3_inner_7_01.png
Loading tile	terrain/cave/cave_ver_edge_left_01.png
Loading tile	terrain/cave/cave_floor_1_01.png
Loading tile	terrain/cave/cave_V3_inner_1_01.png
Loading tile	terrain/cave/cavewall_8_1.png
Loading tile	terrain/cave/cave_V3_8_01.png
Loading tile	terrain/cave/cave_ver_edge_right_01.png
Loading tile	terrain/cave/cavewall_73d_1.png
Loading tile	terrain/cave/cave_V3_7_01.png
Loading tile	terrain/cave/cave_V3_1_01.png
Loading tile	terrain/cave/cave_V3_inner_3_01.png
Loading tile	terrain/cave/cave_V3_3_01.png
Loading tile	terrain/cave/cavewall_91d_1.png
Loading tile	terrain/cave/cave_V3_pillar_top_01.png
Loading tile	terrain/cave/cavewall_19d_1.png
Loading tile	terrain/cave/cavewall_37d_1.png
Loading tile	terrain/cave/cavewall_2h_1.png
Loading tile	terrain/cave/cave_V3_pillar_bottom_01.png
Loading tile	terrain/cave/cave_V3_inner_9_01.png
Loading tile	terrain/cave/cave_V3_8_03.png
Loading tile	terrain/cave/cave_V3_9_01.png
Loading tile	terrain/cave/cavewall_8h_1.png
Loading tile	terrain/cave/cave_V3_8_02.png
Running on level loads	valley-moon-caverns-1
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Dante the Eternal	Dante the Eternal
Adding entity	1584	after	1584
[MUSIC] stoping	Remembrance.ogg
Updating zone name	Caverns to the hidden valley (1)
C Map minimap texture: 851 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.1746037083
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8718933979936
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8149378726967
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0249676013794
Tactical ai report for	thaurhereg
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0f058560
L(2dd01c0) Particle updater error c5ad540 (1361995118, 1361995118): attempt to call a table value
Make wait background texture 831 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0d6d9f68	(3218)
[LOG]	Saving done.
Wait finished, counted 513, 1738 ticks
[COROUTINE] registering	savefilepipe	thread: 0x10cb3ba8
Make wait background texture 905 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x10cb1820	(1)
[LOG]	Saving done.
Wait finished, counted 1, 369 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8770381018987
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.415820785243
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0653483115207
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4457227299091
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7047659707789
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5799798615023
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1454015848775
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.413566745296
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1329300978318
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5649741907566
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8989241976599
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7214158106715
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5626172084476
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6960632069061
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8905548034414
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0551945080225
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7663748700128
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1211847857494
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0366885860363
Tactical ai report for	thaurhereg
AI took for target	25205	quasit	::	1584	Dante the Eternal	82	<	100
quasit	25205	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	poisonous stralite longsword of daylight
[COMBAT DAMAGE] power(1.717893) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	59.177842533474	5	23	79.375	::	1.2
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[SOUND] loading from	/data/sound/actions/melee_miss.lua	:=:	/data/sound/actions/melee_miss.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_miss.ogg" : <static>
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5716004919604
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Ran for 2 turns (stop reason: hostile spotted (quasit)).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	poisonous stralite longsword of daylight
[COMBAT DAMAGE] power(1.717893) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	59.177842533474	5	23	79.375	::	1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	12.4
[ATTACK] after crit	86
[ATTACK] after mult	47.339449541284
[PROJECTOR] starting dam	47.339449541284
[PROJECTOR] after difficulty dam	47.339449541284
[PROJECTOR] res	0	1	 on dam	52.073394495413
[PROJECTOR] after resists dam	52.073394495413
[PROJECTOR] final dam	52.073394495413
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	13674	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	9
[PROJECTOR] after resists dam	2.7
[PROJECTOR] final dam	2.7
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[LOG]	Quasit hits Dante the Eternal for #1133F3#3 cold#LAST# damage.
[LOG]	Dante the Eternal hits quasit for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 92.71).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.133614322628
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2837400133257
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1365694413035
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25205	dumb ai talents can use	Attack	T_ATTACK
quasit	25205	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25205	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	1.7
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	2.1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.055139166089
Tactical ai report for	elder vampire
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	91
[PHYS CRIT %]	12.4
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	104.65
[PROJECTOR] after resists dam	104.65
[PROJECTOR] final dam	104.65
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	70	0.3	 on dam	9
[PROJECTOR] after resists dam	2.7
[PROJECTOR] final dam	2.7
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	12.4
[ATTACK] after crit	99
[ATTACK] after mult	54.495412844037
[PROJECTOR] starting dam	54.495412844037
[PROJECTOR] after difficulty dam	54.495412844037
[PROJECTOR] res	0	1	 on dam	59.94495412844
[PROJECTOR] after resists dam	59.94495412844
[PROJECTOR] final dam	59.94495412844
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	70	0.3	 on dam	9
[PROJECTOR] after resists dam	2.7
[PROJECTOR] final dam	2.7
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Quasit hits Dante the Eternal for #1133F3#3 cold#LAST#, #1133F3#2 cold#LAST# damage (total 4.05).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#105 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#60 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 245.88).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8014800075027
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1336560789325
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5601711637891
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25205	dumb ai talents can use	Attack	T_ATTACK
quasit	25205	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	poisonous stralite longsword of daylight
[COMBAT DAMAGE] power(1.717893) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	59.177842533474	5	23	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	100
[PHYS CRIT %]	12.4
[ATTACK] after crit	100
[ATTACK] after mult	100
[PROJECTOR] starting dam	100
[PROJECTOR] after difficulty dam	100
[PROJECTOR] res	0	1	 on dam	115
[PROJECTOR] after resists dam	115
[PROJECTOR] final dam	115
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	70	0.3	 on dam	9
[PROJECTOR] after resists dam	2.7
[PROJECTOR] final dam	2.7
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	12.4
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	70	0.3	 on dam	9
[PROJECTOR] after resists dam	2.7
[PROJECTOR] final dam	2.7
[LOG]	Quasit hits Dante the Eternal for #1133F3#2 cold#LAST#, #1133F3#3 cold#LAST# damage (total 4.05).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#115 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#61 arcane#LAST# damage (total 216.19).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.979446934874
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5729512909622
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.583592376787
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9265566209834
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5969956875481
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4425348455792
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5916298357044
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8315330518951
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4307090722783
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6950297293782
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4697266867469
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.878877501302
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.881599329176
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8111366308837
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3547527130208
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a3b1f20	 :=: 	13674
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13674.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13674]={[4]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	4	18.355260889215	add
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.44861763972
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0400161631919
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5210909999776
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6366896103359
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5787722247742
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.01801644379
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4958921810811
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0467086441192
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5486406241396
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.815574618224
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2739570916717
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1675616158645
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5635018581433
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7506548645799
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2868227414444
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.878249489109
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.142126278557
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.655098632055
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1101364986457
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4683650114084
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1078332961239
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2862163606382
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8648774524853
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0794612174323
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0903852524018
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2290062153727
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[Identify]	spellplated stralite shield of acid resistance	true
[LOG]	There is an item here: #0080FF##UID:25365:0#spellplated stralite shield of acid resistance (10 def, 2 armor)#LAST#
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.189643820316
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8017091431853
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0492815208099
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Ran for 4 turns (stop reason: object seen).
[Identify]	spellplated stralite shield of acid resistance	true
[LOG]	Dante the Eternal picks up (k.): #0080FF##UID:25365:0#spellplated stralite shield of acid resistance (10 def, 2 armor)#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7136591473888
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.065057218299
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8922511283506
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9840574089743
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6726323626826
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8602141851995
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.046535181476
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4690417666718
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0551477502365
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2498112773818
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.496943680769
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.073660624173
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9752634420346
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.359147539408
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9319262035914
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1704921085401
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5072232042198
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.157510173663
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0785238440795
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4813864078862
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0451190560695
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7642061173743
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.343159823329
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2167985933561
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8553180820193
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2264687243522
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.317166083616
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6077355396403
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5523151795664
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0773234866046
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1331726332229
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.089315262288
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.763323605902
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6552464393698
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
AI took for target	25340	quasit	::	1584	Dante the Eternal	72	<	100
quasit	25340	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	phase stralite longsword of projection
[COMBAT DAMAGE] power(1.809969) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	62.052599079552	23	23	79.375	::	1.2
checkHit	53	79.375
=> chance to hit	21.147879942901
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8141967217875
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7692433793439
Tactical ai report for	thaurhereg
[LOG]	Ran for 2 turns (stop reason: hostile spotted (quasit)).
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.2	::	0.79799497484265
checkHit	103.8	24.2
=> chance to hit	90.546299008173
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	12.4
[ATTACK] after crit	120
[ATTACK] after mult	95.759396981118
[PROJECTOR] starting dam	95.759396981118
[PROJECTOR] after difficulty dam	95.759396981118
[PROJECTOR] res	0	1	 on dam	110.12330652829
[PROJECTOR] after resists dam	110.12330652829
[PROJECTOR] final dam	110.12330652829
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.2	::	0.43926328890421
checkHit	91.8	24.2
=> chance to hit	89.565767370616
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	12.4
[ATTACK] after crit	89
[ATTACK] after mult	39.094432712475
[PROJECTOR] starting dam	39.094432712475
[PROJECTOR] after difficulty dam	39.094432712475
[PROJECTOR] res	0	1	 on dam	43.003875983722
[PROJECTOR] after resists dam	43.003875983722
[PROJECTOR] final dam	43.003875983722
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.2	::	0.79799497484265
checkHit	103.8	24.2
=> chance to hit	90.546299008173
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	108
[PHYS CRIT %]	12.4
[ATTACK] after crit	108
[ATTACK] after mult	86.183457283006
[PROJECTOR] starting dam	86.183457283006
[PROJECTOR] after difficulty dam	86.183457283006
[PROJECTOR] res	0	1	 on dam	99.110975875457
[PROJECTOR] after resists dam	99.110975875457
[PROJECTOR] final dam	99.110975875457
checkHit	94	7
=> chance to hit	95
[LOG]	Quasit wanders around!.
addTmpVal	table: 0x0e07d318	confused	75	 :=: 	15	15	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.2	::	0.43926328890421
checkHit	91.8	24.2
=> chance to hit	89.565767370616
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	12.4
[ATTACK] after crit	103
[ATTACK] after mult	45.244118757134
[PROJECTOR] starting dam	45.244118757134
[PROJECTOR] after difficulty dam	45.244118757134
[PROJECTOR] res	0	1	 on dam	49.768530632847
[PROJECTOR] after resists dam	49.768530632847
[PROJECTOR] final dam	49.768530632847
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.2	::	0.79799497484265
checkHit	103.8	24.2
=> chance to hit	90.546299008173
[LOG]	Dante the Eternal misses quasit.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.2	::	0.43926328890421
checkHit	91.8	24.2
=> chance to hit	89.565767370616
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	12.4
[ATTACK] after crit	89
[ATTACK] after mult	39.094432712475
[PROJECTOR] starting dam	39.094432712475
[PROJECTOR] after difficulty dam	39.094432712475
[PROJECTOR] res	0	1	 on dam	43.003875983722
[PROJECTOR] after resists dam	43.003875983722
[PROJECTOR] final dam	43.003875983722
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[LOG]	Dante the Eternal hits quasit for #aaaaaa#111 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#44 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#100 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#50 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#44 arcane#LAST# damage (total 507.57).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6221261063239
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.894039093443
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1333992970305
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0423501036496
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2728449621383
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5082978486259
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4033019253583
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4456670086947
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1472054818719
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.136268896617
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.141019239982
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6790110423774
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5354676784973
Tactical ai report for	thaurhereg
AI took for target	25263	wretchling	::	1584	Dante the Eternal	17	<	100
wretchling	25263	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25263	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	25264	wretchling	::	1584	Dante the Eternal	29	<	100
wretchling	25264	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25264	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	25265	wretchling	::	1584	Dante the Eternal	9	<	100
wretchling	25265	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25265	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	54.626132728192	10	23	79.375	::	1.2
checkHit	33	79.375
=> chance to hit	14.749232210961
[LOG]	Wretchling misses Dante the Eternal.
AI took for target	25266	wretchling	::	1584	Dante the Eternal	26	<	100
wretchling	25266	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	0	1	 on dam	116.15
[PROJECTOR] after resists dam	116.15
[PROJECTOR] final dam	116.15
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13675	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13676	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	53.394495412844
[PROJECTOR] starting dam	53.394495412844
[PROJECTOR] after difficulty dam	53.394495412844
[PROJECTOR] res	0	1	 on dam	58.733944954128
[PROJECTOR] after resists dam	58.733944954128
[PROJECTOR] final dam	58.733944954128
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13675
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13676.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13675]=-18.902019 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13676]=-21.366018 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13676
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13676.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13676]=-21.366018 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13677	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13678	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#117 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#59 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 256.17).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0194165870649
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9354683410868
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2198590746161
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13679	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
wretchling	25265	dumb ai talents can use	Attack	T_ATTACK
wretchling	25265	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	155.8
[ATTACK] after mult	155.8
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	155.8
[PROJECTOR] after difficulty dam	155.8
[PROJECTOR] res	0	1	 on dam	179.17
[PROJECTOR] after resists dam	179.17
[PROJECTOR] final dam	179.17
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13677
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13679.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13677]=-18.902019 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13678]=-21.366018 , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13678
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13679.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13678]=-21.366018 , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13680	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13681	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	150.88
[ATTACK] after mult	83.053211009174
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13680
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13681.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13681]=-21.366018 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13680]=-18.902019 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13681
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13681.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13681]=-21.366018 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13682	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13683	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#180 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 219.81).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.560717315803
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9065180764245
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3076665192847
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25263	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.858915) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.118786919655	10	1.6339822071954	79.375	::	1.2
checkHit	70	79.375
=> chance to hit	33.812339699342
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9066370001209
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	110
[PHYS CRIT %]	23.8
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	126.5
[PROJECTOR] after resists dam	126.5
[PROJECTOR] final dam	126.5
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13682
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13682]=-18.902019 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13683.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13683]=-21.366018 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13683
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13683.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13683]=-21.366018 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13684	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13685	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	51.192660550459
[PROJECTOR] starting dam	51.192660550459
[PROJECTOR] after difficulty dam	51.192660550459
[PROJECTOR] res	0	1	 on dam	56.311926605505
[PROJECTOR] after resists dam	56.311926605505
[PROJECTOR] final dam	56.311926605505
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13684
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13685.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13684]=-18.902019 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13685]=-21.366018 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13685
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13685.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13685]=-21.366018 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13686	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13687	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#127 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 264.09).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6854575926454
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0772874572044
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4722361851142
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25263	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.858915) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.118786919655	10	1.6339822071954	79.375	::	1
checkHit	70	79.375
=> chance to hit	33.812339699342
[ATTACK] raw dam	63.118786919655	versus	1.6339822071954	0.3	with APR	10
[ATTACK] after armor	63.118786919655
[ATTACK] after range	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	63
[PROJECTOR] after resists dam	38.836185639795
[PROJECTOR] final dam	38.836185639795
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#39 acid#LAST#, #GREEN#5 acid#LAST# damage (total 43.71).
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.691827158299
Tactical ai report for	elder vampire
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	129.95
[PROJECTOR] after resists dam	129.95
[PROJECTOR] final dam	129.95
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13686
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13687.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13687]=-21.366018 , [13372]=12.000000 , [13686]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13687
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13687.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13687]=-21.366018 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13688	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13689	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	108
[PHYS CRIT %]	23.8
[ATTACK] after crit	177.12
[ATTACK] after mult	97.497247706422
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13688
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13689.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13689]=-21.366018 , [13688]=-18.902019 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13689
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13689.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13689]=-21.366018 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13690	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13691	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7234661779413
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7661294514773
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#130 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 170.59).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6947733489694
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9340900456921
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0088868241752
Tactical ai report for	thaurhereg
wretchling	25264	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.6339822071954	79.375	::	1.2
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25266	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.94220874232	10	1.6339822071954	79.375	::	1.2
checkHit	26	79.375
=> chance to hit	12.361284908334
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Flurry is still on cooldown for 4 turns.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	0	1	 on dam	134.55
[PROJECTOR] after resists dam	134.55
[PROJECTOR] final dam	134.55
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13690
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13691.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13690]=-18.902019 , [13023]=2.000000 , [10309]=20.000000 , [13691]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13691
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13691.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13691]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13692	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13693	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	60
[PROJECTOR] starting dam	60
[PROJECTOR] after difficulty dam	60
[PROJECTOR] res	0	1	 on dam	66
[PROJECTOR] after resists dam	66
[PROJECTOR] final dam	66
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	13692
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13693.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13692]=-19.324823 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13693]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13693
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13693.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13693]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13694	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13695	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#135 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#66 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 281.83).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2088286374654
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5182755678103
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4169226513664
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25264	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.15654163214	79.375	::	1
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25266	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.94220874232	10	1.15654163214	79.375	::	1
checkHit	26	79.375
=> chance to hit	12.361284908334
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	0	1	 on dam	117.3
[PROJECTOR] after resists dam	117.3
[PROJECTOR] final dam	117.3
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.237921214136	0.61762078785864	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.100444394484
[PROJECTOR] final dam	25.100444394484
removeTempVal	combat_atk	-19.324822747796	 :=: 	13694
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13695.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13695]=-21.843458 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13694]=-19.324823 , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13695
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13695.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13695]=-21.843458 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13696	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13697	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	47.339449541284
[PROJECTOR] starting dam	47.339449541284
[PROJECTOR] after difficulty dam	47.339449541284
[PROJECTOR] res	0	1	 on dam	52.073394495413
[PROJECTOR] after resists dam	52.073394495413
[PROJECTOR] final dam	52.073394495413
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.237921214136	0.61762078785864	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.100444394484
[PROJECTOR] final dam	25.100444394484
removeTempVal	combat_atk	-18.902019466624	 :=: 	13696
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13696]=-18.902019 , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13697]=-21.366018 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13697.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13697
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13697]=-21.366018 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13697.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13698	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13699	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1611595988875
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#118 physical#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# damage (total 219.57).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8536915863244
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1731986639479
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0422825019259
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
wretchling	25264	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.6339822071954	79.375	::	1
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25266	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.94220874232	10	1.6339822071954	79.375	::	1
checkHit	26	79.375
=> chance to hit	12.361284908334
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d709e18	 :=: 	13679
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13699.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13698]=-18.902019 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13699]=-21.366018 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13679]={[6]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.010398490943
Tactical ai report for	elder vampire
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	93
[PROJECTOR] after difficulty dam	93
[PROJECTOR] res	0	1	 on dam	106.95
[PROJECTOR] after resists dam	106.95
[PROJECTOR] final dam	106.95
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13698
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13699.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13698]=-18.902019 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13699]=-21.366018 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13699
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13699.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13699]=-21.366018 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13700	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13701	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	58.899082568807
removeTempVal	combat_atk	-19.324822747796	 :=: 	13700
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13701.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [13701]=-21.843458 , [7657]=3.000000 , [13700]=-19.324823 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13701
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13701.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [13701]=-21.843458 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13702	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13703	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#107 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.840312376279
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.836507286355
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9273997599541
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13704	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25264	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.15654163214	79.375	::	1
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	89.801279077887
[PROJECTOR] starting dam	89.801279077887
[PROJECTOR] after difficulty dam	89.801279077887
[PROJECTOR] res	0	1	 on dam	98.781406985676
[PROJECTOR] after resists dam	98.781406985676
[PROJECTOR] final dam	98.781406985676
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.237921214136	0.61762078785864	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.100444394484
[PROJECTOR] final dam	25.100444394484
removeTempVal	combat_atk	-19.324822747796	 :=: 	13702
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13704.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13704]={[6]=18.355261 , } , [13703]=-21.843458 , [13024]=3.000000 , [13702]=-19.324823 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13703
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13704.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13704]={[6]=18.355261 , } , [13703]=-21.843458 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13705	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13706	add
checkHit	77.897980533376	8.75
=> chance to hit	94.948270749324
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x0c394190	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x0c394190	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	173.91231987458
[PROJECTOR] starting dam	173.91231987458
[PROJECTOR] after difficulty dam	173.91231987458
[PROJECTOR] res	0	1	 on dam	199.99916785577
[PROJECTOR] after resists dam	199.99916785577
[PROJECTOR] final dam	199.99916785577
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13705
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13706.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13705]=-18.902019 , [13706]=-21.366018 , [13704]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13706
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13706.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13706]=-21.366018 , [13704]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13707	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13708	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#99 arcane#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #aaaaaa#200 physical#LAST# damage (total 323.88).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5428705617523
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2592186764036
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1207834964878
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4180145528327
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.163129042206
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.252493429989
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7690859820636
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6452994800721
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4526988329006
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2743832523443
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0688167153328
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.04185949638
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.280027896077
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8919198168727
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7224841129107
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7485557293239
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.5172946792
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8403757778312
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8346446443539
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8681001516985
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x10190678	 :=: 	13704
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13708.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13707]=-18.902019 , [10309]=20.000000 , [13704]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13708]=-21.366018 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4274648001424
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.369486013202
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7027072492664
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4292994428157
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9054347370514
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	13707
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13708.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13707]=-18.902019 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13708]=-21.366018 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13708
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13708.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13708]=-21.366018 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1187315517438
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5254307111826
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1124295295807
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6759765659403
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0140033462366
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0214497963698
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0591149893511
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8601080363614
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.909358510551
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1648420353985
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.405655597884
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8608349539405
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.804258156337
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8345751936032
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4387144892555
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4691874950652
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4843750835101
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4238055896748
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0472614136765
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7273566325592
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7106497634355
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5252382987123
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8700335025533
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2976914839649
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0904833946677
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5197994317136
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.110652555437
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1159245046227
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9757636214063
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3998223168796
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.842865895793
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0481873553709
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0627287275761
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0691515419402
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5732454165262
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0946887831331
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1154311147709
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.883654771688
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Dante the Eternal triggers a water jet!
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	10	0.9	 on dam	64
[PROJECTOR] after resists dam	57.6
[PROJECTOR] final dam	57.6
[LOG]	Ran for 1 turns (stop reason: taken damage).
Loading tile	trap/trap_water_jet_01.png
[LOG]	Water jet hits Dante the Eternal for #aaaaaa#58 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6359529814426
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7140556191724
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6854136241161
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8466787167649
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5179212243506
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5735922204849
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4965195325703
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6512619109247
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1399201047033
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2350741075171
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3155256836013
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4687098410099
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4428492685704
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.529491861976
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7143347166129
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.027703644803
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2114660174473
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6115417387203
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.376227403402
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9374200699131
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2303686486137
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8497537658032
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9131412620957
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7867582554888
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3538864550855
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.701052754055
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4448272641852
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0423452088278
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4156009181006
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5736284311438
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5973774050456
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2317813632451
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.412593842523
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.664448876976
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2874050228438
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6870761286963
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5078029728826
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5695771414497
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3773081668066
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6632089062398
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.888312443257
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5664737529879
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3712067080746
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1487226786
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0249774409263
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1209115373585
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5907471171785
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2188193247317
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2811507787538
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0322023279969
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0905872919171
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0403293590415
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6904894895477
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0140098728364
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7986423626847
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0073185674399
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2588026587027
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0017353062062
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5918570227834
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1824653486617
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3631470769283
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4479758040722
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6024187393421
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6522863363958
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1794528958531
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5680391316183
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5482606267974
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3023895093466
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9506315285342
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1369290404466
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.344828146396
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4226688276146
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0869000934374
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6571117822296
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.196431097244
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.542281514931
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5831778858394
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8142347982581
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1250569164589
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1648227919852
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8179596034026
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8868122269861
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2676942670276
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0887391958911
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5466317871034
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4682672189292
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.083127398888
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5948883993833
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1420722997307
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.834380122414
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0708594123232
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5664120600867
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4411186474496
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8028192545452
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9408085252179
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.759236145363
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4797517616082
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5998489040559
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1289127856171
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0680250341216
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4878677323438
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2458334892543
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1831046983949
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4694531460682
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7768252252374
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7367998252402
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8002417711917
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4257295331215
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3469024498661
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9877814853125
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1209143484703
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6034742682105
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1658907851727
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.291180960918
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8123131709407
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0271187103217
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0251203068998
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5117495374049
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5235088057955
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7694201201288
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8142786119316
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8064969136019
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8037889258847
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4460545051159
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0350483913783
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.031416862805
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1228501935905
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.061353161717
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5530371744746
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.703962840517
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7573490787269
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2582558093145
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7189865769878
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.599240792617
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8373843263306
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.087335478992
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2545156357413
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1609407582668
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0309051187122
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1569603927042
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5232142273579
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7940481260067
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6764829791428
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.153771080098
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8910794747542
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1806641254943
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8383980707634
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3513304229075
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1481584885214
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1714022807318
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8722854556575
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9242277746272
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8009503422728
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4717381670369
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5200201571836
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6137583949819
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2523830622986
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5437420898092
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.514302057775
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3320688872482
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4118056622028
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0894153734318
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3459177237908
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4866916585302
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2071183221124
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8605677967302
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7528382457345
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6572930440034
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.271497439612
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5894641359646
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.906960075541
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.300550057158
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4299480329786
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6895365931202
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2952522332785
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5193526523979
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2760725620199
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.25277249979
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7251533506715
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9359049116638
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8578176968657
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.02761728875
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.996836352183
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.57054870668
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7124774893626
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8032161282204
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6982712534865
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5548377520467
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9525089455045
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8415775719331
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.098624609778
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8033931573635
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.436104281716
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9391673234743
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6109929990241
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4294473368626
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4285680253706
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3301279061169
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.734171480898
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8186660230588
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6672539202144
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.809205017597
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7860509293298
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.957711240417
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0104214646911
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4677696542714
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7543566980717
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.429686844731
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.894795536296
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7143810180353
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6717234035825
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5164380583373
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5885958808313
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7098994075412
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1419398195636
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8611536401771
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2059422967042
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2103871630209
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6736157702846
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4176744296697
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5785096924885
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2652882962988
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2613214863376
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7964111225406
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7527537196915
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7683949358652
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1973312387814
Tactical ai report for	thaurhereg
[TARGET] Passing target	barrow wight	from	gigantic corrosive tunneler	to	Dante the Eternal
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0348415849274
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1632988941662
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7037826623137
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1951920657
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1453791852896
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6018188390248
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.742515633854
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2453678410177
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5693326352844
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4614956750219
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1450545543978
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2241302201578
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.575465342379
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9134037001057
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0722851832353
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2070251318748
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7770890382986
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6060112357294
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5817630975251
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8381749424114
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.480677936759
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6838969464374
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5911659470595
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8330244153888
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.865609739113
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4891691944172
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8850969524802
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.229004756712
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8282250092145
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8623257038996
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4691180799168
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4866812760765
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6135903883494
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9551178622514
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0082387069716
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5659273273256
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.796999937393
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6319445764976
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8764911638718
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5501259765723
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7328183341458
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.767582246692
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8989337733554
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6323483730166
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5943869340181
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9246499832326
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1673027533647
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7759703193323
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.031466911357
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.14688017432
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5425946089715
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5060306291427
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8682759878872
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7127575731436
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.077068328937
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7231107955447
Tactical ai report for	thaurhereg
Astar fail: destination unreachable
Astar fail: destination unreachable
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6915064784057
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7570639217578
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6704124486056
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8350166860129
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.380396279041
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.875231360715
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1636390413961
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4804530419006
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5432588747804
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7400963972866
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8961033671281
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5881301521284
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9685911130569
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7978112907206
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9725599103672
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2351055157647
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3995505288568
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2856358912587
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.455886600911
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3850141803452
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9681772501027
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8846756690273
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2529204698923
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.785349875768
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6652047697666
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8357632447371
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8101365776606
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2910352063624
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8778544996859
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7943877541977
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.744253002637
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2182127004001
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.746665876753
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2437923550697
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7397368794273
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8338094369892
Tactical ai report for	thaurhereg
AI took for target	25319	quasit	::	1584	Dante the Eternal	101	<	100
quasit	25319	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	caustic stralite longsword of massacre
[COMBAT DAMAGE] power(1.858915) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.574742987351	5	23	79.375	::	1.2
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6999249673158
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Ran for 2 turns (stop reason: hostile spotted (quasit)).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.85	::	1
checkHit	103.8	24.85
=> chance to hit	90.341381176163
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	12.4
[ATTACK] after crit	121
[ATTACK] after mult	121
[PROJECTOR] starting dam	121
[PROJECTOR] after difficulty dam	121
[PROJECTOR] res	11.548775456828	0.88451224543172	 on dam	139.15
[PROJECTOR] after resists dam	123.07987895182
[PROJECTOR] final dam	123.07987895182
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13709	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	6
[PROJECTOR] after resists dam	3.997855381583
[PROJECTOR] final dam	3.997855381583
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.85	::	0.55045871559633
checkHit	91.8	24.85
=> chance to hit	89.344969033718
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	12.4
[ATTACK] after crit	94
[ATTACK] after mult	51.743119266055
[PROJECTOR] starting dam	51.743119266055
[PROJECTOR] after difficulty dam	51.743119266055
[PROJECTOR] res	0	1	 on dam	56.917431192661
[PROJECTOR] after resists dam	56.917431192661
[PROJECTOR] final dam	56.917431192661
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	6
[PROJECTOR] after resists dam	3.997855381583
[PROJECTOR] final dam	3.997855381583
[LOG]	Quasit hits Dante the Eternal for #GREEN#4 acid#LAST#, #GREEN#4 acid#LAST# damage (total 8.00).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 261.28).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8070520667111
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.329488203265
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2870983097365
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25319	dumb ai talents can use	Attack	T_ATTACK
quasit	25319	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25319	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(2.006654) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.145009029548	0	23	79.375	::	1.7
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.006654) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.145009029548	0	23	79.375	::	2.1
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.889772945422
Tactical ai report for	elder vampire
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.85	::	1
checkHit	103.8	24.85
=> chance to hit	90.341381176163
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	12.4
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	11.548775456828	0.88451224543172	 on dam	129.95
[PROJECTOR] after resists dam	114.94236629385
[PROJECTOR] final dam	114.94236629385
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	6
[PROJECTOR] after resists dam	3.997855381583
[PROJECTOR] final dam	3.997855381583
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.85	::	0.55045871559633
checkHit	91.8	24.85
=> chance to hit	89.344969033718
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	caustic stralite longsword of massacre
[COMBAT DAMAGE] power(1.858915) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.574742987351	5	23	79.375	::	1
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1823914554817
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2857292668838
Tactical ai report for	thaurhereg
[LOG]	Quasit hits Dante the Eternal for #GREEN#4 acid#LAST# damage.
[LOG]	Dante the Eternal hits quasit for #aaaaaa#115 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 155.58).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6797498867964
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25319	dumb ai talents can use	Attack	T_ATTACK
quasit	25319	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	caustic stralite longsword of massacre
[COMBAT DAMAGE] power(1.858915) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.574742987351	5	23	79.375	::	1.2472135955
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.006654) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.145009029548	0	23	79.375	::	1.2472135955
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.006654) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.145009029548	0	23	79.375	::	1.2472135955
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[ATTACK] raw dam	68.145009029548	versus	23	0.3	with APR	0
[ATTACK] after armor	47.701506320684
[ATTACK] after range	47
[PHYS CRIT %]	4.5
[ATTACK] after crit	47
[ATTACK] after mult	58.619038988498
[PROJECTOR] starting dam	58.619038988498
[PROJECTOR] after difficulty dam	58.619038988498
[PROJECTOR] res	10	0.9	 on dam	58.619038988498
[PROJECTOR] after resists dam	52.757135089648
[PROJECTOR] final dam	52.757135089648
checkHit	52.5	131.8
=> chance to hit	14.243683145132
[LOG]	Dante the Eternal resists the knockback!
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#53 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1607790336714
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.74335176767
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.85	::	1
checkHit	103.8	24.85
=> chance to hit	90.341381176163
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	12.4
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	11.548775456828	0.88451224543172	 on dam	113.85
[PROJECTOR] after resists dam	100.7017191424
[PROJECTOR] final dam	100.7017191424
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	6
[PROJECTOR] after resists dam	3.997855381583
[PROJECTOR] final dam	3.997855381583
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	24.85	::	0.55045871559633
checkHit	91.8	24.85
=> chance to hit	89.344969033718
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	164
[ATTACK] after mult	90.275229357798
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	6
[PROJECTOR] after resists dam	3.997855381583
[PROJECTOR] final dam	3.997855381583
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2737220186888
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Quasit hits Dante the Eternal for #GREEN#4 acid#LAST#, #GREEN#4 acid#LAST# damage (total 8.00).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#101 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2653761866281
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.812588697732
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4019109466776
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9255681347865
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2521800562025
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3835990892347
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7778245685133
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.983989465269
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2598757463488
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.222102409008
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4414405705469
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1200133548813
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.318401648824
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ff2fc68	 :=: 	13709
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13709.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13709]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1554724762681
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6410554791135
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8486876445559
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7091575875259
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0393451088797
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.716927384433
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0589963407907
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5510403028145
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3548336578958
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0847304743197
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7138112944339
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1498531456105
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9575702700108
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8432089090151
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2058513163553
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.243286251757
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9638761520403
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4791635877621
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4560030779506
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9477167242974
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8266775906971
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2861425424762
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9711074753645
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.035708224868
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.406356861203
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9517004692649
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.697347940797
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9474309330485
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4134899938869
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6334952981134
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6144746336183
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8057234319959
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2556580234942
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0281450896662
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4999655870549
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4457615108993
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6019368329379
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5287140418971
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.521108416964
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2440746651048
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.842926616582
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1913595813603
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4133515654817
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.969713075191
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.364965331913
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4847395935895
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.343750687347
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2411913284176
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5950298295575
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6865446573552
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9492654344661
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8605080002346
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9078085938074
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.724607247671
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3210284950899
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.26934132353
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0774975487947
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2580512296946
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0829929475068
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2989689406977
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.262539834457
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.409734747117
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4461645572173
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4041431230802
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1888957314962
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.568726159134
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5402812261785
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4331566585369
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6242538515707
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.560392749871
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1153561954675
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1220653509644
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5728169713865
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.479935176944
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6716273209701
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9869044304383
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1631612088063
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.611847309605
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8790555368814
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6053321681086
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5989596826608
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1704496931775
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6122224802072
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8821688665103
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2616366190665
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.258303605618
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8962298508818
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1511428767709
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9210363642403
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0444890246764
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1751721924274
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2743851466544
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9572073281648
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.748187537892
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4037417900232
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4640755922705
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2646496021779
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8338832861436
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6024167239135
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6975898464973
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9496184349561
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1349857748276
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4497144592884
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.57113001931
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9366763606376
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7301934417222
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2472565653846
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7208924586909
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7618253820303
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0884341359045
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6144971761176
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4345491954134
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2768426304633
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.805227359987
Tactical ai report for	elder vampire
Astar fail: destination unreachable
Astar fail: destination unreachable
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8518153266854
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2814223277138
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5932876386657
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.085116681364
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.248216744219
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7604298747963
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8255872099176
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0985923631616
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.713453118957
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6084930535116
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6221935414573
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.852208814092
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5457382636759
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8743895471534
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8314405322408
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7004232551015
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3500225535187
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7754953066242
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.417624210965
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0460119307066
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6767519533607
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9638351016706
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6063327326484
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1085398561769
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1745593433378
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6768308972867
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9216738810918
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.890828238738
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1237415777468
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5455588702283
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1106299436085
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4151573442134
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6301866305827
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0057932404755
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.512451818727
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4812542736615
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0977219748029
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1483326462341
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1213892103041
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4233165806556
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5717056433727
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2609104367691
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4550231936608
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8628207814165
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.076654509957
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7285869003839
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4712752328398
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0502533347422
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.231850436412
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7222328360331
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1619130236267
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0301371002107
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8677562725841
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2387550233414
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.178606801214
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6346948029081
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4662096817589
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6510131641245
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8554909038662
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5054982523672
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7196129943346
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4962831893101
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9836318658384
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4036638312218
Tactical ai report for	thaurhereg
AI took for target	25315	elder vampire	::	1584	Dante the Eternal	106	<	100
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1693024195823
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7471322862551
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7964400897686
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2117102684353
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7648972469726
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4713138560407
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9878290178268
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.570701884929
Tactical ai report for	elder vampire
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1974129185708
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.255224857227
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9951950175863
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
Astar fail: destination unreachable
Astar fail: destination unreachable
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8348828310042
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0351831220864
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2846789428098
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0193841830472
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4430276262452
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5549593437027
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.061312137122
Tactical ai report for	elder vampire
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4954225464115
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9257763299402
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2902833077271
Tactical ai report for	thaurhereg
============================== TACTICAL AI	elder vampire
elder vampire	25315	tactical ai talents testing	Blurred Mortality	T_BLURRED_MORTALITY
elder vampire	25315	tactical ai talents testing	Attack	T_ATTACK
elder vampire	25315	tactical ai talents testing	Rotting Disease	T_ROTTING_DISEASE
elder vampire	25315	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
elder vampire	25315	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
elder vampire	25315	tactical ai talents testing	Mana Pool	T_MANA_POOL
elder vampire	25315	tactical ai talents testing	Summon	T_SUMMON
[DEBUG] hit a foe!
elder vampire	25315	tactical ai talents can use	Summon	T_SUMMON	attack	weight	3.2375127574306
elder vampire	25315	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2
[DEBUG] hit a foe!
elder vampire	25315	tactical ai talents can use	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_2	attack	weight	12.485643212202
elder vampire	25315	tactical ai talents testing	Stun	T_STUN
elder vampire	25315	tactical ai talents testing	Phantasmal Shield	T_PHANTASMAL_SHIELD
elder vampire	25315	tactical ai talents testing	Vampiric Gift	T_VAMPIRIC_GIFT
elder vampire	25315	tactical ai talents testing	Blur Sight	T_BLUR_SIGHT
elder vampire	25315	tactical ai talents testing	Forgery of Haze	T_FORGERY_OF_HAZE
elder vampire	25315	tactical ai talents testing	Rune: Shielding	T_RUNE:_SHIELDING_1
elder vampire	25315	tactical ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1	defend	weight	24.002756891281
Tactical ai report for	elder vampire
 * attack	25.34183037625	(mult)	nil
Tactical choice:	attack	T_RUNE:_HEAT_BEAM_2
[LOG]	Dante the Eternal is on fire!
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1075194433116
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6924919703774
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8811795737647
Tactical ai report for	thaurhereg
AI took for target	25350	orc fighter	::	1584	Dante the Eternal	52	<	100
[PROJECTOR] starting dam	31.32
[PROJECTOR] after difficulty dam	31.32
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13710	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	31.32
[PROJECTOR] after resists dam	20.873132289498
[PROJECTOR] final dam	20.873132289498
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Orc fighter!
[HEALING]	25315	elder vampire	for	1.6380387667679
[LOG]	Elder vampire hits Dante the Eternal for #LIGHT_RED#11 fire#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.519679408102
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.753831044211
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3541244562861
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	31.32
[PROJECTOR] after difficulty dam	31.32
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	31.32
[PROJECTOR] after resists dam	20.873132289498
[PROJECTOR] final dam	20.873132289498
[LOG]	Elder vampire hits Dante the Eternal for #LIGHT_RED#21 fire#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6116043831771
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8538139947969
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3836360848589
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7502639586101
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
orc fighter	25350	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc fighter	25350	dumb ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_3
orc fighter	25350	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
orc fighter	25350	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	25350	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
orc fighter	25350	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_PRIDE_OF_THE_ORCS
[LOG]	Orc fighter uses Pride of the Orcs.
[HEALING]	25350	orc fighter	for	61.8
[PROJECTOR] starting dam	31.32
[PROJECTOR] after difficulty dam	31.32
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	31.32
[PROJECTOR] after resists dam	20.873132289498
[PROJECTOR] final dam	20.873132289498
[LOG]	Elder vampire hits Dante the Eternal for #LIGHT_RED#21 fire#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	32.15	::	1
checkHit	103.8	32.15
=> chance to hit	88.174006679103
[ATTACK] raw dam	89.045489863519	versus	22	0.55	with APR	21.187955404195
[ATTACK] after armor	88.233445267714
[ATTACK] after range	91
[PHYS CRIT %]	14.3
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	104.65
[PROJECTOR] after resists dam	104.65
[PROJECTOR] final dam	104.65
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	5	0.95	 on dam	40.640543336487
[PROJECTOR] after resists dam	38.608516169662
[PROJECTOR] final dam	38.608516169662
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	11.25	0.8875	 on dam	18
[PROJECTOR] after resists dam	15.975
[PROJECTOR] final dam	15.975
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	22	32.15	::	0.55045871559633
checkHit	91.8	32.15
=> chance to hit	87.021105158627
[ATTACK] raw dam	84.481693535516	versus	22	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	14.3
[ATTACK] after crit	178.76
[ATTACK] after mult	98.4
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	98.4
[PROJECTOR] after difficulty dam	98.4
[PROJECTOR] res	0	1	 on dam	108.24
[PROJECTOR] after resists dam	108.24
[PROJECTOR] final dam	108.24
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	5	0.95	 on dam	40.640543336487
[PROJECTOR] after resists dam	38.608516169662
[PROJECTOR] final dam	38.608516169662
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	11.25	0.8875	 on dam	18
[PROJECTOR] after resists dam	15.975
[PROJECTOR] final dam	15.975
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1849358108306
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.063833424845
Tactical ai report for	thaurhereg
[LOG]	Orc fighter hits Dante the Eternal for #ROYAL_BLUE#16 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST#, #ROYAL_BLUE#16 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# damage (total 49.95).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#105 physical#LAST#, #LIGHT_STEEL_BLUE#39 temporal#LAST#, #PURPLE#109 arcane#LAST#, #LIGHT_STEEL_BLUE#39 temporal#LAST# damage (total 290.11).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4492222112717
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6012764733053
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5604676482714
Tactical ai report for	thaurhereg
[ATTACK] attacking with	phase stralite waraxe of paradox
[COMBAT DAMAGE] power(1.608545) totstat(76.000000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	90.543954409891	10	23	79.375	::	1
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[ATTACK] raw dam	90.543954409891	versus	23	0.3	with APR	10
[ATTACK] after armor	77.543954409891
[ATTACK] after range	85
[PHYS CRIT %]	6.5
[ATTACK] after crit	85
[ATTACK] after mult	85
[PROJECTOR] starting dam	85
[PROJECTOR] after difficulty dam	85
[PROJECTOR] res	7.5	0.925	 on dam	85
[PROJECTOR] after resists dam	78.625
[PROJECTOR] final dam	78.625
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] final dam	22
[PROJECTOR] starting dam	31.32
[PROJECTOR] after difficulty dam	31.32
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	31.32
[PROJECTOR] after resists dam	20.873132289498
[PROJECTOR] final dam	20.873132289498
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#79 physical#LAST#, #LIGHT_STEEL_BLUE#22 temporal#LAST# damage (total 100.63).
[LOG]	Elder vampire hits Dante the Eternal for #LIGHT_RED#21 fire#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	32.15	::	1
checkHit	103.8	32.15
=> chance to hit	88.174006679103
[ATTACK] raw dam	89.045489863519	versus	22	0.55	with APR	21.187955404195
[ATTACK] after armor	88.233445267714
[ATTACK] after range	110
[PHYS CRIT %]	14.3
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	126.5
[PROJECTOR] after resists dam	126.5
[PROJECTOR] final dam	126.5
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	5	0.95	 on dam	40.640543336487
[PROJECTOR] after resists dam	38.608516169662
[PROJECTOR] final dam	38.608516169662
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	11.25	0.8875	 on dam	18
[PROJECTOR] after resists dam	15.975
[PROJECTOR] final dam	15.975
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	22	32.15	::	0.55045871559633
checkHit	91.8	32.15
=> chance to hit	87.021105158627
[ATTACK] raw dam	84.481693535516	versus	22	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	14.3
[ATTACK] after crit	142.68
[ATTACK] after mult	78.539449541284
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	78.539449541284
[PROJECTOR] after difficulty dam	78.539449541284
[PROJECTOR] res	0	1	 on dam	86.393394495413
[PROJECTOR] after resists dam	86.393394495413
[PROJECTOR] final dam	86.393394495413
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	5	0.95	 on dam	40.640543336487
[PROJECTOR] after resists dam	38.608516169662
[PROJECTOR] final dam	38.608516169662
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	11.25	0.8875	 on dam	18
[PROJECTOR] after resists dam	15.975
[PROJECTOR] final dam	15.975
[LOG]	Some of the damage has been displaced onto Orc fighter!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Orc fighter hits Dante the Eternal for #ROYAL_BLUE#16 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST#, #ROYAL_BLUE#8 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# damage (total 41.96).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#127 physical#LAST#, #LIGHT_STEEL_BLUE#39 temporal#LAST#, #PURPLE#87 arcane#LAST#, #LIGHT_STEEL_BLUE#39 temporal#LAST# damage (total 290.11).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5534187239357
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0404623255995
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6921570469486
Tactical ai report for	thaurhereg
[ATTACK] attacking with	phase stralite waraxe of paradox
[COMBAT DAMAGE] power(1.608545) totstat(76.000000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	90.543954409891	10	23	79.375	::	1
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[LOG]	Orc fighter misses Dante the Eternal.
[PROJECTOR] starting dam	31.32
[PROJECTOR] after difficulty dam	31.32
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	31.32
[PROJECTOR] after resists dam	20.873132289498
[PROJECTOR] final dam	20.873132289498
[LOG]	Some of the damage has been displaced onto Elder vampire!
[HEALING]	25315	elder vampire	for	1.6380387667679
[LOG]	#CRIMSON#Elder vampire leeches life from its victim!
[LOG]	Elder vampire hits Dante the Eternal for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	84.481693535516	26.187955404195	12	17.7	::	0.84718187809328
checkHit	91.8	17.7
=> chance to hit	91.916544525751
[LOG]	Dante the Eternal misses elder vampire.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5082627194213
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1631387551862
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0838029873904
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4537814136908
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
AI took for target	25350	orc fighter	::	1584	Dante the Eternal	2	<	100
[ATTACK] attacking with	phase stralite waraxe of paradox
[COMBAT DAMAGE] power(1.608545) totstat(76.000000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	90.543954409891	10	23	79.375	::	1
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[LOG]	Orc fighter misses Dante the Eternal.
[LOG]	Dante the Eternal stops burning.
AI took for target	25315	elder vampire	::	1584	Dante the Eternal	2	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(98.800000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	69.827662851715	9	23	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[LOG]	Elder vampire misses Dante the Eternal.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	89.045489863519	21.187955404195	12	17.7	::	0.79799497484265
checkHit	103.8	17.7
=> chance to hit	92.715821796529
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	78.20350753458
[PROJECTOR] starting dam	78.20350753458
[PROJECTOR] after difficulty dam	78.20350753458
[PROJECTOR] res	0	1	 on dam	89.934033664766
[PROJECTOR] after resists dam	89.934033664766
[PROJECTOR] final dam	89.934033664766
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	19.853763824266
[PROJECTOR] after difficulty dam	19.853763824266
[PROJECTOR] res	0	1	 on dam	19.853763824266
[PROJECTOR] after resists dam	19.853763824266
[PROJECTOR] final dam	19.853763824266
[LOG]	Some of the damage has been displaced onto Elder vampire!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	84.481693535516	26.187955404195	12	17.7	::	0.43926328890421
checkHit	91.8	17.7
=> chance to hit	91.916544525751
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	137.76
[ATTACK] after mult	60.512910679444
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	60.512910679444
[PROJECTOR] after difficulty dam	60.512910679444
[PROJECTOR] res	0	1	 on dam	66.564201747388
[PROJECTOR] after resists dam	66.564201747388
[PROJECTOR] final dam	66.564201747388
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	19.853763824266
[PROJECTOR] after difficulty dam	19.853763824266
[PROJECTOR] res	0	1	 on dam	19.853763824266
[PROJECTOR] after resists dam	19.853763824266
[PROJECTOR] final dam	19.853763824266
[LOG]	Some of the damage has been displaced onto Elder vampire!
[HEALING]	25315	elder vampire	for	1.5580428638765
[LOG]	#CRIMSON#Elder vampire leeches life from its victim!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	89.045489863519	21.187955404195	12	17.7	::	0.79799497484265
checkHit	103.8	17.7
=> chance to hit	92.715821796529
[LOG]	Dante the Eternal misses elder vampire.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	84.481693535516	26.187955404195	12	17.7	::	0.43926328890421
checkHit	91.8	17.7
=> chance to hit	91.916544525751
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	40.412222579187
[PROJECTOR] starting dam	40.412222579187
[PROJECTOR] after difficulty dam	40.412222579187
[PROJECTOR] res	0	1	 on dam	44.453444837106
[PROJECTOR] after resists dam	44.453444837106
[PROJECTOR] final dam	44.453444837106
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	19.853763824266
[PROJECTOR] after difficulty dam	19.853763824266
[PROJECTOR] res	0	1	 on dam	19.853763824266
[PROJECTOR] after resists dam	19.853763824266
[PROJECTOR] final dam	19.853763824266
[LOG]	Some of the damage has been displaced onto Elder vampire!
[HEALING]	25315	elder vampire	for	1.5580428638765
[LOG]	#CRIMSON#Elder vampire leeches life from its victim!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	89.045489863519	21.187955404195	12	17.7	::	0.79799497484265
checkHit	103.8	17.7
=> chance to hit	92.715821796529
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	119
[PHYS CRIT %]	23.8
[ATTACK] after crit	119
[ATTACK] after mult	94.961402006275
[PROJECTOR] starting dam	94.961402006275
[PROJECTOR] after difficulty dam	94.961402006275
[PROJECTOR] res	0	1	 on dam	109.20561230722
[PROJECTOR] after resists dam	109.20561230722
[PROJECTOR] final dam	109.20561230722
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	19.853763824266
[PROJECTOR] after difficulty dam	19.853763824266
[PROJECTOR] res	0	1	 on dam	19.853763824266
[PROJECTOR] after resists dam	19.853763824266
[PROJECTOR] final dam	19.853763824266
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	84.481693535516	26.187955404195	12	17.7	::	0.43926328890421
checkHit	91.8	17.7
=> chance to hit	91.916544525751
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	43.926328890421
[PROJECTOR] starting dam	43.926328890421
[PROJECTOR] after difficulty dam	43.926328890421
[PROJECTOR] res	0	1	 on dam	48.318961779463
[PROJECTOR] after resists dam	48.318961779463
[PROJECTOR] final dam	48.318961779463
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	19.853763824266
[PROJECTOR] after difficulty dam	19.853763824266
[PROJECTOR] res	0	1	 on dam	19.853763824266
[PROJECTOR] after resists dam	19.853763824266
[PROJECTOR] final dam	19.853763824266
[HEALING]	25315	elder vampire	for	3.1160857277529
[LOG]	#CRIMSON#Elder vampire leeches life from its victim!
[LOG]	Elder vampire hits Dante the Eternal for #PURPLE#10 arcane#LAST#, #PURPLE#10 arcane#LAST#, #PURPLE#10 arcane#LAST#, #PURPLE#20 arcane#LAST#, #PURPLE#20 arcane#LAST# damage (total 69.49).
[LOG]	Dante the Eternal hits elder vampire for #aaaaaa#90 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#67 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#45 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#110 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#49 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 561.68).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7233864815508
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3515558950492
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6453934332414
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with	phase stralite waraxe of paradox
[COMBAT DAMAGE] power(1.608545) totstat(76.000000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	90.543954409891	10	23	79.375	::	1
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[ATTACK] raw dam	90.543954409891	versus	23	0.3	with APR	10
[ATTACK] after armor	77.543954409891
[ATTACK] after range	79
[PHYS CRIT %]	6.5
[ATTACK] after crit	79
[ATTACK] after mult	79
[PROJECTOR] starting dam	79
[PROJECTOR] after difficulty dam	79
[PROJECTOR] res	7.5	0.925	 on dam	79
[PROJECTOR] after resists dam	73.075
[PROJECTOR] final dam	73.075
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] final dam	22
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b9bbcf0	 :=: 	13710
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13710.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13710]={[3]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#74 physical#LAST#, #LIGHT_STEEL_BLUE#22 temporal#LAST# damage (total 95.08).
AI took for target	25315	elder vampire	::	1584	Dante the Eternal	2	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(98.800000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	69.827662851715	9	23	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[LOG]	Elder vampire misses Dante the Eternal.
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	13711	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	13712	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	13713	add
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7008658212537
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3482208033391
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8922320023149
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
orc fighter	25350	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
orc fighter	25350	dumb ai talents can use	Attack	T_ATTACK
orc fighter	25350	dumb ai talents can use	Disarm	T_DISARM
orc fighter	25350	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc fighter	25350	dumb ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_3
orc fighter	25350	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
orc fighter	25350	dumb ai talents can use	Overpower	T_OVERPOWER
orc fighter	25350	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
orc fighter	25350	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Orc fighter uses Shield Pummel.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	37.2	79.375	::	1.6260990336999
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[LOG]	Orc fighter misses Dante the Eternal.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	37.2	79.375	::	2.0049844718999
checkHit	76.5	79.375
=> chance to hit	44.475936404527
[ATTACK] raw dam	65.626812975373	versus	37.2	0.3	with APR	0
[ATTACK] after armor	45.938769082761
[ATTACK] after range	47
[PHYS CRIT %]	4.5
[ATTACK] after crit	47
[ATTACK] after mult	94.234270179296
[PROJECTOR] starting dam	94.234270179296
[PROJECTOR] after difficulty dam	94.234270179296
[PROJECTOR] res	7.5	0.925	 on dam	94.234270179296
[PROJECTOR] after resists dam	87.166699915849
[PROJECTOR] final dam	87.166699915849
checkHit	76.5	151
=> chance to hit	16.814380321666
[LOG]	Dante the Eternal resists the shield bash!
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#88 physical#LAST# damage.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(98.800000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	69.827662851715	9	37.2	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[LOG]	Elder vampire misses Dante the Eternal.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	29.75
=> chance to hit	87.974637117728
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	0	1	 on dam	430
[PROJECTOR] after resists dam	430
[PROJECTOR] final dam	430
[SOUND] loading from	/data/sound/talents/arcane.lua	:=:	/data/sound/talents/arcane.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	Elder vampire looks a little pale around the edges.
addTmpVal	table: 0x0e153290	continuum_destabilization	28.2	 :=: 	5	5	add
[LOG]	Elder vampire has moved forward in time!
Loading tile	object/temporal_instability.png
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.273963852305
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7424961224811
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal hits elder vampire for #LIGHT_STEEL_BLUE#430 temporal#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6714625157847
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.226000782858
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8252689538615
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0994207843178
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	32.15	::	1
checkHit	103.8	32.15
=> chance to hit	88.174006679103
[ATTACK] raw dam	89.045489863519	versus	22	0.55	with APR	21.187955404195
[ATTACK] after armor	88.233445267714
[ATTACK] after range	114
[PHYS CRIT %]	14.3
[ATTACK] after crit	186.96
[ATTACK] after mult	186.96
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	186.96
[PROJECTOR] after difficulty dam	186.96
[PROJECTOR] res	0	1	 on dam	215.004
[PROJECTOR] after resists dam	215.004
[PROJECTOR] final dam	215.004
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	5	0.95	 on dam	40.640543336487
[PROJECTOR] after resists dam	38.608516169662
[PROJECTOR] final dam	38.608516169662
[LOG]	#{bold}#Dante the Eternal killed orc fighter!#{normal}#
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	5	18.355260889215
addTmpVal	table: 0x0ae17aa0	5	18.355260889215	 :=: 	2	13714	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	25.016445666911	0.74983554333089	 on dam	18
[PROJECTOR] after resists dam	13.497039779956
[PROJECTOR] final dam	13.497039779956
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	15	32.15	::	0.55045871559633
checkHit	91.8	32.15
=> chance to hit	87.021105158627
[ATTACK] raw dam	84.481693535516	versus	15	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	84
[ATTACK] after mult	46.238532110092
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	25.016445666911	0.74983554333089	 on dam	18
[PROJECTOR] after resists dam	13.497039779956
[PROJECTOR] final dam	13.497039779956
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Orc fighter hits Dante the Eternal for #ROYAL_BLUE#14 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST#, #ROYAL_BLUE#14 lightning#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# damage (total 44.99).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#216 physical#LAST#, #LIGHT_STEEL_BLUE#39 temporal#LAST# damage (total 253.61).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7026671770648
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0851240490873
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1945811196593
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2192612081779
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8815647879825
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2612222324218
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2134673707324
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5735876406131
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.714435468574
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6568456882223
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
===== activating sustain	elder vampire	T_BLURRED_MORTALITY
[LOG]	Elder vampire deactivates Blurred Mortality.
removeTempVal	die_at	-150	 :=: 	1
{[1]=-150.000000 , [2]={[2]=19.853764 , } , [3]=35.000000 , [4]=15.695189 , [5]=28.200000 , n=5.000000 , }
delTmpVal	die_at	-150	add
===== activating sustain	elder vampire	T_PHANTASMAL_SHIELD
[LOG]	Elder vampire deactivates Phantasmal Shield.
removeTempVal	on_melee_hit	table: 0x0854c8b0	 :=: 	2
{[2]={[2]=19.853764 , } , [3]=35.000000 , [4]=15.695189 , [5]=28.200000 , n=5.000000 , }
delTmpVal	2	19.853763824266	add
===== activating sustain	elder vampire	T_VAMPIRIC_GIFT
[LOG]	Elder vampire deactivates Vampiric Gift.
removeTempVal	life_leech_chance	35	 :=: 	3
{[3]=35.000000 , [4]=15.695189 , [5]=28.200000 , n=5.000000 , }
delTmpVal	life_leech_chance	35	add
removeTempVal	life_leech_value	15.69518885857	 :=: 	4
{[4]=15.695189 , [5]=28.200000 , n=5.000000 , }
delTmpVal	life_leech_value	15.69518885857	add
===== activating sustain	elder vampire	T_BLUR_SIGHT
[LOG]	Elder vampire activates Blur Sight.
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
addTmpVal	table: 0x0e153290	combat_def	13.086936986144	 :=: 	0	6	add
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	89.045489863519	21.187955404195	12	30.786936986144	::	1.4643274706498
checkHit	103.8	30.786936986144
=> chance to hit	88.560958966539
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	137.64678224108
[PROJECTOR] starting dam	137.64678224108
[PROJECTOR] after difficulty dam	137.64678224108
[PROJECTOR] res	0	1	 on dam	158.29379957724
[PROJECTOR] after resists dam	158.29379957724
[PROJECTOR] final dam	158.29379957724
[LOG]	#{bold}#Dante the Eternal killed elder vampire!#{normal}#
Loading tile	object/ruby.png
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	elder vampire	 :: 	84.481693535516	26.187955404195	12	30.786936986144	::	0.80605181870629
checkHit	91.8	30.786936986144
=> chance to hit	87.434620481154
[LOG]	Dante the Eternal misses elder vampire.
[LOG]	Elder vampire starts to bleed.
42	50	table: 0x0e153290
42	49	nil
41	50	nil
[LOG]	Dante the Eternal hits elder vampire for #aaaaaa#159 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9937057504065
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2283483323519
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8634383080375
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[Identify]	ruby	true
[LOG]	Dante the Eternal picks up (I.): #FFFFFF##UID:25318:0#ruby#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8864089767784
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.066075460461
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5695900990334
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1418400726134
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8333273832731
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1421384769499
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8181173068112
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2778098666503
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d71f5d0	 :=: 	13714
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13712]=19.200000 , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13713]=19.200000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13714.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13714]={[5]=18.355261 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13711]=14.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	5	18.355260889215	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8551738512624
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2494620684766
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7911857363237
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4727604607805
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	13711
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13712]=19.200000 , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13713]=19.200000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13714.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13711]=14.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	13712
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13712]=19.200000 , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13713]=19.200000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13714.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	13713
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13713]=19.200000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13714.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_spellresist	19.2	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8776065055599
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.882737107353
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2075045291873
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9258192815351
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8913622971331
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2870691746609
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6684038384887
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6011001057246
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7029772169494
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5999099207471
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.177473673997
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2208198108469
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1849087645253
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9374121353943
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2682738494232
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2161558883162
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7891933286348
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0278294550398
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7266181883553
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1864972807701
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3319818732468
Tactical ai report for	thaurhereg
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0918010736071
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4792013471871
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6353335311749
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4011781076824
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2220770688699
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3133883846823
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6117473614681
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6681200850899
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8254631977775
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6004089838588
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7141391121252
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0606041047874
Tactical ai report for	thaurhereg
AI took for target	25228	quasit	::	1584	Dante the Eternal	104	<	100
quasit	25228	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	blazebringer's stralite longsword of shearing
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	18	23	79.375	::	1.2
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6551940973196
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Ran for 3 turns (stop reason: hostile spotted (quasit)).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2781125621331
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2397888713184
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5176821881738
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25228	dumb ai talents can use	Attack	T_ATTACK
quasit	25228	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25228	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	blazebringer's stralite longsword of shearing
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	18	23	79.375	::	1.2472135955
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	13	23	79.375	::	1.2472135955
checkHit	51	79.375
=> chance to hit	20.412165868468
[ATTACK] raw dam	65.912997343257	versus	23	0.3	with APR	13
[ATTACK] after armor	55.912997343257
[ATTACK] after range	59
[PHYS CRIT %]	4.5
[ATTACK] after crit	59
[ATTACK] after mult	73.585602134498
[PROJECTOR] starting dam	73.585602134498
[PROJECTOR] after difficulty dam	73.585602134498
[PROJECTOR] res	8.8	0.912	 on dam	80.208306326602
[PROJECTOR] after resists dam	73.149975369861
[PROJECTOR] final dam	73.149975369861
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	13	23	79.375	::	1.2472135955
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Quasit misses Dante the Eternal.
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	14.318284747381	0.85681715252619	 on dam	56
[PROJECTOR] after resists dam	47.981760541466
[PROJECTOR] final dam	47.981760541466
checkHit	4	27.3
=> chance to hit	8.1199724642433
addTmpVal	table: 0x0f087d90	never_move	1	 :=: 	1	1	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#74 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.8	::	1
checkHit	103.8	23.8
=> chance to hit	90.67343719013
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	109
[PHYS CRIT %]	12.4
[ATTACK] after crit	178.76
[ATTACK] after mult	178.76
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	178.76
[PROJECTOR] after difficulty dam	178.76
[PROJECTOR] res	17.337618723096	0.82662381276904	 on dam	205.574
[PROJECTOR] after resists dam	169.93236368618
[PROJECTOR] final dam	169.93236368618
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	13715	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	12
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	12.3	0.877	 on dam	13
[PROJECTOR] after resists dam	11.401
[PROJECTOR] final dam	11.401
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.8	::	0.55045871559633
checkHit	91.8	23.8
=> chance to hit	89.702861823409
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	12.4
[ATTACK] after crit	90
[ATTACK] after mult	49.54128440367
[PROJECTOR] starting dam	49.54128440367
[PROJECTOR] after difficulty dam	49.54128440367
[PROJECTOR] res	0	1	 on dam	54.495412844037
[PROJECTOR] after resists dam	54.495412844037
[PROJECTOR] final dam	54.495412844037
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	70	0.3	 on dam	12
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	12.3	0.877	 on dam	13
[PROJECTOR] after resists dam	11.401
[PROJECTOR] final dam	11.401
[LOG]	Quasit hits Dante the Eternal for #1133F3#2 cold#LAST#, #LIGHT_RED#6 fire#LAST#, #1133F3#4 cold#LAST#, #LIGHT_RED#12 fire#LAST# damage (total 22.50).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#170 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#55 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 305.71).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5939909959729
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5564218330076
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2598984584032
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
quasit	25228	dumb ai talents can use	Attack	T_ATTACK
quasit	25228	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_ATTACK
[ATTACK] attacking with	blazebringer's stralite longsword of shearing
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	18	23	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.8	::	1
checkHit	103.8	23.8
=> chance to hit	90.67343719013
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	100
[PHYS CRIT %]	12.4
[ATTACK] after crit	100
[ATTACK] after mult	100
[PROJECTOR] starting dam	100
[PROJECTOR] after difficulty dam	100
[PROJECTOR] res	17.337618723096	0.82662381276904	 on dam	115
[PROJECTOR] after resists dam	95.06173846844
[PROJECTOR] final dam	95.06173846844
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	70	0.3	 on dam	12
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	12.3	0.877	 on dam	13
[PROJECTOR] after resists dam	11.401
[PROJECTOR] final dam	11.401
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.8	::	0.55045871559633
checkHit	91.8	23.8
=> chance to hit	89.702861823409
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	12.4
[ATTACK] after crit	91
[ATTACK] after mult	50.091743119266
[PROJECTOR] starting dam	50.091743119266
[PROJECTOR] after difficulty dam	50.091743119266
[PROJECTOR] res	0	1	 on dam	55.100917431193
[PROJECTOR] after resists dam	55.100917431193
[PROJECTOR] final dam	55.100917431193
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	70	0.3	 on dam	12
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	12.3	0.877	 on dam	13
[PROJECTOR] after resists dam	11.401
[PROJECTOR] final dam	11.401
[LOG]	Quasit hits Dante the Eternal for #1133F3#4 cold#LAST#, #LIGHT_RED#6 fire#LAST#, #1133F3#4 cold#LAST#, #LIGHT_RED#12 fire#LAST# damage (total 24.30).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#96 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#56 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 231.44).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7567109560526
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1978673147003
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1957174236795
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.103227814285
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8144215120821
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7470545235695
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2290361821426
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1249551612048
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0784309400839
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6868588332899
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5551161632189
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.437059011266
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5335870128903
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6707566216739
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6679015647097
Tactical ai report for	thaurhereg
removeTempVal	never_move	1	 :=: 	1
{[1]=1.000000 , n=1.000000 , }
delTmpVal	never_move	1	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.264712223825
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8588034627161
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6049503014132
Tactical ai report for	thaurhereg
[LOG]	Ran for 3 turns (stop reason: hostile spotted (gigantic corrosive tunneler)).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x10176b78	 :=: 	13715
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13715.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13715]={[4]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	4	18.355260889215	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5704545781194
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.08144858611
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.01637542561
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0383377122715
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.301428) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	77.163819517786	50	23	79.375	::	1
checkHit	67.5	79.375
=> chance to hit	30.725337905094
[LOG]	Gigantic corrosive tunneler misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7101430878795
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6677043232363
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	89.045489863519	21.187955404195	1	10.85	::	0.79799497484265
checkHit	103.8	10.85
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	93.36541205659
[PROJECTOR] starting dam	93.36541205659
[PROJECTOR] after difficulty dam	93.36541205659
[PROJECTOR] res	0	1	 on dam	107.37022386508
[PROJECTOR] after resists dam	107.37022386508
[PROJECTOR] final dam	107.37022386508
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13716	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13717	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	84.481693535516	26.187955404195	1	10.85	::	0.43926328890421
checkHit	86.765349222904	10.85
=> chance to hit	94.441497348251
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13716
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13717.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13717]=-5.697565 , [13716]=-5.034651 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13717
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13717.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13717]=-5.697565 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13718	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13719	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	89.045489863519	21.187955404195	1	10.85	::	0.79799497484265
checkHit	98.765349222904	10.85
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	90.173432157219
[PROJECTOR] starting dam	90.173432157219
[PROJECTOR] after difficulty dam	90.173432157219
[PROJECTOR] res	0	1	 on dam	103.6994469808
[PROJECTOR] after resists dam	103.6994469808
[PROJECTOR] final dam	103.6994469808
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13718
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13719.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13719]=-5.697565 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13718]=-5.034651 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13719
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13719.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13719]=-5.697565 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13720	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13721	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	84.481693535516	26.187955404195	1	10.85	::	0.43926328890421
checkHit	86.765349222904	10.85
=> chance to hit	94.441497348251
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	144.32
[ATTACK] after mult	63.394477854656
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	63.394477854656
[PROJECTOR] after difficulty dam	63.394477854656
[PROJECTOR] res	0	1	 on dam	69.733925640121
[PROJECTOR] after resists dam	69.733925640121
[PROJECTOR] final dam	69.733925640121
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13720
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13721.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13721]=-5.697565 , [13021]=2.000000 , [13720]=-5.034651 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13721
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13721.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13721]=-5.697565 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13722	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13723	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	89.045489863519	21.187955404195	1	10.85	::	0.79799497484265
checkHit	98.765349222904	10.85
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	152.52
[ATTACK] after mult	121.710193563
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	121.710193563
[PROJECTOR] after difficulty dam	121.710193563
[PROJECTOR] res	0	1	 on dam	139.96672259745
[PROJECTOR] after resists dam	139.96672259745
[PROJECTOR] final dam	139.96672259745
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13722
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13723.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13723]=-5.697565 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13722]=-5.034651 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13723
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13723.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13723]=-5.697565 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13724	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13725	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic corrosive tunneler	 :: 	84.481693535516	26.187955404195	1	10.85	::	0.43926328890421
checkHit	86.765349222904	10.85
=> chance to hit	94.441497348251
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	43.487065601517
[PROJECTOR] starting dam	43.487065601517
[PROJECTOR] after difficulty dam	43.487065601517
[PROJECTOR] res	0	1	 on dam	47.835772161668
[PROJECTOR] after resists dam	47.835772161668
[PROJECTOR] final dam	47.835772161668
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.563444659129	0.61436555340871	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.968149897751
[PROJECTOR] final dam	24.968149897751
[LOG]	#{bold}#Dante the Eternal killed gigantic corrosive tunneler!#{normal}#
[LOG]	Gigantic corrosive tunneler explodes in an acidic cloud.
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13724
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13725.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13725]=-5.697565 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13724]=-5.034651 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13725
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13725.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13725]=-5.697565 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-5.0346507770962	 :=: 	2	13726	add
addTmpVal	table: 0x0a750b98	combat_armor	-5.6975652612546	 :=: 	2	13727	add
[LOG]	Dante the Eternal hits gigantic corrosive tunneler for #aaaaaa#108 physical#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #aaaaaa#104 physical#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #PURPLE#70 arcane#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #aaaaaa#140 physical#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #PURPLE#48 arcane#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST# damage (total 659.97).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5947098868529
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	68.4
[PROJECTOR] after difficulty dam	68.4
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13728	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	68.4
[PROJECTOR] after resists dam	42.165001551777
[PROJECTOR] final dam	42.165001551777
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#43 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5361358096001
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6296874505433
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	2.2352244885423
[PROJECTOR] after difficulty dam	2.2352244885423
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	2.2352244885423
[PROJECTOR] after resists dam	1.3778983045023
[PROJECTOR] final dam	1.3778983045023
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7870335337359
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1014471255225
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3423903325773
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	68.4
[PROJECTOR] after difficulty dam	68.4
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	68.4
[PROJECTOR] after resists dam	42.165001551777
[PROJECTOR] final dam	42.165001551777
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[PROJECTOR] starting dam	2.2352244885423
[PROJECTOR] after difficulty dam	2.2352244885423
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	2.2352244885423
[PROJECTOR] after resists dam	1.3778983045023
[PROJECTOR] final dam	1.3778983045023
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#1 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8379148362467
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0266871100347
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7701413824794
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	68.4
[PROJECTOR] after difficulty dam	68.4
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	68.4
[PROJECTOR] after resists dam	42.165001551777
[PROJECTOR] final dam	42.165001551777
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1411044543888
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
barrow wight	25187	dumb ai talents can use	Lightning	T_LIGHTNING
barrow wight	25187	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
barrow wight	25187	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
checkHit	76	97.25
=> chance to hit	24.225534488765
[LOG]	Dante the Eternal resists!
[PROJECTOR] starting dam	2.2352244885423
[PROJECTOR] after difficulty dam	2.2352244885423
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	2.2352244885423
[PROJECTOR] after resists dam	1.3778983045023
[PROJECTOR] final dam	1.3778983045023
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#1 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0872867281989
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.067295805181
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9287018005676
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	68.4
[PROJECTOR] after difficulty dam	68.4
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	68.4
[PROJECTOR] after resists dam	42.165001551777
[PROJECTOR] final dam	42.165001551777
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[PROJECTOR] starting dam	2.2352244885423
[PROJECTOR] after difficulty dam	2.2352244885423
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	2.2352244885423
[PROJECTOR] after resists dam	1.3778983045023
[PROJECTOR] final dam	1.3778983045023
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1394155361481
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6533211785182
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8968350244844
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	2.2352244885423
[PROJECTOR] after difficulty dam	2.2352244885423
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	2.2352244885423
[PROJECTOR] after resists dam	1.3778983045023
[PROJECTOR] final dam	1.3778983045023
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Barrow wight!
[LOG]	Gigantic corrosive tunneler hits Dante the Eternal for #GREEN#1 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.531557288152
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7043823864221
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5901746338356
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1714753487135
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1783227165515
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6275502895066
Tactical ai report for	thaurhereg
gigantic sandworm tunneler	25308	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.419910) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	79.791357564956	0	17.302434738745	79.375	::	1.2
checkHit	65.5	79.375
=> chance to hit	28.660224233351
[LOG]	Gigantic sandworm tunneler misses Dante the Eternal.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-5.0346507770962	 :=: 	13726
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13728.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13728]={[6]=18.355261 , } , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13727]=-5.697565 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13726]=-5.034651 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-5.0346507770962	add
removeTempVal	combat_armor	-5.6975652612546	 :=: 	13727
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13728.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13728]={[6]=18.355261 , } , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13727]=-5.697565 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-5.6975652612546	add
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ce9f0c0	 :=: 	13728
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13728.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13728]={[6]=18.355261 , } , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2165822834726
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5134361610997
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8078856972718
Tactical ai report for	thaurhereg
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.538656) totstat(6.600000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	5.675630308901	9	23	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Barrow wight misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	89.045489863519	21.187955404195	10	8.35	::	1
checkHit	103.8	8.35
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	10	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	93
[PROJECTOR] after difficulty dam	93
[PROJECTOR] res	29.75	0.7025	 on dam	106.95
[PROJECTOR] after resists dam	75.132375
[PROJECTOR] final dam	75.132375
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	84.481693535516	26.187955404195	10	8.35	::	0.55045871559633
checkHit	91.8	8.35
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	10	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	90
[ATTACK] after mult	49.54128440367
[PROJECTOR] starting dam	49.54128440367
[PROJECTOR] after difficulty dam	49.54128440367
[PROJECTOR] res	0	1	 on dam	54.495412844037
[PROJECTOR] after resists dam	54.495412844037
[PROJECTOR] final dam	54.495412844037
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits barrow wight for #aaaaaa#76 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#55 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 210.91).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2300870936095
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4016449595602
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7275820399506
Tactical ai report for	thaurhereg
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.538656) totstat(6.600000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	5.675630308901	9	23	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Barrow wight misses Dante the Eternal.
gigantic sandworm tunneler	25308	dumb ai talents can use	Attack	T_ATTACK
gigantic sandworm tunneler	25308	dumb ai talents can use	Grab	T_GRAB
dumb ai uses	T_GRAB
[LOG]	Gigantic sandworm tunneler uses Grab.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.419910) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	79.791357564956	0	23	79.375	::	1.5589466384404
checkHit	65.5	79.375
=> chance to hit	28.660224233351
[ATTACK] raw dam	79.791357564956	versus	23	0.3	with APR	0
[ATTACK] after armor	56.791357564956
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	88.859958391103
[PROJECTOR] starting dam	88.859958391103
[PROJECTOR] after difficulty dam	88.859958391103
[PROJECTOR] res	10	0.9	 on dam	88.859958391103
[PROJECTOR] after resists dam	79.973962551993
[PROJECTOR] final dam	79.973962551993
[LOG]	Some of the damage has been displaced onto Gigantic sandworm tunneler!
checkHit	84	131.8
=> chance to hit	19.516526894294
[LOG]	Dante the Eternal resists the grab!
[LOG]	Gigantic sandworm tunneler hits Dante the Eternal for #aaaaaa#40 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6006863276165
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	84.481693535516	26.187955404195	1	9.8	::	0.84718187809328
checkHit	91.8	9.8
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	165.64
[ATTACK] after mult	140.32720628737
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	140.32720628737
[PROJECTOR] after difficulty dam	140.32720628737
[PROJECTOR] res	0	1	 on dam	154.35992691611
[PROJECTOR] after resists dam	154.35992691611
[PROJECTOR] final dam	154.35992691611
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
checkHit	96.8	27.3
=> chance to hit	88.998367850375
[LOG]	Gigantic sandworm tunneler is stunned!
addTmpVal	table: 0x0f087d90	stunned	1	 :=: 	2	2	add
addTmpVal	table: 0x0f087d90	movement_speed	-0.5	 :=: 	3	3	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	89.045489863519	21.187955404195	1	9.8	::	1.5390470785361
checkHit	103.8	9.8
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	180.06850818873
[PROJECTOR] starting dam	180.06850818873
[PROJECTOR] after difficulty dam	180.06850818873
[PROJECTOR] res	12.170542035274	0.87829457964726	 on dam	207.07878441704
[PROJECTOR] after resists dam	181.87617391343
[PROJECTOR] final dam	181.87617391343
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7400262924965
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7951373549239
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal hits gigantic sandworm tunneler for #PURPLE#155 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#182 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 417.52).
AI took for target	25187	barrow wight	::	1584	Dante the Eternal	1	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.538656) totstat(6.600000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	5.675630308901	9	23	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Barrow wight misses Dante the Eternal.
gigantic sandworm tunneler	25308	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.419910) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	79.791357564956	0	23	79.375	::	1
checkHit	65.5	79.375
=> chance to hit	28.660224233351
[ATTACK] raw dam	79.791357564956	versus	23	0.3	with APR	0
[ATTACK] after armor	56.791357564956
[ATTACK] after range	62
[PHYS CRIT %]	1
[ATTACK] after crit	62
[ATTACK] after mult	62
[PROJECTOR] starting dam	62
[PROJECTOR] after difficulty dam	62
[PROJECTOR] res	10	0.9	 on dam	62
[PROJECTOR] after resists dam	55.8
[PROJECTOR] stunned dam	16.74
[PROJECTOR] final dam	16.74
[LOG]	Some of the damage has been displaced onto Barrow wight!
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13729	add
[LOG]	Gigantic sandworm tunneler hits Dante the Eternal for #aaaaaa#9 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9262391077941
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1526004993644
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0713412346678
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	89.045489863519	21.187955404195	1	9.8	::	1
checkHit	103.8	9.8
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	12.170542035274	0.87829457964726	 on dam	117.3
[PROJECTOR] after resists dam	103.02395419262
[PROJECTOR] final dam	103.02395419262
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	84.481693535516	26.187955404195	1	9.8	::	0.55045871559633
checkHit	91.8	9.8
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	87
[ATTACK] after mult	47.889908256881
[PROJECTOR] starting dam	47.889908256881
[PROJECTOR] after difficulty dam	47.889908256881
[PROJECTOR] res	0	1	 on dam	52.678899082569
[PROJECTOR] after resists dam	52.678899082569
[PROJECTOR] final dam	52.678899082569
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits gigantic sandworm tunneler for #aaaaaa#104 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 236.98).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9108324426202
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.538656) totstat(6.600000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	5.675630308901	9	53	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Barrow wight misses Dante the Eternal.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.419910) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	79.791357564956	0	53	79.375	::	1
checkHit	65.5	79.375
=> chance to hit	28.660224233351
[LOG]	Gigantic sandworm tunneler misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9629303014404
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1493396666734
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	89.045489863519	21.187955404195	1	9.8	::	1
checkHit	103.8	9.8
=> chance to hit	95
[LOG]	Dante the Eternal misses gigantic sandworm tunneler.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	gigantic sandworm tunneler	 :: 	84.481693535516	26.187955404195	1	9.8	::	0.55045871559633
checkHit	91.8	9.8
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	47.339449541284
[PROJECTOR] starting dam	47.339449541284
[PROJECTOR] after difficulty dam	47.339449541284
[PROJECTOR] res	0	1	 on dam	52.073394495413
[PROJECTOR] after resists dam	52.073394495413
[PROJECTOR] final dam	52.073394495413
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed gigantic sandworm tunneler!#{normal}#
[LOG]	Dante the Eternal hits gigantic sandworm tunneler for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 92.71).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6881079629315
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
barrow wight	25187	dumb ai talents can use	Lightning	T_LIGHTNING
barrow wight	25187	dumb ai talents can use	Attack	T_ATTACK
barrow wight	25187	dumb ai talents can use	Flameshock	T_FLAMESHOCK
barrow wight	25187	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Barrow wight casts Corrosive Vapour.
[SPELL] friendly fire chance	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0831812061258
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5306802381182
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.106279413483
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	89.045489863519	21.187955404195	10	8.35	::	1
checkHit	103.8	8.35
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	10	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	110
[PHYS CRIT %]	23.8
[ATTACK] after crit	180.4
[ATTACK] after mult	180.4
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	180.4
[PROJECTOR] after difficulty dam	180.4
[PROJECTOR] res	29.75	0.7025	 on dam	207.46
[PROJECTOR] after resists dam	145.74065
[PROJECTOR] final dam	145.74065
checkHit	94	18.2
=> chance to hit	91.888491840202
[LOG]	Barrow wight wanders around!.
addTmpVal	table: 0x0cf21a58	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	84.481693535516	26.187955404195	10	8.35	::	0.55045871559633
checkHit	91.8	8.35
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	10	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	52.844036697248
[PROJECTOR] starting dam	52.844036697248
[PROJECTOR] after difficulty dam	52.844036697248
[PROJECTOR] res	0	1	 on dam	58.128440366972
[PROJECTOR] after resists dam	58.128440366972
[PROJECTOR] final dam	58.128440366972
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits barrow wight for #aaaaaa#146 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#59 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 285.15).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4945845960483
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4834554818871
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13730	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	0	1	 on dam	28.09858984784
[PROJECTOR] after resists dam	28.09858984784
[PROJECTOR] final dam	28.09858984784
[LOG]	Barrow wight hits barrow wight for #GREEN#29 acid#LAST# damage.
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
[LOG]	Barrow wight is confused and fails to use Attack.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8056925484554
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	89.045489863519	21.187955404195	10	8.35	::	1
checkHit	103.8	8.35
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	10	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	29.75	0.7025	 on dam	133.4
[PROJECTOR] after resists dam	93.7135
[PROJECTOR] final dam	93.7135
[LOG]	#{bold}#Dante the Eternal killed barrow wight!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	barrow wight	 :: 	84.481693535516	26.187955404195	10	8.35	::	0.55045871559633
checkHit	91.8	8.35
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	10	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	50.091743119266
[LOG]	Dante the Eternal hits barrow wight for #aaaaaa#94 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0901558506456
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3182477556189
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8361173323392
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7727546412408
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8975030246614
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9576605831292
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
removeTempVal	combat_armor	30	 :=: 	13729
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13730.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13730]={[6]=18.355261 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13729]=30.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	30	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5708598663869
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8619939940717
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6322068554611
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
AI took for target	25290	quasit	::	1584	Dante the Eternal	52	<	100
quasit	25290	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	shocking stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.453296393839	5	23	79.375	::	1.2
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	shocking stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.453296393839	5	23	79.375	::	1
checkHit	50	79.375
=> chance to hit	20.064976834453
[ATTACK] raw dam	56.453296393839	versus	23	0.3	with APR	5
[ATTACK] after armor	39.517307475687
[ATTACK] after range	49
[PHYS CRIT %]	4.5
[ATTACK] after crit	49
[ATTACK] after mult	49
[PROJECTOR] starting dam	49
[PROJECTOR] after difficulty dam	49
[PROJECTOR] res	10	0.9	 on dam	49
[PROJECTOR] after resists dam	44.1
[PROJECTOR] final dam	44.1
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	15	0.85	 on dam	13
[PROJECTOR] after resists dam	11.05
[PROJECTOR] final dam	11.05
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13731	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	12.4
[ATTACK] after crit	92
[ATTACK] after mult	50.642201834862
[PROJECTOR] starting dam	50.642201834862
[PROJECTOR] after difficulty dam	50.642201834862
[PROJECTOR] res	0	1	 on dam	55.706422018349
[PROJECTOR] after resists dam	55.706422018349
[PROJECTOR] final dam	55.706422018349
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	11	0.89	 on dam	40.640543336487
[PROJECTOR] after resists dam	36.170083569473
[PROJECTOR] final dam	36.170083569473
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15
[PROJECTOR] after resists dam	9.2467108666178
[PROJECTOR] final dam	9.2467108666178
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.183224092347
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3694487761786
Tactical ai report for	thaurhereg
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#45 physical#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #LIGHT_STEEL_BLUE#7 temporal#LAST#, #GREEN#10 acid#LAST# damage (total 71.40).
[LOG]	Dante the Eternal hits quasit for #PURPLE#56 arcane#LAST#, #LIGHT_STEEL_BLUE#37 temporal#LAST# damage (total 91.88).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6089602787825
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	0	1	 on dam	28.09858984784
[PROJECTOR] after resists dam	28.09858984784
[PROJECTOR] final dam	28.09858984784
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Barrow wight hits quasit for #GREEN#29 acid#LAST# damage.
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8033047450511
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9227365844294
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2815878597887
Tactical ai report for	thaurhereg
quasit	25290	dumb ai talents can use	Attack	T_ATTACK
quasit	25290	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25290	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	shocking stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.453296393839	5	53	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	53	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	53	79.375	::	1.2472135955
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	122
[PHYS CRIT %]	12.4
[ATTACK] after crit	122
[ATTACK] after mult	122
[PROJECTOR] starting dam	122
[PROJECTOR] after difficulty dam	122
[PROJECTOR] res	0	1	 on dam	140.3
[PROJECTOR] after resists dam	140.3
[PROJECTOR] final dam	140.3
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	11	0.89	 on dam	40.640543336487
[PROJECTOR] after resists dam	36.170083569473
[PROJECTOR] final dam	36.170083569473
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15
[PROJECTOR] after resists dam	9.2467108666178
[PROJECTOR] final dam	9.2467108666178
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	85
[PHYS CRIT %]	12.4
[ATTACK] after crit	139.4
[ATTACK] after mult	76.733944954128
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	76.733944954128
[PROJECTOR] after difficulty dam	76.733944954128
[PROJECTOR] res	0	1	 on dam	84.407339449541
[PROJECTOR] after resists dam	84.407339449541
[PROJECTOR] final dam	84.407339449541
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	11	0.89	 on dam	40.640543336487
[PROJECTOR] after resists dam	36.170083569473
[PROJECTOR] final dam	36.170083569473
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15
[PROJECTOR] after resists dam	9.2467108666178
[PROJECTOR] final dam	9.2467108666178
[LOG]	Quasit hits Dante the Eternal for #GREEN#5 acid#LAST#, #GREEN#10 acid#LAST# damage (total 13.87).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#141 physical#LAST#, #LIGHT_STEEL_BLUE#37 temporal#LAST#, #PURPLE#85 arcane#LAST#, #LIGHT_STEEL_BLUE#37 temporal#LAST# damage (total 297.05).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8905977087262
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6342393791263
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6605680332991
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	0	1	 on dam	28.09858984784
[PROJECTOR] after resists dam	28.09858984784
[PROJECTOR] final dam	28.09858984784
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Barrow wight hits quasit for #GREEN#29 acid#LAST# damage.
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
quasit	25290	dumb ai talents can use	Attack	T_ATTACK
quasit	25290	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	53	79.375	::	1.7
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.925109) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.626812975373	0	53	79.375	::	2.1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f2cadc0	 :=: 	13730
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13731.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13731]=30.000000 , [13730]={[6]=18.355261 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	105
[PHYS CRIT %]	12.4
[ATTACK] after crit	105
[ATTACK] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	120.75
[PROJECTOR] after resists dam	120.75
[PROJECTOR] final dam	120.75
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13732	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15
[PROJECTOR] after resists dam	9.2467108666178
[PROJECTOR] final dam	9.2467108666178
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	48.990825688073
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15
[PROJECTOR] after resists dam	9.2467108666178
[PROJECTOR] final dam	9.2467108666178
[LOG]	Quasit hits Dante the Eternal for #GREEN#10 acid#LAST#, #GREEN#10 acid#LAST# damage (total 18.49).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#121 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8865540388104
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2933091592171
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3467334269071
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.09858984784
[PROJECTOR] after difficulty dam	28.09858984784
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	28.09858984784
[PROJECTOR] after resists dam	17.32130240551
[PROJECTOR] final dam	17.32130240551
[LOG]	Barrow wight hits Dante the Eternal for #GREEN#18 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8149404715057
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9339062990824
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6427134373496
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7034356261555
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2162638933266
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8521380100627
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2370627944586
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9458162728101
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8334598114724
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0594183123978
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[Identify]	pair of dwarven-steel boots of speed	true
[LOG]	There is an item here: #0080FF##UID:25368:0#pair of dwarven-steel boots of speed (0 def, 4 armor)#LAST#
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8013641750522
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1328053958301
Tactical ai report for	thaurhereg
AI took for target	25329	quasit	::	1584	Dante the Eternal	64	<	100
quasit	25329	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	dwarven-steel longsword of corruption
[COMBAT DAMAGE] power(1.359310) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	47.825788359097	4	53	79.375	::	1.2
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
removeTempVal	combat_armor	30	 :=: 	13731
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13732.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13732]={[6]=18.355261 , } , [13731]=30.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	30	add
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6761506075636
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	Ran for 4 turns (stop reason: hostile spotted (quasit)).
[Identify]	pair of dwarven-steel boots of speed	true
[LOG]	Dante the Eternal picks up (i.): #0080FF##UID:25368:0#pair of dwarven-steel boots of speed (0 def, 4 armor)#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0413432902123
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8723353860248
Tactical ai report for	thaurhereg
quasit	25329	dumb ai talents can use	Attack	T_ATTACK
quasit	25329	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25329	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	0	23	79.375	::	1.7
checkHit	50	79.375
=> chance to hit	20.064976834453
[ATTACK] raw dam	57.151044851217	versus	23	0.3	with APR	0
[ATTACK] after armor	40.005731395852
[ATTACK] after range	45
[PHYS CRIT %]	10.5
[ATTACK] after crit	67.5
[ATTACK] after mult	114.75
[LOG]	#{bold}#Quasit performs a critical strike!#{normal}#
[PROJECTOR] starting dam	114.75
[PROJECTOR] after difficulty dam	114.75
[PROJECTOR] res	10	0.9	 on dam	114.75
[PROJECTOR] after resists dam	103.275
[PROJECTOR] final dam	103.275
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	0	23	79.375	::	2.1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#104 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.899290478437
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9305450223075
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8188473925815
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	21.1	::	0.79799497484265
checkHit	103.8	21.1
=> chance to hit	91.552872691208
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	119
[PHYS CRIT %]	12.4
[ATTACK] after crit	119
[ATTACK] after mult	94.961402006275
[PROJECTOR] starting dam	94.961402006275
[PROJECTOR] after difficulty dam	94.961402006275
[PROJECTOR] res	0	1	 on dam	109.20561230722
[PROJECTOR] after resists dam	109.20561230722
[PROJECTOR] final dam	109.20561230722
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	21.1	::	0.43926328890421
checkHit	91.8	21.1
=> chance to hit	90.653393405106
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	12.4
[ATTACK] after crit	106
[ATTACK] after mult	46.561908623846
[PROJECTOR] starting dam	46.561908623846
[PROJECTOR] after difficulty dam	46.561908623846
[PROJECTOR] res	0	1	 on dam	51.218099486231
[PROJECTOR] after resists dam	51.218099486231
[PROJECTOR] final dam	51.218099486231
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	21.1	::	0.79799497484265
checkHit	103.8	21.1
=> chance to hit	91.552872691208
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	12.4
[ATTACK] after crit	116
[ATTACK] after mult	92.567417081747
[PROJECTOR] starting dam	92.567417081747
[PROJECTOR] after difficulty dam	92.567417081747
[PROJECTOR] res	0	1	 on dam	106.45252964401
[PROJECTOR] after resists dam	106.45252964401
[PROJECTOR] final dam	106.45252964401
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	21.1	::	0.43926328890421
checkHit	91.8	21.1
=> chance to hit	90.653393405106
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	12.4
[ATTACK] after crit	107
[ATTACK] after mult	47.00117191275
[PROJECTOR] starting dam	47.00117191275
[PROJECTOR] after difficulty dam	47.00117191275
[PROJECTOR] res	0	1	 on dam	51.701289104026
[PROJECTOR] after resists dam	51.701289104026
[PROJECTOR] final dam	51.701289104026
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	21.1	::	0.79799497484265
checkHit	103.8	21.1
=> chance to hit	91.552872691208
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	12.4
[ATTACK] after crit	196.8
[ATTACK] after mult	157.04541104903
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	157.04541104903
[PROJECTOR] after difficulty dam	157.04541104903
[PROJECTOR] res	0	1	 on dam	180.60222270639
[PROJECTOR] after resists dam	180.60222270639
[PROJECTOR] final dam	180.60222270639
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	21.1	::	0.43926328890421
checkHit	91.8	21.1
=> chance to hit	90.653393405106
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	84
[ATTACK] after mult	36.898116267954
[LOG]	Dante the Eternal hits quasit for #aaaaaa#110 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#107 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#181 physical#LAST# damage (total 661.74).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2378904487017
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a9d6c08	 :=: 	13732
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13732.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13732]={[6]=18.355261 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.005984897506
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3615557630138
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1593013947056
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0433625384101
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6567201445197
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1375676085983
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6912484476002
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7970496934165
Tactical ai report for	thaurhereg
AI took for target	25180	daelach	::	1584	Dante the Eternal	50	<	100
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.3816570104932
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Shadow Blast	T_SHADOW_BLAST	attackarea	weight	4.3922704199237
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0345901848358
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.6785746870368
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.215861852198
Tactical ai report for	daelach
 * attackarea	9.3974182530544	(mult)	nil
 * attack	9.4033908892723	(mult)	nil
Tactical choice:	attack	T_FIREBEAM
[SPELL CRIT %]	1
[PROJECTOR] starting dam	81.3672771731
[PROJECTOR] after difficulty dam	81.3672771731
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13733	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	81.3672771731
[PROJECTOR] after resists dam	54.227009593562
[PROJECTOR] final dam	54.227009593562
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#55 fire#LAST# damage.
[TARGET] Passing target	fire imp	from	daelach	to	Dante the Eternal
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Shadow Blast	T_SHADOW_BLAST	attackarea	weight	4.1890589740543
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8518848765729
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.103188117991
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.77514026995
Tactical ai report for	daelach
 * attackarea	8.8514323179557	(mult)	nil
 * attack	6.3762594543733	(mult)	nil
Tactical choice:	attackarea	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[SPELL CRIT %]	1
[PROJECTOR] starting dam	46.006017220059
[PROJECTOR] after difficulty dam	46.006017220059
[PROJECTOR] res	0	1	 on dam	46.006017220059
[PROJECTOR] after resists dam	46.006017220059
[PROJECTOR] final dam	46.006017220059
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Daelach!
[SPELL] friendly fire chance	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0712025814697
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5785738303908
Tactical ai report for	thaurhereg
[LOG]	Daelach hits Dante the Eternal for #GREY#24 darkness#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7667472027333
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.5549298480062
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.8671348449944
Tactical ai report for	daelach
 * attack	6.1626982520402	(mult)	nil
Tactical choice:	attack	T_RUSH
[ATTACK] attacking with	caustic stralite longsword
[COMBAT DAMAGE] power(1.858915) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	103.67010399021	5	23	79.375	::	1.2
checkHit	83.5	79.375
=> chance to hit	57.7932161897
[ATTACK] raw dam	103.67010399021	versus	23	0.3	with APR	5
[ATTACK] after armor	85.670103990205
[ATTACK] after range	96
[PHYS CRIT %]	9.5
[ATTACK] after crit	96
[ATTACK] after mult	115.2
[PROJECTOR] starting dam	115.2
[PROJECTOR] after difficulty dam	115.2
[PROJECTOR] res	10	0.9	 on dam	115.2
[PROJECTOR] after resists dam	103.68
[PROJECTOR] final dam	103.68
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	17.4	0.826	 on dam	7
[PROJECTOR] after resists dam	5.782
[PROJECTOR] final dam	5.782
[ATTACK] attacking with	flaming stralite waraxe of sacrifice
[COMBAT DAMAGE] power(1.717893) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	96.536439319356	5	23	79.375	::	0.83076923076923
checkHit	83.5	79.375
=> chance to hit	57.7932161897
[LOG]	Daelach misses Dante the Eternal.
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	13734	add
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#104 physical#LAST#, #GREEN#6 acid#LAST# damage (total 109.46).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7642747976393
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.712343925625
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	13734
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13734.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [13734]=1.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13733]={[3]=18.355261 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	dazed	1	add
[LOG]	Some of the damage has been displaced onto Daelach!
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#10 darkness#LAST# damage.
fire imp	25179	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	26.3	::	0.84718187809328
checkHit	91.8	26.3
=> chance to hit	88.861051382137
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	74.552005272208
[PROJECTOR] starting dam	74.552005272208
[PROJECTOR] after difficulty dam	74.552005272208
[PROJECTOR] res	29	0.71	 on dam	82.007205799429
[PROJECTOR] after resists dam	58.225116117595
[PROJECTOR] final dam	58.225116117595
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
checkHit	96.8	29.4
=> chance to hit	88.348531669933
[LOG]	Daelach resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	26.3	::	1.5390470785361
checkHit	103.8	26.3
=> chance to hit	89.891612964362
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	110
[PHYS CRIT %]	23.8
[ATTACK] after crit	110
[ATTACK] after mult	169.29517863897
[PROJECTOR] starting dam	169.29517863897
[PROJECTOR] after difficulty dam	169.29517863897
[PROJECTOR] res	24.65	0.7535	 on dam	194.68945543482
[PROJECTOR] after resists dam	146.69850467014
[PROJECTOR] final dam	146.69850467014
checkHit	94	13.3
=> chance to hit	93.801930879715
[LOG]	Daelach wanders around!.
Effect duration reduction <	14
Effect duration reduction >	12
addTmpVal	table: 0x0f4fadb8	confused	75	 :=: 	5	5	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
[LOG]	Daelach hits Dante the Eternal for #GREEN#10 acid#LAST#, #GREEN#10 acid#LAST# damage (total 19.82).
[LOG]	Dante the Eternal hits daelach for #PURPLE#59 arcane#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST#, #aaaaaa#147 physical#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 262.63).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.0635405772911
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.3940418213282
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.2585143339822
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8411487330329
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.5131080351846
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.5187544064587
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	9.1427112425742	(mult)	nil
 * disable	13.619526287577	(mult)	nil
 * attack	5.6396574490199	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach is confused and fails to use Disarm.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4135472556744
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3570484588232
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#19 darkness#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	26.3	::	1.4643274706498
checkHit	103.8	26.3
=> chance to hit	89.891612964362
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	171.32631406602
[PROJECTOR] starting dam	171.32631406602
[PROJECTOR] after difficulty dam	171.32631406602
[PROJECTOR] res	24.65	0.7535	 on dam	197.02526117592
[PROJECTOR] after resists dam	148.45853429606
[PROJECTOR] final dam	148.45853429606
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	26.3	::	0.80605181870629
checkHit	91.8	26.3
=> chance to hit	88.861051382137
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	71.73861186486
[PROJECTOR] starting dam	71.73861186486
[PROJECTOR] after difficulty dam	71.73861186486
[PROJECTOR] res	29	0.71	 on dam	78.912473051346
[PROJECTOR] after resists dam	56.027855866455
[PROJECTOR] final dam	56.027855866455
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
[LOG]	Daelach starts to bleed.
57	27	table: 0x0f4fadb8
57	26	nil
57	28	nil
[LOG]	Daelach hits Dante the Eternal for #GREEN#10 acid#LAST#, #GREEN#10 acid#LAST# damage (total 19.82).
[LOG]	Dante the Eternal hits daelach for #aaaaaa#149 physical#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST#, #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 262.20).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.5305372057639
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.8156626315581
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.8478094834698
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2514705964301
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.1241256220502
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.2893067701423
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	3.4236607376301	(mult)	nil
 * attackarea	8.4384113774535	(mult)	nil
 * disable	14.852651498742	(mult)	nil
 * attack	5.8357970104466	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach is confused and fails to use Disarm.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7269181167313
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4186082417821
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#19 darkness#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	24.65	0.7535	 on dam	32.775
[PROJECTOR] after resists dam	24.6959625
[PROJECTOR] final dam	24.6959625
[LOG]	Dante the Eternal hits daelach for #aaaaaa#25 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.2245670566507
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.4700657368375
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.5292496501161
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2513099572601
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.4829641462612
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.5948751362998
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	3.2410012402386	(mult)	nil
 * attackarea	9.6982385507264	(mult)	nil
 * disable	13.43875448714	(mult)	nil
 * attack	5.2350679682129	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach uses Disarm.
[ATTACK] attacking with	caustic stralite longsword
[COMBAT DAMAGE] power(1.858915) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	103.67010399021	5	23	79.375	::	1
checkHit	83.5	79.375
=> chance to hit	57.7932161897
[LOG]	Daelach misses Dante the Eternal.
[ATTACK] attacking with	flaming stralite waraxe of sacrifice
[COMBAT DAMAGE] power(1.717893) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	96.536439319356	5	23	79.375	::	0.69230769230769
checkHit	83.5	79.375
=> chance to hit	57.7932161897
[ATTACK] raw dam	96.536439319356	versus	23	0.3	with APR	5
[ATTACK] after armor	78.536439319356
[ATTACK] after range	100
[PHYS CRIT %]	11.5
[ATTACK] after crit	100
[ATTACK] after mult	69.230769230769
[PROJECTOR] starting dam	69.230769230769
[PROJECTOR] after difficulty dam	69.230769230769
[PROJECTOR] res	10	0.9	 on dam	69.230769230769
[PROJECTOR] after resists dam	62.307692307692
[PROJECTOR] final dam	62.307692307692
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	23
[PROJECTOR] after resists dam	15.328289995481
[PROJECTOR] final dam	15.328289995481
checkHit	120	131.8
=> chance to hit	31.645449519791
[LOG]	Dante the Eternal is disarmed!
addTmpVal	table: 0x0a750b98	disarmed	1	 :=: 	2	13735	add
Effect duration reduction <	7
Effect duration reduction >	7
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#63 physical#LAST#, #LIGHT_RED#16 fire#LAST# damage (total 77.64).
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	13736	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	13737	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	13738	add
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1447880499075
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.001225412209
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.7174407214961
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4518639523887
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.66291765504
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8596796383493
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	3.432169638565	(mult)	nil
 * attackarea	9.949132932788	(mult)	nil
 * attack	4.1349821851199	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach is confused and fails to use Fire Storm.
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[LOG]	Some of the damage has been displaced onto Daelach!
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#10 darkness#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	24.65	0.7535	 on dam	32.775
[PROJECTOR] after resists dam	24.6959625
[PROJECTOR] final dam	24.6959625
[LOG]	Dante the Eternal hits daelach for #aaaaaa#25 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2462374443801
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3545065859844
Tactical ai report for	thaurhereg
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[ATTACK] raw dam	62.658461326717	versus	12	0.3	with APR	32.187955404195
[ATTACK] after armor	62.658461326717
[ATTACK] after range	62
[PHYS CRIT %]	18.8
[ATTACK] after crit	62
[ATTACK] after mult	62
[PROJECTOR] starting dam	62
[PROJECTOR] after difficulty dam	62
[PROJECTOR] res	24.65	0.7535	 on dam	71.3
[PROJECTOR] after resists dam	53.72455
[PROJECTOR] final dam	53.72455
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.65	0.7535	 on dam	11
[PROJECTOR] after resists dam	8.2885
[PROJECTOR] final dam	8.2885
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
[LOG]	Some of the damage has been displaced onto Daelach!
[LOG]	Daelach hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#54 physical#LAST#, #GREEN#9 acid#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 90.87).
AI took for target	25180	daelach	::	1584	Dante the Eternal	1	<	100
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	2.0517203941114
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8703356684783
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.685904232004
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8094542930861
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	4.4189127091681	(mult)	nil
 * attackarea	9.7271038824043	(mult)	nil
 * attack	4.6309865971781	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach is confused and fails to use Fire Storm.
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#19 darkness#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	24.65	0.7535	 on dam	32.775
[PROJECTOR] after resists dam	24.6959625
[PROJECTOR] final dam	24.6959625
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.192133619535
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7244216187162
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b0707e0	 :=: 	13733
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13738.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13735]=1.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13733]={[3]=18.355261 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13736]=14.200000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13737]=19.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Dante the Eternal hits daelach for #aaaaaa#25 physical#LAST# damage.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[ATTACK] raw dam	62.658461326717	versus	12	0.3	with APR	32.187955404195
[ATTACK] after armor	62.658461326717
[ATTACK] after range	74
[PHYS CRIT %]	18.8
[ATTACK] after crit	121.36
[ATTACK] after mult	121.36
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	121.36
[PROJECTOR] after difficulty dam	121.36
[PROJECTOR] res	24.65	0.7535	 on dam	139.564
[PROJECTOR] after resists dam	105.161474
[PROJECTOR] final dam	105.161474
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.65	0.7535	 on dam	11
[PROJECTOR] after resists dam	8.2885
[PROJECTOR] final dam	8.2885
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13739	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	12
[PROJECTOR] after resists dam	7.995710763166
[PROJECTOR] final dam	7.995710763166
[LOG]	Daelach hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#106 physical#LAST#, #GREEN#9 acid#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 142.30).
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.5267847583503
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0007115621942
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.6013136527234
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.1112808995531
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	4.7436232346659	(mult)	nil
 * attackarea	9.3488779663752	(mult)	nil
 * attack	3.5665875505737	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach is confused and fails to use Fire Storm.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5540455190761
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8127655089456
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	0	1	 on dam	18.12836280737
[PROJECTOR] after resists dam	18.12836280737
[PROJECTOR] final dam	18.12836280737
[PROJECTOR] starting dam	18.12836280737
[PROJECTOR] after difficulty dam	18.12836280737
[PROJECTOR] res	29	0.71	 on dam	18.12836280737
[PROJECTOR] after resists dam	12.871137593233
[PROJECTOR] final dam	12.871137593233
[LOG]	Daelach hits daelach for #GREY#13 darkness#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #GREY#19 darkness#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	24.65	0.7535	 on dam	32.775
[PROJECTOR] after resists dam	24.6959625
[PROJECTOR] final dam	24.6959625
[LOG]	Dante the Eternal hits daelach for #aaaaaa#25 physical#LAST# damage.
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3870048560924
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.1302120750805
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.10839076685
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.7134422847395
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.5477582536929
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	4.2541288328916	(mult)	nil
 * attackarea	9.6784703332246	(mult)	nil
 * attack	8.4407191299127	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach is confused and fails to use Fire Storm.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[ATTACK] raw dam	62.658461326717	versus	12	0.3	with APR	32.187955404195
[ATTACK] after armor	62.658461326717
[ATTACK] after range	77
[PHYS CRIT %]	18.8
[ATTACK] after crit	77
[ATTACK] after mult	77
[PROJECTOR] starting dam	77
[PROJECTOR] after difficulty dam	77
[PROJECTOR] res	24.65	0.7535	 on dam	88.55
[PROJECTOR] after resists dam	66.722425
[PROJECTOR] final dam	66.722425
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.65	0.7535	 on dam	11
[PROJECTOR] after resists dam	8.2885
[PROJECTOR] final dam	8.2885
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	12
[PROJECTOR] after resists dam	7.995710763166
[PROJECTOR] final dam	7.995710763166
[LOG]	Some of the damage has been displaced onto Daelach!
[LOG]	Daelach hits Dante the Eternal for #GREEN#4 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#67 physical#LAST#, #GREEN#9 acid#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 103.87).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1944512423136
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5944668121071
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	24.65	0.7535	 on dam	32.775
[PROJECTOR] after resists dam	24.6959625
[PROJECTOR] final dam	24.6959625
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3988636291755
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.5133196074071
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4410471202505
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.4910424355234
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.2761697889199
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	5.8675832516877	(mult)	nil
 * attackarea	9.7592555893341	(mult)	nil
 * attack	9.7904978908067	(mult)	nil
Tactical choice:	attack	T_FIREBEAM
[LOG]	Daelach is confused and fails to use Firebeam.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#25 physical#LAST# damage.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[LOG]	Dante the Eternal misses daelach.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8740983089042
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0509877644129
Tactical ai report for	thaurhereg
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.6074241182189
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.8693607884355
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7369209435076
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.853819786503
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8664523014295
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * escape	5.857982023046	(mult)	nil
 * attackarea	10.428772831636	(mult)	nil
 * attack	10.18755485257	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach is confused and fails to use Fire Storm.
[LOG]	Daelach stops bleeding.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[ATTACK] raw dam	62.658461326717	versus	12	0.3	with APR	32.187955404195
[ATTACK] after armor	62.658461326717
[ATTACK] after range	77
[PHYS CRIT %]	18.8
[ATTACK] after crit	77
[ATTACK] after mult	77
[PROJECTOR] starting dam	77
[PROJECTOR] after difficulty dam	77
[PROJECTOR] res	24.65	0.7535	 on dam	88.55
[PROJECTOR] after resists dam	66.722425
[PROJECTOR] final dam	66.722425
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.65	0.7535	 on dam	11
[PROJECTOR] after resists dam	8.2885
[PROJECTOR] final dam	8.2885
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	12
[PROJECTOR] after resists dam	7.995710763166
[PROJECTOR] final dam	7.995710763166
[LOG]	Some of the damage has been displaced onto Daelach!
[LOG]	Daelach hits Dante the Eternal for #GREEN#4 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#67 physical#LAST#, #GREEN#9 acid#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 103.87).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.226339809249
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5921080337659
Tactical ai report for	thaurhereg
AI took for target	25180	daelach	::	1584	Dante the Eternal	1	<	100
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3314336259563
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.6099113930286
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7741997764443
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.2955947268436
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.783979035468
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.0863397573371
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.225212849814
Tactical ai report for	daelach
 * escape	8.8930900011629	(mult)	nil
 * attackarea	8.7077380022693	(mult)	nil
 * attack	9.2761964951813	(mult)	nil
Tactical choice:	attack	T_FIREBEAM
[LOG]	Daelach is confused and fails to use Firebeam.
fire imp	25179	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8602493824656
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6713039050558
Tactical ai report for	thaurhereg
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.175854) totstat(63.900000) talent_mod(1.000000)
[ATTACK] to 	daelach	 :: 	62.658461326717	32.187955404195	12	26.3	::	1
checkHit	92.8	26.3
=> chance to hit	88.955115791059
[ATTACK] raw dam	62.658461326717	versus	12	0.3	with APR	32.187955404195
[ATTACK] after armor	62.658461326717
[ATTACK] after range	79
[PHYS CRIT %]	18.8
[ATTACK] after crit	79
[ATTACK] after mult	79
[PROJECTOR] starting dam	79
[PROJECTOR] after difficulty dam	79
[PROJECTOR] res	24.65	0.7535	 on dam	90.85
[PROJECTOR] after resists dam	68.455475
[PROJECTOR] final dam	68.455475
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	24.65	0.7535	 on dam	11
[PROJECTOR] after resists dam	8.2885
[PROJECTOR] final dam	8.2885
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	29	0.71	 on dam	40.640543336487
[PROJECTOR] after resists dam	28.854785768906
[PROJECTOR] final dam	28.854785768906
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	33.369076973617	0.66630923026383	 on dam	12
[PROJECTOR] after resists dam	7.995710763166
[PROJECTOR] final dam	7.995710763166
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.1044269758097
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.895187323434
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.8916347175601
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.1937513102193
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5938341529667
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.7637992154016
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.4129322861625
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	7.9015979538537
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.903524061099
Tactical ai report for	daelach
 * escape	10.70421907091	(mult)	nil
 * attackarea	9.5669274929178	(mult)	nil
 * disable	17.108663035596	(mult)	nil
 * attack	9.0707989744231	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach is confused and fails to use Disarm.
[LOG]	Daelach hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#69 physical#LAST#, #GREEN#9 acid#LAST#, #LIGHT_STEEL_BLUE#29 temporal#LAST# damage (total 105.60).
[TARGET] Passing target	wretchling	from	fire imp	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	fire imp	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	fire imp	to	Dante the Eternal
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
============================== TACTICAL AI	daelach
daelach	25180	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.520963969954
daelach	25180	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.8672956677592
daelach	25180	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	25180	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Attack	T_ATTACK	attack	weight	2.0927253823076
daelach	25180	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.5181852488453
daelach	25180	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit a foe!
[DEBUG] hit self!
daelach	25180	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	25180	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	25180	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
daelach	25180	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8001051574892
daelach	25180	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	25180	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	25180	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.0985338997765
daelach	25180	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.1358878961706
daelach	25180	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	25180	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	25180	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	25180	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.0989766136701
daelach	25180	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.6719938636712
Tactical ai report for	daelach
 * escape	10.038962999267	(mult)	nil
 * attackarea	8.7893755082684	(mult)	nil
 * disable	18.236686575122	(mult)	nil
 * attack	9.1370262250697	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach is confused and fails to use Disarm.
[TARGET] Passing target	quasit	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	quasit	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7164326124157
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6386842542958
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#55 fire#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	30.1
=> chance to hit	87.867257883489
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	29	0.71	 on dam	430
[PROJECTOR] after resists dam	305.3
[PROJECTOR] final dam	305.3
[LOG]	Daelach looks a little pale around the edges.
addTmpVal	table: 0x0f4fadb8	continuum_destabilization	28.2	 :=: 	6	6	add
[LOG]	Daelach has moved forward in time!
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[LOG]	Dante the Eternal hits daelach for #LIGHT_STEEL_BLUE#306 temporal#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6817431823177
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0073593229451
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b02a730	 :=: 	13739
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13739.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13735]=1.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13736]=14.200000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13737]=19.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [13739]={[6]=18.355261 , } , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal rearms.
removeTempVal	disarmed	1	 :=: 	13735
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13739.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13735]=1.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13736]=14.200000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13737]=19.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	disarmed	1	add
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2077671641721
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.119620878531
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13740	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	13736
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13740.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13736]=14.200000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13737]=19.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13740]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	13737
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13740.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13737]=19.200000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13740]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	13738
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13740.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13738]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13740]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_spellresist	19.2	add
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8981560993518
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0612352933022
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
quasit	25190	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	blazebringer's stralite longsword
[COMBAT DAMAGE] power(1.664240) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.495607671531	5	23	79.375	::	1.2
checkHit	49	79.375
=> chance to hit	19.728604807551
[LOG]	Quasit misses Dante the Eternal.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	25.4	22.4	::	1
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	25.4	0.6	with APR	21.187955404195
[ATTACK] after armor	84.833445267714
[ATTACK] after range	98
[PHYS CRIT %]	12.4
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	112.7
[PROJECTOR] after resists dam	112.7
[PROJECTOR] final dam	112.7
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	25.4	22.4	::	0.55045871559633
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	25.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	12.4
[ATTACK] after crit	105
[ATTACK] after mult	57.798165137615
[PROJECTOR] starting dam	57.798165137615
[PROJECTOR] after difficulty dam	57.798165137615
[PROJECTOR] res	0	1	 on dam	63.577981651376
[PROJECTOR] after resists dam	63.577981651376
[PROJECTOR] final dam	63.577981651376
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Quasit hits Dante the Eternal for #LIGHT_RED#7 fire#LAST#, #LIGHT_RED#4 fire#LAST# damage (total 9.63).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#113 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#64 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 257.56).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9840186803918
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4472191814481
Tactical ai report for	thaurhereg
quasit	25190	dumb ai talents can use	Attack	T_ATTACK
quasit	25190	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25190	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	blazebringer's stralite longsword
[COMBAT DAMAGE] power(1.664240) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.495607671531	5	23	79.375	::	1
checkHit	49	79.375
=> chance to hit	19.728604807551
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5279452621403
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4190532395244
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	26.3	::	1
checkHit	103.8	26.3
=> chance to hit	89.891612964362
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	24.65	0.7535	 on dam	105.8
[PROJECTOR] after resists dam	79.7203
[PROJECTOR] final dam	79.7203
[LOG]	#{bold}#Dante the Eternal killed daelach!#{normal}#
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	17.4	0.826	 on dam	12
[PROJECTOR] after resists dam	9.912
[PROJECTOR] final dam	9.912
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	26.3	::	0.55045871559633
checkHit	91.8	26.3
=> chance to hit	88.861051382137
[LOG]	Dante the Eternal misses daelach.
[LOG]	Daelach hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #aaaaaa#80 physical#LAST# damage.
quasit	25190	dumb ai talents can use	Attack	T_ATTACK
quasit	25190	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25190	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	blazebringer's stralite longsword
[COMBAT DAMAGE] power(1.664240) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.495607671531	5	23	79.375	::	1.2472135955
checkHit	49	79.375
=> chance to hit	19.728604807551
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.033030) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.957267907492	0	23	79.375	::	1.2472135955
checkHit	49	79.375
=> chance to hit	19.728604807551
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.033030) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.957267907492	0	23	79.375	::	1.2472135955
checkHit	49	79.375
=> chance to hit	19.728604807551
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2115078373067
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0230031714555
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	25.4	22.4	::	0.79799497484265
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	25.4	0.6	with APR	21.187955404195
[ATTACK] after armor	84.833445267714
[ATTACK] after range	87
[PHYS CRIT %]	12.4
[ATTACK] after crit	87
[ATTACK] after mult	69.42556281131
[PROJECTOR] starting dam	69.42556281131
[PROJECTOR] after difficulty dam	69.42556281131
[PROJECTOR] res	0	1	 on dam	79.839397233007
[PROJECTOR] after resists dam	79.839397233007
[PROJECTOR] final dam	79.839397233007
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	25.4	22.4	::	0.43926328890421
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	25.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	12.4
[ATTACK] after crit	89
[ATTACK] after mult	39.094432712475
[PROJECTOR] starting dam	39.094432712475
[PROJECTOR] after difficulty dam	39.094432712475
[PROJECTOR] res	0	1	 on dam	43.003875983722
[PROJECTOR] after resists dam	43.003875983722
[PROJECTOR] final dam	43.003875983722
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	25.4	22.4	::	0.79799497484265
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	25.4	0.6	with APR	21.187955404195
[ATTACK] after armor	84.833445267714
[ATTACK] after range	90
[PHYS CRIT %]	12.4
[ATTACK] after crit	90
[ATTACK] after mult	71.819547735838
[PROJECTOR] starting dam	71.819547735838
[PROJECTOR] after difficulty dam	71.819547735838
[PROJECTOR] res	0	1	 on dam	82.592479896214
[PROJECTOR] after resists dam	82.592479896214
[PROJECTOR] final dam	82.592479896214
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	17	22.4	::	0.43926328890421
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	17	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	46.122645334942
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	17	22.4	::	0.79799497484265
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	17	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	98.951376880488
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[LOG]	Some of the damage has been displaced onto Fire imp!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	17	22.4	::	0.43926328890421
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	17	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	43.047802312613
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	28.685524364725	0.71314475635275	 on dam	9
[PROJECTOR] after resists dam	6.4183028071748
[PROJECTOR] final dam	6.4183028071748
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Quasit hits Dante the Eternal for #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_RED#7 fire#LAST#, #LIGHT_RED#4 fire#LAST#, #LIGHT_RED#4 fire#LAST# damage (total 28.88).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#80 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#44 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#83 physical#LAST# damage (total 286.72).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2763975271401
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0838977642912
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[SOUND] loading from	/data/sound/talents/fire.lua	:=:	/data/sound/talents/fire.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/fire.ogg" : <static>
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9825712518997
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6201570711937
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25179	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Fire imp casts Phase Door.
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
AI took for target	25214	quasit	::	1584	Dante the Eternal	80	<	100
quasit	25214	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.642221) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.803630308366	15	23	79.375	::	1.2
checkHit	50	79.375
=> chance to hit	20.064976834453
[ATTACK] raw dam	56.803630308366	versus	23	0.3	with APR	15
[ATTACK] after armor	48.803630308366
[ATTACK] after range	52
[PHYS CRIT %]	4.5
[ATTACK] after crit	78
[ATTACK] after mult	93.6
[LOG]	#{bold}#Quasit performs a critical strike!#{normal}#
[PROJECTOR] starting dam	93.6
[PROJECTOR] after difficulty dam	93.6
[PROJECTOR] res	9.1	0.909	 on dam	100.152
[PROJECTOR] after resists dam	91.038168
[PROJECTOR] final dam	91.038168
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	30	0.7	 on dam	18
[PROJECTOR] after resists dam	12.6
[PROJECTOR] final dam	12.6
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13741	add
Effect duration reduction <	3
Effect duration reduction >	-1
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d035608	 :=: 	13740
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13741.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13740]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13741]=-0.300000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13741
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13741.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13741]=-0.300000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13017]=2.000000 , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#92 physical#LAST#, #LIGHT_GREEN#13 nature#LAST# damage (total 103.64).
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1.4643274706498
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	12.4
[ATTACK] after crit	94
[ATTACK] after mult	137.64678224108
[PROJECTOR] starting dam	137.64678224108
[PROJECTOR] after difficulty dam	137.64678224108
[PROJECTOR] res	21.83570825498	0.7816429174502	 on dam	158.29379957724
[PROJECTOR] after resists dam	123.72922731583
[PROJECTOR] final dam	123.72922731583
checkHit	94	7
=> chance to hit	95
[LOG]	Quasit wanders around!.
addTmpVal	table: 0x0cf55368	confused	75	 :=: 	16	16	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	13742	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	14
[PROJECTOR] after resists dam	4.2
[PROJECTOR] final dam	4.2
checkHit	3	137.35
=> chance to hit	1.0687569107325
[LOG]	Dante the Eternal resists!
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	9.1	0.909	 on dam	13.91
[PROJECTOR] after resists dam	12.64419
[PROJECTOR] final dam	12.64419
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.80605181870629
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	12.4
[ATTACK] after crit	101
[ATTACK] after mult	81.411233689335
[PROJECTOR] starting dam	81.411233689335
[PROJECTOR] after difficulty dam	81.411233689335
[PROJECTOR] res	0	1	 on dam	89.552357058269
[PROJECTOR] after resists dam	89.552357058269
[PROJECTOR] final dam	89.552357058269
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	70	0.3	 on dam	14
[PROJECTOR] after resists dam	4.2
[PROJECTOR] final dam	4.2
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	9.1	0.909	 on dam	13.91
[PROJECTOR] after resists dam	12.64419
[PROJECTOR] final dam	12.64419
[LOG]	Quasit starts to bleed.
58	25	table: 0x0cf55368
57	25	nil
58	26	nil
[LOG]	Quasit hits Dante the Eternal for #1133F3#5 cold#LAST#, #aaaaaa#13 physical#LAST#, #1133F3#3 cold#LAST#, #aaaaaa#13 physical#LAST# damage (total 31.59).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#90 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 294.56).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5719333807029
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0330873123297
Tactical ai report for	thaurhereg
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	21.83570825498	0.7816429174502	 on dam	32.775
[PROJECTOR] after resists dam	25.61834661943
[PROJECTOR] final dam	25.61834661943
quasit	25214	dumb ai talents can use	Attack	T_ATTACK
quasit	25214	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25214	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit is confused and fails to use Overpower.
[LOG]	Dante the Eternal hits quasit for #aaaaaa#26 physical#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#28 fire#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.642221) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.803630308366	15	23	79.375	::	1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.55045871559633
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	12.4
[ATTACK] after crit	94
[ATTACK] after mult	51.743119266055
[PROJECTOR] starting dam	51.743119266055
[PROJECTOR] after difficulty dam	51.743119266055
[PROJECTOR] res	0	1	 on dam	56.917431192661
[PROJECTOR] after resists dam	56.917431192661
[PROJECTOR] final dam	56.917431192661
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	70	0.3	 on dam	14
[PROJECTOR] after resists dam	4.2
[PROJECTOR] final dam	4.2
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	9.1	0.909	 on dam	13.91
[PROJECTOR] after resists dam	12.64419
[PROJECTOR] final dam	12.64419
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Quasit hits Dante the Eternal for #1133F3#5 cold#LAST#, #aaaaaa#7 physical#LAST# damage (total 10.52).
[LOG]	Dante the Eternal hits quasit for #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 97.56).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6000026348615
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3283833288973
Tactical ai report for	thaurhereg
AI took for target	25179	fire imp	::	1584	Dante the Eternal	32	<	100
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#28 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9593790060874
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.352945162774
Tactical ai report for	thaurhereg
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Some of the damage has been displaced onto Fire imp!
wretchling	25227	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25227	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2428992245439
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5709949434978
Tactical ai report for	thaurhereg
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#28 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.072735307559
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8888840886191
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	20	0.8	 on dam	24.539472057057
[PROJECTOR] after resists dam	19.631577645645
[PROJECTOR] final dam	19.631577645645
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#55 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6338968933145
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6554329394553
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0850260994267
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0192094385702
Tactical ai report for	thaurhereg
wretchling	25227	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.58812458069	10	23	79.375	::	1.2
checkHit	53	79.375
=> chance to hit	21.147879942901
[ATTACK] raw dam	67.58812458069	versus	23	0.3	with APR	10
[ATTACK] after armor	54.58812458069
[ATTACK] after range	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	70.8
[PROJECTOR] starting dam	70.8
[PROJECTOR] after difficulty dam	70.8
[PROJECTOR] res	20	0.8	 on dam	70.8
[PROJECTOR] after resists dam	56.64
[PROJECTOR] final dam	56.64
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0bb08f00	 :=: 	13742
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13742.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13742]={[4]=18.355261 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [11562]=6.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	4	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#29 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7221037115608
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1433272805381
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	91.8	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	77.093550906488
[PROJECTOR] starting dam	77.093550906488
[PROJECTOR] after difficulty dam	77.093550906488
[PROJECTOR] res	0	1	 on dam	84.802905997137
[PROJECTOR] after resists dam	84.802905997137
[PROJECTOR] final dam	84.802905997137
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13743	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13744	add
checkHit	78.321704997052	8.75
=> chance to hit	94.972992508495
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x1022e3e0	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x1022e3e0	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	184.68564942433
[PROJECTOR] starting dam	184.68564942433
[PROJECTOR] after difficulty dam	184.68564942433
[PROJECTOR] res	26.509097676668	0.73490902323332	 on dam	212.38849683798
[PROJECTOR] after resists dam	156.0862227572
[PROJECTOR] final dam	156.0862227572
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13743
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13744.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13744]=-20.887524 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [13743]=-18.478295 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13744
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13744.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13744]=-20.887524 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13745	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13746	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#85 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#157 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 322.17).
wretchling	25226	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	25227	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.58812458069	10	2.112475562257	79.375	::	1
checkHit	53	79.375
=> chance to hit	21.147879942901
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13747	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] stunned dam	2.8521823163165
[PROJECTOR] final dam	2.8521823163165
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9670283097662
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6757057458384
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	87
[ATTACK] after mult	47.889908256881
[PROJECTOR] starting dam	47.889908256881
[PROJECTOR] after difficulty dam	47.889908256881
[PROJECTOR] res	0	1	 on dam	52.678899082569
[PROJECTOR] after resists dam	52.678899082569
[PROJECTOR] final dam	52.678899082569
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13745
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13747]={[6]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13746]=-20.887524 , [5261]={[8]=35.000000 , } , [13745]=-18.478295 , n=13747.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13746
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13747]={[6]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13746]=-20.887524 , [5261]={[8]=35.000000 , } , n=13747.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13748	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13749	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 93.32).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25179	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Fire imp casts Phase Door.
wretchling	25226	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.770890274835	10	2.112475562257	79.375	::	1.2
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7529076814185
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.480037258254
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] stunned dam	2.8521823163165
[PROJECTOR] final dam	2.8521823163165
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0281172252871
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3796705529284
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	0	1	 on dam	24.539472057057
[PROJECTOR] after resists dam	24.539472057057
[PROJECTOR] stunned dam	7.361841617117
[PROJECTOR] final dam	7.361841617117
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits fire imp for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits fire imp for #GREEN#27 acid#LAST# damage.
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] stunned dam	2.8521823163165
[PROJECTOR] final dam	2.8521823163165
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#55 fire#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	118
[PHYS CRIT %]	23.8
[ATTACK] after crit	193.52
[ATTACK] after mult	193.52
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	193.52
[PROJECTOR] after difficulty dam	193.52
[PROJECTOR] res	0	1	 on dam	222.548
[PROJECTOR] after resists dam	222.548
[PROJECTOR] final dam	222.548
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13748
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13749]=-20.887524 , [13748]=-18.478295 , [13747]={[6]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13749.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13749
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13749]=-20.887524 , [13747]={[6]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13749.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11562]=6.000000 , [13017]=2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13148]={[1]=10.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13750	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13751	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13750
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13751.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13750]=-19.746727 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13751]=-22.319871 , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13751
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13751.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13751]=-22.319871 , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13752	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13753	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#223 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#61 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 364.38).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1322893920853
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3674001728803
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	0	1	 on dam	24.539472057057
[PROJECTOR] after resists dam	24.539472057057
[PROJECTOR] stunned dam	7.361841617117
[PROJECTOR] final dam	7.361841617117
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	25179	fire imp	::	1584	Dante the Eternal	29	<	100
wretchling	25226	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.770890274835	10	0.68012876610402	79.375	::	1
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	0	1	 on dam	133.4
[PROJECTOR] after resists dam	133.4
[PROJECTOR] final dam	133.4
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13752
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13753.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13752]=-19.746727 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13753]=-22.319871 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13753
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13753.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [13753]=-22.319871 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13754	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13755	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	52.293577981651
removeTempVal	combat_atk	-19.746726783576	 :=: 	13754
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13755.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13754]=-19.746727 , [13024]=3.000000 , [10310]=20.000000 , [13755]=-22.319871 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13755
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13755.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [13755]=-22.319871 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13756	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13757	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1007424488831
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4316850074137
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#134 physical#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[LOG]	Wretchling hits fire imp for #GREEN#27 acid#LAST# damage.
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#55 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1262957862322
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2228771581464
Tactical ai report for	thaurhereg
Loading tile	player/dwarf_male/base_shadow_01.png
Loading tile	player/dwarf_male/cloak_behind_03.png
Loading tile	player/dwarf_male/base_01.png
Loading tile	player/dwarf_male/cloak_shoulder_03.png
Loading tile	player/dwarf_male/lower_body_06.png
Loading tile	player/dwarf_male/upper_body_08.png
Loading tile	player/dwarf_male/left_hand_03.png
Loading tile	player/dwarf_male/head_05.png
Loading tile	player/dwarf_male/feet_07.png
Loading tile	player/dwarf_male/hands_05.png
Loading tile	player/dwarf_male/beard_02.png
removeTempVal	combat_spellpower	12	 :=: 	13662
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13757.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13662]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13663
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13757.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13663]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0a7cfe58	 :=: 	13664
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13757.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13664]={[2]=10.000000 , } , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0adee110	 :=: 	13665
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13665]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13757.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13758	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13759	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13759	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13760	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13761	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13762	add
Loading tile	player/dwarf_male/right_hand_01.png
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
Loading tile	object/artifact/bow_epochs_curve.png
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SOUND] loading from	/data/sound/actions/arrow.lua	:=:	/data/sound/actions/arrow.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/arrow.ogg" : <static>
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29944	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	74.553273216424	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	107
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	107
[ATTACK ARCHERY] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	29.582269133542	0.70417730866458	 on dam	123.05
[PROJECTOR] after resists dam	86.649017831177
[PROJECTOR] final dam	86.649017831177
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#87 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 143.72).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[LOG]	Wretchling hits fire imp for #GREEN#27 acid#LAST# damage.
fire imp	25179	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	15	0.85	 on dam	63.754007953111
[PROJECTOR] after resists dam	54.190906760144
[PROJECTOR] final dam	54.190906760144
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#28 fire#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29945	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9752414923454
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3823749699343
Tactical ai report for	thaurhereg
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	74.553273216424	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	123
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	123
[ATTACK ARCHERY] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	29.582269133542	0.70417730866458	 on dam	141.45
[PROJECTOR] after resists dam	99.605880310605
[PROJECTOR] final dam	99.605880310605
[LOG]	#{bold}#Dante the Eternal killed fire imp!#{normal}#
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#100 physical#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	13758
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13762.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13762]={[12]=15.000000 , } , [13761]=2.000000 , [13760]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [13758]=1.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13759]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13762
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13762.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13762]={[12]=15.000000 , } , [13761]=2.000000 , [13760]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13759]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13760
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13762.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13761]=2.000000 , [13760]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13759]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13759
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13762.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13761]=2.000000 , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13759]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13761
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13762.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13761]=2.000000 , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
Loading tile	player/dwarf_male/right_hand_05.png
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
Daimurath	1	11	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	12	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	13	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	14	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	16	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
agate	1	19	=====test	is_crystalline_armor	true	nil
alchemist agate	1	20	=====test	is_crystalline_armor	true	nil
onyx	1	21	=====test	is_crystalline_armor	true	nil
aquamarine	1	22	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	23	=====test	is_crystalline_armor	true	nil
sapphire	1	24	=====test	is_crystalline_armor	true	nil
topaz	1	25	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	26	=====test	is_crystalline_armor	true	nil
emerald	1	27	=====test	is_crystalline_armor	true	nil
jade	1	28	=====test	is_crystalline_armor	true	nil
turquoise	1	29	=====test	is_crystalline_armor	true	nil
Burning Star	1	30	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	31	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	32	=====test	is_crystalline_armor	true	nil
bloodstone	1	33	=====test	is_crystalline_armor	true	nil
fire opal	1	34	=====test	is_crystalline_armor	true	nil
garnet	1	35	=====test	is_crystalline_armor	true	nil
ruby	1	36	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	37	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	38	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	39	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	40	=====test	is_crystalline_armor	true	nil
diamond	1	41	=====test	is_crystalline_armor	true	nil
moonstone	1	42	=====test	is_crystalline_armor	true	nil
quartz	1	43	=====test	is_crystalline_armor	true	nil
amber	1	44	=====test	is_crystalline_armor	true	nil
ametrine	1	45	=====test	is_crystalline_armor	true	nil
citrine	1	46	=====test	is_crystalline_armor	true	nil
zircon	1	47	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13763	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13764	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13765	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13766	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13766	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
Loading tile	object/artifact/weapon_crooked_club.png
Loading tile	object/knife_voratun.png
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5862810796107
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1547296231729
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a72f0c0	 :=: 	13747
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13766.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13747]={[6]=18.355261 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4989457152414
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6600348952372
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13767	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4712754650185
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2183745553652
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1331594539378
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3247401463046
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.746726783576	 :=: 	13756
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13767.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13767]={[6]=18.355261 , } , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13756]=-19.746727 , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13757
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13767.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13767]={[6]=18.355261 , } , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13757]=-22.319871 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5595961597983
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6408684290071
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4813854860658
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2491650244919
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2354864872935
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7754106200884
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1374018839182
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3806045712149
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0527708240277
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1309661165182
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0bb4f370	 :=: 	13767
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13767.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13767]={[6]=18.355261 , } , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8238716736661
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5300610313241
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.924741157382
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6292876872072
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8259444084631
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1067475205197
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1936704925708
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.541596900397
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9515929730359
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4708715195526
Tactical ai report for	thaurhereg
Astar fail: destination unreachable
Astar fail: destination unreachable
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0957675126691
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7076252568736
Tactical ai report for	thaurhereg
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1952316546849
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6574177707215
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5616638482706
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8679512471925
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6122098317061
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.114047420383
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7196296326008
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0022127901089
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0779942419234
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3982124299254
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4894313151515
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2268146396196
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2218277755697
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1884514451369
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.901413171471
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8830945508803
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0874992081815
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8733674030061
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2375874313849
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6086483735261
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0774634145427
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2087043130684
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1628234334454
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0226268600552
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5875154744956
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1221871948848
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0864515612562
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2874967604356
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4420619096971
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.163877438013
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1146610603673
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2248056510805
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0941842367899
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3149174619197
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5604239856609
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6794533529023
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4292098438148
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2432810034285
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0043324740708
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5295795924205
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9673302818597
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5489200105877
Tactical ai report for	thaurhereg
wretchling	25224	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	25225	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25225	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.988854) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.493911781355	10	23	79.375	::	1.2
checkHit	31	79.375
=> chance to hit	14.092837720464
[ATTACK] raw dam	65.493911781355	versus	23	0.3	with APR	10
[ATTACK] after armor	52.493911781355
[ATTACK] after range	52
[PHYS CRIT %]	1
[ATTACK] after crit	52
[ATTACK] after mult	62.4
[PROJECTOR] starting dam	62.4
[PROJECTOR] after difficulty dam	62.4
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13768	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	62.4
[PROJECTOR] after resists dam	38.46631720513
[PROJECTOR] final dam	38.46631720513
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	13769	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.531505471647
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5928697551222
Tactical ai report for	thaurhereg
[LOG]	Wretchling hits Dante the Eternal for #GREEN#39 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6376298951219
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5444645866045
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	13769
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13769.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13769]=1.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	dazed	1	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	25225	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	25225	dumb ai talents can use	Attack	T_ATTACK
wretchling	25225	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	112.7
[PROJECTOR] after resists dam	112.7
[PROJECTOR] final dam	112.7
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13770	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13771	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	58.348623853211
[PROJECTOR] starting dam	58.348623853211
[PROJECTOR] after difficulty dam	58.348623853211
[PROJECTOR] res	0	1	 on dam	64.183486238532
[PROJECTOR] after resists dam	64.183486238532
[PROJECTOR] final dam	64.183486238532
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13770
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13771.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13771]=-20.887524 , [13770]=-18.478295 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13771
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13771.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13771]=-20.887524 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13772	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13773	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#113 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#65 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 258.16).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4729051860696
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6999142946594
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25225	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.988854) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.493911781355	10	2.112475562257	79.375	::	1
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.478295002948	 :=: 	13772
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13773.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13773]=-20.887524 , [13772]=-18.478295 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13773
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13773.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13773]=-20.887524 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8835]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	13774	add
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4722952033502
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0666817991482
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25225	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.988854) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.493911781355	10	23	79.375	::	1
checkHit	31	79.375
=> chance to hit	14.092837720464
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	123
[PHYS CRIT %]	23.8
[ATTACK] after crit	123
[ATTACK] after mult	98.153381905646
[PROJECTOR] starting dam	98.153381905646
[PROJECTOR] after difficulty dam	98.153381905646
[PROJECTOR] res	0	1	 on dam	112.87638919149
[PROJECTOR] after resists dam	112.87638919149
[PROJECTOR] final dam	112.87638919149
checkHit	94	17.85
=> chance to hit	92.019620370346
[LOG]	Wretchling resists!
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13775	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13776	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	159.08
[ATTACK] after mult	69.878003998882
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	69.878003998882
[PROJECTOR] after difficulty dam	69.878003998882
[PROJECTOR] res	0	1	 on dam	76.86580439877
[PROJECTOR] after resists dam	76.86580439877
[PROJECTOR] final dam	76.86580439877
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13775
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13776.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13776]=-20.887524 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13775]=-18.478295 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13776
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13776.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13776]=-20.887524 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13777	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13778	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	165.64
[ATTACK] after mult	132.17988763294
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13777
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13778.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13778]=-20.887524 , [13022]=0.300000 , [13777]=-18.478295 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13778
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13778.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13778]=-20.887524 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13779	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13780	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	38.65516942357
removeTempVal	combat_atk	-18.478295002948	 :=: 	13779
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13780.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13780]=-20.887524 , [13021]=2.000000 , [13779]=-18.478295 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13780
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13780.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13780]=-20.887524 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13781	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13782	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	83.789472358478
removeTempVal	combat_atk	-18.478295002948	 :=: 	13781
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13782.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13782]=-20.887524 , [13781]=-18.478295 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13782
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13782.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13782]=-20.887524 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13783	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13784	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	43.926328890421
removeTempVal	combat_atk	-18.478295002948	 :=: 	13783
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13784.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13784]=-20.887524 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13783]=-18.478295 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13784
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13784.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13784]=-20.887524 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13785	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13786	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#113 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#77 arcane#LAST# damage (total 230.38).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7322881175962
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5314215329866
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
wretchling	25224	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.489961) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	50.371525906407	10	2.112475562257	79.375	::	1.2
checkHit	27	79.375
=> chance to hit	12.71908845842
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	15.422685739063
[PROJECTOR] after resists dam	7.6913849796668
[PROJECTOR] final dam	7.6913849796668
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	96
[PROJECTOR] starting dam	96
[PROJECTOR] after difficulty dam	96
[PROJECTOR] res	0	1	 on dam	110.4
[PROJECTOR] after resists dam	110.4
[PROJECTOR] final dam	110.4
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	14.668497469315	0.85331502530685	 on dam	40.640543336487
[PROJECTOR] after resists dam	34.679186265658
[PROJECTOR] final dam	34.679186265658
removeTempVal	combat_atk	-18.478295002948	 :=: 	13785
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13786.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13786]=-20.887524 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13785]=-18.478295 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13786
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13786.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13786]=-20.887524 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13787	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13788	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	14.668497469315	0.85331502530685	 on dam	40.640543336487
[PROJECTOR] after resists dam	34.679186265658
[PROJECTOR] final dam	34.679186265658
removeTempVal	combat_atk	-18.478295002948	 :=: 	13787
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13788.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13788]=-20.887524 , [13018]=0.400000 , [13787]=-18.478295 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13788
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13788.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13788]=-20.887524 , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13789	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13790	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#111 physical#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #PURPLE#61 arcane#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# damage (total 240.31).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.228740102946
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0085218287629
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	25224	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	25224	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.489961) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	50.371525906407	10	2.112475562257	79.375	::	1
checkHit	27	79.375
=> chance to hit	12.71908845842
[LOG]	Wretchling misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6498603827602
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3114973404142
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	15.422685739063
[PROJECTOR] after resists dam	7.6913849796668
[PROJECTOR] final dam	7.6913849796668
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0e345720	 :=: 	13768
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13790.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13790]=-20.887524 , [13017]=2.000000 , [5262]=7.000000 , [13789]=-18.478295 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13768]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#4 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	167.28
[ATTACK] after mult	167.28
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	167.28
[PROJECTOR] after difficulty dam	167.28
[PROJECTOR] res	0	1	 on dam	192.372
[PROJECTOR] after resists dam	192.372
[PROJECTOR] final dam	192.372
checkHit	94	17.85
=> chance to hit	92.019620370346
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x0cc04c18	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	14.668497469315	0.85331502530685	 on dam	40.640543336487
[PROJECTOR] after resists dam	34.679186265658
[PROJECTOR] final dam	34.679186265658
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13789
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13790.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13790]=-20.887524 , [13017]=2.000000 , [5262]=7.000000 , [13789]=-18.478295 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13790
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13790.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13790]=-20.887524 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13791	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13792	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	55.596330275229
removeTempVal	combat_atk	-18.478295002948	 :=: 	13791
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [13792]=-20.887524 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13792.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13791]=-18.478295 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13792
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [13792]=-20.887524 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13792.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13793	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13794	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#193 physical#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# damage (total 227.05).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5322466162698
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0759366135895
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13795	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	15.422685739063
[PROJECTOR] after resists dam	7.6913849796668
[PROJECTOR] final dam	7.6913849796668
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9771609575509
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0255630779585
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	15.422685739063
[PROJECTOR] after resists dam	7.6913849796668
[PROJECTOR] final dam	7.6913849796668
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1524559075571
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2599442472411
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	24.539472057057
[PROJECTOR] after resists dam	12.237980464748
[PROJECTOR] final dam	12.237980464748
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	50.129406059375	0.49870593940625	 on dam	15.422685739063
[PROJECTOR] after resists dam	7.6913849796668
[PROJECTOR] final dam	7.6913849796668
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0f21ce10	 :=: 	13774
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13793]=-18.478295 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13794]=-20.887524 , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13795]={[6]=18.355261 , } , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [13774]={["all"]=19.100000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	all	19.1	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0637705413255
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2531441820438
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.451494950846
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5048926674433
Tactical ai report for	thaurhereg
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[LOG]	#{bold}#Dante the Eternal's spell attains critical power!#{normal}#
[HEALING]	1584	Dante the Eternal	for	474.84368246996
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0459817462479
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1051024765118
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6546602702653
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5567179930896
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f416690	 :=: 	13795
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13793]=-18.478295 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13794]=-20.887524 , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13795]={[6]=18.355261 , } , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.478295002948	 :=: 	13793
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13793]=-18.478295 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13794]=-20.887524 , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13794
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13794]=-20.887524 , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.867983047483
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6503685090348
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1858015055021
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2941775628886
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0582046526645
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.461049103179
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7459980823517
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2521094977315
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8128936265211
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3609303307708
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
removeTempVal	combat_spellpower	12	 :=: 	13763
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [13763]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13764
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13764]=12.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13765
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13765]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13766
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13795.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13766]={[6]=3.000000 , [4]=3.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13796	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13797	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13797	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13798	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13799	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13800	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
source_hotkey_slot=11.000000 id="T_INVIGORATE" kind="talent" 
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0211485717325
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6005445448151
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7310575138461
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5095133395955
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8934815039035
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4929354633689
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2253204015834
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.078859655351
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1706799541098
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6940588931845
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5553193177058
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2953299634842
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0758385528998
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6602436306046
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9368890805521
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2767325180328
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8566960236977
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1672345177596
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6294759078464
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.65601710298
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6344182692614
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4067785536927
Tactical ai report for	thaurhereg
AI took for target	25170	quasit	::	1584	Dante the Eternal	41	<	100
quasit	25170	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	vile dwarven-steel longsword of rage
[COMBAT DAMAGE] power(1.464911) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.196711816874	8	23	51	::	1.2
checkHit	56.5	51
=> chance to hit	60.624588000457
[ATTACK] raw dam	51.196711816874	versus	23	0.3	with APR	8
[ATTACK] after armor	36.196711816874
[ATTACK] after range	46
[PHYS CRIT %]	3.5
[ATTACK] after crit	46
[ATTACK] after mult	55.2
[PROJECTOR] starting dam	55.2
[PROJECTOR] after difficulty dam	55.2
[PROJECTOR] res	10	0.9	 on dam	60.168
[PROJECTOR] after resists dam	54.1512
[PROJECTOR] final dam	54.1512
[LOG]	Ran for 4 turns (stop reason: taken damage).
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	17.385407023188
addTmpVal	table: 0x0ae17aa0	7	17.385407023188	 :=: 	2	13801	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	22
[PROJECTOR] after resists dam	12.72193730486
[PROJECTOR] final dam	12.72193730486
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13802	add
Effect duration reduction <	3
Effect duration reduction >	-1
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2056120122189
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.262938397924
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13802
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13800]={[12]=15.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13796]=1.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13797]={[2]=5.000000 , [4]=4.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13798]={[12]=10.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [13802]=-0.300000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#55 physical#LAST#, #LIGHT_GREEN#13 nature#LAST# damage (total 66.87).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9292239067879
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4749569671777
Tactical ai report for	thaurhereg
quasit	25170	dumb ai talents can use	Attack	T_ATTACK
quasit	25170	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25170	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	51	::	1.7
checkHit	52.5	51
=> chance to hit	53.030687480562
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	51	::	2.1
checkHit	52.5	51
=> chance to hit	53.030687480562
[ATTACK] raw dam	65.912997343257	versus	23	0.3	with APR	0
[ATTACK] after armor	46.13909814028
[ATTACK] after range	47
[PHYS CRIT %]	4.5
[ATTACK] after crit	47
[ATTACK] after mult	98.7
[PROJECTOR] starting dam	98.7
[PROJECTOR] after difficulty dam	98.7
[PROJECTOR] res	10	0.9	 on dam	107.583
[PROJECTOR] after resists dam	96.8247
[PROJECTOR] final dam	96.8247
checkHit	52.5	130.75
=> chance to hit	14.325391551363
[LOG]	Dante the Eternal resists the shield bash!
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#97 physical#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	13796
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13800]={[12]=15.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13796]=1.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13797]={[2]=5.000000 , [4]=4.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13798]={[12]=10.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13800
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13800]={[12]=15.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13797]={[2]=5.000000 , [4]=4.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13798]={[12]=10.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13798
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13797]={[2]=5.000000 , [4]=4.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13798]={[12]=10.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13797
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13797]={[2]=5.000000 , [4]=4.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13799
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13802.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13799]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13375]=12.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
Daimurath	1	11	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	12	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	13	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	14	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	16	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
agate	1	19	=====test	is_crystalline_armor	true	nil
alchemist agate	1	20	=====test	is_crystalline_armor	true	nil
onyx	1	21	=====test	is_crystalline_armor	true	nil
aquamarine	1	22	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	23	=====test	is_crystalline_armor	true	nil
sapphire	1	24	=====test	is_crystalline_armor	true	nil
topaz	1	25	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	26	=====test	is_crystalline_armor	true	nil
emerald	1	27	=====test	is_crystalline_armor	true	nil
jade	1	28	=====test	is_crystalline_armor	true	nil
turquoise	1	29	=====test	is_crystalline_armor	true	nil
Burning Star	1	30	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	31	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	32	=====test	is_crystalline_armor	true	nil
bloodstone	1	33	=====test	is_crystalline_armor	true	nil
fire opal	1	34	=====test	is_crystalline_armor	true	nil
garnet	1	35	=====test	is_crystalline_armor	true	nil
ruby	1	36	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	37	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	38	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	39	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	40	=====test	is_crystalline_armor	true	nil
diamond	1	41	=====test	is_crystalline_armor	true	nil
moonstone	1	42	=====test	is_crystalline_armor	true	nil
quartz	1	43	=====test	is_crystalline_armor	true	nil
amber	1	44	=====test	is_crystalline_armor	true	nil
ametrine	1	45	=====test	is_crystalline_armor	true	nil
citrine	1	46	=====test	is_crystalline_armor	true	nil
zircon	1	47	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13803	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13804	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13805	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13806	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13806	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.85	::	1
checkHit	103.8	24.85
=> chance to hit	90.341381176163
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	12.4
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	0	1	 on dam	133.4
[PROJECTOR] after resists dam	133.4
[PROJECTOR] final dam	133.4
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	8.1840065817079	0.91815993418292	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.314518594987
[PROJECTOR] final dam	37.314518594987
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	13
[PROJECTOR] after resists dam	7.5175084074172
[PROJECTOR] final dam	7.5175084074172
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13807	add
Effect duration reduction <	3
Effect duration reduction >	-1
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	20	0.8	 on dam	14
[PROJECTOR] after resists dam	11.2
[PROJECTOR] final dam	11.2
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.85	::	0.55045871559633
checkHit	91.8	24.85
=> chance to hit	89.344969033718
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	12.4
[ATTACK] after crit	102
[ATTACK] after mult	56.146788990826
[PROJECTOR] starting dam	56.146788990826
[PROJECTOR] after difficulty dam	56.146788990826
[PROJECTOR] res	0	1	 on dam	61.761467889908
[PROJECTOR] after resists dam	61.761467889908
[PROJECTOR] final dam	61.761467889908
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	8.1840065817079	0.91815993418292	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.314518594987
[PROJECTOR] final dam	37.314518594987
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	13
[PROJECTOR] after resists dam	7.5175084074172
[PROJECTOR] final dam	7.5175084074172
removeTempVal	global_speed_add	-0.3	 :=: 	13807
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13807.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13807]=-0.300000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13808	add
Effect duration reduction <	3
Effect duration reduction >	-1
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	20	0.8	 on dam	14
[PROJECTOR] after resists dam	11.2
[PROJECTOR] final dam	11.2
[LOG]	Quasit hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST#, #GREEN#12 acid#LAST#, #LIGHT_GREEN#8 nature#LAST#, #GREEN#12 acid#LAST# damage (total 37.44).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#134 physical#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST#, #PURPLE#62 arcane#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST# damage (total 269.79).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9920077952171
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3383706185593
Tactical ai report for	thaurhereg
AI took for target	25170	quasit	::	1584	Dante the Eternal	1	<	100
quasit	25170	dumb ai talents can use	Attack	T_ATTACK
quasit	25170	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	vile dwarven-steel longsword of rage
[COMBAT DAMAGE] power(1.464911) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.196711816874	8	23	79.375	::	1.2472135955
checkHit	56.5	79.375
=> chance to hit	22.625692898782
[ATTACK] raw dam	51.196711816874	versus	23	0.3	with APR	8
[ATTACK] after armor	36.196711816874
[ATTACK] after range	48
[PHYS CRIT %]	3.5
[ATTACK] after crit	48
[ATTACK] after mult	59.866252583998
[PROJECTOR] starting dam	59.866252583998
[PROJECTOR] after difficulty dam	59.866252583998
[PROJECTOR] res	10	0.9	 on dam	65.254215316558
[PROJECTOR] after resists dam	58.728793784902
[PROJECTOR] final dam	58.728793784902
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	22
[PROJECTOR] after resists dam	12.72193730486
[PROJECTOR] final dam	12.72193730486
removeTempVal	global_speed_add	-0.3	 :=: 	13808
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [13808]=-0.300000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13808.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13809	add
Effect duration reduction <	3
Effect duration reduction >	-1
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	1.2472135955
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.934359) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.912997343257	0	23	79.375	::	1.2472135955
checkHit	52.5	79.375
=> chance to hit	20.958016537499
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13809
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13809]=-0.300000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13809.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#30 physical#LAST#, #LIGHT_GREEN#13 nature#LAST# damage (total 42.09).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.85	::	1
checkHit	103.8	24.85
=> chance to hit	90.341381176163
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	114
[PHYS CRIT %]	12.4
[ATTACK] after crit	186.96
[ATTACK] after mult	186.96
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	186.96
[PROJECTOR] after difficulty dam	186.96
[PROJECTOR] res	0	1	 on dam	215.004
[PROJECTOR] after resists dam	215.004
[PROJECTOR] final dam	215.004
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	8.1840065817079	0.91815993418292	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.314518594987
[PROJECTOR] final dam	37.314518594987
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	13
[PROJECTOR] after resists dam	7.5175084074172
[PROJECTOR] final dam	7.5175084074172
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13810	add
Effect duration reduction <	3
Effect duration reduction >	-1
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	20	0.8	 on dam	14
[PROJECTOR] after resists dam	11.2
[PROJECTOR] final dam	11.2
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	24.85	::	0.55045871559633
checkHit	91.8	24.85
=> chance to hit	89.344969033718
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	56.146788990826
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	42.173012250637	0.57826987749363	 on dam	13
[PROJECTOR] after resists dam	7.5175084074172
[PROJECTOR] final dam	7.5175084074172
removeTempVal	global_speed_add	-0.3	 :=: 	13810
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13810]=-0.300000 , n=13810.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13811	add
Effect duration reduction <	3
Effect duration reduction >	-1
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	20	0.8	 on dam	14
[PROJECTOR] after resists dam	11.2
[PROJECTOR] final dam	11.2
[LOG]	Quasit hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST#, #GREEN#12 acid#LAST#, #LIGHT_GREEN#8 nature#LAST#, #GREEN#12 acid#LAST# damage (total 37.44).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#216 physical#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST# damage (total 252.32).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8763405620305
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4033153056202
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13811
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13811.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [13811]=-0.300000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0443160645281
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6818925122259
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5646939973408
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.372945083105
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5914244507932
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7904177182723
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f220e30	 :=: 	13801
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13811.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13801]={[7]=17.385407 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	7	17.385407023188	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9147585221908
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1268084131179
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9718290572545
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2726844742306
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7472496806732
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.349445741342
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9402260636386
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3607079790021
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6608150942684
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.123684205476
Tactical ai report for	thaurhereg
AI took for target	25189	fire imp	::	1584	Dante the Eternal	37	<	100
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25189	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5475224210794
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3545277959707
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5084391551256
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6412272180393
Tactical ai report for	thaurhereg
[TARGET] Passing target	fire imp	from	fire imp	to	Dante the Eternal
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8495620781787
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4233095421829
Tactical ai report for	thaurhereg
fire imp	25188	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25188	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13812	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Some of the damage has been displaced onto Fire imp!
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7761966248447
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3272759684572
Tactical ai report for	thaurhereg
fire imp	25188	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25188	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Some of the damage has been displaced onto Fire imp!
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.213397574417
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6852578634438
Tactical ai report for	thaurhereg
fire imp	25188	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25188	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Fire imp!
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#22 fire#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1786634585085
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4306811043827
Tactical ai report for	thaurhereg
[LOG]	You require a bow or sling for this talent.
fire imp	25188	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25188	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	95.631011929666
[PROJECTOR] after difficulty dam	95.631011929666
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	95.631011929666
[PROJECTOR] after resists dam	63.73303840953
[PROJECTOR] final dam	63.73303840953
[LOG]	Some of the damage has been displaced onto Fire imp!
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.850727052886
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4968794181857
Tactical ai report for	thaurhereg
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#32 fire#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	13803
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13812.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13803]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13804
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13812.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13804]=12.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13805
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13812.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13805]={[2]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13806
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13812.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13806]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13813	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13814	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13814	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13815	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13816	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13817	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29946	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	133
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	133
[ATTACK ARCHERY] after mult	133
[PROJECTOR] starting dam	133
[PROJECTOR] after difficulty dam	133
[PROJECTOR] res	0	1	 on dam	152.95
[PROJECTOR] after resists dam	152.95
[PROJECTOR] final dam	152.95
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#153 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 210.02).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29947	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2061454296076
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0237317744465
Tactical ai report for	thaurhereg
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	109
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	109
[ATTACK ARCHERY] after mult	109
[PROJECTOR] starting dam	109
[PROJECTOR] after difficulty dam	109
[PROJECTOR] res	0	1	 on dam	125.35
[PROJECTOR] after resists dam	125.35
[PROJECTOR] final dam	125.35
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	#{bold}#Dante the Eternal killed fire imp!#{normal}#
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#126 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 182.42).
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
L(2dd01c0) Particle updater error 1b5e3d0 (7077989, 7602281): attempt to call a number value
removeTempVal	stamina_regen	1	 :=: 	13813
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13817.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13816]=2.000000 , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13813]=1.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13814]={[2]=5.000000 , [4]=4.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13815]={[12]=10.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13817]={[12]=15.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13817
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13817.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13816]=2.000000 , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13814]={[2]=5.000000 , [4]=4.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13815]={[12]=10.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13817]={[12]=15.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13815
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13817.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13816]=2.000000 , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13814]={[2]=5.000000 , [4]=4.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13815]={[12]=10.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13814
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13817.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13816]=2.000000 , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [13814]={[2]=5.000000 , [4]=4.000000 , } , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13816
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13817.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13816]=2.000000 , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
Daimurath	1	11	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	12	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	13	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	14	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	16	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
agate	1	19	=====test	is_crystalline_armor	true	nil
alchemist agate	1	20	=====test	is_crystalline_armor	true	nil
onyx	1	21	=====test	is_crystalline_armor	true	nil
aquamarine	1	22	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	23	=====test	is_crystalline_armor	true	nil
sapphire	1	24	=====test	is_crystalline_armor	true	nil
topaz	1	25	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	26	=====test	is_crystalline_armor	true	nil
emerald	1	27	=====test	is_crystalline_armor	true	nil
jade	1	28	=====test	is_crystalline_armor	true	nil
turquoise	1	29	=====test	is_crystalline_armor	true	nil
Burning Star	1	30	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	31	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	32	=====test	is_crystalline_armor	true	nil
bloodstone	1	33	=====test	is_crystalline_armor	true	nil
fire opal	1	34	=====test	is_crystalline_armor	true	nil
garnet	1	35	=====test	is_crystalline_armor	true	nil
ruby	1	36	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	37	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	38	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	39	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	40	=====test	is_crystalline_armor	true	nil
diamond	1	41	=====test	is_crystalline_armor	true	nil
moonstone	1	42	=====test	is_crystalline_armor	true	nil
quartz	1	43	=====test	is_crystalline_armor	true	nil
amber	1	44	=====test	is_crystalline_armor	true	nil
ametrine	1	45	=====test	is_crystalline_armor	true	nil
citrine	1	46	=====test	is_crystalline_armor	true	nil
zircon	1	47	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13818	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13819	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13820	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13821	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13821	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0974538218329
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8468904507788
Tactical ai report for	thaurhereg
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a468fa8	 :=: 	13812
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13821.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [13812]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [13818]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [13819]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13820]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13821]={[6]=3.000000 , [4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1263075353551
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2630916333592
Tactical ai report for	thaurhereg
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25189	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13822	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0087469767655
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0232479234408
Tactical ai report for	thaurhereg
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25189	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Fire imp casts Phase Door.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (fire imp)).
[LOG]	You require a bow or sling for this talent.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8397396892559
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1906385956333
Tactical ai report for	thaurhereg
removeTempVal	combat_spellpower	12	 :=: 	13818
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13822.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [13818]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [13819]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13820]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13821]={[6]=3.000000 , [4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13819
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13822.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [13819]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13820]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13821]={[6]=3.000000 , [4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13820
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13822.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [13820]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13821]={[6]=3.000000 , [4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13821
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13822.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [13821]={[6]=3.000000 , [4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13823	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13824	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13824	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13825	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13826	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13827	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29948	after	1584
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5868465913059
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5014122570054
Tactical ai report for	thaurhereg
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	101
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	101
[ATTACK ARCHERY] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	0	1	 on dam	116.15
[PROJECTOR] after resists dam	116.15
[PROJECTOR] final dam	116.15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#117 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 173.22).
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
L(2dd01c0) Particle updater error 1b5e810 (7077989, 449): attempt to call a number value
L(2dd01c0) Particle updater error 1b5e7b0 (7077989, 450): attempt to call a number value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29949	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	105
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	105
[ATTACK ARCHERY] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	120.75
[PROJECTOR] after resists dam	120.75
[PROJECTOR] final dam	120.75
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#121 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 177.82).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.144070935991
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7774503461134
Tactical ai report for	thaurhereg
fire imp	25189	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
L(2dd01c0) Particle updater error 1b5e6b0 (7077989, 7077989): attempt to call a table value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29950	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	119
[ATTACK ARCHERY] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	136.85
[PROJECTOR] after resists dam	136.85
[PROJECTOR] final dam	136.85
[LOG]	#{bold}#Dante the Eternal killed fire imp!#{normal}#
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#137 physical#LAST# damage.
L(2dd01c0) Particle updater error 1b5e650 (1553989814, 453): attempt to call a number value
removeTempVal	stamina_regen	1	 :=: 	13823
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13826]=2.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13827]={[12]=15.000000 , } , [13377]=12.000000 , [13825]={[12]=10.000000 , } , [5261]={[8]=35.000000 , } , n=13827.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13824]={[2]=5.000000 , [4]=4.000000 , } , [13823]=1.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13827
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13826]=2.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13827]={[12]=15.000000 , } , [13377]=12.000000 , [13825]={[12]=10.000000 , } , [5261]={[8]=35.000000 , } , n=13827.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13824]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13825
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13826]=2.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13825]={[12]=10.000000 , } , [5261]={[8]=35.000000 , } , n=13827.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13824]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13824
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13826]=2.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13827.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13824]={[2]=5.000000 , [4]=4.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13826
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13826]=2.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13827.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13375]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
Daimurath	1	11	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	12	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	13	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	14	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	16	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
agate	1	19	=====test	is_crystalline_armor	true	nil
alchemist agate	1	20	=====test	is_crystalline_armor	true	nil
onyx	1	21	=====test	is_crystalline_armor	true	nil
aquamarine	1	22	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	23	=====test	is_crystalline_armor	true	nil
sapphire	1	24	=====test	is_crystalline_armor	true	nil
topaz	1	25	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	26	=====test	is_crystalline_armor	true	nil
emerald	1	27	=====test	is_crystalline_armor	true	nil
jade	1	28	=====test	is_crystalline_armor	true	nil
turquoise	1	29	=====test	is_crystalline_armor	true	nil
Burning Star	1	30	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	31	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	32	=====test	is_crystalline_armor	true	nil
bloodstone	1	33	=====test	is_crystalline_armor	true	nil
fire opal	1	34	=====test	is_crystalline_armor	true	nil
garnet	1	35	=====test	is_crystalline_armor	true	nil
ruby	1	36	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	37	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	38	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	39	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	40	=====test	is_crystalline_armor	true	nil
diamond	1	41	=====test	is_crystalline_armor	true	nil
moonstone	1	42	=====test	is_crystalline_armor	true	nil
quartz	1	43	=====test	is_crystalline_armor	true	nil
amber	1	44	=====test	is_crystalline_armor	true	nil
ametrine	1	45	=====test	is_crystalline_armor	true	nil
citrine	1	46	=====test	is_crystalline_armor	true	nil
zircon	1	47	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13828	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13829	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13830	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13831	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13831	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6067315115093
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5982056965436
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2370877614233
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1474687917784
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x1071d728	 :=: 	13822
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13831]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13829]=12.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13375]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13831.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13822]={[3]=18.355261 , } , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9264900827137
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4963061924157
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7751066409276
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1598374787657
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.896613900874
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8584650897151
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4226903194424
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.633308384632
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7855635237687
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0252703896607
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.659609974856
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7780387737217
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2767294940828
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6289185285037
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9195555175202
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2544988186793
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2543735140808
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4974868088017
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.12299863793
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.766419086667
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2575443114825
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0289752685074
Tactical ai report for	thaurhereg
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7644729684562
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2755753416385
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8138101438134
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1135104903482
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6518533777903
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6599680418079
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1679576993667
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6525498647026
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4773003772791
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3371946153631
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1077864882251
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3797294584277
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1207829541787
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5009856064105
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9719068907671
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5478467393469
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0856722695454
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4334252880698
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5888256411545
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7970450047895
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7621293439669
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7111487746002
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7821922790253
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6178786323445
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5444471476156
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1917510811879
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.789190094268
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6792310151732
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7765138767282
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6320124475106
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7679028613746
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3151570797798
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5905433948177
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6107359926967
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6314198561714
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0609796261934
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2047724933921
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4107753549408
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4242487989285
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6575105256977
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4752314505902
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7988361476709
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2388287910025
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3780054051358
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8587691868099
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7779792573911
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2107330219511
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5129257572939
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6315163836326
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2470127052028
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7306703929342
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1258278124056
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9011748301747
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6339506703672
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9972050943059
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1848147208004
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0217147650859
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5287036401858
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5128567957953
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7336542064464
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0393688571158
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4585182730782
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0335890409176
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.742738249883
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9435147372083
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1103676589562
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0537876976345
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6323656667683
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2252079895779
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1596973054785
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5858705736087
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7866073437473
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.869027717785
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5976564551698
Tactical ai report for	thaurhereg
[Identify]	shaloran hardened leather cap	true
[LOG]	There is an item here: #0080FF##UID:25370:0#shaloran hardened leather cap (0 def, 3 armor)#LAST#
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0241414378888
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2668088618922
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0745071532043
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7838228120939
Tactical ai report for	thaurhereg
[LOG]	Ran for 3 turns (stop reason: object seen).
[Identify]	shaloran hardened leather cap	true
[LOG]	Dante the Eternal picks up (k.): #0080FF##UID:25370:0#shaloran hardened leather cap (0 def, 3 armor)#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0663418545507
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2515194308325
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8568924257235
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.465179555127
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1760776611454
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1425946328599
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2485336078108
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1532342407663
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6423134575301
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8470296754441
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6116854724303
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5880128430168
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5700091315263
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.473778470575
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8020706336841
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7984510830493
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6300603521649
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7814891404857
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.595802910048
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2244050635938
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4170455470163
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1922922478555
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8375381109899
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6898932858592
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8187821262448
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6498541575416
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9568611316845
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7974946741854
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2417348009467
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8247080157723
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5370072733258
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4168157479475
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9774590511283
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5243131319455
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1503189833091
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.1642362316553
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2876841068941
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7056391253647
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1541444978559
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2680263372773
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0765008535715
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5909688526885
Tactical ai report for	thaurhereg
AI took for target	25238	quasit	::	1584	Dante the Eternal	68	<	100
quasit	25238	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	slime-covered stralite longsword of defense
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	5	23	79.375	::	1.2
checkHit	51	79.375
=> chance to hit	20.412165868468
[ATTACK] raw dam	57.151044851217	versus	23	0.3	with APR	5
[ATTACK] after armor	40.005731395852
[ATTACK] after range	46
[PHYS CRIT %]	4.5
[ATTACK] after crit	46
[ATTACK] after mult	55.2
[PROJECTOR] starting dam	55.2
[PROJECTOR] after difficulty dam	55.2
[PROJECTOR] res	10	0.9	 on dam	55.2
[PROJECTOR] after resists dam	49.68
[PROJECTOR] final dam	49.68
[LOG]	Ran for 8 turns (stop reason: taken damage).
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	13832	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	27
[PROJECTOR] after resists dam	13.944079559912
[PROJECTOR] final dam	13.944079559912
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13833	add
Effect duration reduction <	3
Effect duration reduction >	-1
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13834	add
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13833
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13831]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13829]=12.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13375]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13834.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13832]={[7]=18.355261 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [13833]=-0.300000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13834]=30.000000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#50 physical#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 56.65).
L(2dd01c0) Particle updater error 1b5e710 (1553989814, 1553989814): attempt to call a table value
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8597206903747
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4431289550906
Tactical ai report for	thaurhereg
quasit	25238	dumb ai talents can use	Attack	T_ATTACK
quasit	25238	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25238	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of defense
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	5	53	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Quasit misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8670865635674
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0989943233634
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	27.8	::	0.79799497484265
checkHit	103.8	27.8
=> chance to hit	89.436726663295
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	12.4
[ATTACK] after crit	152.52
[ATTACK] after mult	121.710193563
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	121.710193563
[PROJECTOR] after difficulty dam	121.710193563
[PROJECTOR] res	0	1	 on dam	139.96672259745
[PROJECTOR] after resists dam	139.96672259745
[PROJECTOR] final dam	139.96672259745
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	27.8	::	0.43926328890421
checkHit	91.8	27.8
=> chance to hit	88.372577932004
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	12.4
[ATTACK] after crit	157.44
[ATTACK] after mult	69.157612205079
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	69.157612205079
[PROJECTOR] after difficulty dam	69.157612205079
[PROJECTOR] res	0	1	 on dam	76.073373425587
[PROJECTOR] after resists dam	76.073373425587
[PROJECTOR] final dam	76.073373425587
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	27.8	::	0.79799497484265
checkHit	103.8	27.8
=> chance to hit	89.436726663295
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	slime-covered stralite longsword of defense
[COMBAT DAMAGE] power(1.653272) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.151044851217	5	53	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[ATTACK] raw dam	57.151044851217	versus	53	0.3	with APR	5
[ATTACK] after armor	40.005731395852
[ATTACK] after range	43
[PHYS CRIT %]	4.5
[ATTACK] after crit	43
[ATTACK] after mult	43
[PROJECTOR] starting dam	43
[PROJECTOR] after difficulty dam	43
[PROJECTOR] res	10	0.9	 on dam	43
[PROJECTOR] after resists dam	38.7
[PROJECTOR] final dam	38.7
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	27
[PROJECTOR] after resists dam	13.944079559912
[PROJECTOR] final dam	13.944079559912
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	13835	add
Effect duration reduction <	3
Effect duration reduction >	-1
removeTempVal	combat_armor	30	 :=: 	13834
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13831]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [13829]=12.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13375]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13835.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [8838]={[1]=10.000000 , [6]=20.000000 , } , [2168]=-2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [3860]={[4]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13832]={[7]=18.355261 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13834]=30.000000 , [10308]=20.000000 , [7656]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [8835]=7.000000 , [13023]=2.000000 , [13835]=-0.300000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	30	add
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13836	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	27.8	::	0.43926328890421
checkHit	91.8	27.8
=> chance to hit	88.372577932004
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	12.4
[ATTACK] after crit	172.2
[ATTACK] after mult	75.641138349305
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	75.641138349305
[PROJECTOR] after difficulty dam	75.641138349305
[PROJECTOR] res	0	1	 on dam	83.205252184235
[PROJECTOR] after resists dam	83.205252184235
[PROJECTOR] final dam	83.205252184235
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	11	27.8	::	0.79799497484265
checkHit	103.8	27.8
=> chance to hit	89.436726663295
[ATTACK] raw dam	89.045489863519	versus	11	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	82.991477383635
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	27.8	::	0.43926328890421
checkHit	91.8	27.8
=> chance to hit	88.372577932004
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	149.24
[ATTACK] after mult	65.555653236064
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
Particle emitter error 1b5e9b0 (1553989814): attempt to call a table value
L(2dd01c0) Particle updater error 1b5e9b0 (453, 1553989814): attempt to index a number value
[LOG]	Quasit hits Dante the Eternal for #YELLOW#6 light#LAST#, #YELLOW#6 light#LAST#, #aaaaaa#39 physical#LAST#, #LIGHT_GREEN#14 nature#LAST#, #YELLOW#12 light#LAST#, #YELLOW#12 light#LAST#, #YELLOW#12 light#LAST# damage (total 100.64).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#140 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#77 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#84 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 421.17).
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	13835
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13829]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13832]={[7]=18.355261 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13835]=-0.300000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13836]=30.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	global_speed_add	-0.3	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4803704768037
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8990610006046
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5029395857571
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7923005973096
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2115398052559
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3251049411798
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5028419896033
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3993461866543
Tactical ai report for	thaurhereg
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cac7c78	 :=: 	13832
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13829]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13832]={[7]=18.355261 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13836]=30.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	7	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.561236828872
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6011353738385
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.806513522741
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7666601935722
Tactical ai report for	thaurhereg
removeTempVal	combat_armor	30	 :=: 	13836
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13829]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13836]=30.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	30	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9353695771243
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4285880044952
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4007230975475
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8627659021642
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1325000349642
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.5494183006784
Tactical ai report for	thaurhereg
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0351445408468
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.2380384219472
Tactical ai report for	thaurhereg
AI took for target	25250	orc fighter	::	1584	Dante the Eternal	109	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1022274863451
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.745329191639
Tactical ai report for	thaurhereg
[LOG]	Ran for 4 turns (stop reason: hostile spotted (orc fighter - offscreen)).
removeTempVal	combat_spellpower	12	 :=: 	13828
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13828]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13829]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13829
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13829]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13830
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13830]={[2]=10.000000 , } , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13831
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13836.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13831]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13837	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13838	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13838	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13839	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13840	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13841	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
AI took for target	25246	thaurhereg	::	1584	Dante the Eternal	100	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.0982094763369
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.2479694499715
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1908003990807
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.1223803922995
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.3349416290005
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8425529721144
Tactical ai report for	thaurhereg
 * attack	13.913828975931	(mult)	nil
Tactical choice:	attack	T_SHRIEK
orc fighter	25250	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
orc fighter	25250	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc fighter	25250	dumb ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_3
orc fighter	25250	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	25250	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
orc fighter	25250	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ORC_FURY
[LOG]	Orc fighter uses Orcish Fury.
[LOG]	Orc fighter enters a state of bloodlust.
addTmpValTable	table: 0x0a37de30	all	12
addTmpVal	table: 0x0a37de30	all	12	 :=: 	16	16	add
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.5208006604985
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2891561909632
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
quasit	25274	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	icy stralite longsword of accuracy
[COMBAT DAMAGE] power(1.696663) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.812631876362	5	23	51	::	1.2
checkHit	61	51
=> chance to hit	67.566074367027
[ATTACK] raw dam	57.812631876362	versus	23	0.3	with APR	5
[ATTACK] after armor	40.468842313454
[ATTACK] after range	49
[PHYS CRIT %]	4.5
[ATTACK] after crit	49
[ATTACK] after mult	58.8
[PROJECTOR] starting dam	58.8
[PROJECTOR] after difficulty dam	58.8
[PROJECTOR] res	10	0.9	 on dam	58.8
[PROJECTOR] after resists dam	52.92
[PROJECTOR] final dam	52.92
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	17.385407023188
addTmpVal	table: 0x0ae17aa0	4	17.385407023188	 :=: 	2	13842	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
checkHit	3	137.7
=> chance to hit	1.0660983007605
[LOG]	Dante the Eternal resists!
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	13843	add
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#53 physical#LAST#, #1133F3#3 cold#LAST# damage (total 55.92).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0716533082427
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
quasit	25274	dumb ai talents can use	Attack	T_ATTACK
quasit	25274	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25274	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	icy stralite longsword of accuracy
[COMBAT DAMAGE] power(1.696663) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.812631876362	5	23	51	::	1.1872983346207
checkHit	61	51
=> chance to hit	67.566074367027
[ATTACK] raw dam	57.812631876362	versus	23	0.3	with APR	5
[ATTACK] after armor	40.468842313454
[ATTACK] after range	52
[PHYS CRIT %]	4.5
[ATTACK] after crit	52
[ATTACK] after mult	61.739513400279
[PROJECTOR] starting dam	61.739513400279
[PROJECTOR] after difficulty dam	61.739513400279
[PROJECTOR] res	10	0.9	 on dam	61.739513400279
[PROJECTOR] after resists dam	55.565562060251
[PROJECTOR] final dam	55.565562060251
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	13843
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13843.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13838]={[2]=5.000000 , [4]=4.000000 , } , [13843]=1.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13841]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13839]={[12]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13837]=1.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	dazed	1	add
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13844	add
[COMBAT DAMAGE] power(1.887602) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.694287671553	0	53	51	::	1.1872983346207
checkHit	50	51
=> chance to hit	47.969791705826
[ATTACK] raw dam	63.694287671553	versus	53	0.3	with APR	0
[ATTACK] after armor	44.586001370087
[ATTACK] after range	44
[PHYS CRIT %]	4.5
[ATTACK] after crit	44
[ATTACK] after mult	52.241126723313
[PROJECTOR] starting dam	52.241126723313
[PROJECTOR] after difficulty dam	52.241126723313
[PROJECTOR] res	10	0.9	 on dam	52.241126723313
[PROJECTOR] after resists dam	47.017014050981
[PROJECTOR] final dam	47.017014050981
[COMBAT DAMAGE] power(1.887602) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.694287671553	0	53	51	::	1.1872983346207
checkHit	50	51
=> chance to hit	47.969791705826
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#56 physical#LAST#, #1133F3#3 cold#LAST#, #aaaaaa#48 physical#LAST# damage (total 105.58).
removeTempVal	stamina_regen	1	 :=: 	13837
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13844.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13838]={[2]=5.000000 , [4]=4.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13841]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13839]={[12]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13837]=1.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13841
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13844.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13838]={[2]=5.000000 , [4]=4.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13841]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13839]={[12]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13839
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13844.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13838]={[2]=5.000000 , [4]=4.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13839]={[12]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13838
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13844.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13838]={[2]=5.000000 , [4]=4.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13840
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13844.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13840]=2.000000 , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
Daimurath	1	12	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	13	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	14	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
agate	1	20	=====test	is_crystalline_armor	true	nil
alchemist agate	1	21	=====test	is_crystalline_armor	true	nil
onyx	1	22	=====test	is_crystalline_armor	true	nil
aquamarine	1	23	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	24	=====test	is_crystalline_armor	true	nil
sapphire	1	25	=====test	is_crystalline_armor	true	nil
topaz	1	26	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	27	=====test	is_crystalline_armor	true	nil
emerald	1	28	=====test	is_crystalline_armor	true	nil
jade	1	29	=====test	is_crystalline_armor	true	nil
turquoise	1	30	=====test	is_crystalline_armor	true	nil
Burning Star	1	31	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	32	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	33	=====test	is_crystalline_armor	true	nil
bloodstone	1	34	=====test	is_crystalline_armor	true	nil
fire opal	1	35	=====test	is_crystalline_armor	true	nil
garnet	1	36	=====test	is_crystalline_armor	true	nil
ruby	1	37	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	38	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	39	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	40	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	41	=====test	is_crystalline_armor	true	nil
diamond	1	42	=====test	is_crystalline_armor	true	nil
moonstone	1	43	=====test	is_crystalline_armor	true	nil
quartz	1	44	=====test	is_crystalline_armor	true	nil
amber	1	45	=====test	is_crystalline_armor	true	nil
ametrine	1	46	=====test	is_crystalline_armor	true	nil
citrine	1	47	=====test	is_crystalline_armor	true	nil
zircon	1	48	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13845	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13846	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13847	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13848	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13848	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	18	30.45	::	0.79799497484265
checkHit	103.8	30.45
=> chance to hit	88.657811272483
[ATTACK] raw dam	89.045489863519	versus	18	0.55	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	90
[PHYS CRIT %]	14.3
[ATTACK] after crit	90
[ATTACK] after mult	71.819547735838
[PROJECTOR] starting dam	71.819547735838
[PROJECTOR] after difficulty dam	71.819547735838
[PROJECTOR] res	0	1	 on dam	82.592479896214
[PROJECTOR] after resists dam	82.592479896214
[PROJECTOR] final dam	82.592479896214
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	7	0.93	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.795705302933
[PROJECTOR] final dam	37.795705302933
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	15	0.85	 on dam	14
[PROJECTOR] after resists dam	11.9
[PROJECTOR] final dam	11.9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	18	30.45	::	0.43926328890421
checkHit	91.8	30.45
=> chance to hit	87.538202805649
[ATTACK] raw dam	84.481693535516	versus	18	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	14.3
[ATTACK] after crit	89
[ATTACK] after mult	39.094432712475
[PROJECTOR] starting dam	39.094432712475
[PROJECTOR] after difficulty dam	39.094432712475
[PROJECTOR] res	0	1	 on dam	43.003875983722
[PROJECTOR] after resists dam	43.003875983722
[PROJECTOR] final dam	43.003875983722
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	7	0.93	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.795705302933
[PROJECTOR] final dam	37.795705302933
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	15	0.85	 on dam	14
[PROJECTOR] after resists dam	11.9
[PROJECTOR] final dam	11.9
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	18	30.45	::	0.79799497484265
checkHit	103.8	30.45
=> chance to hit	88.657811272483
[ATTACK] raw dam	89.045489863519	versus	18	0.55	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	103
[PHYS CRIT %]	14.3
[ATTACK] after crit	103
[ATTACK] after mult	82.193482408793
[PROJECTOR] starting dam	82.193482408793
[PROJECTOR] after difficulty dam	82.193482408793
[PROJECTOR] res	0	1	 on dam	94.522504770112
[PROJECTOR] after resists dam	94.522504770112
[PROJECTOR] final dam	94.522504770112
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	7	0.93	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.795705302933
[PROJECTOR] final dam	37.795705302933
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	15	0.85	 on dam	14
[PROJECTOR] after resists dam	11.9
[PROJECTOR] final dam	11.9
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	18	30.45	::	0.43926328890421
checkHit	91.8	30.45
=> chance to hit	87.538202805649
[ATTACK] raw dam	84.481693535516	versus	18	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	14.3
[ATTACK] after crit	98
[ATTACK] after mult	43.047802312613
[PROJECTOR] starting dam	43.047802312613
[PROJECTOR] after difficulty dam	43.047802312613
[PROJECTOR] res	0	1	 on dam	47.352582543874
[PROJECTOR] after resists dam	47.352582543874
[PROJECTOR] final dam	47.352582543874
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	7	0.93	 on dam	40.640543336487
[PROJECTOR] after resists dam	37.795705302933
[PROJECTOR] final dam	37.795705302933
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	15	0.85	 on dam	14
[PROJECTOR] after resists dam	11.9
[PROJECTOR] final dam	11.9
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	11	30.45	::	0.79799497484265
checkHit	103.8	30.45
=> chance to hit	88.657811272483
[ATTACK] raw dam	89.045489863519	versus	11	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	190.24
[ATTACK] after mult	151.81056401407
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	15	0.85	 on dam	14
[PROJECTOR] after resists dam	11.9
[PROJECTOR] final dam	11.9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	30.45	::	0.43926328890421
checkHit	91.8	30.45
=> chance to hit	87.538202805649
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit hits Dante the Eternal for #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_RED#6 fire#LAST#, #LIGHT_RED#6 fire#LAST#, #LIGHT_RED#12 fire#LAST# damage (total 47.60).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#83 physical#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST#, #PURPLE#44 arcane#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST#, #aaaaaa#95 physical#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST#, #PURPLE#48 arcane#LAST#, #LIGHT_STEEL_BLUE#38 temporal#LAST# damage (total 418.65).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.8259774451256
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.7574679766489
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0331848117036
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.8722756557462
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Silence	T_SILENCE	disable	weight	4.656208069541
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.4795994767015
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * disable	19.356949389056	(mult)	nil
 * attack	10.561396074884	(mult)	nil
Tactical choice:	disable	T_SILENCE
checkHit	25.34	97.25
=> chance to hit	10.336991752827
[LOG]	Dante the Eternal resists!
L(2dd01c0) Particle updater error 1b5eab0 (1553989814, 1553989814): attempt to call a table value
quasit	25198	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	quick stralite longsword of daylight
[COMBAT DAMAGE] power(1.707315) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.846608285967	5	53	79.375	::	1.2
checkHit	70	79.375
=> chance to hit	33.812339699342
[LOG]	Quasit misses Dante the Eternal.
orc fighter	25250	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
orc fighter	25250	dumb ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_3
orc fighter	25250	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	25250	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
orc fighter	25250	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_INFUSION:_HEALING_2
[LOG]	Orc fighter uses Infusion: Healing.
[HEALING]	25250	orc fighter	for	303.6
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	24.5	::	0.84718187809328
checkHit	91.8	24.5
=> chance to hit	89.46355777854
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	12.4
[ATTACK] after crit	104
[ATTACK] after mult	88.106915321701
[PROJECTOR] starting dam	88.106915321701
[PROJECTOR] after difficulty dam	88.106915321701
[PROJECTOR] res	0	1	 on dam	96.917606853871
[PROJECTOR] after resists dam	96.917606853871
[PROJECTOR] final dam	96.917606853871
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
checkHit	96.8	33.25
=> chance to hit	87.210751636778
[LOG]	Quasit resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.5	::	1.5390470785361
checkHit	103.8	24.5
=> chance to hit	90.451464258052
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	12.4
[ATTACK] after crit	102
[ATTACK] after mult	156.98280201068
[PROJECTOR] starting dam	156.98280201068
[PROJECTOR] after difficulty dam	156.98280201068
[PROJECTOR] res	0	1	 on dam	180.53022231229
[PROJECTOR] after resists dam	180.53022231229
[PROJECTOR] final dam	180.53022231229
checkHit	94	8.4
=> chance to hit	95
[LOG]	Quasit wanders around!.
addTmpVal	table: 0x0d67ff60	confused	75	 :=: 	13	13	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.4324188995743
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
[DEBUG] hit an ally!
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
[LOG]	Dante the Eternal hits quasit for #PURPLE#97 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#181 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 358.73).
quasit	25198	dumb ai talents can use	Attack	T_ATTACK
quasit	25198	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25198	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[LOG]	Quasit is confused and fails to use Attack.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.0035916010217
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	24.5	::	1
checkHit	103.8	24.5
=> chance to hit	90.451464258052
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	12.4
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	112.7
[PROJECTOR] after resists dam	112.7
[PROJECTOR] final dam	112.7
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	24.5	::	0.55045871559633
checkHit	91.8	24.5
=> chance to hit	89.46355777854
[LOG]	Dante the Eternal misses quasit.
[LOG]	Dante the Eternal hits quasit for #aaaaaa#113 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 153.34).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.632905413332
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.2516491623641
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.1595741367985
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.4145957123122
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.8011674103202
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * attack	10.081649729013	(mult)	nil
Tactical choice:	attack	T_MANATHRUST
[SPELL CRIT %]	5
[PROJECTOR] starting dam	129.61156134114
[PROJECTOR] after difficulty dam	129.61156134114
[PROJECTOR] res	0	1	 on dam	129.61156134114
[PROJECTOR] after resists dam	129.61156134114
[PROJECTOR] final dam	129.61156134114
[LOG]	Thaurhereg hits Dante the Eternal for #PURPLE#130 arcane#LAST# damage.
orc fighter	25250	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
orc fighter	25250	dumb ai talents can use	Infusion: Heroism	T_INFUSION:_HEROISM_3
orc fighter	25250	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	25250	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_INFUSION:_HEROISM_3
[LOG]	Orc fighter uses Infusion: Heroism.
addTmpValTable	table: 0x0a37df98	1	10.32
addTmpVal	table: 0x0a37df98	1	10.32	 :=: 	17	17	add
addTmpValTable	table: 0x0a37df98	2	10.32
addTmpVal	table: 0x0a37df98	2	10.32	 :=: 	17	17	add
addTmpValTable	table: 0x0a37df98	6	10.32
addTmpVal	table: 0x0a37df98	6	10.32	 :=: 	17	17	add
removeTempVal	combat_spellpower	12	 :=: 	13845
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13848.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13845]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13846]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13847]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13848]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13846
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13848.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13846]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13847]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13848]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13847
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13848.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [13847]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13848]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13848
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13848.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13848]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13849	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13850	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13850	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13851	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13852	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13853	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
removeTempVal	stamina_regen	1	 :=: 	13849
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13853.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [13849]=1.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13850]={[2]=5.000000 , [4]=4.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13851]={[12]=10.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13853]={[12]=15.000000 , } , [13852]=2.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13853
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13853.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13850]={[2]=5.000000 , [4]=4.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13851]={[12]=10.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13853]={[12]=15.000000 , } , [13852]=2.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13851
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13853.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13850]={[2]=5.000000 , [4]=4.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13851]={[12]=10.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13852]=2.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13850
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13853.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13850]={[2]=5.000000 , [4]=4.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13852]=2.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13852
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13853.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13852]=2.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
Daimurath	1	12	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	13	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	14	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
agate	1	20	=====test	is_crystalline_armor	true	nil
alchemist agate	1	21	=====test	is_crystalline_armor	true	nil
onyx	1	22	=====test	is_crystalline_armor	true	nil
aquamarine	1	23	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	24	=====test	is_crystalline_armor	true	nil
sapphire	1	25	=====test	is_crystalline_armor	true	nil
topaz	1	26	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	27	=====test	is_crystalline_armor	true	nil
emerald	1	28	=====test	is_crystalline_armor	true	nil
jade	1	29	=====test	is_crystalline_armor	true	nil
turquoise	1	30	=====test	is_crystalline_armor	true	nil
Burning Star	1	31	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	32	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	33	=====test	is_crystalline_armor	true	nil
bloodstone	1	34	=====test	is_crystalline_armor	true	nil
fire opal	1	35	=====test	is_crystalline_armor	true	nil
garnet	1	36	=====test	is_crystalline_armor	true	nil
ruby	1	37	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	38	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	39	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	40	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	41	=====test	is_crystalline_armor	true	nil
diamond	1	42	=====test	is_crystalline_armor	true	nil
moonstone	1	43	=====test	is_crystalline_armor	true	nil
quartz	1	44	=====test	is_crystalline_armor	true	nil
amber	1	45	=====test	is_crystalline_armor	true	nil
ametrine	1	46	=====test	is_crystalline_armor	true	nil
citrine	1	47	=====test	is_crystalline_armor	true	nil
zircon	1	48	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13854	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13855	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13856	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13857	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13857	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	34.362	::	1.4643274706498
checkHit	103.8	34.362
=> chance to hit	87.562138440989
[ATTACK] raw dam	89.045489863519	versus	22	0.55	with APR	21.187955404195
[ATTACK] after armor	88.233445267714
[ATTACK] after range	104
[PHYS CRIT %]	14.3
[ATTACK] after crit	104
[ATTACK] after mult	152.29005694757
[PROJECTOR] starting dam	152.29005694757
[PROJECTOR] after difficulty dam	152.29005694757
[PROJECTOR] res	0	1	 on dam	175.13356548971
[PROJECTOR] after resists dam	175.13356548971
[PROJECTOR] final dam	175.13356548971
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	16.932400383622	0.83067599616378	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.759123820674
[PROJECTOR] final dam	33.759123820674
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	22	34.362	::	0.80605181870629
checkHit	91.8	34.362
=> chance to hit	86.36814023354
[ATTACK] raw dam	84.481693535516	versus	22	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	14.3
[ATTACK] after crit	106
[ATTACK] after mult	85.441492782867
[PROJECTOR] starting dam	85.441492782867
[PROJECTOR] after difficulty dam	85.441492782867
[PROJECTOR] res	0	1	 on dam	93.985642061153
[PROJECTOR] after resists dam	93.985642061153
[PROJECTOR] final dam	93.985642061153
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	16.932400383622	0.83067599616378	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.759123820674
[PROJECTOR] final dam	33.759123820674
[LOG]	Orc fighter starts to bleed.
51	16	table: 0x0e2d35c8
50	16	nil
51	17	nil
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#176 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#94 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 336.64).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.5584526960084
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.4336483233827
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.7997109746145
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.4542905304968
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * attack	9.4561688814723	(mult)	nil
Tactical choice:	attack	T_BLOOD_GRASP
[SPELL CRIT %]	5
Adding entity	29951	after	25246
[PROJECTOR] starting dam	158.21962527787
[PROJECTOR] after difficulty dam	158.21962527787
[PROJECTOR] res	55	0.45	 on dam	158.21962527787
[PROJECTOR] after resists dam	71.19883137504
[PROJECTOR] final dam	71.19883137504
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[HEALING]	25246	thaurhereg	for	17.79970784376
[LOG]	Thaurhereg drains life from Dante the Eternal!
[LOG]	Thaurhereg hits Dante the Eternal for #DARK_GREEN#36 blight#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[LOG]	Orc fighter calms down.
removeTempVal	inc_damage	table: 0x0cd74f50	 :=: 	16
{[1]=0.100000 , [2]=9.000000 , [3]={[1]=9.000000 , } , [4]={[6]=6.000000 , } , [5]=10.000000 , [6]=2.000000 , [7]={[3]=8.000000 , [4]=9.000000 , [5]=8.000000 , [6]=10.000000 , } , [8]=14.000000 , [9]=10.000000 , [10]=0.320000 , [11]=1.000000 , [12]=7.000000 , [13]=26.000000 , [14]=13.000000 , [15]={[1]=7.000000 , } , [16]={["all"]=12.000000 , } , [17]={[1]=10.320000 , [2]=10.320000 , [6]=10.320000 , } , n=17.000000 , }
delTmpVal	all	12	add
[ATTACK] attacking with	warbringer's dwarven-steel waraxe of daylight
[COMBAT DAMAGE] power(1.597140) totstat(86.320000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	100.93949369005	4	53	79.375	::	1
checkHit	84.82	79.375
=> chance to hit	60.089949508835
[ATTACK] raw dam	100.93949369005	versus	53	0.3	with APR	4
[ATTACK] after armor	70.657645583037
[ATTACK] after range	77
[PHYS CRIT %]	4.5
[ATTACK] after crit	77
[ATTACK] after mult	77
[PROJECTOR] starting dam	77
[PROJECTOR] after difficulty dam	77
[PROJECTOR] res	6.6	0.934	 on dam	77
[PROJECTOR] after resists dam	71.918
[PROJECTOR] final dam	71.918
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Some of the damage has been displaced onto Orc fighter!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d7c9470	 :=: 	13842
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13842]={[4]=17.385407 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13857.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13856]={[2]=10.000000 , } , [13855]=12.000000 , [13372]=12.000000 , [13854]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	4	17.385407023188	add
[LOG]	Dante the Eternal is no longer recovering stamina.
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#72 physical#LAST#, #YELLOW#5 light#LAST# damage (total 76.42).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	34.362	::	1
checkHit	103.8	34.362
=> chance to hit	87.562138440989
[LOG]	Dante the Eternal misses orc fighter.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	22	34.362	::	0.55045871559633
checkHit	91.8	34.362
=> chance to hit	86.36814023354
[ATTACK] raw dam	84.481693535516	versus	22	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	14.3
[ATTACK] after crit	102
[ATTACK] after mult	56.146788990826
[PROJECTOR] starting dam	56.146788990826
[PROJECTOR] after difficulty dam	56.146788990826
[PROJECTOR] res	0	1	 on dam	61.761467889908
[PROJECTOR] after resists dam	61.761467889908
[PROJECTOR] final dam	61.761467889908
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	16.932400383622	0.83067599616378	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.759123820674
[PROJECTOR] final dam	33.759123820674
[LOG]	Dante the Eternal hits orc fighter for #PURPLE#62 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 95.52).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6709248917284
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.3577894161104
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * attack	8.7922010091965	(mult)	nil
Tactical choice:	attack	T_SOUL_ROT
[SPELL CRIT %]	30
Adding entity	29952	after	25246
[PROJECTOR] starting dam	139.71816920008
[PROJECTOR] after difficulty dam	139.71816920008
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	8	18.355260889215
addTmpVal	table: 0x0ae17aa0	8	18.355260889215	 :=: 	2	13858	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	139.71816920008
[PROJECTOR] after resists dam	41.915450760023
[PROJECTOR] final dam	41.915450760023
[LOG]	Some of the damage has been displaced onto Orc fighter!
[LOG]	Thaurhereg hits Dante the Eternal for #DARK_GREEN#21 blight#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[ATTACK] attacking with	warbringer's dwarven-steel waraxe of daylight
[COMBAT DAMAGE] power(1.597140) totstat(86.320000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	100.93949369005	4	53	79.375	::	1
checkHit	84.82	79.375
=> chance to hit	60.089949508835
[ATTACK] raw dam	100.93949369005	versus	53	0.3	with APR	4
[ATTACK] after armor	70.657645583037
[ATTACK] after range	90
[PHYS CRIT %]	4.5
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	6.6	0.934	 on dam	90
[PROJECTOR] after resists dam	84.06
[PROJECTOR] final dam	84.06
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
removeTempVal	combat_armor	30	 :=: 	13844
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13858.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13844]=30.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13856]={[2]=10.000000 , } , [13855]=12.000000 , [13372]=12.000000 , [13854]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	30	add
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13859	add
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#43 physical#LAST#, #YELLOW#9 light#LAST# damage (total 51.03).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#33 physical#LAST# damage.
AI took for target	25246	thaurhereg	::	1584	Dante the Eternal	25	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.9731503146378
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.269702241985
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * attack	9.4302219666314	(mult)	nil
Tactical choice:	attack	T_MANATHRUST
[SPELL CRIT %]	5
[PROJECTOR] starting dam	129.61156134114
[PROJECTOR] after difficulty dam	129.61156134114
[PROJECTOR] res	0	1	 on dam	129.61156134114
[PROJECTOR] after resists dam	129.61156134114
[PROJECTOR] final dam	129.61156134114
[LOG]	Thaurhereg hits Dante the Eternal for #PURPLE#130 arcane#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	89.045489863519	21.187955404195	22	34.362	::	1
checkHit	103.8	34.362
=> chance to hit	87.562138440989
[ATTACK] raw dam	89.045489863519	versus	22	0.55	with APR	21.187955404195
[ATTACK] after armor	88.233445267714
[ATTACK] after range	91
[PHYS CRIT %]	14.3
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	104.65
[PROJECTOR] after resists dam	104.65
[PROJECTOR] final dam	104.65
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	16.932400383622	0.83067599616378	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.759123820674
[PROJECTOR] final dam	33.759123820674
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc fighter	 :: 	84.481693535516	26.187955404195	22	34.362	::	0.55045871559633
checkHit	91.8	34.362
=> chance to hit	86.36814023354
[ATTACK] raw dam	84.481693535516	versus	22	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	14.3
[ATTACK] after crit	89
[ATTACK] after mult	48.990825688073
[PROJECTOR] starting dam	48.990825688073
[PROJECTOR] after difficulty dam	48.990825688073
[PROJECTOR] res	0	1	 on dam	53.889908256881
[PROJECTOR] after resists dam	53.889908256881
[PROJECTOR] final dam	53.889908256881
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	16.932400383622	0.83067599616378	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.759123820674
[PROJECTOR] final dam	33.759123820674
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#105 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#54 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 226.06).
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.6221035049417
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[ATTACK] attacking with	warbringer's dwarven-steel waraxe of daylight
[COMBAT DAMAGE] power(1.597140) totstat(86.320000) talent_mod(1.707107)
[ATTACK] to 	Dante the Eternal	 :: 	100.93949369005	4	53	79.375	::	1
checkHit	84.82	79.375
=> chance to hit	60.089949508835
[ATTACK] raw dam	100.93949369005	versus	53	0.3	with APR	4
[ATTACK] after armor	70.657645583037
[ATTACK] after range	76
[PHYS CRIT %]	4.5
[ATTACK] after crit	76
[ATTACK] after mult	76
[PROJECTOR] starting dam	76
[PROJECTOR] after difficulty dam	76
[PROJECTOR] res	6.6	0.934	 on dam	76
[PROJECTOR] after resists dam	70.984
[PROJECTOR] final dam	70.984
[LOG]	Some of the damage has been displaced onto Orc fighter!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#36 physical#LAST#, #YELLOW#9 light#LAST# damage (total 44.49).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#33 physical#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.8458526900778
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
orc fighter	25250	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
orc fighter	25250	dumb ai talents can use	Attack	T_ATTACK
orc fighter	25250	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
orc fighter	25250	dumb ai talents can use	Disarm	T_DISARM
orc fighter	25250	dumb ai talents can use	Overpower	T_OVERPOWER
orc fighter	25250	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	25250	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Orc fighter uses Shield Pummel.
[COMBAT DAMAGE] power(2.175854) totstat(86.320000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	82.306545244436	0	53	79.375	::	1.6260990336999
checkHit	84.82	79.375
=> chance to hit	60.089949508835
[ATTACK] raw dam	82.306545244436	versus	53	0.3	with APR	0
[ATTACK] after armor	57.614581671105
[ATTACK] after range	66
[PHYS CRIT %]	4.5
[ATTACK] after crit	66
[ATTACK] after mult	107.3225362242
[PROJECTOR] starting dam	107.3225362242
[PROJECTOR] after difficulty dam	107.3225362242
[PROJECTOR] res	6.6	0.934	 on dam	107.3225362242
[PROJECTOR] after resists dam	100.2392488334
[PROJECTOR] final dam	100.2392488334
[LOG]	Some of the damage has been displaced onto Orc fighter!
[LOG]	#{bold}#Dante the Eternal killed orc fighter!#{normal}#
[COMBAT DAMAGE] power(2.175854) totstat(86.320000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	82.306545244436	0	53	79.375	::	2.0049844718999
checkHit	84.82	79.375
=> chance to hit	60.089949508835
[ATTACK] raw dam	82.306545244436	versus	53	0.3	with APR	0
[ATTACK] after armor	57.614581671105
[ATTACK] after range	61
[PHYS CRIT %]	4.5
[ATTACK] after crit	61
[ATTACK] after mult	122.3040527859
[PROJECTOR] starting dam	122.3040527859
[PROJECTOR] after difficulty dam	122.3040527859
[PROJECTOR] res	6.6	0.934	 on dam	122.3040527859
[PROJECTOR] after resists dam	114.23198530203
[PROJECTOR] final dam	114.23198530203
checkHit	84.82	131.8
=> chance to hit	19.638835233094
[LOG]	Dante the Eternal resists the shield bash!
[LOG]	Orc fighter hits Dante the Eternal for #aaaaaa#51 physical#LAST#, #aaaaaa#115 physical#LAST# damage (total 164.35).
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#33 physical#LAST# damage.
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	13860	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	13861	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	13862	add
removeTempVal	combat_spellpower	12	 :=: 	13854
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13862.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13856]={[2]=10.000000 , } , [13855]=12.000000 , [13372]=12.000000 , [13854]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13855
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13862.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13856]={[2]=10.000000 , } , [13855]=12.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13856
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13862.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13856]={[2]=10.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13857
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13862.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13857]={[6]=3.000000 , [4]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13863	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13864	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13864	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13865	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13866	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13867	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29953	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2199603215388
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Ice Storm	T_ICE_STORM	attackarea	weight	4.2103456376068
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	25246	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7452811438471
Tactical ai report for	thaurhereg
 * attackarea	8.7023951684091	(mult)	nil
 * attack	14.304332438955	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[LOG]	Thaurhereg shrieks.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[LOG]	Dante the Eternal misses thaurhereg.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29954	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	130
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	130
[ATTACK ARCHERY] after mult	130
[PROJECTOR] starting dam	130
[PROJECTOR] after difficulty dam	130
[PROJECTOR] res	0	1	 on dam	149.5
[PROJECTOR] after resists dam	149.5
[PROJECTOR] final dam	149.5
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# damage (total 0.00).
[LOG]	Thaurhereg deactivates Bone Shield.
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.6148134854768
thaurhereg	25246	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.5173038894449
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	3.2896118781463
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.3117011092946
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.259635288622
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Ice Storm	T_ICE_STORM	attackarea	weight	4.4615309697691
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * attackarea	9.2617255602976	(mult)	nil
 * attack	9.6335915783809	(mult)	nil
Tactical choice:	attack	T_BLOOD_GRASP
[LOG]	Thaurhereg casts Blood Grasp.
[SPELL CRIT %]	5
Adding entity	29955	after	25246
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[PROJECTOR] starting dam	158.21962527787
[PROJECTOR] after difficulty dam	158.21962527787
[PROJECTOR] res	70	0.3	 on dam	158.21962527787
[PROJECTOR] after resists dam	47.46588758336
[PROJECTOR] final dam	47.46588758336
[HEALING]	25246	thaurhereg	for	23.73294379168
[LOG]	Thaurhereg drains life from Dante the Eternal!
[LOG]	Thaurhereg hits Dante the Eternal for #DARK_GREEN#48 blight#LAST# damage.
L(2dd01c0) Particle updater error 1b5ee70 (40, 7471205): /data/gfx/particles/hit_warning.lua:44: attempt to index local 'self' (a number value)
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29956	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	125
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	205
[ATTACK ARCHERY] after mult	205
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	205
[PROJECTOR] after difficulty dam	205
[PROJECTOR] res	0	1	 on dam	235.75
[PROJECTOR] after resists dam	235.75
[PROJECTOR] final dam	235.75
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#236 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 292.82).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29957	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	25246	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	25246	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	25246	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	25246	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	25246	tactical ai talents testing	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1
thaurhereg	25246	tactical ai talents can use	Rune: Controlled Phase Door	T_RUNE:_CONTROLLED_PHASE_DOOR_1	closein	weight	2.430475432161
thaurhereg	25246	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.4087694207672
thaurhereg	25246	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	25246	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.5468912895822
thaurhereg	25246	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	25246	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit a foe!
thaurhereg	25246	tactical ai talents can use	Ice Storm	T_ICE_STORM	attackarea	weight	4.065044268678
thaurhereg	25246	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	25246	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * escape	4.4481002087156	(mult)	nil
 * attackarea	8.5940789644842	(mult)	nil
 * attack	9.1499631191626	(mult)	nil
Tactical choice:	attack	T_MANATHRUST
[LOG]	Thaurhereg casts Manathrust.
[SPELL CRIT %]	5
[PROJECTOR] starting dam	129.61156134114
[PROJECTOR] after difficulty dam	129.61156134114
[PROJECTOR] res	0	1	 on dam	129.61156134114
[PROJECTOR] after resists dam	129.61156134114
[PROJECTOR] final dam	129.61156134114
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[LOG]	Thaurhereg hits Dante the Eternal for #PURPLE#65 arcane#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	129
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	129
[ATTACK ARCHERY] after mult	129
[PROJECTOR] starting dam	129
[PROJECTOR] after difficulty dam	129
[PROJECTOR] res	0	1	 on dam	148.35
[PROJECTOR] after resists dam	148.35
[PROJECTOR] final dam	148.35
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	#{bold}#Dante the Eternal killed thaurhereg!#{normal}#
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#149 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 205.42).
L(2dd01c0) Particle updater error 1b5ebd0 (7077989, 7471205): attempt to call a number value
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	262.09757556702
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0c469b70	 :=: 	13858
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13858]={[8]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13867]={[12]=15.000000 , } , [13866]=2.000000 , [13865]={[12]=10.000000 , } , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [13863]=1.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	8	18.355260889215	add
removeTempVal	combat_armor	30	 :=: 	13859
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13859]=30.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13867]={[12]=15.000000 , } , [13866]=2.000000 , [13865]={[12]=10.000000 , } , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [13863]=1.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	30	add
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
AI took for target	25287	wretchling	::	1584	Dante the Eternal	104	<	100
wretchling	25287	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25287	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.538656) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.71035051048	10	37.2	51	::	1.2
checkHit	56	51
=> chance to hit	59.735596973202
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25288	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted (wretchling)).
L(2dd01c0) Particle updater error 6eb2110 (7077989, 7077989): attempt to call a table value
removeTempVal	stamina_regen	1	 :=: 	13863
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13867]={[12]=15.000000 , } , [13866]=2.000000 , [13865]={[12]=10.000000 , } , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [13863]=1.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13867
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13867]={[12]=15.000000 , } , [13866]=2.000000 , [13865]={[12]=10.000000 , } , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13865
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13866]=2.000000 , [13865]={[12]=10.000000 , } , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13864
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13866]=2.000000 , [13024]=3.000000 , [13864]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13866
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13867.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13866]=2.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
Daimurath	1	12	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	13	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	14	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
agate	1	20	=====test	is_crystalline_armor	true	nil
alchemist agate	1	21	=====test	is_crystalline_armor	true	nil
onyx	1	22	=====test	is_crystalline_armor	true	nil
aquamarine	1	23	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	24	=====test	is_crystalline_armor	true	nil
sapphire	1	25	=====test	is_crystalline_armor	true	nil
topaz	1	26	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	27	=====test	is_crystalline_armor	true	nil
emerald	1	28	=====test	is_crystalline_armor	true	nil
jade	1	29	=====test	is_crystalline_armor	true	nil
turquoise	1	30	=====test	is_crystalline_armor	true	nil
Burning Star	1	31	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	32	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	33	=====test	is_crystalline_armor	true	nil
bloodstone	1	34	=====test	is_crystalline_armor	true	nil
fire opal	1	35	=====test	is_crystalline_armor	true	nil
garnet	1	36	=====test	is_crystalline_armor	true	nil
ruby	1	37	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	38	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	39	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	40	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	41	=====test	is_crystalline_armor	true	nil
diamond	1	42	=====test	is_crystalline_armor	true	nil
moonstone	1	43	=====test	is_crystalline_armor	true	nil
quartz	1	44	=====test	is_crystalline_armor	true	nil
amber	1	45	=====test	is_crystalline_armor	true	nil
ametrine	1	46	=====test	is_crystalline_armor	true	nil
citrine	1	47	=====test	is_crystalline_armor	true	nil
zircon	1	48	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13868	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13869	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13870	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13871	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13871	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	115
[PHYS CRIT %]	23.8
[ATTACK] after crit	115
[ATTACK] after mult	91.769422106905
[PROJECTOR] starting dam	91.769422106905
[PROJECTOR] after difficulty dam	91.769422106905
[PROJECTOR] res	0	1	 on dam	105.53483542294
[PROJECTOR] after resists dam	105.53483542294
[PROJECTOR] final dam	105.53483542294
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13872	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13873	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	41.7300124459
[PROJECTOR] starting dam	41.7300124459
[PROJECTOR] after difficulty dam	41.7300124459
[PROJECTOR] res	0	1	 on dam	45.90301369049
[PROJECTOR] after resists dam	45.90301369049
[PROJECTOR] final dam	45.90301369049
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13872
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13873.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13873]=-22.319871 , [13872]=-19.746727 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13873
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13873.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13873]=-22.319871 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13874	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13875	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	76.607517584894
[PROJECTOR] starting dam	76.607517584894
[PROJECTOR] after difficulty dam	76.607517584894
[PROJECTOR] res	0	1	 on dam	88.098645222628
[PROJECTOR] after resists dam	88.098645222628
[PROJECTOR] final dam	88.098645222628
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13874
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13874]=-19.746727 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13875]=-22.319871 , [5261]={[8]=35.000000 , } , n=13875.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13875
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13875]=-22.319871 , [5261]={[8]=35.000000 , } , n=13875.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13876	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13877	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	145.96
[ATTACK] after mult	64.114869648458
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	64.114869648458
[PROJECTOR] after difficulty dam	64.114869648458
[PROJECTOR] res	0	1	 on dam	70.526356613304
[PROJECTOR] after resists dam	70.526356613304
[PROJECTOR] final dam	70.526356613304
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13876
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13877.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13877]=-22.319871 , [10308]=20.000000 , [13876]=-19.746727 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13877
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13877.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13877]=-22.319871 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13878	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13879	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	191.88
[ATTACK] after mult	153.11927577281
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	153.11927577281
[PROJECTOR] after difficulty dam	153.11927577281
[PROJECTOR] res	0	1	 on dam	176.08716713873
[PROJECTOR] after resists dam	176.08716713873
[PROJECTOR] final dam	176.08716713873
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13878
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13879.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13879]=-22.319871 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13878]=-19.746727 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13879
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13879.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13879]=-22.319871 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13880	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13881	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	167.28
[ATTACK] after mult	73.479962967896
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13880
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13881.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13881]=-22.319871 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13880]=-19.746727 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13881
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13881.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13881]=-22.319871 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13882	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13883	add
Particle emitter error 6eb21b0 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6eb21b0 (7471205, 7077989): attempt to index a number value
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#106 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#46 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#89 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#71 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#177 physical#LAST# damage (total 648.71).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13884	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25288	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.970875) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.560879478472	10	14.880128766104	79.375	::	1.2
checkHit	44	79.375
=> chance to hit	18.149111349255
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	13860
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13884.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13860]=14.200000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [13883]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13882]=-19.746727 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	13861
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13884.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [13883]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13882]=-19.746727 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [13861]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	13862
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13884.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [13883]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13882]=-19.746727 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13862]=19.200000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_spellresist	19.2	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25289	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
L(2dd01c0) Particle updater error 6eb2c90 (7077989, 7077989): attempt to call a table value
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	87
[ATTACK] after mult	73.704823394115
[PROJECTOR] starting dam	73.704823394115
[PROJECTOR] after difficulty dam	73.704823394115
[PROJECTOR] res	0	1	 on dam	81.075305733527
[PROJECTOR] after resists dam	81.075305733527
[PROJECTOR] final dam	81.075305733527
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13882
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13884.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [13883]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13882]=-19.746727 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13883
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13884.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [13883]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13885	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13886	add
checkHit	77.897980533376	8.75
=> chance to hit	94.948270749324
[LOG]	Wretchling resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	155.44375493215
[PROJECTOR] starting dam	155.44375493215
[PROJECTOR] after difficulty dam	155.44375493215
[PROJECTOR] res	0	1	 on dam	178.76031817197
[PROJECTOR] after resists dam	178.76031817197
[PROJECTOR] final dam	178.76031817197
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13885
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13886.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13886]=-21.366018 , [13885]=-18.902019 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13886
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13886.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13886]=-21.366018 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13887	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13888	add
Particle emitter error 6eb2250 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6eb2250 (7471205, 7077989): attempt to index a number value
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #PURPLE#82 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#179 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 341.12).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25288	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.970875) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.560879478472	10	1.6339822071954	79.375	::	1
checkHit	44	79.375
=> chance to hit	18.149111349255
[ATTACK] raw dam	66.560879478472	versus	1.6339822071954	0.3	with APR	10
[ATTACK] after armor	66.560879478472
[ATTACK] after range	69
[PHYS CRIT %]	1
[ATTACK] after crit	69
[ATTACK] after mult	69
[PROJECTOR] starting dam	69
[PROJECTOR] after difficulty dam	69
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	69
[PROJECTOR] after resists dam	42.534869986442
[PROJECTOR] final dam	42.534869986442
[LOG]	Some of the damage has been displaced onto Wretchling!
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	13889	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	142.6
[PROJECTOR] after resists dam	142.6
[PROJECTOR] final dam	142.6
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13887
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13889.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13375]=12.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13887]=-18.902019 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13888]=-21.366018 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13888
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13889.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13375]=12.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13888]=-21.366018 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13890	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13891	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	137.76
[ATTACK] after mult	75.83119266055
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13890
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13891.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13891]=-21.366018 , [13890]=-18.902019 , [13375]=12.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13891
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13891.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13891]=-21.366018 , [13375]=12.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13892	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13893	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#143 physical#LAST# damage.
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
wretchling	25289	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.970875) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.956193505249	10	31.633982207195	79.375	::	1.2
checkHit	53	79.375
=> chance to hit	21.147879942901
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	25289	wretchling	::	1584	Dante the Eternal	4	<	100
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	142.03976465303
[PROJECTOR] starting dam	142.03976465303
[PROJECTOR] after difficulty dam	142.03976465303
[PROJECTOR] res	0	1	 on dam	163.34572935098
[PROJECTOR] after resists dam	163.34572935098
[PROJECTOR] final dam	163.34572935098
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13892
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13893.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [13892]=-18.902019 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13893]=-21.366018 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13893
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13893.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13893]=-21.366018 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13884]={[6]=18.355261 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13894	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13895	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	73.321704997052	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[LOG]	Wretchling starts to bleed.
51	12	table: 0x0c3ee9e0
51	13	nil
51	11	nil
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#164 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 203.99).
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25286	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
wretchling	25289	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.970875) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.956193505249	10	32.112475562257	79.375	::	1
checkHit	53	79.375
=> chance to hit	21.147879942901
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
L(2dd01c0) Particle updater error 1ba2060 (7077989, 7077989): attempt to call a table value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	190.24
[ATTACK] after mult	190.24
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	190.24
[PROJECTOR] after difficulty dam	190.24
[PROJECTOR] res	0	1	 on dam	218.776
[PROJECTOR] after resists dam	218.776
[PROJECTOR] final dam	218.776
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13894
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13895.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13884]={[6]=18.355261 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13894]=-18.478295 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13895]=-20.887524 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13895
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13895.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13884]={[6]=18.355261 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13895]=-20.887524 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13896	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13897	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
removeTempVal	combat_atk	-18.478295002948	 :=: 	13896
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13897.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13884]={[6]=18.355261 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13896]=-18.478295 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13897]=-20.887524 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13897
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13897.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13884]={[6]=18.355261 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13897]=-20.887524 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13898	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13899	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#219 physical#LAST# damage.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b85af68	 :=: 	13884
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13899.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13884]={[6]=18.355261 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13898]=-18.478295 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13899]=-20.887524 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13900	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25286	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.934359) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.014147895213	10	32.112475562257	79.375	::	1.2
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
Particle emitter error 6eb2670 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6eb2670 (7471205, 7077989): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	155.8
[ATTACK] after mult	155.8
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	155.8
[PROJECTOR] after difficulty dam	155.8
[PROJECTOR] res	0	1	 on dam	179.17
[PROJECTOR] after resists dam	179.17
[PROJECTOR] final dam	179.17
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13898
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13900.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13898]=-18.478295 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13899]=-20.887524 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13899
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13900.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13899]=-20.887524 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13901	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13902	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	56.697247706422
[PROJECTOR] starting dam	56.697247706422
[PROJECTOR] after difficulty dam	56.697247706422
[PROJECTOR] res	0	1	 on dam	62.366972477064
[PROJECTOR] after resists dam	62.366972477064
[PROJECTOR] final dam	62.366972477064
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	13901
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13902.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13901]=-19.324823 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13902]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13902
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13902.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13902]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13903	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13904	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#180 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#63 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 322.82).
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	25286	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	25286	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.934359) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.014147895213	10	31.15654163214	79.375	::	1
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	0	1	 on dam	121.9
[PROJECTOR] after resists dam	121.9
[PROJECTOR] final dam	121.9
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	13903
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13904.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13903]=-19.324823 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13904]=-21.843458 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13904
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13904.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13904]=-21.843458 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13905	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13906	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	155.8
[ATTACK] after mult	85.761467889908
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	13905
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13906]=-21.843458 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13905]=-19.324823 , n=13906.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13906
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13906]=-21.843458 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13906.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13907	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13908	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#122 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 162.54).
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
removeTempVal	combat_armor	30	 :=: 	13889
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13908]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13907]=-19.324823 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13908.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , [13889]=30.000000 , }
delTmpVal	combat_armor	30	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.324822747796	 :=: 	13907
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13908]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13907]=-19.324823 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13908.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13908
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [13908]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13908.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	13909	add
removeTempVal	combat_spellpower	12	 :=: 	13868
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13909.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13868]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13869
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13909.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13869]=12.000000 , [13900]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13870
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13909.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13870]={[2]=10.000000 , } , [13900]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13871
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13909.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13871]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13900]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13910	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13911	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13911	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13912	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13913	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13914	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Resting starts...
[HEALING]	1584	Dante the Eternal	for	0.2925
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x1084f2e0	 :=: 	13900
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13910]=1.000000 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13912]={[12]=10.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13914]={[12]=15.000000 , } , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13900]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	18.355260889215	add
[HEALING]	1584	Dante the Eternal	for	0.585
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[HEALING]	1584	Dante the Eternal	for	0.8775
[HEALING]	1584	Dante the Eternal	for	1.17
[HEALING]	1584	Dante the Eternal	for	1.4625
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0f811bf0	 :=: 	13909
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13909]={["all"]=19.100000 , } , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13910]=1.000000 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13912]={[12]=10.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13914]={[12]=15.000000 , } , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	all	19.1	add
[HEALING]	1584	Dante the Eternal	for	1.755
[HEALING]	1584	Dante the Eternal	for	2.0475
[HEALING]	1584	Dante the Eternal	for	2.34
[HEALING]	1584	Dante the Eternal	for	2.6325
[HEALING]	1584	Dante the Eternal	for	2.925
[HEALING]	1584	Dante the Eternal	for	3.2175
[HEALING]	1584	Dante the Eternal	for	3.51
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[HEALING]	1584	Dante the Eternal	for	3.8025
[HEALING]	1584	Dante the Eternal	for	4.095
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[HEALING]	1584	Dante the Eternal	for	4.3875
[HEALING]	1584	Dante the Eternal	for	4.68
[HEALING]	1584	Dante the Eternal	for	4.9725
[HEALING]	1584	Dante the Eternal	for	5.265
[HEALING]	1584	Dante the Eternal	for	5.5575
[HEALING]	1584	Dante the Eternal	for	5.85
[HEALING]	1584	Dante the Eternal	for	6.1425
[HEALING]	1584	Dante the Eternal	for	6.435
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
[HEALING]	1584	Dante the Eternal	for	6.7275
[HEALING]	1584	Dante the Eternal	for	7.02
[HEALING]	1584	Dante the Eternal	for	7.3125
[HEALING]	1584	Dante the Eternal	for	7.605
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
[HEALING]	1584	Dante the Eternal	for	7.8975
[HEALING]	1584	Dante the Eternal	for	8.19
[HEALING]	1584	Dante the Eternal	for	8.4825
[HEALING]	1584	Dante the Eternal	for	8.775
[HEALING]	1584	Dante the Eternal	for	9.0675
[HEALING]	1584	Dante the Eternal	for	9.36
[HEALING]	1584	Dante the Eternal	for	9.6525
[HEALING]	1584	Dante the Eternal	for	9.945
[HEALING]	1584	Dante the Eternal	for	10.2375
[HEALING]	1584	Dante the Eternal	for	10.53
[HEALING]	1584	Dante the Eternal	for	10.8225
[HEALING]	1584	Dante the Eternal	for	11.115
[HEALING]	1584	Dante the Eternal	for	11.4075
[HEALING]	1584	Dante the Eternal	for	11.7
[HEALING]	1584	Dante the Eternal	for	11.9925
[HEALING]	1584	Dante the Eternal	for	12.285
[HEALING]	1584	Dante the Eternal	for	12.5775
[HEALING]	1584	Dante the Eternal	for	12.87
[HEALING]	1584	Dante the Eternal	for	13.1625
[HEALING]	1584	Dante the Eternal	for	13.455
[HEALING]	1584	Dante the Eternal	for	13.7475
[HEALING]	1584	Dante the Eternal	for	14.04
[HEALING]	1584	Dante the Eternal	for	14.3325
[HEALING]	1584	Dante the Eternal	for	14.625
[HEALING]	1584	Dante the Eternal	for	14.9175
[HEALING]	1584	Dante the Eternal	for	15.21
[HEALING]	1584	Dante the Eternal	for	15.5025
[HEALING]	1584	Dante the Eternal	for	15.795
[HEALING]	1584	Dante the Eternal	for	16.0875
[HEALING]	1584	Dante the Eternal	for	16.38
[HEALING]	1584	Dante the Eternal	for	16.6725
[HEALING]	1584	Dante the Eternal	for	16.965
[LOG]	Rested for 58 turns (stop reason: all resources and life at maximum).
removeTempVal	stamina_regen	1	 :=: 	13910
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13910]=1.000000 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13912]={[12]=10.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13914]={[12]=15.000000 , } , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13914
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13912]={[12]=10.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13914]={[12]=15.000000 , } , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13912
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13912]={[12]=10.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13911
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13911]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13913
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13914.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13913]=2.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
Daimurath	1	12	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	13	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	14	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	15	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	17	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
agate	1	20	=====test	is_crystalline_armor	true	nil
alchemist agate	1	21	=====test	is_crystalline_armor	true	nil
onyx	1	22	=====test	is_crystalline_armor	true	nil
aquamarine	1	23	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	24	=====test	is_crystalline_armor	true	nil
sapphire	1	25	=====test	is_crystalline_armor	true	nil
topaz	1	26	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	27	=====test	is_crystalline_armor	true	nil
emerald	1	28	=====test	is_crystalline_armor	true	nil
jade	1	29	=====test	is_crystalline_armor	true	nil
turquoise	1	30	=====test	is_crystalline_armor	true	nil
Burning Star	1	31	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	32	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	33	=====test	is_crystalline_armor	true	nil
bloodstone	1	34	=====test	is_crystalline_armor	true	nil
fire opal	1	35	=====test	is_crystalline_armor	true	nil
garnet	1	36	=====test	is_crystalline_armor	true	nil
ruby	1	37	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	38	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	39	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	40	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	41	=====test	is_crystalline_armor	true	nil
diamond	1	42	=====test	is_crystalline_armor	true	nil
moonstone	1	43	=====test	is_crystalline_armor	true	nil
quartz	1	44	=====test	is_crystalline_armor	true	nil
amber	1	45	=====test	is_crystalline_armor	true	nil
ametrine	1	46	=====test	is_crystalline_armor	true	nil
citrine	1	47	=====test	is_crystalline_armor	true	nil
zircon	1	48	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13915	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13916	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13917	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13918	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13918	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal stabilizes the timeline.
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[LOG]	Spacetime has stabilized around Dante the Eternal.
[LOG]	The fabric of spacetime around Dante the Eternal has returned to normal.
[LOG]	Ran for 8 turns (stop reason: interesting terrain).
AI took for target	25336	wretchling	::	1584	Dante the Eternal	52	<	100
wretchling	25336	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	25337	wretchling	::	1584	Dante the Eternal	45	<	100
wretchling	25337	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	25339	wretchling	::	1584	Dante the Eternal	34	<	100
wretchling	25339	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25339	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
L(2dd01c0) Particle updater error 6eb2650 (7077989, 7077989): attempt to call a table value
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13919	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Ran for 7 turns (stop reason: taken damage).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
wretchling	25337	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.464911) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	53.276541641393	10	23	79.375	::	1.2
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
AI took for target	25338	wretchling	::	1584	Dante the Eternal	72	<	100
wretchling	25338	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
Particle emitter error 6fcdc50 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6fcdc50 (7471205, 7077989): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	0	1	 on dam	121.9
[PROJECTOR] after resists dam	121.9
[PROJECTOR] final dam	121.9
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13920	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13921	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	164
[ATTACK] after mult	90.275229357798
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	90.275229357798
[PROJECTOR] after difficulty dam	90.275229357798
[PROJECTOR] res	0	1	 on dam	99.302752293578
[PROJECTOR] after resists dam	99.302752293578
[PROJECTOR] final dam	99.302752293578
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13920
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [8837]=10.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13921.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [13920]=-19.746727 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13921]=-22.319871 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13921
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [8837]=10.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13921.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , [13921]=-22.319871 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13922	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13923	add
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#122 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#100 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 302.48).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
L(2dd01c0) Particle updater error 6fcdcb0 (7077989, 7077989): attempt to call a table value
wretchling	25337	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.464911) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	53.276541641393	10	0.68012876610402	79.375	::	1
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	47.879698490559
[PROJECTOR] starting dam	47.879698490559
[PROJECTOR] after difficulty dam	47.879698490559
[PROJECTOR] res	0	1	 on dam	52.667668339615
[PROJECTOR] after resists dam	52.667668339615
[PROJECTOR] final dam	52.667668339615
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13922
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [8837]=10.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [13922]=-19.746727 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13923]=-22.319871 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13923.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13923
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [8837]=10.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13923]=-22.319871 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13923.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13375]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13148]={[1]=10.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [5262]=7.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5263]=0.700000 , [7659]=4.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13924	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13925	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	76.607517584894
[PROJECTOR] starting dam	76.607517584894
[PROJECTOR] after difficulty dam	76.607517584894
[PROJECTOR] res	0	1	 on dam	88.098645222628
[PROJECTOR] after resists dam	88.098645222628
[PROJECTOR] final dam	88.098645222628
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13924
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13925.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13924]=-19.746727 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13925]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13925
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13925.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13925]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13926	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13927	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	44.365592179325
removeTempVal	combat_atk	-19.746726783576	 :=: 	13926
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13927.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13927]=-22.319871 , [13926]=-19.746727 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13927
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13927.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13927]=-22.319871 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13928	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13929	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	110
[PHYS CRIT %]	23.8
[ATTACK] after crit	110
[ATTACK] after mult	87.779447232691
removeTempVal	combat_atk	-19.746726783576	 :=: 	13928
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13929.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13929]=-22.319871 , [13928]=-19.746727 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13929
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13929.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13929]=-22.319871 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13930	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13931	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	42.608539023708
removeTempVal	combat_atk	-19.746726783576	 :=: 	13930
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13931.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13931]=-22.319871 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13930]=-19.746727 , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13931
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13931.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13931]=-22.319871 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13932	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13933	add
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#89 physical#LAST# damage (total 181.41).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25336	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.819877) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.889307701242	10	0.68012876610402	79.375	::	1.2
checkHit	62	79.375
=> chance to hit	25.783475397942
[LOG]	Wretchling misses Dante the Eternal.
Particle emitter error 6fcdd10 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6fcdd10 (7471205, 7077989): attempt to index a number value
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	82.176642175048
[PROJECTOR] starting dam	82.176642175048
[PROJECTOR] after difficulty dam	82.176642175048
[PROJECTOR] res	0	1	 on dam	90.394306392553
[PROJECTOR] after resists dam	90.394306392553
[PROJECTOR] final dam	90.394306392553
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.533002198565	0.74466997801435	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.263792512873
[PROJECTOR] final dam	30.263792512873
removeTempVal	combat_atk	-19.746726783576	 :=: 	13932
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13933.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13932]=-19.746727 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13933]=-22.319871 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13933
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13933.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13933]=-22.319871 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13934	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13935	add
checkHit	77.053273216424	8.75
=> chance to hit	94.89823445217
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x1035a558	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x1035a558	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	180.06850818873
[PROJECTOR] starting dam	180.06850818873
[PROJECTOR] after difficulty dam	180.06850818873
[PROJECTOR] res	0	1	 on dam	207.07878441704
[PROJECTOR] after resists dam	207.07878441704
[PROJECTOR] final dam	207.07878441704
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.533002198565	0.74466997801435	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.263792512873
[PROJECTOR] final dam	30.263792512873
removeTempVal	combat_atk	-19.746726783576	 :=: 	13934
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13935.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13934]=-19.746727 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13935]=-22.319871 , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13935
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13935.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13935]=-22.319871 , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13147]=10.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13936	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13937	add
[LOG]	#00ff00##UID:762:0#Talent Static History is ready to use.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] stunned dam	3.0761660207526
[PROJECTOR] final dam	3.0761660207526
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #PURPLE#91 arcane#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#208 physical#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST# damage (total 358.00).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] stunned dam	4.8983168684892
[PROJECTOR] final dam	4.8983168684892
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
wretchling	25336	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.819877) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.889307701242	10	0.68012876610402	79.375	::	1
checkHit	62	79.375
=> chance to hit	25.783475397942
[ATTACK] raw dam	64.889307701242	versus	0.68012876610402	0.3	with APR	10
[ATTACK] after armor	64.889307701242
[ATTACK] after range	64
[PHYS CRIT %]	1
[ATTACK] after crit	64
[ATTACK] after mult	64
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	64
[PROJECTOR] after resists dam	39.452633030903
[PROJECTOR] stunned dam	11.835789909271
[PROJECTOR] final dam	11.835789909271
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	185.32
[ATTACK] after mult	185.32
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	185.32
[PROJECTOR] after difficulty dam	185.32
[PROJECTOR] res	0	1	 on dam	213.118
[PROJECTOR] after resists dam	213.118
[PROJECTOR] final dam	213.118
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13936
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13937.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [13936]=-19.746727 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13937]=-22.319871 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13937
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13937.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13937]=-22.319871 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13938	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13939	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	155.8
[ATTACK] after mult	85.761467889908
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13938
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13938]=-19.746727 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13939]=-22.319871 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13939.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13939
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13939]=-22.319871 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13939.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13940	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13941	add
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] stunned dam	3.0761660207526
[PROJECTOR] final dam	3.0761660207526
[LOG]	Wretchling hits Dante the Eternal for #GREEN#4 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#214 physical#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] stunned dam	4.8983168684892
[PROJECTOR] final dam	4.8983168684892
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25338	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.041738) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.729153238458	10	0.68012876610402	79.375	::	1.2
checkHit	51	79.375
=> chance to hit	20.412165868468
[ATTACK] raw dam	68.729153238458	versus	0.68012876610402	0.3	with APR	10
[ATTACK] after armor	68.729153238458
[ATTACK] after range	75
[PHYS CRIT %]	1
[ATTACK] after crit	75
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	90
[PROJECTOR] after resists dam	55.480265199707
[PROJECTOR] final dam	55.480265199707
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	13942	add
wretchling	25339	dumb ai talents can use	Attack	T_ATTACK
wretchling	25339	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.592880292855	10	0.68012876610402	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#56 acid#LAST# damage.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] stunned dam	3.0761660207526
[PROJECTOR] final dam	3.0761660207526
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	13942
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13942.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13940]=-19.746727 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13941]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [13942]=1.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	dazed	1	add
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] stunned dam	4.8983168684892
[PROJECTOR] final dam	4.8983168684892
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	25338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.041738) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.729153238458	10	0.68012876610402	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25339	dumb ai talents can use	Attack	T_ATTACK
wretchling	25339	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.592880292855	10	0.68012876610402	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	165.46900418342
[PROJECTOR] starting dam	165.46900418342
[PROJECTOR] after difficulty dam	165.46900418342
[PROJECTOR] res	0	1	 on dam	190.28935481094
[PROJECTOR] after resists dam	190.28935481094
[PROJECTOR] final dam	190.28935481094
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13940
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13942.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13940]=-19.746727 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13941]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13941
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13942.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13941]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13943	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13944	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	145.96
[ATTACK] after mult	117.65132345837
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	117.65132345837
[PROJECTOR] after difficulty dam	117.65132345837
[PROJECTOR] res	0	1	 on dam	129.41645580421
[PROJECTOR] after resists dam	129.41645580421
[PROJECTOR] final dam	129.41645580421
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13943
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13944.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13944]=-22.319871 , [13943]=-19.746727 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13944
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13944.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13944]=-22.319871 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13945	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13946	add
[LOG]	Wretchling starts to bleed.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	130.32514488783
[PROJECTOR] starting dam	130.32514488783
[PROJECTOR] after difficulty dam	130.32514488783
[PROJECTOR] res	0	1	 on dam	149.873916621
[PROJECTOR] after resists dam	149.873916621
[PROJECTOR] final dam	149.873916621
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13945
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13946.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [13946]=-22.319871 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13945]=-19.746727 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13946
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13946.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [13946]=-22.319871 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13947	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13948	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	80.605181870629
[PROJECTOR] starting dam	80.605181870629
[PROJECTOR] after difficulty dam	80.605181870629
[PROJECTOR] res	0	1	 on dam	88.665700057692
[PROJECTOR] after resists dam	88.665700057692
[PROJECTOR] final dam	88.665700057692
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	13947
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13948.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13947]=-18.902019 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13948]=-21.366018 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13948
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13948.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13948]=-21.366018 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13949	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13950	add
[LOG]	Wretchling starts to bleed.
33	5	table: 0x0d7b8ad0
32	5	nil
34	5	table: 0x0ba082d0
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cea75a0	 :=: 	13919
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13950.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13949]=-18.902019 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13950]=-21.366018 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13919]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#150 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#89 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 319.82).
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#191 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#130 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 400.99).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13951	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] stunned dam	4.8983168684892
[PROJECTOR] final dam	4.8983168684892
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
AI took for target	25338	wretchling	::	1584	Dante the Eternal	2	<	100
wretchling	25338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.041738) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.729153238458	10	1.6339822071954	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
wretchling	25339	dumb ai talents can use	Attack	T_ATTACK
wretchling	25339	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.592880292855	10	1.6339822071954	79.375	::	1
checkHit	46	79.375
=> chance to hit	18.766312844992
[ATTACK] raw dam	63.592880292855	versus	1.6339822071954	0.3	with APR	10
[ATTACK] after armor	63.592880292855
[ATTACK] after range	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	63
[PROJECTOR] after resists dam	38.836185639795
[PROJECTOR] final dam	38.836185639795
[LOG]	Wretchling hits Dante the Eternal for #GREEN#39 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	122
[PHYS CRIT %]	23.8
[ATTACK] after crit	122
[ATTACK] after mult	122
[PROJECTOR] starting dam	122
[PROJECTOR] after difficulty dam	122
[PROJECTOR] res	0	1	 on dam	140.3
[PROJECTOR] after resists dam	140.3
[PROJECTOR] final dam	140.3
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	13949
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13951.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13949]=-18.902019 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13950]=-21.366018 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13950
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13951.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13950]=-21.366018 , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13952	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13953	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	51.192660550459
removeTempVal	combat_atk	-19.746726783576	 :=: 	13952
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13953]=-22.319871 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13953.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [13952]=-19.746727 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13953
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13953]=-22.319871 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13953.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13954	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13955	add
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#141 physical#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
wretchling	25338	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.041738) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	68.729153238458	10	0.68012876610402	79.375	::	1
checkHit	51	79.375
=> chance to hit	20.412165868468
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	142.6
[PROJECTOR] after resists dam	142.6
[PROJECTOR] final dam	142.6
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13954
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13954]=-19.746727 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13955.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13955]=-22.319871 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13955
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13955.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13955]=-22.319871 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13956	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13957	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	48.990825688073
removeTempVal	combat_atk	-18.902019466624	 :=: 	13956
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13957.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13956]=-18.902019 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13957]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13957
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13957.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13916]=12.000000 , [13957]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	13958	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	13959	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#143 physical#LAST# damage.
[Identify]	enlightening stralite mail armour of command	true
[LOG]	There is an item here: #8d55ff##UID:25362:0#enlightening stralite mail armour of command (13 def, 13 armor)#LAST#
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[Identify]	enlightening stralite mail armour of command	true
[LOG]	Dante the Eternal picks up (l.): #8d55ff##UID:25362:0#enlightening stralite mail armour of command (13 def, 13 armor)#LAST#.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x03d87c68	 :=: 	13951
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13959.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13959]=-21.366018 , [13958]=-18.902019 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13951]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	13958
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13959.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13959]=-21.366018 , [13958]=-18.902019 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	13959
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13959.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [10309]=20.000000 , [13959]=-21.366018 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
AI took for target	25273	fire imp	::	1584	Dante the Eternal	52	<	100
fire imp	25273	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25273	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	13960	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Ran for 7 turns (stop reason: taken damage).
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
fire imp	25273	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	25273	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Ran for 2 turns (stop reason: hostile spotted (fire imp)).
removeTempVal	combat_spellpower	12	 :=: 	13915
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13960.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13915]=12.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13916
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13960.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13916]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13917
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13960.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13917]={[2]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13918
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13960.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13918]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	13961	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	13962	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	13962	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	13963	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	13964	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	13965	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29958	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	116
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	116
[ATTACK ARCHERY] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	0	1	 on dam	133.4
[PROJECTOR] after resists dam	133.4
[PROJECTOR] final dam	133.4
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#134 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 190.47).
fire imp	25273	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	63.754007953111
[PROJECTOR] after difficulty dam	63.754007953111
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	63.754007953111
[PROJECTOR] after resists dam	42.48869227302
[PROJECTOR] final dam	42.48869227302
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#43 fire#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29959	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	131
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	214.84
[ATTACK ARCHERY] after mult	214.84
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	214.84
[PROJECTOR] after difficulty dam	214.84
[PROJECTOR] res	0	1	 on dam	247.066
[PROJECTOR] after resists dam	247.066
[PROJECTOR] final dam	247.066
[LOG]	#{bold}#Dante the Eternal killed fire imp!#{normal}#
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#248 physical#LAST# damage.
L(2dd01c0) Particle updater error 6fce150 (7077989, 7471205): attempt to call a number value
L(2dd01c0) Particle updater error 6fce0f0 (7602281, 899): attempt to call a number value
L(2dd01c0) Particle updater error 6fce150 (7077989, 7471205): attempt to call a number value
L(2dd01c0) Particle updater error 6fce0f0 (7602281, 899): attempt to call a number value
L(2dd01c0) Particle updater error 6fce150 (7077989, 7471205): attempt to call a number value
L(2dd01c0) Particle updater error 6fce150 (7077989, 7471205): attempt to call a number value
removeTempVal	stamina_regen	1	 :=: 	13961
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13965.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13964]=2.000000 , [10308]=20.000000 , [13962]={[2]=5.000000 , [4]=4.000000 , } , [7656]=2.000000 , [13023]=2.000000 , [13961]=1.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13963]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13965]={[12]=15.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	13965
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13965.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13964]=2.000000 , [10308]=20.000000 , [13962]={[2]=5.000000 , [4]=4.000000 , } , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13963]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13965]={[12]=15.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	13963
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13965.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13964]=2.000000 , [10308]=20.000000 , [13962]={[2]=5.000000 , [4]=4.000000 , } , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13963]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	13962
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13965.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13964]=2.000000 , [10308]=20.000000 , [13962]={[2]=5.000000 , [4]=4.000000 , } , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	13964
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13965.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [13964]=2.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	12	=====test	is_crystalline_armor	true	nil
Daimurath	1	13	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	15	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	17	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
agate	1	21	=====test	is_crystalline_armor	true	nil
alchemist agate	1	22	=====test	is_crystalline_armor	true	nil
onyx	1	23	=====test	is_crystalline_armor	true	nil
aquamarine	1	24	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	25	=====test	is_crystalline_armor	true	nil
sapphire	1	26	=====test	is_crystalline_armor	true	nil
topaz	1	27	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	28	=====test	is_crystalline_armor	true	nil
emerald	1	29	=====test	is_crystalline_armor	true	nil
jade	1	30	=====test	is_crystalline_armor	true	nil
turquoise	1	31	=====test	is_crystalline_armor	true	nil
Burning Star	1	32	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	33	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	34	=====test	is_crystalline_armor	true	nil
bloodstone	1	35	=====test	is_crystalline_armor	true	nil
fire opal	1	36	=====test	is_crystalline_armor	true	nil
garnet	1	37	=====test	is_crystalline_armor	true	nil
ruby	1	38	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	39	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	40	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	41	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	42	=====test	is_crystalline_armor	true	nil
diamond	1	43	=====test	is_crystalline_armor	true	nil
moonstone	1	44	=====test	is_crystalline_armor	true	nil
quartz	1	45	=====test	is_crystalline_armor	true	nil
amber	1	46	=====test	is_crystalline_armor	true	nil
ametrine	1	47	=====test	is_crystalline_armor	true	nil
citrine	1	48	=====test	is_crystalline_armor	true	nil
zircon	1	49	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	13966	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	13967	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	13968	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	13969	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	13969	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x107543b8	 :=: 	13960
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13969.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [13960]={[3]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Today is the 29th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (wretchling)).
wretchling	25303	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	25304	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25304	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.819877) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.419958023642	10	23	79.375	::	1.2
checkHit	30	79.375
=> chance to hit	13.75746422406
[LOG]	Wretchling misses Dante the Eternal.
L(2dd01c0) Particle updater error 1b9fbc0 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a function value)
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
L(2dd01c0) Particle updater error 1ba0300 (7077989, 923): attempt to call a table value
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	77.405512559737
[PROJECTOR] starting dam	77.405512559737
[PROJECTOR] after difficulty dam	77.405512559737
[PROJECTOR] res	0	1	 on dam	89.016339443697
[PROJECTOR] after resists dam	89.016339443697
[PROJECTOR] final dam	89.016339443697
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13970	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13971	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	64.835261442261
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	64.835261442261
[PROJECTOR] after difficulty dam	64.835261442261
[PROJECTOR] res	0	1	 on dam	71.318787586488
[PROJECTOR] after resists dam	71.318787586488
[PROJECTOR] final dam	71.318787586488
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13970
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13970]=-18.478295 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13971.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13971]=-20.887524 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13971
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13971.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13971]=-20.887524 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13972	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13973	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	84.587467333321
[PROJECTOR] starting dam	84.587467333321
[PROJECTOR] after difficulty dam	84.587467333321
[PROJECTOR] res	0	1	 on dam	97.275587433319
[PROJECTOR] after resists dam	97.275587433319
[PROJECTOR] final dam	97.275587433319
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	13972
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13973.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13972]=-18.478295 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13973]=-20.887524 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13973
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13973.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13973]=-20.887524 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13974	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13975	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	42.169275734804
[PROJECTOR] starting dam	42.169275734804
[PROJECTOR] after difficulty dam	42.169275734804
[PROJECTOR] res	0	1	 on dam	46.386203308285
[PROJECTOR] after resists dam	46.386203308285
[PROJECTOR] final dam	46.386203308285
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	13974
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13975.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13975]=-20.887524 , [13021]=2.000000 , [13974]=-18.478295 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13975
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13975.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13975]=-20.887524 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13976	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13977	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	108
[PHYS CRIT %]	23.8
[ATTACK] after crit	108
[ATTACK] after mult	86.183457283006
removeTempVal	combat_atk	-18.478295002948	 :=: 	13976
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13977.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13977]=-20.887524 , [13976]=-18.478295 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13977
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13977.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [13977]=-20.887524 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13978	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13979	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
removeTempVal	combat_atk	-18.478295002948	 :=: 	13978
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13979.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13978]=-18.478295 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13979]=-20.887524 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13979
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13979.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13979]=-20.887524 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	13980	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	13981	add
Particle emitter error 6fce570 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6fce570 (922, 923): attempt to index a number value
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#90 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#72 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#98 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#47 arcane#LAST# damage (total 425.92).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13982	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
wretchling	25303	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.126655) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	74.739769352869	10	2.112475562257	79.375	::	1.2
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	123
[PHYS CRIT %]	23.8
[ATTACK] after crit	123
[ATTACK] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	0	1	 on dam	141.45
[PROJECTOR] after resists dam	141.45
[PROJECTOR] final dam	141.45
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.195763938291	0.61804236061709	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.117577340443
[PROJECTOR] final dam	25.117577340443
removeTempVal	combat_atk	-18.478295002948	 :=: 	13980
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13982.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [13980]=-18.478295 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13981]=-20.887524 , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	13981
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13982.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13981]=-20.887524 , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13983	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13984	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	167.28
[ATTACK] after mult	92.080733944954
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	92.080733944954
[PROJECTOR] after difficulty dam	92.080733944954
[PROJECTOR] res	0	1	 on dam	101.28880733945
[PROJECTOR] after resists dam	101.28880733945
[PROJECTOR] final dam	101.28880733945
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.195763938291	0.61804236061709	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.117577340443
[PROJECTOR] final dam	25.117577340443
removeTempVal	combat_atk	-19.746726783576	 :=: 	13983
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13984.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [13983]=-19.746727 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13984]=-22.319871 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13984
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13984.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13984]=-22.319871 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13985	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13986	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#142 physical#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #PURPLE#102 arcane#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# damage (total 292.97).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
wretchling	25303	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.126655) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	74.739769352869	10	0.68012876610402	79.375	::	1
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	120
[PROJECTOR] starting dam	120
[PROJECTOR] after difficulty dam	120
[PROJECTOR] res	0	1	 on dam	138
[PROJECTOR] after resists dam	138
[PROJECTOR] final dam	138
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	38.195763938291	0.61804236061709	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.117577340443
[PROJECTOR] final dam	25.117577340443
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	13985
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13986.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13986]=-22.319871 , [13018]=0.400000 , [13985]=-19.746727 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13986
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13986.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13986]=-22.319871 , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13987	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13988	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	60
removeTempVal	combat_atk	-19.746726783576	 :=: 	13987
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13988.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13988]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [13987]=-19.746727 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13988
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13988.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13988]=-22.319871 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	13989	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	13990	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#138 physical#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# damage (total 163.12).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
wretchling	25305	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25305	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.359310) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	48.627357035592	10	0.68012876610402	79.375	::	1.2
checkHit	35	79.375
=> chance to hit	15.388669007311
[ATTACK] raw dam	48.627357035592	versus	0.68012876610402	0.3	with APR	10
[ATTACK] after armor	48.627357035592
[ATTACK] after range	48
[PHYS CRIT %]	1
[ATTACK] after crit	48
[ATTACK] after mult	57.6
[PROJECTOR] starting dam	57.6
[PROJECTOR] after difficulty dam	57.6
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	57.6
[PROJECTOR] after resists dam	35.507369727812
[PROJECTOR] final dam	35.507369727812
[LOG]	Wretchling hits Dante the Eternal for #GREEN#36 acid#LAST# damage.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	159.08
[ATTACK] after mult	159.08
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	159.08
[PROJECTOR] after difficulty dam	159.08
[PROJECTOR] res	0	1	 on dam	182.942
[PROJECTOR] after resists dam	182.942
[PROJECTOR] final dam	182.942
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	13989
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13990.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13990]=-22.319871 , [13989]=-19.746727 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	13990
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13990.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13990]=-22.319871 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13991	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13992	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	57.247706422018
[PROJECTOR] starting dam	57.247706422018
[PROJECTOR] after difficulty dam	57.247706422018
[PROJECTOR] res	0	1	 on dam	62.97247706422
[PROJECTOR] after resists dam	62.97247706422
[PROJECTOR] final dam	62.97247706422
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	13991
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13992]=-21.843458 , n=13992.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [13991]=-19.324823 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13992
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [13992]=-21.843458 , n=13992.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13993	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13994	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#183 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#63 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 327.20).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
AI took for target	25305	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	25305	dumb ai talents can use	Attack	T_ATTACK
wretchling	25305	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1ba2240 (895, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	137.64678224108
[PROJECTOR] starting dam	137.64678224108
[PROJECTOR] after difficulty dam	137.64678224108
[PROJECTOR] res	0	1	 on dam	158.29379957724
[PROJECTOR] after resists dam	158.29379957724
[PROJECTOR] final dam	158.29379957724
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	13993
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13994.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13993]=-19.324823 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [13994]=-21.843458 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13994
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13994.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [13994]=-21.843458 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13995	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13996	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	74.962819139685
removeTempVal	combat_atk	-19.324822747796	 :=: 	13995
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13996.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13995]=-19.324823 , [13024]=3.000000 , [10310]=20.000000 , [13996]=-21.843458 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13996
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=13996.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [13996]=-21.843458 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13147]=10.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	13997	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	13998	add
[LOG]	Wretchling starts to bleed.
31	15	table: 0x0ff4e8a0
32	15	nil
30	15	nil
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#159 physical#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f333838	 :=: 	13982
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=13998.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13982]={[6]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13997]=-19.324823 , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13998]=-21.843458 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	13999	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
wretchling	25306	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25306	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.819877) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	61.913700552838	10	1.15654163214	79.375	::	1.2
checkHit	66	79.375
=> chance to hit	29.144945371999
[ATTACK] raw dam	61.913700552838	versus	1.15654163214	0.3	with APR	10
[ATTACK] after armor	61.913700552838
[ATTACK] after range	65
[PHYS CRIT %]	1
[ATTACK] after crit	65
[ATTACK] after mult	78
[PROJECTOR] starting dam	78
[PROJECTOR] after difficulty dam	78
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	78
[PROJECTOR] after resists dam	48.082896506413
[PROJECTOR] final dam	48.082896506413
[LOG]	Ran for 2 turns (stop reason: taken damage).
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	14000	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#49 acid#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	82.176642175048
[PROJECTOR] starting dam	82.176642175048
[PROJECTOR] after difficulty dam	82.176642175048
[PROJECTOR] res	0	1	 on dam	90.394306392553
[PROJECTOR] after resists dam	90.394306392553
[PROJECTOR] final dam	90.394306392553
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	13997
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14000.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13997]=-19.324823 , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13998]=-21.843458 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	13998
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14000.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13998]=-21.843458 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14001	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14002	add
checkHit	77.897980533376	8.75
=> chance to hit	94.948270749324
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x102ecbb8	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x102ecbb8	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	160.06089616776
[PROJECTOR] starting dam	160.06089616776
[PROJECTOR] after difficulty dam	160.06089616776
[PROJECTOR] res	0	1	 on dam	184.07003059292
[PROJECTOR] after resists dam	184.07003059292
[PROJECTOR] final dam	184.07003059292
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14001
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [14002]=-21.366018 , [14001]=-18.902019 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14002.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14002
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [14002]=-21.366018 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14002.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14003	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14004	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #PURPLE#91 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#185 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 355.75).
wretchling	25306	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.819877) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	61.913700552838	10	31.633982207195	79.375	::	1
checkHit	66	79.375
=> chance to hit	29.144945371999
[LOG]	Wretchling misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	0	1	 on dam	123.05
[PROJECTOR] after resists dam	123.05
[PROJECTOR] final dam	123.05
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14003
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14004]=-21.366018 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [14003]=-18.902019 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14004.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14004
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14004]=-21.366018 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [13147]=10.000000 , [5261]={[8]=35.000000 , } , n=14004.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13968]={[2]=10.000000 , } , [13022]=0.300000 , [13966]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [3860]={[4]=3.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [14000]=30.000000 , [7659]=4.000000 , [13375]=12.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14005	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14006	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	55.596330275229
removeTempVal	combat_atk	-18.902019466624	 :=: 	14005
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14006.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14006]=-21.366018 , [13966]=12.000000 , [14005]=-18.902019 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14000]=30.000000 , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14006
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14006.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14006]=-21.366018 , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14000]=30.000000 , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14007	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14008	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#124 physical#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ccbe258	 :=: 	13999
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14008.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14008]=-21.366018 , [14007]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13999]={[6]=18.355261 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14000]=30.000000 , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14009	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 2 turns (stop reason: taken damage).
removeTempVal	combat_armor	30	 :=: 	14000
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14009.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14009]={[6]=18.355261 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14008]=-21.366018 , [14007]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14000]=30.000000 , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	30	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	14007
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14009.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14009]={[6]=18.355261 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14008]=-21.366018 , [14007]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14008
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14009.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14009]={[6]=18.355261 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14008]=-21.366018 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cbd4358	 :=: 	14009
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14009.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14009]={[6]=18.355261 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
AI took for target	25271	dolleg	::	1584	Dante the Eternal	106	<	100
dolleg	25271	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dolleg	25271	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
Adding entity	29960	after	25271
[PROJECTOR] starting dam	115.22288605788
[PROJECTOR] after difficulty dam	115.22288605788
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14010	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	115.22288605788
[PROJECTOR] after resists dam	59.506558900508
[PROJECTOR] final dam	59.506558900508
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Dolleg!
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	14011	add
Effect duration reduction <	3
Effect duration reduction >	-1
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_GREEN#30 nature#LAST# damage.
AI took for target	25271	dolleg	::	1584	Dante the Eternal	100	<	100
dolleg	25271	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dumb ai uses	T_ACIDIC_SKIN
addTmpValTable	table: 0x0e0d0670	6	45
addTmpVal	table: 0x0e0d0670	6	45	 :=: 	1	1	add
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	14011
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14010]={[7]=18.355261 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14011]=-0.300000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	global_speed_add	-0.3	add
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a900360	 :=: 	14010
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14010]={[7]=18.355261 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	7	18.355260889215	add
AI took for target	25284	snow giant	::	1584	Dante the Eternal	85	<	100
snow giant	25284	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
snow giant	25284	dumb ai talents can use	Mind Disruption	T_MIND_DISRUPTION
dumb ai uses	T_MIND_DISRUPTION
checkHit	6	97.25
=> chance to hit	2.9056780584203
[LOG]	Dante the Eternal resists!
[LOG]	Ran for 2 turns (stop reason: hostile spotted (snow giant)).
removeTempVal	combat_spellpower	12	 :=: 	13966
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13966]=12.000000 , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	13967
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13967]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	13968
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13968]={[2]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	13969
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13969]={[6]=3.000000 , [4]=3.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14011.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14012	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14013	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14013	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14014	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14015	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14016	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29961	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	snow giant	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	11.2
=> chance to hit	94.691593769675
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	129
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	129
[ATTACK ARCHERY] after mult	129
[PROJECTOR] starting dam	129
[PROJECTOR] after difficulty dam	129
[PROJECTOR] res	17	0.83	 on dam	148.35
[PROJECTOR] after resists dam	123.1305
[PROJECTOR] final dam	123.1305
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits snow giant for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 180.20).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
removeTempVal	stamina_regen	1	 :=: 	14012
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14016.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14012]=1.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14013]={[2]=5.000000 , [4]=4.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14014]={[12]=10.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14015]=2.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14016]={[12]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14016
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14016.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14013]={[2]=5.000000 , [4]=4.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14014]={[12]=10.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14015]=2.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14016]={[12]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14014
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14016.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14013]={[2]=5.000000 , [4]=4.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14014]={[12]=10.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14015]=2.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14013
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14016.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14013]={[2]=5.000000 , [4]=4.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14015]=2.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14015
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14016.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14015]=2.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	12	=====test	is_crystalline_armor	true	nil
Daimurath	1	13	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	15	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	17	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
agate	1	21	=====test	is_crystalline_armor	true	nil
alchemist agate	1	22	=====test	is_crystalline_armor	true	nil
onyx	1	23	=====test	is_crystalline_armor	true	nil
aquamarine	1	24	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	25	=====test	is_crystalline_armor	true	nil
sapphire	1	26	=====test	is_crystalline_armor	true	nil
topaz	1	27	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	28	=====test	is_crystalline_armor	true	nil
emerald	1	29	=====test	is_crystalline_armor	true	nil
jade	1	30	=====test	is_crystalline_armor	true	nil
turquoise	1	31	=====test	is_crystalline_armor	true	nil
Burning Star	1	32	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	33	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	34	=====test	is_crystalline_armor	true	nil
bloodstone	1	35	=====test	is_crystalline_armor	true	nil
fire opal	1	36	=====test	is_crystalline_armor	true	nil
garnet	1	37	=====test	is_crystalline_armor	true	nil
ruby	1	38	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	39	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	40	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	41	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	42	=====test	is_crystalline_armor	true	nil
diamond	1	43	=====test	is_crystalline_armor	true	nil
moonstone	1	44	=====test	is_crystalline_armor	true	nil
quartz	1	45	=====test	is_crystalline_armor	true	nil
amber	1	46	=====test	is_crystalline_armor	true	nil
ametrine	1	47	=====test	is_crystalline_armor	true	nil
citrine	1	48	=====test	is_crystalline_armor	true	nil
zircon	1	49	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14017	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14018	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14019	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14020	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14020	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	89.045489863519	21.187955404195	0	11.2	::	0.79799497484265
checkHit	103.8	11.2
=> chance to hit	95
[LOG]	Dante the Eternal misses snow giant.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	84.481693535516	26.187955404195	0	11.2	::	0.43926328890421
checkHit	91.8	11.2
=> chance to hit	94.562607480765
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	38.65516942357
[PROJECTOR] starting dam	38.65516942357
[PROJECTOR] after difficulty dam	38.65516942357
[PROJECTOR] res	0	1	 on dam	42.520686365928
[PROJECTOR] after resists dam	42.520686365928
[PROJECTOR] final dam	42.520686365928
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	14021	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[LOG]	Some of the damage has been displaced onto Dolleg!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	89.045489863519	21.187955404195	0	11.2	::	0.79799497484265
checkHit	103.8	11.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	23.8
[ATTACK] after crit	121
[ATTACK] after mult	96.55739195596
[PROJECTOR] starting dam	96.55739195596
[PROJECTOR] after difficulty dam	96.55739195596
[PROJECTOR] res	17	0.83	 on dam	111.04100074935
[PROJECTOR] after resists dam	92.164030621964
[PROJECTOR] final dam	92.164030621964
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[LOG]	Some of the damage has been displaced onto Snow giant!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	84.481693535516	26.187955404195	0	11.2	::	0.43926328890421
checkHit	91.8	11.2
=> chance to hit	94.562607480765
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	89.045489863519	21.187955404195	0	11.2	::	0.79799497484265
checkHit	103.8	11.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	74.213532660366
[PROJECTOR] starting dam	74.213532660366
[PROJECTOR] after difficulty dam	74.213532660366
[PROJECTOR] res	17	0.83	 on dam	85.345562559421
[PROJECTOR] after resists dam	70.83681692432
[PROJECTOR] final dam	70.83681692432
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	84.481693535516	26.187955404195	0	11.2	::	0.43926328890421
checkHit	91.8	11.2
=> chance to hit	94.562607480765
[LOG]	Dante the Eternal misses snow giant.
[LOG]	Snow giant hits Dante the Eternal for #1133F3#2 cold#LAST#, #1133F3#2 cold#LAST#, #1133F3#4 cold#LAST#, #1133F3#4 cold#LAST# damage (total 11.70).
[LOG]	Dante the Eternal hits snow giant for #PURPLE#43 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#93 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#71 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 409.64).
snow giant	25284	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
snow giant	25284	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.207984) totstat(60.800000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.693788137529	15	23	79.375	::	1
checkHit	68	79.375
=> chance to hit	31.296221787746
[LOG]	Snow giant misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	89.045489863519	21.187955404195	0	11.2	::	1
checkHit	103.8	11.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	172.2
[ATTACK] after mult	172.2
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	172.2
[PROJECTOR] after difficulty dam	172.2
[PROJECTOR] res	17	0.83	 on dam	198.03
[PROJECTOR] after resists dam	164.3649
[PROJECTOR] final dam	164.3649
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed snow giant!#{normal}#
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[LOG]	Some of the damage has been displaced onto Dolleg!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	snow giant	 :: 	84.481693535516	26.187955404195	0	11.2	::	0.55045871559633
checkHit	91.8	11.2
=> chance to hit	94.562607480765
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	70	0.3	 on dam	13
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[LOG]	Some of the damage has been displaced onto Dolleg!
[LOG]	Snow giant hits Dante the Eternal for #1133F3#2 cold#LAST#, #1133F3#2 cold#LAST# damage (total 3.90).
[LOG]	Dante the Eternal hits snow giant for #aaaaaa#165 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 205.01).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f33b8b0	 :=: 	14021
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14021.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14021]={[4]=18.355261 , } , [14020]={[6]=3.000000 , [4]=3.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14019]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14018]=12.000000 , [14017]=12.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	4	18.355260889215	add
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 3 turns (stop reason: hostile spotted (dolleg)).
removeTempVal	combat_spellpower	12	 :=: 	14017
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14021.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14020]={[6]=3.000000 , [4]=3.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14019]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14018]=12.000000 , [14017]=12.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14018
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14021.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14020]={[6]=3.000000 , [4]=3.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14019]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14018]=12.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14019
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14021.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14020]={[6]=3.000000 , [4]=3.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14019]={[2]=10.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14020
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14021.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14020]={[6]=3.000000 , [4]=3.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14022	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14023	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14023	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14024	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14025	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14026	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	29962	after	1584
dolleg	25271	dumb ai talents can use	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
dumb ai uses	T_RUNE:_HEAT_BEAM_1
[LOG]	Dolleg casts Rune: Heat Beam.
[LOG]	Dante the Eternal is on fire!
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.25
=> chance to hit	94.251119209623
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	101
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	165.64
[ATTACK ARCHERY] after mult	165.64
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	165.64
[PROJECTOR] after difficulty dam	165.64
[PROJECTOR] res	0	1	 on dam	190.486
[PROJECTOR] after resists dam	190.486
[PROJECTOR] final dam	190.486
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	39.909822936265	0.60090177063735	 on dam	16.5
[PROJECTOR] after resists dam	9.9148792155162
[PROJECTOR] final dam	9.9148792155162
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	39.909822936265	0.60090177063735	 on dam	40.573355218877
[PROJECTOR] after resists dam	24.380600991721
[PROJECTOR] final dam	24.380600991721
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#191 physical#LAST#, #LIGHT_STEEL_BLUE#10 temporal#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST# damage (total 224.78).
[PROJECTOR] starting dam	42.08
[PROJECTOR] after difficulty dam	42.08
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	17.385407023188
addTmpVal	table: 0x0ae17aa0	3	17.385407023188	 :=: 	2	14027	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	42.08
[PROJECTOR] after resists dam	28.452220724643
[PROJECTOR] final dam	28.452220724643
[LOG]	Some of the damage has been displaced onto Dolleg!
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_RED#15 fire#LAST# damage.
L(2dd01c0) Particle updater error 6fce610 (7077989, 7471205): attempt to call a number value
L(2dd01c0) Particle updater error 6fce370 (7602281, 1117): attempt to call a number value
removeTempVal	stamina_regen	1	 :=: 	14022
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14027.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14022]=1.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [14026]={[12]=15.000000 , } , [14025]=2.000000 , [14024]={[12]=10.000000 , } , [13024]=3.000000 , [14023]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14026
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14027.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [14026]={[12]=15.000000 , } , [14025]=2.000000 , [14024]={[12]=10.000000 , } , [13024]=3.000000 , [14023]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14024
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14027.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [14025]=2.000000 , [14024]={[12]=10.000000 , } , [13024]=3.000000 , [14023]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14023
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14027.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [14025]=2.000000 , [13024]=3.000000 , [14023]={[2]=5.000000 , [4]=4.000000 , } , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14025
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14027.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [14025]=2.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	12	=====test	is_crystalline_armor	true	nil
Daimurath	1	13	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	15	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	16	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	17	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	18	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
agate	1	21	=====test	is_crystalline_armor	true	nil
alchemist agate	1	22	=====test	is_crystalline_armor	true	nil
onyx	1	23	=====test	is_crystalline_armor	true	nil
aquamarine	1	24	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	25	=====test	is_crystalline_armor	true	nil
sapphire	1	26	=====test	is_crystalline_armor	true	nil
topaz	1	27	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	28	=====test	is_crystalline_armor	true	nil
emerald	1	29	=====test	is_crystalline_armor	true	nil
jade	1	30	=====test	is_crystalline_armor	true	nil
turquoise	1	31	=====test	is_crystalline_armor	true	nil
Burning Star	1	32	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	33	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	34	=====test	is_crystalline_armor	true	nil
bloodstone	1	35	=====test	is_crystalline_armor	true	nil
fire opal	1	36	=====test	is_crystalline_armor	true	nil
garnet	1	37	=====test	is_crystalline_armor	true	nil
ruby	1	38	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	39	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	40	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	41	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	42	=====test	is_crystalline_armor	true	nil
diamond	1	43	=====test	is_crystalline_armor	true	nil
moonstone	1	44	=====test	is_crystalline_armor	true	nil
quartz	1	45	=====test	is_crystalline_armor	true	nil
amber	1	46	=====test	is_crystalline_armor	true	nil
ametrine	1	47	=====test	is_crystalline_armor	true	nil
citrine	1	48	=====test	is_crystalline_armor	true	nil
zircon	1	49	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14028	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14029	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14030	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14031	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14031	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.84718187809328
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	72.857641516022
[PROJECTOR] starting dam	72.857641516022
[PROJECTOR] after difficulty dam	72.857641516022
[PROJECTOR] res	0	1	 on dam	80.143405667624
[PROJECTOR] after resists dam	80.143405667624
[PROJECTOR] final dam	80.143405667624
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	39.909822936265	0.60090177063735	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.420974450559
[PROJECTOR] final dam	24.420974450559
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
checkHit	96.8	31.15
=> chance to hit	87.82305084425
[LOG]	Dolleg resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	1.5390470785361
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	85
[PHYS CRIT %]	23.8
[ATTACK] after crit	85
[ATTACK] after mult	130.81900167557
[PROJECTOR] starting dam	130.81900167557
[PROJECTOR] after difficulty dam	130.81900167557
[PROJECTOR] res	0	1	 on dam	150.44185192691
[PROJECTOR] after resists dam	150.44185192691
[PROJECTOR] final dam	150.44185192691
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	39.909822936265	0.60090177063735	 on dam	40.640543336487
[PROJECTOR] after resists dam	24.420974450559
[PROJECTOR] final dam	24.420974450559
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Dolleg hits Dante the Eternal for #GREEN#36 acid#LAST#, #GREEN#36 acid#LAST# damage (total 72.00).
[LOG]	Dante the Eternal hits dolleg for #PURPLE#81 arcane#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST#, #aaaaaa#151 physical#LAST#, #LIGHT_STEEL_BLUE#25 temporal#LAST# damage (total 279.43).
dolleg	25271	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.223858) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	74.802671302803	18	23	79.375	::	1
checkHit	89.5	79.375
=> chance to hit	66.971298663178
[ATTACK] raw dam	74.802671302803	versus	23	0.3	with APR	18
[ATTACK] after armor	69.802671302803
[ATTACK] after range	75
[PHYS CRIT %]	1
[ATTACK] after crit	75
[ATTACK] after mult	75
[PROJECTOR] starting dam	75
[PROJECTOR] after difficulty dam	75
[PROJECTOR] res	20	0.8	 on dam	75
[PROJECTOR] after resists dam	60
[PROJECTOR] final dam	60
[LOG]	Some of the damage has been displaced onto Dolleg!
[LOG]	Dolleg hits Dante the Eternal for #GREEN#30 acid#LAST# damage.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	42.08
[PROJECTOR] after difficulty dam	42.08
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	42.08
[PROJECTOR] after resists dam	28.452220724643
[PROJECTOR] final dam	28.452220724643
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_RED#29 fire#LAST# damage.
L(2dd01c0) Particle updater error 6fce4f0 (7077989, 7077989): attempt to call a table value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	1
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	104.65
[PROJECTOR] after resists dam	104.65
[PROJECTOR] final dam	104.65
[LOG]	#{bold}#Dante the Eternal killed dolleg!#{normal}#
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.55045871559633
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	53.94495412844
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Dolleg hits Dante the Eternal for #GREEN#36 acid#LAST#, #GREEN#36 acid#LAST# damage (total 72.00).
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#105 physical#LAST# damage.
[PROJECTOR] starting dam	42.08
[PROJECTOR] after difficulty dam	42.08
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	42.08
[PROJECTOR] after resists dam	28.452220724643
[PROJECTOR] final dam	28.452220724643
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_RED#29 fire#LAST# damage.
[PROJECTOR] starting dam	42.08
[PROJECTOR] after difficulty dam	42.08
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	42.08
[PROJECTOR] after resists dam	28.452220724643
[PROJECTOR] final dam	28.452220724643
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_RED#29 fire#LAST# damage.
[PROJECTOR] starting dam	42.08
[PROJECTOR] after difficulty dam	42.08
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	42.08
[PROJECTOR] after resists dam	28.452220724643
[PROJECTOR] final dam	28.452220724643
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Dolleg hits Dante the Eternal for #LIGHT_RED#29 fire#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x100b6f38	 :=: 	14027
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14031.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [14027]={[3]=17.385407 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	3	17.385407023188	add
[LOG]	Dante the Eternal stops burning.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[Identify]	rejuvenating reinforced leather armour of acid resistance	true
[LOG]	There is an item here: #00FF80##UID:25374:0#rejuvenating reinforced leather armour of acid resistance (4 def, 7 armor)#LAST#
[Identify]	rejuvenating reinforced leather armour of acid resistance	true
[LOG]	Dante the Eternal picks up (m.): #00FF80##UID:25374:0#rejuvenating reinforced leather armour of acid resistance (4 def, 7 armor)#LAST#.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (quasit - offscreen)).
AI took for target	25309	quasit	::	1584	Dante the Eternal	50	<	100
quasit	25309	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Quasit rushes out!
[ATTACK] attacking with	stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.777507924983	5	23	79.375	::	1.2
checkHit	48.5	79.375
=> chance to hit	19.56386848082
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	18	22.4	::	1
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	18	0.55	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	107
[PHYS CRIT %]	14.3
[ATTACK] after crit	107
[ATTACK] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	0	1	 on dam	123.05
[PROJECTOR] after resists dam	123.05
[PROJECTOR] final dam	123.05
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	18	22.4	::	0.55045871559633
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	18	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	14.3
[ATTACK] after crit	137.76
[ATTACK] after mult	75.83119266055
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	75.83119266055
[PROJECTOR] after difficulty dam	75.83119266055
[PROJECTOR] res	0	1	 on dam	83.414311926606
[PROJECTOR] after resists dam	83.414311926606
[PROJECTOR] final dam	83.414311926606
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits quasit for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#84 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 287.75).
quasit	25309	dumb ai talents can use	Attack	T_ATTACK
quasit	25309	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	25309	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.777507924983	5	23	79.375	::	1.1872983346207
checkHit	48.5	79.375
=> chance to hit	19.56386848082
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.979888) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.515165995035	0	23	79.375	::	1.1872983346207
checkHit	48.5	79.375
=> chance to hit	19.56386848082
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.979888) totstat(75.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.515165995035	0	23	79.375	::	1.1872983346207
checkHit	48.5	79.375
=> chance to hit	19.56386848082
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	18	22.4	::	1
checkHit	103.8	22.4
=> chance to hit	91.124752706954
[ATTACK] raw dam	89.045489863519	versus	18	0.55	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	91
[PHYS CRIT %]	14.3
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	104.65
[PROJECTOR] after resists dam	104.65
[PROJECTOR] final dam	104.65
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	18	22.4	::	0.55045871559633
checkHit	91.8	22.4
=> chance to hit	90.190171455863
[ATTACK] raw dam	84.481693535516	versus	18	0.55	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	14.3
[ATTACK] after crit	84
[ATTACK] after mult	46.238532110092
[PROJECTOR] starting dam	46.238532110092
[PROJECTOR] after difficulty dam	46.238532110092
[PROJECTOR] res	0	1	 on dam	50.862385321101
[PROJECTOR] after resists dam	50.862385321101
[PROJECTOR] final dam	50.862385321101
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[LOG]	Dante the Eternal hits quasit for #aaaaaa#105 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#51 arcane#LAST# damage (total 196.15).
AI took for target	25302	wretchling	::	1584	Dante the Eternal	109	<	100
wretchling	25302	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25302	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.759487) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	61.48960125649	10	23	79.375	::	1.2
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Ran for 4 turns (stop reason: hostile spotted (wretchling)).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	112
[PHYS CRIT %]	23.8
[ATTACK] after crit	112
[ATTACK] after mult	112
[PROJECTOR] starting dam	112
[PROJECTOR] after difficulty dam	112
[PROJECTOR] res	0	1	 on dam	128.8
[PROJECTOR] after resists dam	128.8
[PROJECTOR] final dam	128.8
checkHit	94	18.2
=> chance to hit	91.888491840202
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x0ba39f60	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.236958233113	0.82763041766887	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.635349855866
[PROJECTOR] final dam	33.635349855866
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14032	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14033	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	50.642201834862
[PROJECTOR] starting dam	50.642201834862
[PROJECTOR] after difficulty dam	50.642201834862
[PROJECTOR] res	0	1	 on dam	55.706422018349
[PROJECTOR] after resists dam	55.706422018349
[PROJECTOR] final dam	55.706422018349
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.236958233113	0.82763041766887	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.635349855866
[PROJECTOR] final dam	33.635349855866
removeTempVal	combat_atk	-19.324822747796	 :=: 	14032
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14033.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14033]=-21.843458 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14032]=-19.324823 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14033
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14033.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14033]=-21.843458 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14034	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14035	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#129 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#56 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 251.78).
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
wretchling	25302	dumb ai talents can use	Attack	T_ATTACK
wretchling	25302	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_ATTACK
[LOG]	Wretchling is confused and fails to use Attack.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14036	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	23.8
[ATTACK] after crit	198.44
[ATTACK] after mult	198.44
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	198.44
[PROJECTOR] after difficulty dam	198.44
[PROJECTOR] res	0	1	 on dam	228.206
[PROJECTOR] after resists dam	228.206
[PROJECTOR] final dam	228.206
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14034
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14036.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14035]=-21.843458 , [13022]=0.300000 , [14034]=-19.324823 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14035
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14036.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14035]=-21.843458 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14037	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14038	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	175.48
[ATTACK] after mult	96.594495412844
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14037
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14038.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14038]=-21.843458 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14037]=-19.324823 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14038
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14038.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14038]=-21.843458 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14039	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14040	add
Particle emitter error 1ba1ba0 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 1ba1ba0 (7471205, 7077989): attempt to index a number value
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#229 physical#LAST# damage.
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
wretchling	25299	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25299	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.302724) totstat(73.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	44.572666132184	10	1.15654163214	79.375	::	1.2
checkHit	48	79.375
=> chance to hit	19.401136290464
[LOG]	Wretchling misses Dante the Eternal.
wretchling	25301	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	0	1	 on dam	105.8
[PROJECTOR] after resists dam	105.8
[PROJECTOR] final dam	105.8
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.256590201463	0.82743409798537	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.627371317261
[PROJECTOR] final dam	33.627371317261
removeTempVal	combat_atk	-19.324822747796	 :=: 	14039
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14040.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14040]=-21.843458 , [14039]=-19.324823 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14040
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14040.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14040]=-21.843458 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	14041	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	14042	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	55.596330275229
[PROJECTOR] starting dam	55.596330275229
[PROJECTOR] after difficulty dam	55.596330275229
[PROJECTOR] res	0	1	 on dam	61.155963302752
[PROJECTOR] after resists dam	61.155963302752
[PROJECTOR] final dam	61.155963302752
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.256590201463	0.82743409798537	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.627371317261
[PROJECTOR] final dam	33.627371317261
removeTempVal	combat_atk	-18.478295002948	 :=: 	14041
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14042.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14042]=-20.887524 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14041]=-18.478295 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	14042
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14042.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14042]=-20.887524 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	14043	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	14044	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#106 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#62 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 234.21).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
AI took for target	25299	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	25299	dumb ai talents can use	Attack	T_ATTACK
wretchling	25299	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
wretchling	25300	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
L(2dd01c0) Particle updater error 6e03c20 (7077989, 7077989): attempt to call a table value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	0	1	 on dam	123.05
[PROJECTOR] after resists dam	123.05
[PROJECTOR] final dam	123.05
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.256590201463	0.82743409798537	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.627371317261
[PROJECTOR] final dam	33.627371317261
removeTempVal	combat_atk	-18.478295002948	 :=: 	14043
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14044.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14044]=-20.887524 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14043]=-18.478295 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	14044
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14044.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14044]=-20.887524 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	14045	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	14046	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	73.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	85
[PHYS CRIT %]	23.8
[ATTACK] after crit	85
[ATTACK] after mult	46.788990825688
[PROJECTOR] starting dam	46.788990825688
[PROJECTOR] after difficulty dam	46.788990825688
[PROJECTOR] res	0	1	 on dam	51.467889908257
[PROJECTOR] after resists dam	51.467889908257
[PROJECTOR] final dam	51.467889908257
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.478295002948	 :=: 	14045
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14046.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14046]=-20.887524 , [13018]=0.400000 , [14045]=-18.478295 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	14046
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14046.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14046]=-20.887524 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.478295002948	 :=: 	2	14047	add
addTmpVal	table: 0x0a750b98	combat_armor	-20.887524437743	 :=: 	2	14048	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#52 arcane#LAST# damage (total 208.15).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25300	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.986646793671	10	2.112475562257	79.375	::	1.2
checkHit	41	79.375
=> chance to hit	17.237272612871
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.422685739063
[PROJECTOR] after difficulty dam	15.422685739063
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.422685739063
[PROJECTOR] after resists dam	9.5072743877217
[PROJECTOR] final dam	9.5072743877217
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
Particle emitter error 6eb2830 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 6eb2830 (7471205, 7077989): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	85.321704997052	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	115
[PHYS CRIT %]	23.8
[ATTACK] after crit	188.6
[ATTACK] after mult	188.6
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	188.6
[PROJECTOR] after difficulty dam	188.6
[PROJECTOR] res	0	1	 on dam	216.89
[PROJECTOR] after resists dam	216.89
[PROJECTOR] final dam	216.89
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.478295002948	 :=: 	14047
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14048.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14047]=-18.478295 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [14048]=-20.887524 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.478295002948	add
removeTempVal	combat_armor	-20.887524437743	 :=: 	14048
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14048.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [14048]=-20.887524 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-20.887524437743	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14049	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14050	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	51.743119266055
[PROJECTOR] starting dam	51.743119266055
[PROJECTOR] after difficulty dam	51.743119266055
[PROJECTOR] res	0	1	 on dam	56.917431192661
[PROJECTOR] after resists dam	56.917431192661
[PROJECTOR] final dam	56.917431192661
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14049
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14049]=-19.746727 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14050]=-22.319871 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14050.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14050
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14050]=-22.319871 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14050.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14051	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14052	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#217 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 355.09).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25300	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	67.986646793671	10	0.68012876610402	79.375	::	1
checkHit	41	79.375
=> chance to hit	17.237272612871
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	54.495412844037
[PROJECTOR] starting dam	54.495412844037
[PROJECTOR] after difficulty dam	54.495412844037
[PROJECTOR] res	0	1	 on dam	59.94495412844
[PROJECTOR] after resists dam	59.94495412844
[PROJECTOR] final dam	59.94495412844
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	14051
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14051]=-19.746727 , n=14052.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14052]=-22.319871 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14052
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14052.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14052]=-22.319871 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14053	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14054	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#60 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 100.59).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
wretchling	25301	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.870467306245	10	0.68012876610402	79.375	::	1.2
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b865b08	 :=: 	14036
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14054.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14053]=-19.746727 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14054]=-22.319871 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14036]={[6]=18.355261 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	142.6
[PROJECTOR] after resists dam	142.6
[PROJECTOR] final dam	142.6
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14053
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14054.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14053]=-19.746727 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14054]=-22.319871 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14054
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14054.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14054]=-22.319871 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14055	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14056	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	90
[ATTACK] after mult	49.54128440367
[PROJECTOR] starting dam	49.54128440367
[PROJECTOR] after difficulty dam	49.54128440367
[PROJECTOR] res	0	1	 on dam	54.495412844037
[PROJECTOR] after resists dam	54.495412844037
[PROJECTOR] final dam	54.495412844037
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14055
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14056.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14055]=-18.902019 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14056]=-21.366018 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14056
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14056.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14056]=-21.366018 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14028]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14057	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14058	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#143 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#55 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 278.38).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14059	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	100	0	 on dam	24.539472057057
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25301	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.870467306245	10	1.6339822071954	79.375	::	1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	129.95
[PROJECTOR] after resists dam	129.95
[PROJECTOR] final dam	129.95
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14057
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14059.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [14057]=-18.902019 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14058]=-21.366018 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14059]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14058
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14059.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14058]=-21.366018 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14059]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14060	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14061	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	51.743119266055
removeTempVal	combat_atk	-18.902019466624	 :=: 	14060
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14061.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14059]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [14060]=-18.902019 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14061]=-21.366018 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14061
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14061.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14059]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14061]=-21.366018 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [7659]=4.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14062	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14063	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#130 physical#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	24.539472057057
[PROJECTOR] after difficulty dam	24.539472057057
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	24.539472057057
[PROJECTOR] after resists dam	15.127293528737
[PROJECTOR] final dam	15.127293528737
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d805ca8	 :=: 	14059
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [14059]={[6]=18.355261 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [14062]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14063]=-21.366018 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	14062
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [14062]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14063]=-21.366018 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14063
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14063]=-21.366018 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
removeTempVal	combat_spellpower	12	 :=: 	14028
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14028]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14029
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [14029]=12.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14030
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [14030]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14031
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14063.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14031]={[6]=3.000000 , [4]=3.000000 , } , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14064	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14065	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14065	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14066	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14067	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14068	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
checkHit	4	8.75
=> chance to hit	32.515285483875
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
checkHit	4	8.75
=> chance to hit	32.515285483875
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
checkHit	4	8.75
=> chance to hit	32.515285483875
[PROJECTOR] starting dam	46
[PROJECTOR] after difficulty dam	46
[PROJECTOR] res	0	1	 on dam	46
[PROJECTOR] after resists dam	46
[PROJECTOR] final dam	46
[LOG]	Dante the Eternal is no longer recovering stamina.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
removeTempVal	stamina_regen	1	 :=: 	14064
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14065]={[2]=5.000000 , [4]=4.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14066]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14067]=2.000000 , n=14068.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [14068]={[12]=15.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [14064]=1.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14068
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14065]={[2]=5.000000 , [4]=4.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14066]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14067]=2.000000 , n=14068.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [14068]={[12]=15.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14066
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14065]={[2]=5.000000 , [4]=4.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14066]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14067]=2.000000 , n=14068.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14065
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14065]={[2]=5.000000 , [4]=4.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14067]=2.000000 , n=14068.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14067
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14067]=2.000000 , n=14068.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	9	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	10	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	11	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	12	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	13	=====test	is_crystalline_armor	true	nil
Daimurath	1	14	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	15	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	16	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	17	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	19	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
agate	1	22	=====test	is_crystalline_armor	true	nil
alchemist agate	1	23	=====test	is_crystalline_armor	true	nil
onyx	1	24	=====test	is_crystalline_armor	true	nil
aquamarine	1	25	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	26	=====test	is_crystalline_armor	true	nil
sapphire	1	27	=====test	is_crystalline_armor	true	nil
topaz	1	28	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	29	=====test	is_crystalline_armor	true	nil
emerald	1	30	=====test	is_crystalline_armor	true	nil
jade	1	31	=====test	is_crystalline_armor	true	nil
turquoise	1	32	=====test	is_crystalline_armor	true	nil
Burning Star	1	33	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	34	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	35	=====test	is_crystalline_armor	true	nil
bloodstone	1	36	=====test	is_crystalline_armor	true	nil
fire opal	1	37	=====test	is_crystalline_armor	true	nil
garnet	1	38	=====test	is_crystalline_armor	true	nil
ruby	1	39	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	40	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	41	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	42	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	43	=====test	is_crystalline_armor	true	nil
diamond	1	44	=====test	is_crystalline_armor	true	nil
moonstone	1	45	=====test	is_crystalline_armor	true	nil
quartz	1	46	=====test	is_crystalline_armor	true	nil
amber	1	47	=====test	is_crystalline_armor	true	nil
ametrine	1	48	=====test	is_crystalline_armor	true	nil
citrine	1	49	=====test	is_crystalline_armor	true	nil
zircon	1	50	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14069	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14070	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14071	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14072	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14072	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
AI took for target	25269	wretchling	::	1584	Dante the Eternal	32	<	100
wretchling	25269	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25269	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14073	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Ran for 6 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
AI took for target	25269	wretchling	::	1584	Dante the Eternal	25	<	100
wretchling	25269	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.076166) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	73.129201707248	10	23	79.375	::	1.2
checkHit	38	79.375
=> chance to hit	16.322579674843
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	79.001502509422
[PROJECTOR] starting dam	79.001502509422
[PROJECTOR] after difficulty dam	79.001502509422
[PROJECTOR] res	0	1	 on dam	90.851727885835
[PROJECTOR] after resists dam	90.851727885835
[PROJECTOR] final dam	90.851727885835
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.027138474869	0.82972861525131	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.720621745644
[PROJECTOR] final dam	33.720621745644
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14074	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14075	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	149.24
[ATTACK] after mult	65.555653236064
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	65.555653236064
[PROJECTOR] after difficulty dam	65.555653236064
[PROJECTOR] res	0	1	 on dam	72.111218559671
[PROJECTOR] after resists dam	72.111218559671
[PROJECTOR] final dam	72.111218559671
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.027138474869	0.82972861525131	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.720621745644
[PROJECTOR] final dam	33.720621745644
removeTempVal	combat_atk	-19.746726783576	 :=: 	14074
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14075.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14074]=-19.746727 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [14075]=-22.319871 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14075
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14075.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [14075]=-22.319871 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14076	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14077	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	98.951376880488
[PROJECTOR] starting dam	98.951376880488
[PROJECTOR] after difficulty dam	98.951376880488
[PROJECTOR] res	0	1	 on dam	113.79408341256
[PROJECTOR] after resists dam	113.79408341256
[PROJECTOR] final dam	113.79408341256
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.027138474869	0.82972861525131	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.720621745644
[PROJECTOR] final dam	33.720621745644
removeTempVal	combat_atk	-19.746726783576	 :=: 	14076
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14077.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [14076]=-19.746727 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14077]=-22.319871 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14077
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14077.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [14077]=-22.319871 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14078	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14079	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	47.879698490559
[PROJECTOR] starting dam	47.879698490559
[PROJECTOR] after difficulty dam	47.879698490559
[PROJECTOR] res	0	1	 on dam	52.667668339615
[PROJECTOR] after resists dam	52.667668339615
[PROJECTOR] final dam	52.667668339615
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.027138474869	0.82972861525131	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.720621745644
[PROJECTOR] final dam	33.720621745644
removeTempVal	combat_atk	-19.746726783576	 :=: 	14078
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14079.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [14078]=-19.746727 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14079]=-22.319871 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14079
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14079.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14079]=-22.319871 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14080	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14081	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	74.213532660366
[PROJECTOR] starting dam	74.213532660366
[PROJECTOR] after difficulty dam	74.213532660366
[PROJECTOR] res	0	1	 on dam	85.345562559421
[PROJECTOR] after resists dam	85.345562559421
[PROJECTOR] final dam	85.345562559421
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	14080
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14081.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [14080]=-19.746727 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [14081]=-22.319871 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14081
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14081.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [14081]=-22.319871 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14082	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14083	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	47.00117191275
removeTempVal	combat_atk	-19.746726783576	 :=: 	14082
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14083]=-22.319871 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14082]=-19.746727 , [5261]={[8]=35.000000 , } , n=14083.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14083
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14083]=-22.319871 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14083.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [7659]=4.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14084	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14085	add
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#91 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#73 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#114 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#86 physical#LAST# damage (total 549.65).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
AI took for target	25267	wretchling	::	1584	Dante the Eternal	52	<	100
wretchling	25267	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25267	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
wretchling	25267	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.858915) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.118786919655	10	0.68012876610402	79.375	::	1.2
checkHit	20	79.375
=> chance to hit	10.073247655346
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	89.801279077887
[PROJECTOR] starting dam	89.801279077887
[PROJECTOR] after difficulty dam	89.801279077887
[PROJECTOR] res	0	1	 on dam	98.781406985676
[PROJECTOR] after resists dam	98.781406985676
[PROJECTOR] final dam	98.781406985676
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14084
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [14084]=-19.746727 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14085.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [14085]=-22.319871 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14085
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14085.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [14085]=-22.319871 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14086	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14087	add
checkHit	77.897980533376	8.75
=> chance to hit	94.948270749324
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x0e449048	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x0e449048	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	149.287566618
[PROJECTOR] starting dam	149.287566618
[PROJECTOR] after difficulty dam	149.287566618
[PROJECTOR] res	0	1	 on dam	171.6807016107
[PROJECTOR] after resists dam	171.6807016107
[PROJECTOR] final dam	171.6807016107
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14086
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14086]=-18.902019 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14087.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14087]=-21.366018 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14087
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14087.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14087]=-21.366018 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14088	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14089	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#99 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#172 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 351.74).
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] stunned dam	4.6585389691382
[PROJECTOR] final dam	4.6585389691382
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
AI took for target	25267	wretchling	::	1584	Dante the Eternal	2	<	100
wretchling	25267	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.858915) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.118786919655	10	1.6339822071954	79.375	::	1
checkHit	20	79.375
=> chance to hit	10.073247655346
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d852f50	 :=: 	14073
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14088]=-18.902019 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14089.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [14073]={[6]=18.355261 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14089]=-21.366018 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	118
[PHYS CRIT %]	23.8
[ATTACK] after crit	118
[ATTACK] after mult	118
[PROJECTOR] starting dam	118
[PROJECTOR] after difficulty dam	118
[PROJECTOR] res	0	1	 on dam	135.7
[PROJECTOR] after resists dam	135.7
[PROJECTOR] final dam	135.7
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14088
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14088]=-18.902019 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14089.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14089]=-21.366018 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14089
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14089.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14089]=-21.366018 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14090	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14091	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	53.394495412844
removeTempVal	combat_atk	-18.902019466624	 :=: 	14090
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14091.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14090]=-18.902019 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14091]=-21.366018 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14091
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [7659]=4.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14091.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13371]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14091]=-21.366018 , [10308]=20.000000 , [7656]=2.000000 , [3860]={[4]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [13375]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [8837]=10.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14092	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14093	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#136 physical#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14094	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] stunned dam	4.6585389691382
[PROJECTOR] final dam	4.6585389691382
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] stunned dam	2.9270240554447
[PROJECTOR] final dam	2.9270240554447
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x10669df8	 :=: 	14094
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14094.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14092]=-18.902019 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14094]={[6]=18.355261 , } , [14093]=-21.366018 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	14092
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14094.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14092]=-18.902019 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14093]=-21.366018 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14093
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14094.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14093]=-21.366018 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[Identify]	stralite mace of sacrifice	true
[LOG]	There is an item here: #0080FF##UID:25372:0#stralite mace of sacrifice (39.5-55.3 power, 5 apr)#LAST#
[Identify]	stralite mace of sacrifice	true
[LOG]	Dante the Eternal picks up (i.): #0080FF##UID:25372:0#stralite mace of sacrifice (39.5-55.3 power, 5 apr)#LAST#.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Loading tile	object/artifact/ring_vargh_redemption.png
Loading tile	object/ring_stralite.png
Loading tile	object/amulet_stralite.png
Loading tile	object/artifact/eldritch_pearl.png
Loading tile	object/artifact/armor_rogue_plight.png
Loading tile	object/cloak_cashmere.png
Loading tile	object/artifact/dragonskull_helmet.png
Loading tile	object/artifact/girdle_of_the_calm_waters.png
Loading tile	object/hgloves_dsteel.png
Loading tile	object/rune_green.png
Loading tile	object/scroll.png
Loading tile	object/pearl.png
Loading tile	object/artifact/orb_scrying.png
Loading tile	object/artifact/jewelry_ring_of_the_dead.png
Loading tile	object/ring_gold.png
Loading tile	object/plate_dsteel.png
Loading tile	object/arrow_elvenwood.png
Loading tile	object/arrow_dragonbone.png
Loading tile	object/arrow_yew.png
Loading tile	object/pickaxe_voratun.png
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	define_as	TRANSMO_CHEST	nil
Crooked Club	2	1	=====test	define_as	TRANSMO_CHEST	nil
Girdle of the Calm Waters	11	1	=====test	define_as	TRANSMO_CHEST	nil
Dragonskull Helm	10	1	=====test	define_as	TRANSMO_CHEST	DRAGON_SKULL
marshal's cashmere cloak of implacability	9	1	=====test	define_as	TRANSMO_CHEST	nil
Rogue Plight (lapis lazuli)	8	1	=====test	define_as	TRANSMO_CHEST	nil
Epoch's Curve	19	1	=====test	define_as	TRANSMO_CHEST	EPOCH_CURVE
Eldritch Pearl	7	1	=====test	define_as	TRANSMO_CHEST	ELDRITCH_PEARL
psychic's heroism infusion	1	1	=====test	define_as	TRANSMO_CHEST	nil
wizard's movement infusion	1	2	=====test	define_as	TRANSMO_CHEST	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	define_as	TRANSMO_CHEST	JEWELER_SUMMON
Orb of Many Ways	1	4	=====test	define_as	TRANSMO_CHEST	ORB_MANY_WAYS2
Orb of Scrying	1	5	=====test	define_as	TRANSMO_CHEST	ORB_SCRYING
Ring of the Dead	1	6	=====test	define_as	TRANSMO_CHEST	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	define_as	TRANSMO_CHEST	RING_ARCANE_POWER
mule's stralite ring of time (#RESIST#)	1	8	=====test	define_as	TRANSMO_CHEST	nil
stralite mace of sacrifice	1	9	=====test	define_as	TRANSMO_CHEST	nil
pair of dwarven-steel boots of speed	1	10	=====test	define_as	TRANSMO_CHEST	nil
mindcaging hardened leather cap of fortune	1	11	=====test	define_as	TRANSMO_CHEST	nil
shaloran hardened leather cap	1	12	=====test	define_as	TRANSMO_CHEST	nil
enlightening stralite mail armour of command	1	13	=====test	define_as	TRANSMO_CHEST	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	define_as	TRANSMO_CHEST	nil
Daimurath	1	15	=====test	define_as	TRANSMO_CHEST	DAIMURATH
spellplated stralite shield of acid resistance	1	16	=====test	define_as	TRANSMO_CHEST	nil
elven-wood arrow of annihilation	1	17	=====test	define_as	TRANSMO_CHEST	nil
poisonous acidic dragonbone arrow	1	18	=====test	define_as	TRANSMO_CHEST	nil
shocking elven-wood arrow	1	19	=====test	define_as	TRANSMO_CHEST	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	define_as	TRANSMO_CHEST	nil
yew arrow of unerring flight	1	21	=====test	define_as	TRANSMO_CHEST	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	define_as	TRANSMO_CHEST	nil
agate	1	23	=====test	define_as	TRANSMO_CHEST	GEM_AGATE
alchemist agate	1	24	=====test	define_as	TRANSMO_CHEST	ALCHEMIST_GEM_AGATE
onyx	1	25	=====test	define_as	TRANSMO_CHEST	GEM_ONYX
aquamarine	1	26	=====test	define_as	TRANSMO_CHEST	GEM_AQUAMARINE
lapis lazuli	1	27	=====test	define_as	TRANSMO_CHEST	GEM_LAPIS LAZULI
sapphire	1	28	=====test	define_as	TRANSMO_CHEST	GEM_SAPPHIRE
topaz	1	29	=====test	define_as	TRANSMO_CHEST	GEM_TOPAZ
Mummified Egg-sac of Ungolë	1	30	=====test	define_as	TRANSMO_CHEST	nil
emerald	1	31	=====test	define_as	TRANSMO_CHEST	GEM_EMERALD
jade	1	32	=====test	define_as	TRANSMO_CHEST	GEM_JADE
turquoise	1	33	=====test	define_as	TRANSMO_CHEST	GEM_TURQUOISE
Burning Star	1	34	=====test	define_as	TRANSMO_CHEST	nil
Dúathedlen Heart	1	35	=====test	define_as	TRANSMO_CHEST	nil
alchemist bloodstone	1	36	=====test	define_as	TRANSMO_CHEST	ALCHEMIST_GEM_BLOODSTONE
bloodstone	1	37	=====test	define_as	TRANSMO_CHEST	GEM_BLOODSTONE
fire opal	1	38	=====test	define_as	TRANSMO_CHEST	GEM_FIRE OPAL
garnet	1	39	=====test	define_as	TRANSMO_CHEST	GEM_GARNET
ruby	1	40	=====test	define_as	TRANSMO_CHEST	GEM_RUBY
Transmogrification Chest	1	41	=====test	define_as	TRANSMO_CHEST	TRANSMO_CHEST
[LOG]	Digging starts...
[HEALING]	1584	Dante the Eternal	for	0.0325
[HEALING]	1584	Dante the Eternal	for	0.065
[HEALING]	1584	Dante the Eternal	for	0.0975
[HEALING]	1584	Dante the Eternal	for	0.13
[HEALING]	1584	Dante the Eternal	for	0.1625
[HEALING]	1584	Dante the Eternal	for	0.195
[HEALING]	1584	Dante the Eternal	for	0.2275
[HEALING]	1584	Dante the Eternal	for	0.26
[HEALING]	1584	Dante the Eternal	for	0.2925
[LOG]	Dug for 9 turns.
[LOG]	Cave walls turns into cave floor.
[Identify]	soldier's voratun pickaxe	true
Loading tile	object/artifact/mummified_eggsack.png
Loading tile	object/artifact/jewel_gem_burning_star.png
Loading tile	object/artifact/dark_red_heart.png
Loading tile	object/chest4.png
Loading tile	object/artifact/rod_of_annulment.png
Loading tile	object/artifact/rod_of_recall.png
Loading tile	object/artifact/rod_of_spydric_poison.png
[LOG]	Digging starts...
[HEALING]	1584	Dante the Eternal	for	0.0325
[HEALING]	1584	Dante the Eternal	for	0.065
[HEALING]	1584	Dante the Eternal	for	0.0975
[HEALING]	1584	Dante the Eternal	for	0.13
[HEALING]	1584	Dante the Eternal	for	0.1625
[HEALING]	1584	Dante the Eternal	for	0.195
[HEALING]	1584	Dante the Eternal	for	0.2275
[HEALING]	1584	Dante the Eternal	for	0.26
[HEALING]	1584	Dante the Eternal	for	0.2925
[LOG]	Dug for 9 turns.
[LOG]	Cave walls turns into cave floor.
[Identify]	soldier's voratun pickaxe	true
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
[LOG]	Dante the Eternal is caught by a water siphon!
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	10	0.9	 on dam	31
[PROJECTOR] after resists dam	27.9
[PROJECTOR] final dam	27.9
[LOG]	Ran for 1 turns (stop reason: taken damage).
checkHit	4	131.8
=> chance to hit	1.4727546389086
[LOG]	Dante the Eternal resists!
Loading tile	trap/trap_water_siphon_01.png
[LOG]	Water siphon hits Dante the Eternal for #aaaaaa#28 physical#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
wretchling	25268	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25268	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	25270	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	25270	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.759487) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.04437540122	10	23	79.375	::	1.2
checkHit	41	79.375
=> chance to hit	17.237272612871
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Ran for 8 turns (stop reason: hostile spotted (wretchling)).
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	75.011527635209
[PROJECTOR] starting dam	75.011527635209
[PROJECTOR] after difficulty dam	75.011527635209
[PROJECTOR] res	0	1	 on dam	86.26325678049
[PROJECTOR] after resists dam	86.26325678049
[PROJECTOR] final dam	86.26325678049
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	33.954458149489	0.66045541850511	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.841267057575
[PROJECTOR] final dam	26.841267057575
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14095	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14096	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	47.00117191275
[PROJECTOR] starting dam	47.00117191275
[PROJECTOR] after difficulty dam	47.00117191275
[PROJECTOR] res	0	1	 on dam	51.701289104026
[PROJECTOR] after resists dam	51.701289104026
[PROJECTOR] final dam	51.701289104026
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	33.954458149489	0.66045541850511	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.841267057575
[PROJECTOR] final dam	26.841267057575
removeTempVal	combat_atk	-18.902019466624	 :=: 	14095
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14096.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14095]=-18.902019 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14096]=-21.366018 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14096
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14096.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14096]=-21.366018 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [11562]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14097	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14098	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	86.981452257849
[PROJECTOR] starting dam	86.981452257849
[PROJECTOR] after difficulty dam	86.981452257849
[PROJECTOR] res	0	1	 on dam	100.02867009653
[PROJECTOR] after resists dam	100.02867009653
[PROJECTOR] final dam	100.02867009653
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	33.954458149489	0.66045541850511	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.841267057575
[PROJECTOR] final dam	26.841267057575
removeTempVal	combat_atk	-18.902019466624	 :=: 	14097
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14098.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14098]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [14097]=-18.902019 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14098
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14098.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14098]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14099	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14100	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	45.244118757134
[PROJECTOR] starting dam	45.244118757134
[PROJECTOR] after difficulty dam	45.244118757134
[PROJECTOR] res	0	1	 on dam	49.768530632847
[PROJECTOR] after resists dam	49.768530632847
[PROJECTOR] final dam	49.768530632847
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	33.954458149489	0.66045541850511	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.841267057575
[PROJECTOR] final dam	26.841267057575
removeTempVal	combat_atk	-18.902019466624	 :=: 	14099
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14099]=-18.902019 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14100.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14100]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14100
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14100.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14100]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14101	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14102	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	116
[ATTACK] after mult	92.567417081747
[PROJECTOR] starting dam	92.567417081747
[PROJECTOR] after difficulty dam	92.567417081747
[PROJECTOR] res	0	1	 on dam	106.45252964401
[PROJECTOR] after resists dam	106.45252964401
[PROJECTOR] final dam	106.45252964401
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14101
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14102.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14101]=-18.902019 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14102]=-21.366018 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14102
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14102.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14102]=-21.366018 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14103	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14104	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	41.290749156996
removeTempVal	combat_atk	-18.902019466624	 :=: 	14103
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14104.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14103]=-18.902019 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14104]=-21.366018 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14104
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14104.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14104]=-21.366018 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14105	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14106	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14107	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#87 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#101 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#50 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#107 physical#LAST# damage (total 501.58).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25268	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.439355) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.227181339854	10	1.6339822071954	79.375	::	1.2
checkHit	44	79.375
=> chance to hit	18.149111349255
[LOG]	Wretchling misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	50.091743119266
[PROJECTOR] starting dam	50.091743119266
[PROJECTOR] after difficulty dam	50.091743119266
[PROJECTOR] res	0	1	 on dam	55.100917431193
[PROJECTOR] after resists dam	55.100917431193
[PROJECTOR] final dam	55.100917431193
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.289359831901	0.74710640168099	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.362810094483
[PROJECTOR] final dam	30.362810094483
removeTempVal	combat_atk	-18.902019466624	 :=: 	14105
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14107.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14105]=-18.902019 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14106]=-21.366018 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14106
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14107.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14106]=-21.366018 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14108	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14109	add
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #PURPLE#56 arcane#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST# damage (total 85.46).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
wretchling	25268	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.439355) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.227181339854	10	1.15654163214	79.375	::	1
checkHit	44	79.375
=> chance to hit	18.149111349255
[LOG]	Wretchling misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	0	1	 on dam	123.05
[PROJECTOR] after resists dam	123.05
[PROJECTOR] final dam	123.05
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.289359831901	0.74710640168099	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.362810094483
[PROJECTOR] final dam	30.362810094483
removeTempVal	combat_atk	-19.324822747796	 :=: 	14108
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14109.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14108]=-19.324823 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14109]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14109
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14109.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14109]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14110	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14111	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	48.440366972477
[PROJECTOR] starting dam	48.440366972477
[PROJECTOR] after difficulty dam	48.440366972477
[PROJECTOR] res	0	1	 on dam	53.284403669725
[PROJECTOR] after resists dam	53.284403669725
[PROJECTOR] final dam	53.284403669725
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.289359831901	0.74710640168099	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.362810094483
[PROJECTOR] final dam	30.362810094483
removeTempVal	combat_atk	-19.324822747796	 :=: 	14110
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14111.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14110]=-19.324823 , [13372]=12.000000 , [14111]=-21.843458 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14111
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14111.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14111]=-21.843458 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14112	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14113	add
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#124 physical#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #PURPLE#54 arcane#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST# damage (total 237.06).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	25268	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.439355) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.227181339854	10	1.15654163214	79.375	::	1
checkHit	44	79.375
=> chance to hit	18.149111349255
[LOG]	Wretchling misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	0	1	 on dam	113.85
[PROJECTOR] after resists dam	113.85
[PROJECTOR] final dam	113.85
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	25.289359831901	0.74710640168099	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.362810094483
[PROJECTOR] final dam	30.362810094483
removeTempVal	combat_atk	-19.324822747796	 :=: 	14112
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14113.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14113]=-21.843458 , [14112]=-19.324823 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14113
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14113.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14113]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14114	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14115	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	81.247706422018
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	81.247706422018
[PROJECTOR] after difficulty dam	81.247706422018
[PROJECTOR] res	0	1	 on dam	89.37247706422
[PROJECTOR] after resists dam	89.37247706422
[PROJECTOR] final dam	89.37247706422
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14114
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14115]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14115.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [14114]=-19.324823 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14115
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14115]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14115.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14116	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14117	add
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#114 physical#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #PURPLE#90 arcane#LAST# damage (total 233.59).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a3e4e20	 :=: 	14107
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14116]=-19.324823 , [5261]={[8]=35.000000 , } , n=14117.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14117]=-21.843458 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14107]={[6]=18.355261 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14118	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.324822747796	 :=: 	14116
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14116]=-19.324823 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14117]=-21.843458 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14118]={[6]=18.355261 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14117
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14117]=-21.843458 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14118]={[6]=18.355261 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is caught by a water siphon!
[PROJECTOR] starting dam	54
[PROJECTOR] after difficulty dam	54
[PROJECTOR] res	10	0.9	 on dam	54
[PROJECTOR] after resists dam	48.6
[PROJECTOR] final dam	48.6
[LOG]	Ran for 1 turns (stop reason: taken damage).
checkHit	4	131.8
=> chance to hit	1.4727546389086
[LOG]	Dante the Eternal resists!
[LOG]	Water siphon hits Dante the Eternal for #aaaaaa#49 physical#LAST# damage.
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0a9630a0	 :=: 	14118
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14118]={[6]=18.355261 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	6	18.355260889215	add
removeTempVal	combat_spellpower	12	 :=: 	14069
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [14069]=12.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14070
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14070]=12.000000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14071
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14071]={[2]=10.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14072
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14118.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14072]={[6]=3.000000 , [4]=3.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14119	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14120	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14120	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14121	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14122	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14123	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Dante the Eternal uses Infusion: Sun.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x10771368
Make wait background texture 1758 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0f763118	(3232)
[LOG]	Saving done.
Wait finished, counted 488, 1798 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0b9a5b38
Make wait background texture 1852 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x0a8ce3e0	(1)
[LOG]	Saving done.
Wait finished, counted 1, 380 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Make wait background texture 1786 : 1440x838 (2048, 1024)
Wait finished, counted 0, 73 ticks
Make wait background texture 1811 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 1816 (70x70)
Stored entities list	actor	table: 0x108443d8
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x0f8ca188
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x0f7f8a18
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x0f8ca188
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x0f779c28
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x0f8ca188
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x0cf52150
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0cc75450
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x0cf52150
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x0b07b538
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x0cf52150
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0f04dad8
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x0ff0f070
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0f04dad8
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x0c48bce8
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x0f04dad8
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x0f235128
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x0adea118
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x0f235128
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x0adc0ea8
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x0f235128
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x0d6af2b0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x0baf9cd0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x0d6af2b0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x0f2af2e8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x0d6af2b0
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x0d7200f0
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x0f2e9a38
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x0d7200f0
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x0ffabe38
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x0d7200f0
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x0f4b7d18
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x0f4c80f0
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x0f4b7d18
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x100a6638
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x0f4b7d18
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x0d67f638
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x0e3f3508
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x0d67f638
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x0bb21d18
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x0d67f638
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x0ba377f8
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x0d742d18
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x0ba377f8
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x0b00bd78
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x0ba377f8
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x106fee28
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x0f134590
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x106fee28
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x0f088b50
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x10851ae8
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x0f088b50
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0ad95d70
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x0f088b50
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x0b0ab9c8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x1017ba58
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x0b0ab9c8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x0f8b36c0
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x0b0ab9c8
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0b07e6f0
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x0ff34340
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0b07e6f0
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x0a4b9750
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0b07e6f0
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x0f090e40
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x0bb15b90
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x0f090e40
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x0f877a70
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x0f090e40
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x0bb4f660
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0b8bd308
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0bb4f660
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0f158928
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0bb4f660
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x0f14cbe0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0b1334b0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0f14cbe0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0f7e14c8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0f14cbe0
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x0e378008
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x0f80b3a0
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x0e378008
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x0ff2a4c0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x0e378008
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x101d0988
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0cc75f98
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x101d0988
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0e20ff58
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x101d0988
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x0add7590
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x0d861740
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x0add7590
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x0e223308
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x0add7590
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x0f2d02f8
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x0adb0838
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x0f2d02f8
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x08509ba0
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x0f2d02f8
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x0aab5170
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0b98fa00
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x0aab5170
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0cebf238
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x0aab5170
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0f7aa2a0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0a363a40
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0f7aa2a0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0af24fb8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0f7aa2a0
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0ba73930
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x0c3bb3f0
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0ba73930
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x0e0b3098
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0ba73930
Loading entities file from memory	/data/general/objects/egos/scrolls.lua
Stored entities list	object//data/general/objects/egos/scrolls.lua	table: 0x0ca73f30
Stored entities list	object//data/general/objects/egos/scrolls.lua:	table: 0x0e407618
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:	table: 0x0ca73f30
Stored entities list	object//data/general/objects/egos/scrolls.lua:__resolver	table: 0x0b9ae850
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:__resolver	table: 0x0ca73f30
Stored entities list	object	table: 0x0fff2518
Stored entities list	trap	table: 0x107265f8
Generating cavern
Floodfill group	1	361
Floodfill group	18	27
Floodfill group	22	236
Floodfill group	33	5
Floodfill group	34	173
Floodfill group	249	40
Floodfill group	259	2
Floodfill group	642	40
Floodfill group	664	372
Floodfill group	777	19
Floodfill group	895	396
Floodfill group	957	84
Floodfill group	1394	456
Floodfill group	1823	150
Floodfill group	1834	4
Floodfill group	2064	82
Generating cavern
Floodfill group	1	94
Floodfill group	4	43
Floodfill group	20	1545
Floodfill group	640	12
Floodfill group	755	3
Floodfill group	959	12
Floodfill group	1185	315
Floodfill group	1624	19
Floodfill group	1698	17
Floodfill group	1809	41
Floodfill group	1928	88
Floodfill group	2041	193
Floodfill group	2111	76
Floodfill group	2449	1
Ok floodfill
Loading tile	terrain/cave/cave_floor_1_01.png
Loading tile	terrain/cave/cave_stairs_up_2_01.png
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	33729	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	33729	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	33729	learning	T_KNOCKBACK	true	2
Loading tile	npc/vermin_sandworm_sandworm_destroyer.png
[TALENT]	sandworm destroyer	33729	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	33729	learning	T_KNOCKBACK	true	nil
[TALENT]	sandworm destroyer	33729	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	33729	learning	T_KNOCKBACK	true	nil
[TALENT]	sandworm destroyer	33729	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	33729	learning	T_KNOCKBACK	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	33730	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	33730	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	33730	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	33730	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	33730	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	33730	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	33730	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33731	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33731	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33731	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33731	learning	T_RUSH	true	6
[TALENT]	wretchling	33731	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33731	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33731	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33731	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33731	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33732	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33732	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33732	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33732	learning	T_RUSH	true	6
[TALENT]	wretchling	33732	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33732	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33732	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33732	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33732	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33733	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33733	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33733	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33733	learning	T_RUSH	true	6
[TALENT]	wretchling	33733	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33733	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33733	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33733	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33733	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33734	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33734	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33734	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33734	learning	T_RUSH	true	6
[TALENT]	wretchling	33734	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33734	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33734	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33734	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33734	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33735	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33735	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33735	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33735	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33735	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33735	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	80.109517426895	96.1
str	35
addTmpVal	table: 0x0f2575e8	combat_physcrit	5	 :=: 	1	1	add
 * flaming stralite longsword of crippling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	74.737842080337	76.1
str	24
fight: 	living dwarven-steel shield	flaming stralite longsword of crippling	::	nil	OFFHAND
addTmpVal	table: 0x0f2575e8	combat_def_ranged	8	 :=: 	2	2	add
addTmpVal	table: 0x0f2575e8	max_life	43	 :=: 	3	3	add
addTmpVal	table: 0x0f2575e8	combat_armor	2	 :=: 	4	4	add
addTmpValTable	table: 0x0cc17758	7	11
addTmpVal	table: 0x0cc17758	7	11	 :=: 	5	5	add
addTmpVal	table: 0x0f2575e8	fatigue	12	 :=: 	6	6	add
addTmpValTable	table: 0x0aefdb50	7	8
addTmpVal	table: 0x0aefdb50	7	8	 :=: 	7	7	add
addTmpVal	table: 0x0f2575e8	combat_def	8	 :=: 	8	8	add
 * living dwarven-steel shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	70.357841680475	76.1
str	38
fight: 	stralite mail armour of Toknor	flaming stralite longsword of crippling	::	nil	BODY
fight: 	stralite mail armour of Toknor	living dwarven-steel shield	::	nil	BODY
addTmpVal	table: 0x0f2575e8	combat_dam	5	 :=: 	9	9	add
addTmpVal	table: 0x0f2575e8	combat_def	4	 :=: 	10	10	add
addTmpVal	table: 0x0f2575e8	combat_critical_power	14	 :=: 	11	11	add
addTmpVal	table: 0x0f2575e8	fatigue	16	 :=: 	12	12	add
addTmpVal	table: 0x0f2575e8	combat_physcrit	3	 :=: 	13	13	add
addTmpVal	table: 0x0f2575e8	combat_armor	8	 :=: 	14	14	add
 * stralite mail armour of Toknor => no drop
[TALENT]	quasit	33735	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33735	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33735	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33735	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33735	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33735	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33735	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33735	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33735	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33735	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33735	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33735	learning	T_OVERPOWER	true	nil
Talent resolver for	orc necromancer	:	T_CREATE_MINIONS	=>	4
[TALENT]	orc necromancer	33743	learning	T_CREATE_MINIONS	true	4
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_INVOKE_DARKNESS	=>	5
[TALENT]	orc necromancer	33743	learning	T_INVOKE_DARKNESS	true	5
Talent resolver for	orc necromancer	:	T_VAMPIRIC_GIFT	=>	2
[TALENT]	orc necromancer	33743	learning	T_VAMPIRIC_GIFT	true	2
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_NECROTIC_AURA	=>	1
[TALENT]	orc necromancer	33743	learning	T_NECROTIC_AURA	true	1
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_RIGOR_MORTIS	=>	3
[TALENT]	orc necromancer	33743	learning	T_RIGOR_MORTIS	true	3
Talent resolver for	orc necromancer	:	T_AURA_MASTERY	=>	5
[TALENT]	orc necromancer	33743	learning	T_AURA_MASTERY	true	5
RNG Talent resolver for	orc necromancer	:	T_WILL_O__THE_WISP	=>	3
[TALENT]	orc necromancer	33743	learning	T_WILL_O__THE_WISP	true	3
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
Inscribing on orc necromancer: RUNE:_ACID_WAVE_1
[TALENT]	orc necromancer	33743	learning	T_RUNE:_ACID_WAVE_1	true	1
Inscribing on orc necromancer: RUNE:_LIGHTNING_2
[TALENT]	orc necromancer	33743	learning	T_RUNE:_LIGHTNING_2	true	1
Inscribing on orc necromancer: RUNE:_LIGHTNING_3
[TALENT]	orc necromancer	33743	learning	T_RUNE:_LIGHTNING_3	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	91.268349327172	96.1
mag	35
addTmpVal	table: 0x0b89e0f0	combat_spellpower	7	 :=: 	1	1	add
addTmpValTable	table: 0x101c0a20	5	14
addTmpVal	table: 0x101c0a20	5	14	 :=: 	2	2	add
addTmpVal	table: 0x0b89e0f0	combat_spellcrit	4	 :=: 	3	3	add
 * crackling elven-wood staff of power => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	39.265642995409	51.1
fight: 	spellwoven silk robe of novas	crackling elven-wood staff of power	::	OFFHAND	BODY
addTmpValTable	table: 0x0f84b788	5	17
addTmpVal	table: 0x0f84b788	5	17	 :=: 	4	4	add
addTmpVal	table: 0x0b89e0f0	combat_spellcrit	4	 :=: 	5	5	add
addTmpVal	table: 0x0b89e0f0	combat_def	3	 :=: 	6	6	add
 * spellwoven silk robe of novas => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	35.773781588945	51.1
[TALENT]	orc necromancer	33743	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33743	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33743	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33743	learning	T_ORC_FURY	true	nil
Loading tile	npc/humanoid_orc_orc_necromancer.png
[TALENT]	orc necromancer	33743	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33743	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33743	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33743	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33743	learning	T_CREATE_MINIONS	true	nil
[TALENT]	orc necromancer	33743	learning	T_INVOKE_DARKNESS	true	nil
[TALENT]	orc necromancer	33743	learning	T_WILL_O__THE_WISP	true	nil
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33743	learning	T_RIGOR_MORTIS	true	nil
[TALENT]	orc necromancer	33743	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33743	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33743	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33743	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc necromancer	33743	learning	T_CREATE_MINIONS	true	nil
[TALENT]	orc necromancer	33743	learning	T_INVOKE_DARKNESS	true	nil
[TALENT]	orc necromancer	33743	learning	T_WILL_O__THE_WISP	true	nil
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33743	learning	T_RIGOR_MORTIS	true	nil
[TALENT]	orc necromancer	33743	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33743	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33743	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc necromancer	33743	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33743	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33743	learning	T_CREATE_MINIONS	true	nil
[TALENT]	orc necromancer	33743	learning	T_INVOKE_DARKNESS	true	nil
[TALENT]	orc necromancer	33743	learning	T_WILL_O__THE_WISP	true	nil
[TALENT]	orc necromancer	33743	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33743	learning	T_RIGOR_MORTIS	true	nil
===== activating sustain	orc necromancer	T_VAMPIRIC_GIFT
addTmpVal	table: 0x0b89e0f0	life_leech_chance	40	 :=: 	7	7	add
addTmpVal	table: 0x0b89e0f0	life_leech_value	22.36523681952	 :=: 	8	8	add
===== activating sustain	orc necromancer	T_NECROTIC_AURA
addTmpVal	table: 0x0b89e0f0	necrotic_aura_radius	7	 :=: 	9	9	add
addTmpVal	table: 0x0b89e0f0	necrotic_aura_decay	5	 :=: 	10	10	add
addTmpVal	table: 0x0b89e0f0	retch_heal	1	 :=: 	11	11	add
===== activating sustain	orc necromancer	T_WILL_O__THE_WISP
Talent resolver for	orc necromancer	:	T_CREATE_MINIONS	=>	4
[TALENT]	orc necromancer	33756	learning	T_CREATE_MINIONS	true	4
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_INVOKE_DARKNESS	=>	5
[TALENT]	orc necromancer	33756	learning	T_INVOKE_DARKNESS	true	5
Talent resolver for	orc necromancer	:	T_VAMPIRIC_GIFT	=>	2
[TALENT]	orc necromancer	33756	learning	T_VAMPIRIC_GIFT	true	2
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_NECROTIC_AURA	=>	1
[TALENT]	orc necromancer	33756	learning	T_NECROTIC_AURA	true	1
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
Talent resolver for	orc necromancer	:	T_RIGOR_MORTIS	=>	3
[TALENT]	orc necromancer	33756	learning	T_RIGOR_MORTIS	true	3
Talent resolver for	orc necromancer	:	T_AURA_MASTERY	=>	5
[TALENT]	orc necromancer	33756	learning	T_AURA_MASTERY	true	5
RNG Talent resolver for	orc necromancer	:	T_FROSTDUSK	=>	3
[TALENT]	orc necromancer	33756	learning	T_FROSTDUSK	true	3
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
Inscribing on orc necromancer: RUNE:_INVISIBILITY_1
[TALENT]	orc necromancer	33756	learning	T_RUNE:_INVISIBILITY_1	true	1
Inscribing on orc necromancer: RUNE:_FROZEN_SPEAR_2
[TALENT]	orc necromancer	33756	learning	T_RUNE:_FROZEN_SPEAR_2	true	1
Inscribing on orc necromancer: RUNE:_FROZEN_SPEAR_3
[TALENT]	orc necromancer	33756	learning	T_RUNE:_FROZEN_SPEAR_3	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	103.26651435527	101.1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	87.913370498011	96.1
addTmpValTable	table: 0x0a8597c0	4	21
addTmpVal	table: 0x0a8597c0	4	21	 :=: 	1	1	add
addTmpVal	table: 0x0f301140	combat_def	3	 :=: 	2	2	add
addTmpVal	table: 0x0f301140	combat_spellcrit	3	 :=: 	3	3	add
 * spellwoven silk robe of cold resistance => no drop
[TALENT]	orc necromancer	33756	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33756	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33756	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33756	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33756	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33756	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33756	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33756	learning	T_SKIRMISHER	true	nil
[TALENT]	orc necromancer	33756	learning	T_FROSTDUSK	true	nil
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33756	learning	T_CREATE_MINIONS	true	nil
[TALENT]	orc necromancer	33756	learning	T_INVOKE_DARKNESS	true	nil
[TALENT]	orc necromancer	33756	learning	T_RIGOR_MORTIS	true	nil
[TALENT]	orc necromancer	33756	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33756	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33756	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33756	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc necromancer	33756	learning	T_FROSTDUSK	true	nil
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
[TALENT]	orc necromancer	33756	learning	T_CREATE_MINIONS	true	nil
[TALENT]	orc necromancer	33756	learning	T_INVOKE_DARKNESS	true	nil
[TALENT]	orc necromancer	33756	learning	T_RIGOR_MORTIS	true	nil
[TALENT]	orc necromancer	33756	learning	T_ORC_FURY	true	nil
[TALENT]	orc necromancer	33756	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc necromancer	33756	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc necromancer	33756	learning	T_VAMPIRIC_GIFT	true	nil
[TALENT]	orc necromancer	33756	learning	T_MANA_POOL	true	nil
===== activating sustain	orc necromancer	T_VAMPIRIC_GIFT
addTmpVal	table: 0x0f301140	life_leech_chance	40	 :=: 	4	4	add
addTmpVal	table: 0x0f301140	life_leech_value	20.359535836403	 :=: 	5	5	add
===== activating sustain	orc necromancer	T_NECROTIC_AURA
addTmpVal	table: 0x0f301140	necrotic_aura_radius	7	 :=: 	6	6	add
addTmpVal	table: 0x0f301140	necrotic_aura_decay	5	 :=: 	7	7	add
addTmpVal	table: 0x0f301140	retch_heal	1	 :=: 	8	8	add
===== activating sustain	orc necromancer	T_FROSTDUSK
addTmpValTable	table: 0x0e197a28	10	10
addTmpVal	table: 0x0e197a28	10	10	 :=: 	9	9	add
addTmpValTable	table: 0x0e197a28	4	10
addTmpVal	table: 0x0e197a28	4	10	 :=: 	9	9	add
addTmpValTable	table: 0x0f265e40	10	50
addTmpVal	table: 0x0f265e40	10	50	 :=: 	10	10	add
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	33763	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	33763	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	33763	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	33763	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	33763	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	33763	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	33763	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	33763	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	33763	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	33763	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	33763	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_HEAT_BEAM_1
[TALENT]	thaurhereg	33763	learning	T_RUNE:_HEAT_BEAM_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	101.39778467539	101.1
===== activating sustain	thaurhereg	T_BONE_SHIELD
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33765	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33765	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33765	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33765	learning	T_RUSH	true	6
[TALENT]	wretchling	33765	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33765	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33765	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33765	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33765	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33766	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33766	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33766	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33766	learning	T_RUSH	true	6
[TALENT]	wretchling	33766	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33766	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33766	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33766	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33766	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33767	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33767	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33767	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33767	learning	T_RUSH	true	6
[TALENT]	wretchling	33767	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33767	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33767	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33767	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33767	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33768	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33768	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33768	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33768	learning	T_RUSH	true	6
[TALENT]	wretchling	33768	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33768	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33768	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33768	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33768	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33769	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33769	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33769	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33769	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33769	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33769	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	27.195691679222	51.1
str	35
addTmpValTable	table: 0x0e09c1f8	6	-9
addTmpVal	table: 0x0e09c1f8	6	-9	 :=: 	1	1	add
addTmpValTable	table: 0x0e09c1f8	3	3
addTmpVal	table: 0x0e09c1f8	3	3	 :=: 	1	1	add
addTmpVal	table: 0x0d847790	disease_immune	0.14	 :=: 	2	2	add
 * flaming stralite longsword of plague => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	48.049306533007	51.1
str	35
fight: 	icy stralite shield of the night	flaming stralite longsword of plague	::	nil	OFFHAND
addTmpVal	table: 0x0d847790	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0d847790	infravision	2	 :=: 	4	4	add
addTmpVal	table: 0x0d847790	combat_armor	2	 :=: 	5	5	add
addTmpValTable	table: 0x1012ce70	10	14
addTmpVal	table: 0x1012ce70	10	14	 :=: 	6	6	add
addTmpVal	table: 0x0d847790	fatigue	14	 :=: 	7	7	add
addTmpVal	table: 0x0d847790	combat_def	10	 :=: 	8	8	add
addTmpValTable	table: 0x0b995758	10	14
addTmpVal	table: 0x0b995758	10	14	 :=: 	9	9	add
addTmpValTable	table: 0x0b995758	30	17
addTmpVal	table: 0x0b995758	30	17	 :=: 	9	9	add
 * icy stralite shield of the night => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	56.197686128067	76.1
str	38
fight: 	stralite mail armour of Toknor	flaming stralite longsword of plague	::	nil	BODY
fight: 	stralite mail armour of Toknor	icy stralite shield of the night	::	nil	BODY
addTmpVal	table: 0x0d847790	combat_dam	6	 :=: 	10	10	add
addTmpVal	table: 0x0d847790	combat_def	4	 :=: 	11	11	add
addTmpVal	table: 0x0d847790	combat_critical_power	14	 :=: 	12	12	add
addTmpVal	table: 0x0d847790	fatigue	16	 :=: 	13	13	add
addTmpVal	table: 0x0d847790	combat_physcrit	4	 :=: 	14	14	add
addTmpVal	table: 0x0d847790	combat_armor	8	 :=: 	15	15	add
 * stralite mail armour of Toknor => no drop
[TALENT]	quasit	33769	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33769	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33769	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33769	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33769	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33769	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33769	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33769	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33769	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33769	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33769	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33769	learning	T_OVERPOWER	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33778	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33778	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33778	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33778	learning	T_RUSH	true	6
[TALENT]	wretchling	33778	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33778	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33778	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33778	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33778	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33779	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33779	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33779	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33779	learning	T_RUSH	true	6
[TALENT]	wretchling	33779	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33779	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33779	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33779	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33779	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33780	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33780	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33780	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33780	learning	T_RUSH	true	6
[TALENT]	wretchling	33780	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33780	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33780	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33780	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33780	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33781	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33781	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33781	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33781	learning	T_RUSH	true	6
[TALENT]	wretchling	33781	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33781	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33781	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33781	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33781	learning	T_ACID_BLOOD	true	nil
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	33782	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	33782	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	33782	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	33782	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	33782	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	33782	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	33782	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33783	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33783	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33783	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33783	learning	T_RUSH	true	6
[TALENT]	wretchling	33783	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33783	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33783	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33783	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33783	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33784	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33784	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33784	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33784	learning	T_RUSH	true	6
[TALENT]	wretchling	33784	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33784	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33784	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33784	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33784	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33785	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33785	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33785	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33785	learning	T_RUSH	true	6
[TALENT]	wretchling	33785	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33785	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33785	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33785	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33785	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33786	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33786	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33786	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33786	learning	T_RUSH	true	6
[TALENT]	wretchling	33786	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33786	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33786	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33786	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33786	learning	T_ACID_BLOOD	true	nil
Talent resolver for	brown bear	:	T_STUN	=>	1
[TALENT]	brown bear	33787	learning	T_STUN	true	1
[TALENT]	brown bear	33787	learning	T_STAMINA_POOL	true	nil
Loading tile	npc/brown_bear.png
Talent resolver for	dúathedlen	:	T_DARKNESS	=>	3
[TALENT]	dúathedlen	33788	learning	T_DARKNESS	true	3
[TALENT]	dúathedlen	33788	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dúathedlen	:	T_BLOOD_GRASP	=>	5
[TALENT]	dúathedlen	33788	learning	T_BLOOD_GRASP	true	5
[TALENT]	dúathedlen	33788	learning	T_VIM_POOL	true	nil
Inscribing on dúathedlen: RUNE:_HEAT_BEAM_1
[TALENT]	dúathedlen	33788	learning	T_RUNE:_HEAT_BEAM_1	true	1
Loading tile	invis.png
Loading tile	npc/demon_major_duathedlen.png
[TALENT]	dúathedlen	33788	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	33788	learning	T_BLOOD_GRASP	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33790	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33790	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33790	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33790	learning	T_RUSH	true	6
[TALENT]	wretchling	33790	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33790	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33790	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33790	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33790	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33791	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33791	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33791	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33791	learning	T_RUSH	true	6
[TALENT]	wretchling	33791	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33791	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33791	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33791	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33791	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33792	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33792	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33792	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33792	learning	T_RUSH	true	6
[TALENT]	wretchling	33792	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33792	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33792	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33792	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33792	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33793	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33793	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33793	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33793	learning	T_RUSH	true	6
[TALENT]	wretchling	33793	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33793	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33793	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33793	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33793	learning	T_ACID_BLOOD	true	nil
Loading tile	npc/ice_ant.png
Inscribing on orc warrior: INFUSION:_SUN_1
[TALENT]	orc warrior	33795	learning	T_INFUSION:_SUN_1	true	1
Talent resolver for	orc warrior	:	T_SHIELD_PUMMEL	=>	1
[TALENT]	orc warrior	33795	learning	T_SHIELD_PUMMEL	true	1
[TALENT]	orc warrior	33795	learning	T_STAMINA_POOL	true	nil
Talent resolver for	orc warrior	:	T_WEAPONS_MASTERY	=>	1
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	1
Talent resolver for	orc warrior	:	T_WEAPON_COMBAT	=>	1
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	57.049534861022	76.1
str	35
addTmpVal	table: 0x0ceb8a50	combat_apr	5	 :=: 	1	1	add
addTmpVal	table: 0x0ceb8a50	combat_physcrit	6	 :=: 	2	2	add
addTmpValTable	table: 0x0b0bf688	1	4
addTmpVal	table: 0x0b0bf688	1	4	 :=: 	3	3	add
addTmpVal	table: 0x0ceb8a50	combat_critical_power	14	 :=: 	4	4	add
 * stralite waraxe of ruin => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	9.7706881725808	16.1
str	24
 * spellplated dwarven-steel shield of faith => no drop
Loading tile	npc/humanoid_orc_orc_warrior.png
[TALENT]	orc warrior	33795	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc warrior	33795	learning	T_SKIRMISHER	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc warrior	33795	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc warrior	33795	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc warrior	33795	learning	T_SKIRMISHER	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc warrior	33795	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc warrior	33795	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc warrior	33795	learning	T_SKIRMISHER	true	nil
[TALENT]	orc warrior	33795	learning	T_ORC_FURY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc warrior	33795	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc warrior	33795	learning	T_SKIRMISHER	true	nil
[TALENT]	orc warrior	33795	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc warrior	33795	learning	T_ORC_FURY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc warrior	33795	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc warrior	33795	learning	T_SKIRMISHER	true	nil
[TALENT]	orc warrior	33795	learning	T_ORC_FURY	true	nil
[TALENT]	orc warrior	33795	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc warrior	33795	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc warrior	33795	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc warrior	33795	learning	T_ORC_FURY	true	nil
[TALENT]	orc warrior	33795	learning	T_PRIDE_OF_THE_ORCS	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33803	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33803	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33803	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33803	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33803	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33803	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	33.026971504094	51.1
str	35
 * elemental stralite longsword of accuracy => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	89.861584920228	96.1
str	35
fight: 	acidic stralite shield of fire resistance	elemental stralite longsword of accuracy	::	nil	OFFHAND
addTmpVal	table: 0x0a8cdba8	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0a8cdba8	combat_armor	2	 :=: 	2	2	add
addTmpValTable	table: 0x0cf026f0	3	22
addTmpVal	table: 0x0cf026f0	3	22	 :=: 	3	3	add
addTmpVal	table: 0x0a8cdba8	fatigue	14	 :=: 	4	4	add
addTmpVal	table: 0x0a8cdba8	combat_def	10	 :=: 	5	5	add
addTmpValTable	table: 0x0d76e790	6	14
addTmpVal	table: 0x0d76e790	6	14	 :=: 	6	6	add
 * acidic stralite shield of fire resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	12.676988761913	16.1
str	38
fight: 	enlightening stralite mail armour of Eyal	elemental stralite longsword of accuracy	::	nil	BODY
fight: 	enlightening stralite mail armour of Eyal	acidic stralite shield of fire resistance	::	nil	BODY
addTmpVal	table: 0x0a8cdba8	combat_mentalresist	11	 :=: 	7	7	add
addTmpVal	table: 0x0a8cdba8	max_life	61	 :=: 	8	8	add
addTmpVal	table: 0x0a8cdba8	life_regen	0.8	 :=: 	9	9	add
addTmpVal	table: 0x0a8cdba8	combat_def	4	 :=: 	10	10	add
addTmpVal	table: 0x0a8cdba8	healing_factor	0.18	 :=: 	11	11	add
addTmpVal	table: 0x0a8cdba8	blind_immune	0.1	 :=: 	12	12	add
addTmpVal	table: 0x0a8cdba8	combat_armor	8	 :=: 	13	13	add
addTmpVal	table: 0x0a8cdba8	confusion_immune	0.14	 :=: 	14	14	add
addTmpVal	table: 0x0a8cdba8	fatigue	16	 :=: 	15	15	add
addTmpVal	table: 0x0a8cdba8	combat_spellresist	9	 :=: 	16	16	add
addTmpValTable	table: 0x0cf025a8	5	4
addTmpVal	table: 0x0cf025a8	5	4	 :=: 	17	17	add
 * enlightening stralite mail armour of Eyal => no drop
[TALENT]	quasit	33803	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33803	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33803	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33803	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33803	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33803	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33803	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33803	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33803	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33803	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33803	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33803	learning	T_OVERPOWER	true	nil
Talent resolver for	multi-hued drake	:	T_WING_BUFFET	=>	2
[TALENT]	multi-hued drake	33813	learning	T_WING_BUFFET	true	2
[TALENT]	multi-hued drake	33813	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	multi-hued drake	:	T_ACID_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_ACID_BREATH	true	4
Talent resolver for	multi-hued drake	:	T_ICE_CLAW	=>	3
[TALENT]	multi-hued drake	33813	learning	T_ICE_CLAW	true	3
Talent resolver for	multi-hued drake	:	T_SAND_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_SAND_BREATH	true	4
Talent resolver for	multi-hued drake	:	T_LIGHTNING_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_LIGHTNING_BREATH	true	4
Talent resolver for	multi-hued drake	:	T_POISON_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_POISON_BREATH	true	4
Talent resolver for	multi-hued drake	:	T_ICE_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_ICE_BREATH	true	4
Talent resolver for	multi-hued drake	:	T_FIRE_BREATH	=>	4
[TALENT]	multi-hued drake	33813	learning	T_FIRE_BREATH	true	4
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	43.362590400359	51.1
Loading tile	npc/dragon_multihued_multi_hued_drake.png
[TALENT]	multi-hued drake	33813	learning	T_ACID_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_SAND_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ICE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_POISON_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_LIGHTNING_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_FIRE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake	33813	learning	T_WING_BUFFET	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ACID_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_SAND_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ICE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_POISON_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_LIGHTNING_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_FIRE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ACID_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake	33813	learning	T_SAND_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_ICE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_POISON_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_LIGHTNING_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_FIRE_BREATH	true	nil
[TALENT]	multi-hued drake	33813	learning	T_WING_BUFFET	true	nil
Talent resolver for	multi-hued drake hatchling	:	T_ICE_CLAW	=>	1
[TALENT]	multi-hued drake hatchling	33815	learning	T_ICE_CLAW	true	1
[TALENT]	multi-hued drake hatchling	33815	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	12.605006016122	16.1
Loading tile	npc/dragon_multihued_multi_hued_drake_hatchling.png
[TALENT]	multi-hued drake hatchling	33815	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake hatchling	33815	learning	T_ICE_CLAW	true	nil
Talent resolver for	multi-hued drake hatchling	:	T_ICE_CLAW	=>	1
[TALENT]	multi-hued drake hatchling	33817	learning	T_ICE_CLAW	true	1
[TALENT]	multi-hued drake hatchling	33817	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	100.51966194798	101.1
[TALENT]	multi-hued drake hatchling	33817	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake hatchling	33817	learning	T_ICE_CLAW	true	nil
Talent resolver for	multi-hued drake hatchling	:	T_ICE_CLAW	=>	1
[TALENT]	multi-hued drake hatchling	33819	learning	T_ICE_CLAW	true	1
[TALENT]	multi-hued drake hatchling	33819	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	11.328907214339	16.1
[TALENT]	multi-hued drake hatchling	33819	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake hatchling	33819	learning	T_ICE_CLAW	true	nil
Talent resolver for	multi-hued drake hatchling	:	T_ICE_CLAW	=>	1
[TALENT]	multi-hued drake hatchling	33821	learning	T_ICE_CLAW	true	1
[TALENT]	multi-hued drake hatchling	33821	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	96.57803878993	101.1
[TALENT]	multi-hued drake hatchling	33821	learning	T_ICE_CLAW	true	nil
[TALENT]	multi-hued drake hatchling	33821	learning	T_ICE_CLAW	true	nil
Talent resolver for	naga myrmidon	:	T_STUNNING_BLOW	=>	3
[TALENT]	naga myrmidon	33823	learning	T_STUNNING_BLOW	true	3
[TALENT]	naga myrmidon	33823	learning	T_STAMINA_POOL	true	nil
Talent resolver for	naga myrmidon	:	T_WEAPON_COMBAT	=>	6
[TALENT]	naga myrmidon	33823	learning	T_WEAPON_COMBAT	true	6
Talent resolver for	naga myrmidon	:	T_SUNDER_ARMOUR	=>	4
[TALENT]	naga myrmidon	33823	learning	T_SUNDER_ARMOUR	true	4
Talent resolver for	naga myrmidon	:	T_EXOTIC_WEAPONS_MASTERY	=>	6
[TALENT]	naga myrmidon	33823	learning	T_EXOTIC_WEAPONS_MASTERY	true	6
Talent resolver for	naga myrmidon	:	T_SPIT_POISON	=>	5
[TALENT]	naga myrmidon	33823	learning	T_SPIT_POISON	true	5
[TALENT]	naga myrmidon	33823	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	naga myrmidon	:	T_RUSH	=>	8
[TALENT]	naga myrmidon	33823	learning	T_RUSH	true	8
Inscribing on naga myrmidon: INFUSION:_REGENERATION_1
[TALENT]	naga myrmidon	33823	learning	T_INFUSION:_REGENERATION_1	true	1
Inscribing on naga myrmidon: RUNE:_FROZEN_SPEAR_2
[TALENT]	naga myrmidon	33823	learning	T_RUNE:_FROZEN_SPEAR_2	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	86.914557613685	96.1
str	24
addTmpVal	table: 0x0afe9288	combat_physcrit	5	 :=: 	1	1	add
 * slime-covered deep-steel trident of crippling => no drop
Loading tile	npc/naga_myrmidon.png
[TALENT]	naga myrmidon	33823	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	naga myrmidon	33823	learning	T_EXOTIC_WEAPONS_MASTERY	true	nil
[TALENT]	naga myrmidon	33823	learning	T_STUNNING_BLOW	true	nil
[TALENT]	naga myrmidon	33823	learning	T_SUNDER_ARMOUR	true	nil
[TALENT]	naga myrmidon	33823	learning	T_SPIT_POISON	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33829	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33829	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33829	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33829	learning	T_RUSH	true	6
[TALENT]	wretchling	33829	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33829	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33829	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33829	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33829	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33830	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33830	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33830	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33830	learning	T_RUSH	true	6
[TALENT]	wretchling	33830	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33830	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33830	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33830	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33830	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33831	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33831	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33831	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33831	learning	T_RUSH	true	6
[TALENT]	wretchling	33831	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33831	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33831	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33831	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33831	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33832	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33832	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33832	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33832	learning	T_RUSH	true	6
[TALENT]	wretchling	33832	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33832	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33832	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33832	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33832	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33833	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33833	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33833	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33833	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33833	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33833	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	41.41329459714	51.1
str	35
addTmpVal	table: 0x1016d018	see_invisible	5	 :=: 	1	1	add
addTmpVal	table: 0x1016d018	combat_physcrit	9	 :=: 	2	2	add
 * flaming stralite longsword of corruption => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	22.970565253551	51.1
str	35
fight: 	shocking stralite shield of resistance	flaming stralite longsword of corruption	::	nil	OFFHAND
addTmpVal	table: 0x1016d018	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x1016d018	combat_armor	2	 :=: 	4	4	add
addTmpValTable	table: 0x085be970	3	11
addTmpVal	table: 0x085be970	3	11	 :=: 	5	5	add
addTmpValTable	table: 0x085be970	4	9
addTmpVal	table: 0x085be970	4	9	 :=: 	5	5	add
addTmpValTable	table: 0x085be970	5	6
addTmpVal	table: 0x085be970	5	6	 :=: 	5	5	add
addTmpValTable	table: 0x085be970	6	7
addTmpVal	table: 0x085be970	6	7	 :=: 	5	5	add
addTmpVal	table: 0x1016d018	fatigue	14	 :=: 	6	6	add
addTmpVal	table: 0x1016d018	combat_def	10	 :=: 	7	7	add
addTmpValTable	table: 0x0cee2148	5	18
addTmpVal	table: 0x0cee2148	5	18	 :=: 	8	8	add
 * shocking stralite shield of resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	20.461552374587	51.1
str	38
fight: 	rejuvenating stralite mail armour of the deep	flaming stralite longsword of corruption	::	nil	BODY
fight: 	rejuvenating stralite mail armour of the deep	shocking stralite shield of resistance	::	nil	BODY
addTmpValTable	table: 0x085be998	water	1
addTmpVal	table: 0x085be998	water	1	 :=: 	9	9	add
addTmpVal	table: 0x1016d018	combat_def	4	 :=: 	10	10	add
addTmpValTable	table: 0x085be970	6	9
addTmpVal	table: 0x085be970	6	9	 :=: 	11	11	add
addTmpValTable	table: 0x085be970	4	9
addTmpVal	table: 0x085be970	4	9	 :=: 	11	11	add
addTmpVal	table: 0x1016d018	fatigue	16	 :=: 	12	12	add
addTmpVal	table: 0x1016d018	stamina_regen	0.52	 :=: 	13	13	add
addTmpVal	table: 0x1016d018	combat_armor	12	 :=: 	14	14	add
 * rejuvenating stralite mail armour of the deep => no drop
[TALENT]	quasit	33833	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33833	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33833	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33833	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33833	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33833	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33833	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33833	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33833	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33833	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33833	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33833	learning	T_OVERPOWER	true	nil
Talent resolver for	ghoul	:	T_ROTTING_DISEASE	=>	1
[TALENT]	ghoul	33843	learning	T_ROTTING_DISEASE	true	1
Talent resolver for	ghoul	:	T_BITE_POISON	=>	1
[TALENT]	ghoul	33843	learning	T_BITE_POISON	true	1
Talent resolver for	ghoul	:	T_STUN	=>	1
[TALENT]	ghoul	33843	learning	T_STUN	true	1
[TALENT]	ghoul	33843	learning	T_STAMINA_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	25.895169035008	51.1
Loading tile	npc/undead_ghoul_ghoul.png
[TALENT]	ghoul	33843	learning	T_GHOUL	true	nil
[TALENT]	ghoul	33843	learning	T_BITE_POISON	true	nil
[TALENT]	ghoul	33843	learning	T_STUN	true	nil
[TALENT]	ghoul	33843	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoul	33843	learning	T_GHOUL	true	nil
[TALENT]	ghoul	33843	learning	T_GHOUL	true	nil
[TALENT]	ghoul	33843	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoul	33843	learning	T_GHOUL	true	nil
[TALENT]	ghoul	33843	learning	T_BITE_POISON	true	nil
[TALENT]	ghoul	33843	learning	T_STUN	true	nil
[TALENT]	ghoul	33843	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoul	33843	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoul	33843	learning	T_GHOUL	true	nil
[TALENT]	ghoul	33843	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoul	33843	learning	T_RETCH	true	nil
[TALENT]	ghoul	33843	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoul	33843	learning	T_BITE_POISON	true	nil
[TALENT]	ghoul	33843	learning	T_STUN	true	nil
[TALENT]	ghoul	33843	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoul	33843	learning	T_RETCH	true	nil
Talent resolver for	orc fighter	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	orc fighter	33847	learning	T_ARMOUR_TRAINING	true	4
Talent resolver for	orc fighter	:	T_WEAPON_COMBAT	=>	4
[TALENT]	orc fighter	33847	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	orc fighter	:	T_DISARM	=>	3
[TALENT]	orc fighter	33847	learning	T_DISARM	true	3
[TALENT]	orc fighter	33847	learning	T_STAMINA_POOL	true	nil
Talent resolver for	orc fighter	:	T_OVERPOWER	=>	3
[TALENT]	orc fighter	33847	learning	T_OVERPOWER	true	3
Talent resolver for	orc fighter	:	T_SHIELD_PUMMEL	=>	3
[TALENT]	orc fighter	33847	learning	T_SHIELD_PUMMEL	true	3
Talent resolver for	orc fighter	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	orc fighter	33847	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	orc fighter	:	T_RUSH	=>	3
[TALENT]	orc fighter	33847	learning	T_RUSH	true	3
Inscribing on orc fighter: INFUSION:_HEALING_1
[TALENT]	orc fighter	33847	learning	T_INFUSION:_HEALING_1	true	1
Inscribing on orc fighter: INFUSION:_MOVEMENT_2
[TALENT]	orc fighter	33847	learning	T_INFUSION:_MOVEMENT_2	true	1
Inscribing on orc fighter: INFUSION:_WILD_3
[TALENT]	orc fighter	33847	learning	T_INFUSION:_WILD_3	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	19.650682776757	51.1
str	35
addTmpVal	table: 0x0e11f418	combat_spellcrit	7	 :=: 	1	1	add
addTmpValTable	table: 0x0af8e848	3	4
addTmpVal	table: 0x0af8e848	3	4	 :=: 	2	2	add
addTmpValTable	table: 0x0af8e848	4	5
addTmpVal	table: 0x0af8e848	4	5	 :=: 	2	2	add
 * mystic stralite waraxe of accuracy => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	60.477602456745	76.1
str	35
fight: 	living stralite shield	mystic stralite waraxe of accuracy	::	nil	OFFHAND
addTmpVal	table: 0x0e11f418	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x0e11f418	max_life	57	 :=: 	4	4	add
addTmpVal	table: 0x0e11f418	combat_armor	2	 :=: 	5	5	add
addTmpValTable	table: 0x0af8e820	7	9
addTmpVal	table: 0x0af8e820	7	9	 :=: 	6	6	add
addTmpVal	table: 0x0e11f418	fatigue	14	 :=: 	7	7	add
addTmpValTable	table: 0x0ba072b8	7	8
addTmpVal	table: 0x0ba072b8	7	8	 :=: 	8	8	add
addTmpVal	table: 0x0e11f418	combat_def	10	 :=: 	9	9	add
 * living stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	21.699820800405	51.1
str	48
fight: 	enlightening stralite plate armour of cold resistance	mystic stralite waraxe of accuracy	::	nil	BODY
fight: 	enlightening stralite plate armour of cold resistance	living stralite shield	::	nil	BODY
addTmpVal	table: 0x0e11f418	combat_mentalresist	9	 :=: 	10	10	add
addTmpValTable	table: 0x0af8e820	4	10
addTmpVal	table: 0x0af8e820	4	10	 :=: 	11	11	add
addTmpVal	table: 0x0e11f418	combat_def	7	 :=: 	12	12	add
addTmpVal	table: 0x0e11f418	blind_immune	0.14	 :=: 	13	13	add
addTmpVal	table: 0x0e11f418	combat_armor	13	 :=: 	14	14	add
addTmpVal	table: 0x0e11f418	confusion_immune	0.16	 :=: 	15	15	add
addTmpVal	table: 0x0e11f418	fatigue	26	 :=: 	16	16	add
addTmpVal	table: 0x0e11f418	combat_spellresist	7	 :=: 	17	17	add
addTmpValTable	table: 0x0af8e848	5	5
addTmpVal	table: 0x0af8e848	5	5	 :=: 	18	18	add
 * enlightening stralite plate armour of cold resistance => no drop
[TALENT]	orc fighter	33847	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	33847	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	33847	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	33847	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	33847	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	33847	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	33847	learning	T_SKIRMISHER	true	nil
[TALENT]	orc fighter	33847	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	33847	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	33847	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc fighter	33847	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	orc fighter	33847	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	orc fighter	33847	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	orc fighter	33847	learning	T_ORC_FURY	true	nil
[TALENT]	orc fighter	33847	learning	T_DISARM	true	nil
[TALENT]	orc fighter	33847	learning	T_OVERPOWER	true	nil
[TALENT]	orc fighter	33847	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	orc fighter	33847	learning	T_HOLD_THE_GROUND	true	nil
[TALENT]	orc fighter	33847	learning	T_PRIDE_OF_THE_ORCS	true	nil
[TALENT]	orc fighter	33847	learning	T_RUSH	true	nil
Talent resolver for	barrow wight	:	T_LIGHTNING	=>	3
[TALENT]	barrow wight	33859	learning	T_LIGHTNING	true	3
[TALENT]	barrow wight	33859	learning	T_MANA_POOL	true	nil
Talent resolver for	barrow wight	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	barrow wight	33859	learning	T_CORROSIVE_VAPOUR	true	3
Talent resolver for	barrow wight	:	T_MIND_DISRUPTION	=>	3
[TALENT]	barrow wight	33859	learning	T_MIND_DISRUPTION	true	3
Talent resolver for	barrow wight	:	T_FLAMESHOCK	=>	3
[TALENT]	barrow wight	33859	learning	T_FLAMESHOCK	true	3
[TALENT]	barrow wight	33859	learning	T_LIGHTNING	true	nil
[TALENT]	barrow wight	33859	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	barrow wight	33859	learning	T_MIND_DISRUPTION	true	nil
[TALENT]	barrow wight	33859	learning	T_FLAMESHOCK	true	nil
[TALENT]	barrow wight	33859	learning	T_LIGHTNING	true	nil
[TALENT]	barrow wight	33859	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	barrow wight	33859	learning	T_MIND_DISRUPTION	true	nil
[TALENT]	barrow wight	33859	learning	T_FLAMESHOCK	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33860	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33860	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33860	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33860	learning	T_RUSH	true	6
[TALENT]	wretchling	33860	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33860	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33860	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33860	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33860	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33861	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33861	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33861	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33861	learning	T_RUSH	true	6
[TALENT]	wretchling	33861	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33861	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33861	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33861	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33861	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33862	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33862	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33862	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33862	learning	T_RUSH	true	6
[TALENT]	wretchling	33862	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33862	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33862	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33862	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33862	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33863	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33863	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33863	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33863	learning	T_RUSH	true	6
[TALENT]	wretchling	33863	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33863	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33863	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33863	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33863	learning	T_ACID_BLOOD	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33864	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33864	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33864	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33864	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33864	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33864	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	99.372902776202	101.1
str	35
 * flaming stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	27.348714952804	51.1
str	35
fight: 	spellplated stralite shield of deflection	flaming stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x08515f38	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x08515f38	combat_mentalresist	7	 :=: 	2	2	add
addTmpVal	table: 0x08515f38	combat_armor	2	 :=: 	3	3	add
addTmpVal	table: 0x08515f38	combat_def	18	 :=: 	4	4	add
addTmpVal	table: 0x08515f38	fatigue	14	 :=: 	5	5	add
addTmpVal	table: 0x08515f38	combat_spellresist	9	 :=: 	6	6	add
addTmpValTable	table: 0x0a8cb5c8	4	3
addTmpVal	table: 0x0a8cb5c8	4	3	 :=: 	7	7	add
 * spellplated stralite shield of deflection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	57.028158541225	76.1
str	38
fight: 	stralite mail armour of Eyal	flaming stralite longsword	::	nil	BODY
fight: 	stralite mail armour of Eyal	spellplated stralite shield of deflection	::	nil	BODY
addTmpVal	table: 0x08515f38	healing_factor	0.17	 :=: 	8	8	add
addTmpVal	table: 0x08515f38	combat_def	4	 :=: 	9	9	add
addTmpVal	table: 0x08515f38	fatigue	16	 :=: 	10	10	add
addTmpVal	table: 0x08515f38	max_life	54	 :=: 	11	11	add
addTmpVal	table: 0x08515f38	combat_armor	8	 :=: 	12	12	add
addTmpVal	table: 0x08515f38	life_regen	0.7	 :=: 	13	13	add
 * stralite mail armour of Eyal => no drop
[TALENT]	quasit	33864	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33864	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33864	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33864	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33864	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33864	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33864	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33864	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33864	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33864	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33864	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33864	learning	T_OVERPOWER	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33872	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33872	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33872	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33872	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33872	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33872	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	15.397661466306	16.1
str	35
addTmpValTable	table: 0x0d693e90	6	12
addTmpVal	table: 0x0d693e90	6	12	 :=: 	1	1	add
addTmpValTable	table: 0x0badcfb0	6	16
addTmpVal	table: 0x0badcfb0	6	16	 :=: 	2	2	add
 * caustic stralite longsword of projection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	28.237798592193	51.1
str	24
fight: 	spellplated dwarven-steel shield of cold resistance	caustic stralite longsword of projection	::	nil	OFFHAND
addTmpVal	table: 0x0afb2a38	combat_def_ranged	8	 :=: 	3	3	add
addTmpVal	table: 0x0afb2a38	combat_mentalresist	8	 :=: 	4	4	add
addTmpVal	table: 0x0afb2a38	combat_def	8	 :=: 	5	5	add
addTmpVal	table: 0x0afb2a38	combat_armor	2	 :=: 	6	6	add
addTmpValTable	table: 0x0d694028	4	19
addTmpVal	table: 0x0d694028	4	19	 :=: 	7	7	add
addTmpVal	table: 0x0afb2a38	fatigue	12	 :=: 	8	8	add
addTmpVal	table: 0x0afb2a38	combat_spellresist	8	 :=: 	9	9	add
addTmpValTable	table: 0x0d693ee0	4	3
addTmpVal	table: 0x0d693ee0	4	3	 :=: 	10	10	add
 * spellplated dwarven-steel shield of cold resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	24.422112413774	51.1
str	38
fight: 	rejuvenating stralite mail armour of the sky	caustic stralite longsword of projection	::	nil	BODY
fight: 	rejuvenating stralite mail armour of the sky	spellplated dwarven-steel shield of cold resistance	::	nil	BODY
addTmpVal	table: 0x0afb2a38	stamina_regen	0.35	 :=: 	11	11	add
addTmpVal	table: 0x0afb2a38	combat_def	4	 :=: 	12	12	add
addTmpValTable	table: 0x0d694028	3	9
addTmpVal	table: 0x0d694028	3	9	 :=: 	13	13	add
addTmpValTable	table: 0x0d694028	4	11
addTmpVal	table: 0x0d694028	4	11	 :=: 	13	13	add
addTmpValTable	table: 0x0d694028	5	8
addTmpVal	table: 0x0d694028	5	8	 :=: 	13	13	add
addTmpValTable	table: 0x0d694028	6	9
addTmpVal	table: 0x0d694028	6	9	 :=: 	13	13	add
addTmpVal	table: 0x0afb2a38	fatigue	16	 :=: 	14	14	add
addTmpVal	table: 0x0afb2a38	combat_armor	8	 :=: 	15	15	add
addTmpValTable	table: 0x0d693ee0	2	5
addTmpVal	table: 0x0d693ee0	2	5	 :=: 	16	16	add
 * rejuvenating stralite mail armour of the sky => no drop
[TALENT]	quasit	33872	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33872	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33872	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33872	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33872	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33872	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33872	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33872	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33872	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33872	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33872	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33872	learning	T_OVERPOWER	true	nil
Talent resolver for	orc pyromancer	:	T_FLAME	=>	4
[TALENT]	orc pyromancer	33882	learning	T_FLAME	true	4
[TALENT]	orc pyromancer	33882	learning	T_MANA_POOL	true	nil
Talent resolver for	orc pyromancer	:	T_FLAMESHOCK	=>	3
[TALENT]	orc pyromancer	33882	learning	T_FLAMESHOCK	true	3
Talent resolver for	orc pyromancer	:	T_PHASE_DOOR	=>	2
[TALENT]	orc pyromancer	33882	learning	T_PHASE_DOOR	true	2
Talent resolver for	orc pyromancer	:	T_SPELL_SHAPING	=>	3
[TALENT]	orc pyromancer	33882	learning	T_SPELL_SHAPING	true	3
Talent resolver for	orc pyromancer	:	T_FIREFLASH	=>	3
[TALENT]	orc pyromancer	33882	learning	T_FIREFLASH	true	3
Inscribing on orc pyromancer: RUNE:_SHIELDING_1
[TALENT]	orc pyromancer	33882	learning	T_RUNE:_SHIELDING_1	true	1
Inscribing on orc pyromancer: RUNE:_ACID_WAVE_2
[TALENT]	orc pyromancer	33882	learning	T_RUNE:_ACID_WAVE_2	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	17.070920054877	51.1
mag	35
addTmpVal	table: 0x0f781620	combat_spellcrit	4	 :=: 	1	1	add
addTmpVal	table: 0x0f781620	combat_spellpower	10	 :=: 	2	2	add
addTmpValTable	table: 0x0f239068	3	21
addTmpVal	table: 0x0f239068	3	21	 :=: 	3	3	add
addTmpVal	table: 0x0f781620	max_mana	70	 :=: 	4	4	add
addTmpValTable	table: 0x0d008f68	3	3
addTmpVal	table: 0x0d008f68	3	3	 :=: 	5	5	add
addTmpValTable	table: 0x0d008f68	4	3
addTmpVal	table: 0x0d008f68	4	3	 :=: 	5	5	add
 * magma elven-wood staff of wizardry => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	25.686072573469	51.1
fight: 	slimy silk robe of power	magma elven-wood staff of wizardry	::	OFFHAND	BODY
addTmpVal	table: 0x0f781620	combat_spellpower	4	 :=: 	6	6	add
addTmpValTable	table: 0x0f239068	1	12
addTmpVal	table: 0x0f239068	1	12	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	2	10
addTmpVal	table: 0x0f239068	2	10	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	3	8
addTmpVal	table: 0x0f239068	3	8	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	4	10
addTmpVal	table: 0x0f239068	4	10	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	5	8
addTmpVal	table: 0x0f239068	5	8	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	6	9
addTmpVal	table: 0x0f239068	6	9	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	7	7
addTmpVal	table: 0x0f239068	7	7	 :=: 	7	7	add
addTmpValTable	table: 0x0f239068	8	12
addTmpVal	table: 0x0f239068	8	12	 :=: 	7	7	add
addTmpValTable	table: 0x0f239018	49	6
addTmpVal	table: 0x0f239018	49	6	 :=: 	8	8	add
addTmpVal	table: 0x0f781620	combat_def	3	 :=: 	9	9	add
 * slimy silk robe of power => no drop
[TALENT]	orc pyromancer	33882	learning	T_SKIRMISHER	true	nil
[TALENT]	orc pyromancer	33882	learning	T_SKIRMISHER	true	nil
[TALENT]	orc pyromancer	33882	learning	T_SKIRMISHER	true	nil
[TALENT]	orc pyromancer	33882	learning	T_ORC_FURY	true	nil
[TALENT]	orc pyromancer	33882	learning	T_SKIRMISHER	true	nil
[TALENT]	orc pyromancer	33882	learning	T_ORC_FURY	true	nil
[TALENT]	orc pyromancer	33882	learning	T_SKIRMISHER	true	nil
[TALENT]	orc pyromancer	33882	learning	T_ORC_FURY	true	nil
[TALENT]	orc pyromancer	33882	learning	T_PRIDE_OF_THE_ORCS	true	nil
Loading tile	npc/humanoid_orc_orc_pyromancer.png
[TALENT]	orc pyromancer	33882	learning	T_ORC_FURY	true	nil
[TALENT]	orc pyromancer	33882	learning	T_PRIDE_OF_THE_ORCS	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33891	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33891	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33891	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33891	learning	T_RUSH	true	6
[TALENT]	wretchling	33891	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33891	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33891	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33891	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33891	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33892	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33892	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33892	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33892	learning	T_RUSH	true	6
[TALENT]	wretchling	33892	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33892	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33892	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33892	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33892	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33893	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33893	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33893	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33893	learning	T_RUSH	true	6
[TALENT]	wretchling	33893	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33893	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33893	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33893	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33893	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	33894	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	33894	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	33894	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	33894	learning	T_RUSH	true	6
[TALENT]	wretchling	33894	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	33894	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33894	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	33894	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	33894	learning	T_ACID_BLOOD	true	nil
Talent resolver for	dúathedlen	:	T_DARKNESS	=>	3
[TALENT]	dúathedlen	33895	learning	T_DARKNESS	true	3
[TALENT]	dúathedlen	33895	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dúathedlen	:	T_BLOOD_GRASP	=>	5
[TALENT]	dúathedlen	33895	learning	T_BLOOD_GRASP	true	5
[TALENT]	dúathedlen	33895	learning	T_VIM_POOL	true	nil
Inscribing on dúathedlen: RUNE:_FROZEN_SPEAR_1
[TALENT]	dúathedlen	33895	learning	T_RUNE:_FROZEN_SPEAR_1	true	1
[TALENT]	dúathedlen	33895	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	33895	learning	T_BLOOD_GRASP	true	nil
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	33897	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	33897	learning	T_OVERPOWER	true	1
[TALENT]	quasit	33897	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	33897	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	33897	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	33897	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	100.01611505949	101.1
str	35
 * flaming stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	106.72405698156	109.1
str	35
fight: 	stralite shield	flaming stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0e3b1d40	combat_def_ranged	10	 :=: 	1	1	add
addTmpVal	table: 0x0e3b1d40	fatigue	14	 :=: 	2	2	add
addTmpVal	table: 0x0e3b1d40	combat_armor	2	 :=: 	3	3	add
addTmpVal	table: 0x0e3b1d40	combat_def	10	 :=: 	4	4	add
 * stralite shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	1.4625666487978	16.1
str	38
fight: 	marauder's stralite mail armour of implacability	flaming stralite longsword	::	nil	BODY
fight: 	marauder's stralite mail armour of implacability	stralite shield	::	nil	BODY
addTmpVal	table: 0x0e3b1d40	stun_immune	0.13	 :=: 	5	5	add
addTmpVal	table: 0x0e3b1d40	combat_armor	15	 :=: 	6	6	add
addTmpVal	table: 0x0e3b1d40	combat_physresist	12	 :=: 	7	7	add
addTmpVal	table: 0x0e3b1d40	combat_def	4	 :=: 	8	8	add
addTmpVal	table: 0x0e3b1d40	pin_immune	0.2	 :=: 	9	9	add
addTmpVal	table: 0x0e3b1d40	fatigue	10	 :=: 	10	10	add
addTmpVal	table: 0x0e3b1d40	disarm_immune	0.24	 :=: 	11	11	add
addTmpValTable	table: 0x0a340128	1	6
addTmpVal	table: 0x0a340128	1	6	 :=: 	12	12	add
addTmpValTable	table: 0x0a340128	2	7
addTmpVal	table: 0x0a340128	2	7	 :=: 	12	12	add
 * marauder's stralite mail armour of implacability => no drop
[TALENT]	quasit	33897	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33897	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33897	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33897	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33897	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33897	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33897	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33897	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	33897	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	33897	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	33897	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	33897	learning	T_OVERPOWER	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	79.282197699926	96.1
Loading tile	object/pickaxe_dsteel.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	97.954319500937	101.1
Loading tile	object/2haxe_stralite.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	22.313846882689	51.1
Loading tile	object/leather_hardened.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Money	105.99617092112	109.1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-3
[LORE] refusing	adventurer-letter-1
[LORE] refusing	adventurer-letter-5
[LORE] refusing	zigur-potion
Loading tile	object/money_small.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Money	107.86321459045	109.1
[LORE] refusing	spellhunt-note-3
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-3
[LORE] refusing	adventurer-letter-1
[LORE] refusing	adventurer-letter-5
[LORE] refusing	zigur-potion
Loading tile	object/turquoise.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	17.678079336278	51.1
Loading tile	object/sling_reinforced.png
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	63.089303418841	76.1
Wait finished, counted 2591, 2370 ticks
Running on level loads	valley-moon-caverns-2
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Dante the Eternal	Dante the Eternal
Adding entity	1584	after	1584
Updating zone name	Caverns to the hidden valley (2)
C Map minimap texture: 1780 (50x50; 64x64)
removeTempVal	stamina_regen	1	 :=: 	14119
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14123.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14123]={[12]=15.000000 , } , [14122]=2.000000 , [13024]=3.000000 , [14121]={[12]=10.000000 , } , [10310]=20.000000 , [14120]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [14119]=1.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14123
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14123.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14123]={[12]=15.000000 , } , [14122]=2.000000 , [13024]=3.000000 , [14121]={[12]=10.000000 , } , [10310]=20.000000 , [14120]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14121
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14123.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14122]=2.000000 , [13024]=3.000000 , [14121]={[12]=10.000000 , } , [10310]=20.000000 , [14120]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14120
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14123.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14122]=2.000000 , [13024]=3.000000 , [10310]=20.000000 , [14120]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14122
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14123.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14122]=2.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14124	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14125	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14126	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14127	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14127	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
AI took for target	33763	thaurhereg	::	1584	Dante the Eternal	17	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.2195850773332
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.4411717579108
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1	attack	weight	12.282433349464
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.6910252543091
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Silence	T_SILENCE	disable	weight	4.4632909933586
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.3061325757241
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	33763	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6055449890457
Tactical ai report for	thaurhereg
 * disable	34.12743714477	(mult)	nil
 * attack	25.216212908746	(mult)	nil
Tactical choice:	disable	T_SILENCE
[LOG]	Thaurhereg uses Silence.
checkHit	26.81	97.25
=> chance to hit	10.807387133538
[LOG]	Dante the Eternal is silenced!
addTmpVal	table: 0x0a750b98	silence	1	 :=: 	2	14128	add
Effect duration reduction <	6
Effect duration reduction >	0
[LOG]	Ran for 2 turns (stop reason: hostile spotted (thaurhereg)).
removeTempVal	combat_spellpower	12	 :=: 	14124
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14128.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [14127]={[6]=3.000000 , [4]=3.000000 , } , [14126]={[2]=10.000000 , } , [14124]=12.000000 , [14125]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14125
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14128.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [14127]={[6]=3.000000 , [4]=3.000000 , } , [14126]={[2]=10.000000 , } , [14125]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14126
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14128.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [14127]={[6]=3.000000 , [4]=3.000000 , } , [14126]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14127
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14128.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [14127]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14129	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14130	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14130	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14131	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14132	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14133	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34945	after	1584
AI took for target	33860	wretchling	::	1584	Dante the Eternal	61	<	100
wretchling	33860	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	33861	wretchling	::	1584	Dante the Eternal	41	<	100
wretchling	33861	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33861	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.047930588015	10	23	51	::	1.2
checkHit	47	51
=> chance to hit	42.024954578592
[LOG]	Wretchling misses Dante the Eternal.
AI took for target	33862	wretchling	::	1584	Dante the Eternal	52	<	100
wretchling	33862	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	33863	wretchling	::	1584	Dante the Eternal	61	<	100
wretchling	33863	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	17.385407023188
addTmpVal	table: 0x0ae17aa0	6	17.385407023188	 :=: 	2	14134	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	195.16
[ATTACK ARCHERY] after mult	195.16
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	195.16
[PROJECTOR] after difficulty dam	195.16
[PROJECTOR] res	0	1	 on dam	224.434
[PROJECTOR] after resists dam	224.434
[PROJECTOR] final dam	224.434
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# damage (total 0.00).
[LOG]	Thaurhereg deactivates Bone Shield.
L(2dd01c0) Particle updater error 1be5cf8 (7077989, 7077989): attempt to call a table value
removeTempVal	stamina_regen	1	 :=: 	14129
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14131]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14132]=2.000000 , [5261]={[8]=35.000000 , } , n=14134.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14133]={[12]=15.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14130]={[2]=5.000000 , [4]=4.000000 , } , [14129]=1.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14133
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14131]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14132]=2.000000 , [5261]={[8]=35.000000 , } , n=14134.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14133]={[12]=15.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14130]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14131
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14131]={[12]=10.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14132]=2.000000 , [5261]={[8]=35.000000 , } , n=14134.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14130]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14130
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14132]=2.000000 , [5261]={[8]=35.000000 , } , n=14134.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14130]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14132
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [14132]=2.000000 , [5261]={[8]=35.000000 , } , n=14134.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14135	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14136	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14137	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14138	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14138	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	95.759396981118
[PROJECTOR] starting dam	95.759396981118
[PROJECTOR] after difficulty dam	95.759396981118
[PROJECTOR] res	0	1	 on dam	110.12330652829
[PROJECTOR] after resists dam	110.12330652829
[PROJECTOR] final dam	110.12330652829
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14139	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14140	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14139
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14140.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14140]=-21.366018 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14139]=-18.902019 , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14140
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14140.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14140]=-21.366018 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14141	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14142	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	80.597492459107
[PROJECTOR] starting dam	80.597492459107
[PROJECTOR] after difficulty dam	80.597492459107
[PROJECTOR] res	0	1	 on dam	92.687116327974
[PROJECTOR] after resists dam	92.687116327974
[PROJECTOR] final dam	92.687116327974
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14141
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14142.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14142]=-21.366018 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [14141]=-18.902019 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14142
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14142.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14142]=-21.366018 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14143	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14144	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	160.72
[ATTACK] after mult	70.598395792685
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	70.598395792685
[PROJECTOR] after difficulty dam	70.598395792685
[PROJECTOR] res	0	1	 on dam	77.658235371953
[PROJECTOR] after resists dam	77.658235371953
[PROJECTOR] final dam	77.658235371953
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14143
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14144.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14143]=-18.902019 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14144]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14144
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14144.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14144]=-21.366018 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14145	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14146	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.897980533376	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	42.608539023708
removeTempVal	combat_atk	-18.902019466624	 :=: 	14145
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14146.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [14145]=-18.902019 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14146]=-21.366018 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14146
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14146.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14146]=-21.366018 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14147	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14148	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.9102493042503
[PROJECTOR] final dam	9.9102493042503
[LOG]	Dante the Eternal is not silenced anymore.
removeTempVal	silence	1	 :=: 	14128
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14148.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14148]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14147]=-18.902019 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [14128]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	silence	1	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#111 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#93 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#78 arcane#LAST# damage (total 443.94).
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.0472636461653
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.7298794386643
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1	attack	weight	12.730104993368
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.8514695174697
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.2727243446379
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	33763	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7952865054387
Tactical ai report for	thaurhereg
 * attack	26.181115455837	(mult)	nil
Tactical choice:	attack	T_RUNE:_HEAT_BEAM_1
[LOG]	Thaurhereg casts Rune: Heat Beam.
[LOG]	Dante the Eternal is on fire!
wretchling	33860	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.870467306245	10	1.6339822071954	79.375	::	1.2
checkHit	28	79.375
=> chance to hit	13.070871398633
[LOG]	Wretchling misses Dante the Eternal.
AI took for target	33863	wretchling	::	1584	Dante the Eternal	61	<	100
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
AI took for target	33763	thaurhereg	::	1584	Dante the Eternal	10	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.4295780354769
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.6658503732893
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.8617359871546
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.1892361266209
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	33763	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0269215384181
Tactical ai report for	thaurhereg
 * attack	12.733229490185	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[LOG]	Thaurhereg shrieks.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	109.25
[PROJECTOR] after resists dam	109.25
[PROJECTOR] final dam	109.25
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14147
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14148.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14148]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14147]=-18.902019 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14148
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14148.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [14148]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14149	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14150	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	172.2
[ATTACK] after mult	94.788990825688
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	94.788990825688
[PROJECTOR] after difficulty dam	94.788990825688
[PROJECTOR] res	0	1	 on dam	104.26788990826
[PROJECTOR] after resists dam	104.26788990826
[PROJECTOR] final dam	104.26788990826
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14149
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14150.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14149]=-18.902019 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14150]=-21.366018 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14150
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14150.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14150]=-21.366018 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14151	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14152	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.9102493042503
[PROJECTOR] final dam	9.9102493042503
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	26.48
[PROJECTOR] after difficulty dam	26.48
[PROJECTOR] res	15	0.85	 on dam	26.48
[PROJECTOR] after resists dam	22.508
[PROJECTOR] final dam	22.508
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#110 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#105 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 294.80).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Thaurhereg hits Dante the Eternal for #LIGHT_RED#23 fire#LAST# damage.
wretchling	33860	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.915809) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	64.870467306245	10	1.6339822071954	79.375	::	1
checkHit	28	79.375
=> chance to hit	13.070871398633
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.287028410083
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.7363332099416
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.4278463236402
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.2630781303231
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * escape	3.4376773733738	(mult)	nil
 * attack	8.9116577373783	(mult)	nil
 * heal	6.1692236694776	(mult)	nil
Tactical choice:	attack	T_SOUL_ROT
[LOG]	Thaurhereg casts Soul Rot.
[SPELL CRIT %]	26
[LOG]	#{bold}#Thaurhereg's spell attains critical power!#{normal}#
Adding entity	34946	after	33763
[PROJECTOR] starting dam	188.4831432288
[PROJECTOR] after difficulty dam	188.4831432288
[PROJECTOR] res	55	0.45	 on dam	188.4831432288
[PROJECTOR] after resists dam	84.817414452961
[PROJECTOR] final dam	84.817414452961
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Thaurhereg hits Dante the Eternal for #DARK_GREEN#43 blight#LAST# damage.
Particle emitter error 1be61b8 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 1be61b8 (1431, 7077989): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	97
[PROJECTOR] starting dam	97
[PROJECTOR] after difficulty dam	97
[PROJECTOR] res	0	1	 on dam	111.55
[PROJECTOR] after resists dam	111.55
[PROJECTOR] final dam	111.55
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14151
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14152.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14151]=-18.902019 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14152]=-21.366018 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14152
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14152.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14152]=-21.366018 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14138]={[6]=3.000000 , [4]=3.000000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14153	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14154	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	137.76
[ATTACK] after mult	75.83119266055
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	75.83119266055
[PROJECTOR] after difficulty dam	75.83119266055
[PROJECTOR] res	0	1	 on dam	83.414311926606
[PROJECTOR] after resists dam	83.414311926606
[PROJECTOR] final dam	83.414311926606
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14153
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14154.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14153]=-18.902019 , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14154]=-21.366018 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14154
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14154.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14154]=-21.366018 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14136]=12.000000 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14155	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14156	add
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.9102493042503
[PROJECTOR] final dam	9.9102493042503
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	26.48
[PROJECTOR] after difficulty dam	26.48
[PROJECTOR] res	15	0.85	 on dam	26.48
[PROJECTOR] after resists dam	22.508
[PROJECTOR] final dam	22.508
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#112 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#84 arcane#LAST# damage (total 235.60).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Thaurhereg hits Dante the Eternal for #LIGHT_RED#23 fire#LAST# damage.
[TARGET] Passing target	quasit	from	wretchling	to	Dante the Eternal
wretchling	33862	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.242391670902	10	1.6339822071954	79.375	::	1.2
checkHit	52	79.375
=> chance to hit	20.772326395651
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.4817618458923
thaurhereg	33763	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.0774975110451
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.1926391188695
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * escape	4.7155486345296	(mult)	nil
 * attack	9.4733042106135	(mult)	nil
 * heal	8.5141193844887	(mult)	nil
Tactical choice:	attack	T_BLOOD_GRASP
[LOG]	Thaurhereg casts Blood Grasp.
[SPELL CRIT %]	1
Adding entity	34947	after	33763
[PROJECTOR] starting dam	140.68317926542
[PROJECTOR] after difficulty dam	140.68317926542
[PROJECTOR] res	55	0.45	 on dam	140.68317926542
[PROJECTOR] after resists dam	63.307430669438
[PROJECTOR] final dam	63.307430669438
[HEALING]	33763	thaurhereg	for	31.653715334719
[LOG]	Thaurhereg drains life from Dante the Eternal!
[LOG]	Thaurhereg hits Dante the Eternal for #DARK_GREEN#64 blight#LAST# damage.
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	14157	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	14158	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	14159	add
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	150.82572947692
[PROJECTOR] starting dam	150.82572947692
[PROJECTOR] after difficulty dam	150.82572947692
[PROJECTOR] res	0	1	 on dam	173.44958889846
[PROJECTOR] after resists dam	173.44958889846
[PROJECTOR] final dam	173.44958889846
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14155
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14159.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14155]=-18.902019 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14156]=-21.366018 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14156
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14159.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [14156]=-21.366018 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14160	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14161	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	85.441492782867
[PROJECTOR] starting dam	85.441492782867
[PROJECTOR] after difficulty dam	85.441492782867
[PROJECTOR] res	0	1	 on dam	93.985642061153
[PROJECTOR] after resists dam	93.985642061153
[PROJECTOR] final dam	93.985642061153
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14160
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14161.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14160]=-19.324823 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [14161]=-21.843458 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14161
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14161.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [14161]=-21.843458 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14162	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14163	add
[LOG]	Wretchling starts to bleed.
34	54	table: 0x0cf18900
34	55	nil
35	54	nil
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.16303000235
[PROJECTOR] final dam	10.16303000235
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	26.48
[PROJECTOR] after difficulty dam	26.48
[PROJECTOR] res	15	0.85	 on dam	26.48
[PROJECTOR] after resists dam	22.508
[PROJECTOR] final dam	22.508
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[LOG]	Thaurhereg hits Dante the Eternal for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#174 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#94 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 348.72).
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.612990534531
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * escape	4.020145364997	(mult)	nil
 * attack	9.4914951631083	(mult)	nil
Tactical choice:	attack	T_MANATHRUST
[LOG]	Thaurhereg casts Manathrust.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	116.55485733772
[PROJECTOR] after difficulty dam	116.55485733772
[PROJECTOR] res	0	1	 on dam	116.55485733772
[PROJECTOR] after resists dam	116.55485733772
[PROJECTOR] final dam	116.55485733772
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
AI took for target	33862	wretchling	::	1584	Dante the Eternal	2	<	100
wretchling	33862	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.242391670902	10	15.35654163214	79.375	::	1
checkHit	52	79.375
=> chance to hit	20.772326395651
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Thaurhereg hits Dante the Eternal for #PURPLE#117 arcane#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	147.6
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	147.6
[PROJECTOR] after difficulty dam	147.6
[PROJECTOR] res	0	1	 on dam	169.74
[PROJECTOR] after resists dam	169.74
[PROJECTOR] final dam	169.74
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14162
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14163]=-21.843458 , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14163.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , [14162]=-19.324823 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14163
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14163]=-21.843458 , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14163.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14164	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14165	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	57.247706422018
removeTempVal	combat_atk	-19.324822747796	 :=: 	14164
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14165]=-21.843458 , [13376]={["dragon"]=1.000000 , } , [14164]=-19.324823 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14165.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14165
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14165]=-21.843458 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14165.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14166	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14167	add
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.16303000235
[PROJECTOR] final dam	10.16303000235
[PROJECTOR] starting dam	26.48
[PROJECTOR] after difficulty dam	26.48
[PROJECTOR] res	15	0.85	 on dam	26.48
[PROJECTOR] after resists dam	22.508
[PROJECTOR] final dam	22.508
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Thaurhereg hits Dante the Eternal for #LIGHT_RED#23 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#170 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
wretchling	33863	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	73.410143792826	10	15.35654163214	79.375	::	1.2
checkHit	42	79.375
=> chance to hit	17.540569488119
[ATTACK] raw dam	73.410143792826	versus	15.35654163214	0.3	with APR	10
[ATTACK] after armor	68.053602160686
[ATTACK] after range	74
[PHYS CRIT %]	1
[ATTACK] after crit	74
[ATTACK] after mult	88.8
[PROJECTOR] starting dam	88.8
[PROJECTOR] after difficulty dam	88.8
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	88.8
[PROJECTOR] after resists dam	55.601758563409
[PROJECTOR] final dam	55.601758563409
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	14168	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#28 acid#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.77277183351
[PROJECTOR] final dam	15.77277183351
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	14168
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14168.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14166]=-19.324823 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14167]=-21.843458 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [14168]=1.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	dazed	1	add
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	25.839345122254
[PROJECTOR] after resists dam	16.179200776173
[PROJECTOR] final dam	16.179200776173
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	33763	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	33763	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	33763	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	33763	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	33763	tactical ai talents testing	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
thaurhereg	33763	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	33763	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	33763	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	33763	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	33763	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
thaurhereg	33763	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	33763	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	10	::	0.84718187809328
checkHit	72.475177252204	10
=> chance to hit	93.930919843947
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	90.648460955981
[PROJECTOR] starting dam	90.648460955981
[PROJECTOR] after difficulty dam	90.648460955981
[PROJECTOR] res	0	1	 on dam	99.713307051579
[PROJECTOR] after resists dam	99.713307051579
[PROJECTOR] final dam	99.713307051579
[LOG]	#{bold}#Dante the Eternal killed thaurhereg!#{normal}#
checkHit	77.475177252204	12.25
=> chance to hit	93.169109652277
[LOG]	Thaurhereg is stunned!
addTmpVal	table: 0x0baf58e8	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x0baf58e8	movement_speed	-0.5	 :=: 	2	2	mult0
Effect duration reduction <	7
Effect duration reduction >	6
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	10	::	1.5390470785361
checkHit	84.475177252204	10
=> chance to hit	94.70640678304
[LOG]	Dante the Eternal misses thaurhereg.
[PROJECTOR] starting dam	26.48
[PROJECTOR] after difficulty dam	26.48
[PROJECTOR] res	15	0.85	 on dam	26.48
[PROJECTOR] after resists dam	22.508
[PROJECTOR] stunned dam	6.7524
[PROJECTOR] final dam	6.7524
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.16303000235
[PROJECTOR] final dam	10.16303000235
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ff0fb10	 :=: 	14134
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14168.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14166]=-19.324823 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14167]=-21.843458 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [14134]={[6]=17.385407 , } , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	6	17.385407023188	add
[LOG]	Thaurhereg hits Dante the Eternal for #LIGHT_RED#7 fire#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits thaurhereg for #PURPLE#100 arcane#LAST# damage.
wretchling	33863	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	73.410143792826	10	15.35654163214	79.375	::	1
checkHit	42	79.375
=> chance to hit	17.540569488119
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14169	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	40.6
=> chance to hit	84.893970437992
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	0	1	 on dam	430
[PROJECTOR] after resists dam	430
[PROJECTOR] final dam	430
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Wretchling has been killed by the temporal energy!
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Dante the Eternal stops burning.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #LIGHT_STEEL_BLUE#430 temporal#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.324822747796	 :=: 	14166
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14169.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14166]=-19.324823 , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14167]=-21.843458 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14167
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14169.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [14167]=-21.843458 , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14170	add
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	14157
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14170]={["all"]=19.100000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14157]=14.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	14158
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14170]={["all"]=19.100000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14158]=19.200000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	14159
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14170]={["all"]=19.100000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14159]=19.200000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_spellresist	19.2	add
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d846f98	 :=: 	14169
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [14169]={[6]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14170]={["all"]=19.100000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0e385dc8	 :=: 	14170
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [14170]={["all"]=19.100000 , } , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	all	19.1	add
[LOG]	Dante the Eternal uses Infusion: Sun.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (orc fighter - offscreen)).
removeTempVal	combat_spellpower	12	 :=: 	14135
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [14135]=12.000000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14136
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14136]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14137
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14137]={[2]=10.000000 , } , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14138
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14138]={[6]=3.000000 , [4]=3.000000 , } , n=14170.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14171	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14172	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14172	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14173	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14174	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14175	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34950	after	1584
AI took for target	33847	orc fighter	::	1584	Dante the Eternal	97	<	100
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34951	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	136
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	136
[ATTACK ARCHERY] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	0	1	 on dam	156.4
[PROJECTOR] after resists dam	156.4
[PROJECTOR] final dam	156.4
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#157 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 202.86).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34952	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	134
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	134
[ATTACK ARCHERY] after mult	134
[PROJECTOR] starting dam	134
[PROJECTOR] after difficulty dam	134
[PROJECTOR] res	0	1	 on dam	154.1
[PROJECTOR] after resists dam	154.1
[PROJECTOR] final dam	154.1
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#155 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 200.56).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34953	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	119
[ATTACK ARCHERY] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	136.85
[PROJECTOR] after resists dam	136.85
[PROJECTOR] final dam	136.85
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#137 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 183.31).
[TARGET] Passing target	orc necromancer	from	orc fighter	to	Dante the Eternal
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	119
[ATTACK ARCHERY] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	136.85
[PROJECTOR] after resists dam	136.85
[PROJECTOR] final dam	136.85
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#137 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 183.31).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34954	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	104
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	104
[ATTACK ARCHERY] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	119.6
[PROJECTOR] after resists dam	119.6
[PROJECTOR] final dam	119.6
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#120 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 166.06).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34955	after	1584
orc necromancer	33756	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc necromancer	33756	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc necromancer	33756	dumb ai talents can use	Rune: Invisibility	T_RUNE:_INVISIBILITY_1
dumb ai uses	T_RUNE:_INVISIBILITY_1
addTmpVal	table: 0x0f301140	invisible	11.88	 :=: 	11	11	add
addTmpVal	table: 0x0f301140	invisible_damage_penalty	0.4	 :=: 	12	12	add
addTmpVal	table: 0x0f301140	no_life_regen	1	 :=: 	13	13	add
addTmpVal	table: 0x0f301140	no_healing	1	 :=: 	14	14	add
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34956	after	1584
orc necromancer	33756	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc necromancer	33756	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
addTmpValTable	table: 0x0e197a28	all	18.4
addTmpVal	table: 0x0e197a28	all	18.4	 :=: 	15	15	add
orc fighter	33847	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
orc fighter	33847	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
orc fighter	33847	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc fighter	33847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_3
orc fighter	33847	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	33847	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Orc fighter uses Infusion: Healing.
[HEALING]	33847	orc fighter	for	236.6
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34957	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	123
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	123
[ATTACK ARCHERY] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	0	1	 on dam	141.45
[PROJECTOR] after resists dam	141.45
[PROJECTOR] final dam	141.45
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	16.5
[PROJECTOR] after resists dam	13.432784714596
[PROJECTOR] final dam	13.432784714596
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	18.589183547904	0.81410816452096	 on dam	40.573355218877
[PROJECTOR] after resists dam	33.031099745697
[PROJECTOR] final dam	33.031099745697
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#142 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST# damage (total 187.91).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	34958	after	1584
orc necromancer	33756	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
dumb ai uses	T_PRIDE_OF_THE_ORCS
orc fighter	33847	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_2
orc fighter	33847	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc fighter	33847	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_3
orc fighter	33847	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc fighter	33847	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ORC_FURY
[LOG]	Orc fighter uses Orcish Fury.
[LOG]	Orc fighter enters a state of bloodlust.
addTmpValTable	table: 0x0af8e6e0	all	13
addTmpVal	table: 0x0af8e6e0	all	13	 :=: 	19	19	add
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc fighter	 :: 	100.65988110201	26.221632794242	22	::	1
checkHit	94.3	40.4
=> chance to hit	84.981080841325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	22	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	110
[PHYS CRIT %]	6.3
[ATTACK ARCHERY] after crit	110
[ATTACK ARCHERY] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	126.5
[PROJECTOR] after resists dam	126.5
[PROJECTOR] final dam	126.5
[LOG]	#{bold}#Dante the Eternal killed orc fighter!#{normal}#
[LOG]	Dante the Eternal hits orc fighter for #aaaaaa#127 physical#LAST# damage.
AI took for target	33895	dúathedlen	::	1584	Dante the Eternal	53	<	100
dúathedlen	33895	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	34959	after	33895
[TARGET] Passing target	quasit	from	dúathedlen	to	Dante the Eternal
orc necromancer	33756	dumb ai talents can use	Create Minions	T_CREATE_MINIONS
orc necromancer	33756	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_CREATE_MINIONS
[LOG]	Orc necromancer casts Create Minions.
Talent resolver for	skeleton mage	:	T_FLAME	=>	1
[TALENT]	skeleton mage	34960	learning	T_FLAME	true	1
[TALENT]	skeleton mage	34960	learning	T_MANA_POOL	true	nil
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	2
[TALENT]	skeleton mage	34960	learning	T_MANATHRUST	true	2
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	46.772061524771	51.1
mag	35
addTmpVal	table: 0x0cdf86c8	combat_spellpower	10	 :=: 	1	1	add
addTmpValTable	table: 0x0f797180	10	10
addTmpVal	table: 0x0f797180	10	10	 :=: 	2	2	add
addTmpValTable	table: 0x0f797180	6	8
addTmpVal	table: 0x0f797180	6	8	 :=: 	2	2	add
addTmpVal	table: 0x0cdf86c8	combat_spellcrit	4	 :=: 	3	3	add
 * acidic elven-wood staff of the stars => no drop
[TALENT]	skeleton mage	34960	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34960	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34960	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34960	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34960	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34960	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34960	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34960	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34960	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34960	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34960	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34960	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34960	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34960	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34960	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34960	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton mage	34960	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34960	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton mage	34960	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34960	learning	T_BONE_ARMOUR	true	nil
Loading tile	npc/skeleton_mage.png
Talent resolver for	ghoulking	:	T_BITE_POISON	=>	3
[TALENT]	ghoulking	34964	learning	T_BITE_POISON	true	3
Talent resolver for	ghoulking	:	T_STUN	=>	3
[TALENT]	ghoulking	34964	learning	T_STUN	true	3
[TALENT]	ghoulking	34964	learning	T_STAMINA_POOL	true	nil
Talent resolver for	ghoulking	:	T_ROTTING_DISEASE	=>	4
[TALENT]	ghoulking	34964	learning	T_ROTTING_DISEASE	true	4
Talent resolver for	ghoulking	:	T_DECREPITUDE_DISEASE	=>	3
[TALENT]	ghoulking	34964	learning	T_DECREPITUDE_DISEASE	true	3
Talent resolver for	ghoulking	:	T_WEAKNESS_DISEASE	=>	3
[TALENT]	ghoulking	34964	learning	T_WEAKNESS_DISEASE	true	3
[TALENT]	ghoulking	34964	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_WEAKNESS_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_STUN	true	nil
[TALENT]	ghoulking	34964	learning	T_DECREPITUDE_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_BITE_POISON	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOUL	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOUL	true	nil
[TALENT]	ghoulking	34964	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_WEAKNESS_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_STUN	true	nil
[TALENT]	ghoulking	34964	learning	T_DECREPITUDE_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_BITE_POISON	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOUL	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOUL	true	nil
[TALENT]	ghoulking	34964	learning	T_ROTTING_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_WEAKNESS_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_STUN	true	nil
[TALENT]	ghoulking	34964	learning	T_DECREPITUDE_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_BITE_POISON	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOUL	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoulking	34964	learning	T_RETCH	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoulking	34964	learning	T_WEAKNESS_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_STUN	true	nil
[TALENT]	ghoulking	34964	learning	T_DECREPITUDE_DISEASE	true	nil
[TALENT]	ghoulking	34964	learning	T_BITE_POISON	true	nil
[TALENT]	ghoulking	34964	learning	T_RETCH	true	nil
[TALENT]	ghoulking	34964	learning	T_GHOULISH_LEAP	true	nil
[TALENT]	ghoulking	34964	learning	T_RETCH	true	nil
Loading tile	npc/undead_ghoul_ghoulking.png
Talent resolver for	skeleton mage	:	T_FLAME	=>	1
[TALENT]	skeleton mage	34965	learning	T_FLAME	true	1
[TALENT]	skeleton mage	34965	learning	T_MANA_POOL	true	nil
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	2
[TALENT]	skeleton mage	34965	learning	T_MANATHRUST	true	2
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	6.5727675695552	16.1
mag	35
addTmpValTable	table: 0x0a987538	30	6
addTmpVal	table: 0x0a987538	30	6	 :=: 	1	1	add
addTmpVal	table: 0x0d79a378	combat_spellpower	18	 :=: 	2	2	add
addTmpValTable	table: 0x0cc7c690	4	17
addTmpVal	table: 0x0cc7c690	4	17	 :=: 	3	3	add
addTmpVal	table: 0x0d79a378	mana_regen	0.28	 :=: 	4	4	add
addTmpVal	table: 0x0d79a378	combat_spellcrit	4	 :=: 	5	5	add
 * polar elven-wood staff of channeling => no drop
[TALENT]	skeleton mage	34965	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34965	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34965	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34965	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34965	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34965	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34965	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34965	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34965	learning	T_MANATHRUST	true	nil
[TALENT]	skeleton mage	34965	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34965	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34965	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34965	learning	T_FLAME	true	nil
[TALENT]	skeleton mage	34965	learning	T_SKELETON	true	nil
[TALENT]	skeleton mage	34965	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34965	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton mage	34965	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34965	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton mage	34965	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton mage	34965	learning	T_BONE_ARMOUR	true	nil
Talent resolver for	skeleton archer	:	T_BOW_MASTERY	=>	1
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	1
[TALENT]	skeleton archer	34969	learning	T_SHOOT	true	nil
Talent resolver for	skeleton archer	:	T_SHOOT	=>	1
[TALENT]	skeleton archer	34969	learning	T_SHOOT	true	1
Talent resolver for	skeleton archer	:	T_WEAPON_COMBAT	=>	1
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	102.5788481453	101.1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	65.526122950621	76.1
dex	24
 * yew arrow of annihilation => no drop
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34969	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34969	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34969	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34969	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34969	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34969	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34969	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34969	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34969	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34969	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34969	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34969	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34969	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34969	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34969	learning	T_BOW_MASTERY	true	nil
Loading tile	npc/skeleton_archer.png
Talent resolver for	skeleton archer	:	T_BOW_MASTERY	=>	1
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	1
[TALENT]	skeleton archer	34982	learning	T_SHOOT	true	nil
Talent resolver for	skeleton archer	:	T_SHOOT	=>	1
[TALENT]	skeleton archer	34982	learning	T_SHOOT	true	1
Talent resolver for	skeleton archer	:	T_WEAPON_COMBAT	=>	1
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	69.458751323189	76.1
dex	35
addTmpValTable	table: 0x0a427f48	T_VOLLEY_OF_ARROWS	2
addTmpVal	table: 0x0a427f48	T_VOLLEY_OF_ARROWS	2	 :=: 	1	1	add
addTmpValTable	table: 0x0a427f48	T_STEADY_SHOT	1
addTmpVal	table: 0x0a427f48	T_STEADY_SHOT	1	 :=: 	1	1	add
addTmpValTable	table: 0x0a427f48	T_PINNING_SHOT	1
addTmpVal	table: 0x0a427f48	T_PINNING_SHOT	1	 :=: 	1	1	add
addTmpValTable	table: 0x1077f5b0	1	12
addTmpVal	table: 0x1077f5b0	1	12	 :=: 	2	2	add
 * thaloren elven-wood longbow => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	69.458505001713	76.1
dex	35
fight: 	elven-wood arrow of unerring flight	thaloren elven-wood longbow	::	OFFHAND	QUIVER
 * elven-wood arrow of unerring flight => no drop
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34982	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34982	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34982	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34982	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34982	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34982	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34982	learning	T_SKELETON	true	nil
[TALENT]	skeleton archer	34982	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34982	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34982	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
[TALENT]	skeleton archer	34982	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34982	learning	T_RESILIENT_BONES	true	nil
[TALENT]	skeleton archer	34982	learning	T_BONE_ARMOUR	true	nil
[TALENT]	skeleton archer	34982	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	skeleton archer	34982	learning	T_BOW_MASTERY	true	nil
Inscribing on armoured skeleton warrior: RUNE:_MANASURGE_1
[TALENT]	armoured skeleton warrior	34992	learning	T_RUNE:_MANASURGE_1	true	1
Talent resolver for	armoured skeleton warrior	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	armoured skeleton warrior	34992	learning	T_ARMOUR_TRAINING	true	4
Talent resolver for	armoured skeleton warrior	:	T_WEAPON_COMBAT	=>	1
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	1
Talent resolver for	armoured skeleton warrior	:	T_WEAPONS_MASTERY	=>	1
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	1
Talent resolver for	armoured skeleton warrior	:	T_OVERPOWER	=>	1
[TALENT]	armoured skeleton warrior	34992	learning	T_OVERPOWER	true	1
[TALENT]	armoured skeleton warrior	34992	learning	T_STAMINA_POOL	true	nil
Talent resolver for	armoured skeleton warrior	:	T_SHIELD_PUMMEL	=>	1
[TALENT]	armoured skeleton warrior	34992	learning	T_SHIELD_PUMMEL	true	1
Talent resolver for	armoured skeleton warrior	:	T_RIPOSTE	=>	3
[TALENT]	armoured skeleton warrior	34992	learning	T_RIPOSTE	true	3
Talent resolver for	armoured skeleton warrior	:	T_DISARM	=>	3
[TALENT]	armoured skeleton warrior	34992	learning	T_DISARM	true	3
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	37.014770298975	51.1
str	35
addTmpVal	table: 0x0bb84d48	combat_apr	13	 :=: 	1	1	add
addTmpValTable	table: 0x0e1ec938	1	11
addTmpVal	table: 0x0e1ec938	1	11	 :=: 	2	2	add
addTmpValTable	table: 0x0e3a7bd8	1	13
addTmpVal	table: 0x0e3a7bd8	1	13	 :=: 	3	3	add
 * slime-covered stralite longsword of shearing => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	32.984497649506	51.1
str	35
fight: 	acidic stralite shield of the sun	slime-covered stralite longsword of shearing	::	nil	OFFHAND
addTmpVal	table: 0x0bb84d48	combat_def_ranged	10	 :=: 	4	4	add
addTmpVal	table: 0x0bb84d48	combat_armor	2	 :=: 	5	5	add
addTmpValTable	table: 0x0ba49eb0	10	8
addTmpVal	table: 0x0ba49eb0	10	8	 :=: 	6	6	add
addTmpValTable	table: 0x0ba49eb0	9	9
addTmpVal	table: 0x0ba49eb0	9	9	 :=: 	6	6	add
addTmpVal	table: 0x0bb84d48	fatigue	14	 :=: 	7	7	add
addTmpVal	table: 0x0bb84d48	combat_def	10	 :=: 	8	8	add
addTmpValTable	table: 0x0aa93440	6	13
addTmpVal	table: 0x0aa93440	6	13	 :=: 	9	9	add
 * acidic stralite shield of the sun => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	76.892795740876	96.1
str	38
fight: 	spiked stralite mail armour of cold resistance	slime-covered stralite longsword of shearing	::	nil	BODY
fight: 	spiked stralite mail armour of cold resistance	acidic stralite shield of the sun	::	nil	BODY
addTmpVal	table: 0x0bb84d48	combat_def	4	 :=: 	10	10	add
addTmpValTable	table: 0x0ba49eb0	4	27
addTmpVal	table: 0x0ba49eb0	4	27	 :=: 	11	11	add
addTmpVal	table: 0x0bb84d48	fatigue	16	 :=: 	12	12	add
addTmpVal	table: 0x0bb84d48	combat_armor	8	 :=: 	13	13	add
addTmpValTable	table: 0x0aa93440	1	14
addTmpVal	table: 0x0aa93440	1	14	 :=: 	14	14	add
 * spiked stralite mail armour of cold resistance => no drop
[TALENT]	armoured skeleton warrior	34992	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_DISARM	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_OVERPOWER	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RIPOSTE	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SKELETON	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_DISARM	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_OVERPOWER	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RIPOSTE	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SKELETON	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SKELETON	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_DISARM	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_OVERPOWER	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RIPOSTE	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RESILIENT_BONES	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SKELETON	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RESILIENT_BONES	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_DISARM	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_OVERPOWER	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RIPOSTE	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_SKELETON	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RESILIENT_BONES	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_BONE_ARMOUR	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RESILIENT_BONES	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_BONE_ARMOUR	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_RESILIENT_BONES	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_BONE_ARMOUR	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	armoured skeleton warrior	34992	learning	T_WEAPON_COMBAT	true	nil
Loading tile	npc/armored_skeleton_warrior.png
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[TARGET] Passing target	wretchling	from	quasit	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	quasit	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	quasit	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	quasit	to	Dante the Eternal
dúathedlen	33895	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_1
dumb ai uses	T_RUNE:_FROZEN_SPEAR_1
Adding entity	35003	after	33895
[PROJECTOR] starting dam	147.4
[PROJECTOR] after difficulty dam	147.4
[PROJECTOR] res	0	1	 on dam	147.4
[PROJECTOR] after resists dam	147.4
[PROJECTOR] final dam	147.4
[LOG]	Dúathedlen hits dúathedlen for #1133F3#148 cold#LAST# damage.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (dúathedlen)).
[LOG]	Dante the Eternal uses Infusion: Sun.
checkHit	106.2	7
=> chance to hit	95
[LOG]	Dúathedlen loses sight!
addTmpVal	table: 0x0b989750	blind	1	 :=: 	1	1	add
[LOG]	Orc necromancer calms down.
removeTempVal	inc_damage	table: 0x10222990	 :=: 	15
{[1]={[4]=21.000000 , } , [2]=3.000000 , [3]=3.000000 , [4]=40.000000 , [5]=20.359536 , [6]=7.000000 , [7]=5.000000 , [8]=1.000000 , [9]={[10]=10.000000 , [4]=10.000000 , } , [10]={[10]=50.000000 , } , [11]=11.880000 , [12]=0.400000 , [13]=1.000000 , [14]=1.000000 , [15]={["all"]=18.400000 , } , n=15.000000 , }
delTmpVal	all	18.4	add
[TARGET] Passing target	skeleton archer	from	orc necromancer	to	Dante the Eternal
[TARGET] Passing target	skeleton archer	from	orc necromancer	to	Dante the Eternal
[TARGET] Passing target	skeleton mage	from	orc necromancer	to	Dante the Eternal
[TARGET] Passing target	skeleton mage	from	orc necromancer	to	Dante the Eternal
[TARGET] Passing target	armoured skeleton warrior	from	orc necromancer	to	Dante the Eternal
[TARGET] Passing target	ghoulking	from	orc necromancer	to	Dante the Eternal
orc necromancer	33756	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[LOG]	Orc necromancer casts Invoke Darkness.
[SPELL CRIT %]	4
[PROJECTOR] starting dam	130.11463147798
[PROJECTOR] after difficulty dam	130.11463147798
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	10	17.385407023188
addTmpVal	table: 0x0ae17aa0	10	17.385407023188	 :=: 	2	14176	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	4.3463517557969	0.95653648244203	 on dam	143.12609462578
[PROJECTOR] after resists dam	136.90533109901
[PROJECTOR] invisible dam	82.143198659405
[PROJECTOR] final dam	82.143198659405
dúathedlen	33895	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	Dúathedlen uses Darkness.
[SOUND] loading from	/data/sound/talents/breath.ogg	:=:	sound "/data/sound/talents/breath.ogg" : <static>
skeleton mage	34960	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
addTmpVal	table: 0x0cdf86c8	damage_shield	337	 :=: 	4	4	add
ghoulking	34964	dumb ai talents can use	Ghoulish Leap	T_GHOULISH_LEAP
dumb ai uses	T_GHOULISH_LEAP
[LOG]	Ghoulking uses Ghoulish Leap.
skeleton archer	34969	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
addTmpVal	table: 0x0f4b27c0	damage_shield	417.5	 :=: 	1	1	add
skeleton archer	34982	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Skeleton archer uses Bone Armour.
[LOG]	A shield forms around skeleton archer.
addTmpVal	table: 0x0b020ed8	damage_shield	417.5	 :=: 	3	3	add
armoured skeleton warrior	34992	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
[LOG]	Armoured skeleton warrior uses Bone Armour.
[LOG]	A shield forms around armoured skeleton warrior.
addTmpVal	table: 0x0bb84d48	damage_shield	337	 :=: 	15	15	add
[LOG]	Orc necromancer hits Dante the Eternal for #GREY#83 darkness#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14171
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14176.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [14171]=1.000000 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14172]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14173]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14174]=2.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14175]={[12]=15.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14175
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14176.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14172]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14173]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14174]=2.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14175]={[12]=15.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14173
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14176.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14172]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14173]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14174]=2.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14172
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14176.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14172]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14174]=2.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14174
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14176.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14174]=2.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [8837]=10.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [3860]={[4]=3.000000 , } , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14177	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14178	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14179	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14180	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14180	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	89.045489863519	21.187955404195	3	10.7	::	0.79799497484265
checkHit	103.8	10.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	123
[PHYS CRIT %]	23.8
[ATTACK] after crit	201.72
[ATTACK] after mult	160.97154632526
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	160.97154632526
[PROJECTOR] after difficulty dam	160.97154632526
[PROJECTOR] res	0	1	 on dam	185.11727827405
[PROJECTOR] after resists dam	185.11727827405
[PROJECTOR] final dam	185.11727827405
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	84.481693535516	26.187955404195	3	10.7	::	0.43926328890421
checkHit	91.8	10.7
=> chance to hit	94.780022910619
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	142.68
[ATTACK] after mult	62.674086060853
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	62.674086060853
[PROJECTOR] after difficulty dam	62.674086060853
[PROJECTOR] res	0	1	 on dam	68.941494666938
[PROJECTOR] after resists dam	68.941494666938
[PROJECTOR] final dam	68.941494666938
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	89.045489863519	21.187955404195	3	10.7	::	0.79799497484265
checkHit	103.8	10.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	178.76
[ATTACK] after mult	142.64958170287
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	142.64958170287
[PROJECTOR] after difficulty dam	142.64958170287
[PROJECTOR] res	0	1	 on dam	164.0470189583
[PROJECTOR] after resists dam	164.0470189583
[PROJECTOR] final dam	164.0470189583
checkHit	94	7
=> chance to hit	95
[LOG]	Ghoulking wanders around!.
Effect duration reduction <	14
Effect duration reduction >	13
addTmpVal	table: 0x0afa5008	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	84.481693535516	26.187955404195	3	10.7	::	0.43926328890421
checkHit	91.8	10.7
=> chance to hit	94.780022910619
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	42.608539023708
[PROJECTOR] starting dam	42.608539023708
[PROJECTOR] after difficulty dam	42.608539023708
[PROJECTOR] res	0	1	 on dam	46.869392926079
[PROJECTOR] after resists dam	46.869392926079
[PROJECTOR] final dam	46.869392926079
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	89.045489863519	21.187955404195	3	10.7	::	0.79799497484265
checkHit	103.8	10.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	85.385462308163
[PROJECTOR] starting dam	85.385462308163
[PROJECTOR] after difficulty dam	85.385462308163
[PROJECTOR] res	0	1	 on dam	98.193281654388
[PROJECTOR] after resists dam	98.193281654388
[PROJECTOR] final dam	98.193281654388
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoulking	 :: 	84.481693535516	26.187955404195	3	10.7	::	0.43926328890421
checkHit	91.8	10.7
=> chance to hit	94.780022910619
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	44.804855468229
[PROJECTOR] starting dam	44.804855468229
[PROJECTOR] after difficulty dam	44.804855468229
[PROJECTOR] res	0	1	 on dam	49.285341015052
[PROJECTOR] after resists dam	49.285341015052
[PROJECTOR] final dam	49.285341015052
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits ghoulking for #aaaaaa#186 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#69 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#165 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#47 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#99 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#50 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 856.30).
[LOG]	#{bold}#Ghoulking decays into a pile of ash!#{normal}#
skeleton mage	34965	dumb ai talents can use	Bone Armour	T_BONE_ARMOUR
dumb ai uses	T_BONE_ARMOUR
addTmpVal	table: 0x0d79a378	damage_shield	337	 :=: 	6	6	add
removeTempVal	invisible	11.88	 :=: 	11
{[1]={[4]=21.000000 , } , [2]=3.000000 , [3]=3.000000 , [4]=40.000000 , [5]=20.359536 , [6]=7.000000 , [7]=5.000000 , [8]=1.000000 , [9]={[10]=10.000000 , [4]=10.000000 , } , [10]={[10]=50.000000 , } , [11]=11.880000 , [12]=0.400000 , [13]=1.000000 , [14]=1.000000 , n=15.000000 , }
delTmpVal	invisible	11.88	add
removeTempVal	invisible_damage_penalty	0.4	 :=: 	12
{[1]={[4]=21.000000 , } , [2]=3.000000 , [3]=3.000000 , [4]=40.000000 , [5]=20.359536 , [6]=7.000000 , [7]=5.000000 , [8]=1.000000 , [9]={[10]=10.000000 , [4]=10.000000 , } , [10]={[10]=50.000000 , } , [12]=0.400000 , [13]=1.000000 , [14]=1.000000 , n=15.000000 , }
delTmpVal	invisible_damage_penalty	0.4	add
removeTempVal	no_life_regen	1	 :=: 	13
{[1]={[4]=21.000000 , } , [2]=3.000000 , [3]=3.000000 , [4]=40.000000 , [5]=20.359536 , [6]=7.000000 , [7]=5.000000 , [8]=1.000000 , [9]={[10]=10.000000 , [4]=10.000000 , } , [10]={[10]=50.000000 , } , [13]=1.000000 , [14]=1.000000 , n=15.000000 , }
delTmpVal	no_life_regen	1	add
removeTempVal	no_healing	1	 :=: 	14
{[1]={[4]=21.000000 , } , [2]=3.000000 , [3]=3.000000 , [4]=40.000000 , [5]=20.359536 , [6]=7.000000 , [7]=5.000000 , [8]=1.000000 , [9]={[10]=10.000000 , [4]=10.000000 , } , [10]={[10]=50.000000 , } , [14]=1.000000 , n=15.000000 , }
delTmpVal	no_healing	1	add
dúathedlen	33895	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	35061	after	33895
AI took for target	33729	sandworm destroyer	::	1584	Dante the Eternal	85	<	100
orc necromancer	33756	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
orc necromancer	33756	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	4
[PROJECTOR] starting dam	130.11463147798
[PROJECTOR] after difficulty dam	130.11463147798
[PROJECTOR] res	4.3463517557969	0.95653648244203	 on dam	143.12609462578
[PROJECTOR] after resists dam	136.90533109901
[PROJECTOR] final dam	136.90533109901
[LOG]	Orc necromancer hits Dante the Eternal for #GREY#137 darkness#LAST# damage.
orc necromancer	33756	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
dumb ai uses	T_RIGOR_MORTIS
Adding entity	35062	after	33756
removeTempVal	blind	1	 :=: 	1
{[1]=1.000000 , n=1.000000 , }
delTmpVal	blind	1	add
[LOG]	Ran for 2 turns (stop reason: hostile spotted (sandworm destroyer)).
removeTempVal	combat_spellpower	12	 :=: 	14177
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [3860]={[4]=3.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [8837]=10.000000 , [14179]={[2]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14180]={[6]=3.000000 , [4]=3.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14180.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [14177]=12.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [14178]=12.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14178
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [3860]={[4]=3.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [8837]=10.000000 , [14179]={[2]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14180]={[6]=3.000000 , [4]=3.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14180.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , [14178]=12.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14179
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [3860]={[4]=3.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [8837]=10.000000 , [14179]={[2]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14180]={[6]=3.000000 , [4]=3.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14180.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14180
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [3860]={[4]=3.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [8837]=10.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14180]={[6]=3.000000 , [4]=3.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14180.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13025]={[1]=3.000000 , [6]=3.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13017]=2.000000 , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [7659]=4.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14181	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14182	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14182	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14183	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14184	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14185	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
removeTempVal	stamina_regen	1	 :=: 	14181
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14185.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14181]=1.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14182]={[2]=5.000000 , [4]=4.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [14185]={[12]=15.000000 , } , [14184]=2.000000 , [14183]={[12]=10.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14185
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14185.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14182]={[2]=5.000000 , [4]=4.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [14185]={[12]=15.000000 , } , [14184]=2.000000 , [14183]={[12]=10.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14183
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14185.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14182]={[2]=5.000000 , [4]=4.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [14184]=2.000000 , [14183]={[12]=10.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14182
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14185.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14182]={[2]=5.000000 , [4]=4.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [14184]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14184
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14185.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [14184]=2.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14186	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14187	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14188	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14189	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14189	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	You require a bow or sling for this talent.
[PROJECTOR] starting dam	136.21943570755
[PROJECTOR] after difficulty dam	136.21943570755
[PROJECTOR] res	4.3463517557969	0.95653648244203	 on dam	149.84137927831
[PROJECTOR] after resists dam	143.32874585913
[PROJECTOR] final dam	143.32874585913
checkHit	72	137.35
=> chance to hit	17.20049356026
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.325	 :=: 	2	14190	add
Effect duration reduction <	8
Effect duration reduction >	-3
[LOG]	Dante the Eternal feels death coming!
addTmpVal	table: 0x0a750b98	inc_necrotic_minions	27.090379029457	 :=: 	2	14191	add
[LOG]	Orc necromancer hits Dante the Eternal for #GREY#144 darkness#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f404e80	 :=: 	14176
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14191.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14188]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14190]=-0.325000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14176]={[10]=17.385407 , } , [14187]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14186]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	10	17.385407023188	add
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.325	 :=: 	14190
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14191.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14188]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14190]=-0.325000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14187]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14186]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	global_speed_add	-0.325	add
dúathedlen	33895	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	33895	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.301428) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	77.163819517786	18	23	79.375	::	1
checkHit	88.5	79.375
=> chance to hit	65.680669740558
[LOG]	Dúathedlen misses Dante the Eternal.
skeleton mage	34960	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	81.93151828924
[PROJECTOR] after difficulty dam	81.93151828924
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	2	18.355260889215
addTmpVal	table: 0x0ae17aa0	2	18.355260889215	 :=: 	2	14192	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] after necrotic increase dam	123.28645933185
[PROJECTOR] res	18.355260889215	0.81644739110785	 on dam	123.28645933185
[PROJECTOR] after resists dam	100.65690808041
[PROJECTOR] final dam	100.65690808041
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[PROJECTOR] starting dam	81.93151828924
[PROJECTOR] after difficulty dam	81.93151828924
[PROJECTOR] res	0	1	 on dam	97.00691765446
[PROJECTOR] after resists dam	97.00691765446
[PROJECTOR] final dam	97.00691765446
[LOG]	Skeleton mage hits dúathedlen for #PURPLE#98 arcane#LAST# damage.
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#51 arcane#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14186
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14192.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14188]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [14187]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [14186]=12.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14187
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14192.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14188]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [14187]=12.000000 , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14188
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14192.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14188]={[2]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14189
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14192.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14189]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13147]=10.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14193	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14194	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14194	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14195	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14196	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14197	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Flurry is still on cooldown for 6 turns.
removeTempVal	stamina_regen	1	 :=: 	14193
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14195]={[12]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14196]=2.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14197.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14197]={[12]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14193]=1.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [14194]={[2]=5.000000 , [4]=4.000000 , } , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14197
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14195]={[12]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14196]=2.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14197.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14197]={[12]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [14194]={[2]=5.000000 , [4]=4.000000 , } , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14195
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14195]={[12]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14196]=2.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14197.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [14194]={[2]=5.000000 , [4]=4.000000 , } , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14194
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14196]=2.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14197.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [14194]={[2]=5.000000 , [4]=4.000000 , } , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14196
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14196]=2.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14197.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14198	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14199	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14200	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14201	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14201	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	37.55	::	0.84718187809328
checkHit	91.8	37.55
=> chance to hit	85.463590043112
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	90.648460955981
[PROJECTOR] starting dam	90.648460955981
[PROJECTOR] after difficulty dam	90.648460955981
[PROJECTOR] res	0	1	 on dam	99.713307051579
[PROJECTOR] after resists dam	99.713307051579
[PROJECTOR] final dam	99.713307051579
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
checkHit	96.8	31.15
=> chance to hit	87.82305084425
[LOG]	Dúathedlen is stunned!
addTmpVal	table: 0x0b989750	stunned	1	 :=: 	2	2	add
addTmpVal	table: 0x0b989750	movement_speed	-0.5	 :=: 	3	3	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	37.55	::	1.5390470785361
checkHit	103.8	37.55
=> chance to hit	86.713489864733
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	143.13137830386
[PROJECTOR] starting dam	143.13137830386
[PROJECTOR] after difficulty dam	143.13137830386
[PROJECTOR] res	0	1	 on dam	164.60108504944
[PROJECTOR] after resists dam	164.60108504944
[PROJECTOR] final dam	164.60108504944
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits dúathedlen for #PURPLE#100 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#165 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 345.60).
dúathedlen	33895	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.301428) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	77.163819517786	18	23	79.375	::	1
checkHit	88.5	79.375
=> chance to hit	65.680669740558
[LOG]	Dúathedlen misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	37.55	::	1
checkHit	103.8	37.55
=> chance to hit	86.713489864733
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	172.2
[ATTACK] after mult	172.2
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	172.2
[PROJECTOR] after difficulty dam	172.2
[PROJECTOR] res	0	1	 on dam	198.03
[PROJECTOR] after resists dam	198.03
[PROJECTOR] final dam	198.03
[LOG]	#{bold}#Dante the Eternal killed dúathedlen!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	37.55	::	0.55045871559633
checkHit	91.8	37.55
=> chance to hit	85.463590043112
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	57.247706422018
[LOG]	Dante the Eternal hits dúathedlen for #aaaaaa#199 physical#LAST# damage.
orc necromancer	33756	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
dumb ai uses	T_INVOKE_DARKNESS
[SPELL CRIT %]	4
[PROJECTOR] starting dam	130.11463147798
[PROJECTOR] after difficulty dam	130.11463147798
[PROJECTOR] res	0	1	 on dam	143.12609462578
[PROJECTOR] after resists dam	143.12609462578
[PROJECTOR] final dam	143.12609462578
[HEALING]	33756	orc necromancer	for	29.139808526579
[LOG]	Orc necromancer hits Dante the Eternal for #GREY#144 darkness#LAST# damage.
skeleton mage	34965	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] after necrotic increase dam	136.94400632817
[PROJECTOR] res	18.355260889215	0.81644739110785	 on dam	136.94400632817
[PROJECTOR] after resists dam	111.80757669449
[PROJECTOR] final dam	111.80757669449
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	0	1	 on dam	107.75324408815
[PROJECTOR] after resists dam	107.75324408815
[PROJECTOR] final dam	107.75324408815
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#112 arcane#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
skeleton mage	34960	dumb ai talents can use	Flame	T_FLAME
skeleton mage	34960	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	52.065254161398
[PROJECTOR] after difficulty dam	52.065254161398
[PROJECTOR] after necrotic increase dam	78.345195765943
[PROJECTOR] res	15	0.85	 on dam	78.345195765943
[PROJECTOR] after resists dam	66.593416401051
[PROJECTOR] final dam	66.593416401051
[LOG]	Dante the Eternal is on fire!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#67 fire#LAST# damage.
skeleton mage	34965	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	57.408104781137
[PROJECTOR] after difficulty dam	57.408104781137
[PROJECTOR] after necrotic increase dam	86.38485070461
[PROJECTOR] res	15	0.85	 on dam	86.38485070461
[PROJECTOR] after resists dam	73.427123098919
[PROJECTOR] final dam	73.427123098919
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#37 fire#LAST# damage.
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
[PROJECTOR] starting dam	36.491119647512
[PROJECTOR] after difficulty dam	36.491119647512
[PROJECTOR] after necrotic increase dam	54.910015490184
[PROJECTOR] res	15	0.85	 on dam	54.910015490184
[PROJECTOR] after resists dam	46.673513166657
[PROJECTOR] final dam	46.673513166657
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
AI took for target	33729	sandworm destroyer	::	1584	Dante the Eternal	13	<	100
AI took for target	34960	skeleton mage	::	1584	Dante the Eternal	2	<	100
skeleton mage	34960	dumb ai talents can use	Attack	T_ATTACK
skeleton mage	34960	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	81.93151828924
[PROJECTOR] after difficulty dam	81.93151828924
[PROJECTOR] after necrotic increase dam	123.28645933185
[PROJECTOR] res	18.355260889215	0.81644739110785	 on dam	123.28645933185
[PROJECTOR] after resists dam	100.65690808041
[PROJECTOR] final dam	100.65690808041
[LOG]	Some of the damage has been displaced onto Skeleton archer!
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#51 arcane#LAST# damage.
[PROJECTOR] starting dam	36.491119647512
[PROJECTOR] after difficulty dam	36.491119647512
[PROJECTOR] after necrotic increase dam	54.910015490184
[PROJECTOR] res	15	0.85	 on dam	54.910015490184
[PROJECTOR] after resists dam	46.673513166657
[PROJECTOR] final dam	46.673513166657
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	15.75
=> chance to hit	92.823902857672
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	0	1	 on dam	430
[PROJECTOR] after resists dam	430
[PROJECTOR] final dam	430
[LOG]	The shield around skeleton mage crumbles.
removeTempVal	damage_shield	337	 :=: 	4
{[1]=10.000000 , [2]={[10]=10.000000 , [6]=8.000000 , } , [3]=4.000000 , [4]=337.000000 , n=4.000000 , }
delTmpVal	damage_shield	337	add
[LOG]	Skeleton mage looks a little pale around the edges.
addTmpVal	table: 0x0cdf86c8	continuum_destabilization	28.2	 :=: 	3	5	add
[LOG]	Skeleton mage has moved forward in time!
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
removeTempVal	damage_shield	417.5	 :=: 	1
{[1]=417.500000 , n=1.000000 , }
delTmpVal	damage_shield	417.5	add
removeTempVal	damage_shield	417.5	 :=: 	3
{[1]={["T_VOLLEY_OF_ARROWS"]=2.000000 , ["T_STEADY_SHOT"]=1.000000 , ["T_PINNING_SHOT"]=1.000000 , } , [2]={[1]=12.000000 , } , [3]=417.500000 , n=3.000000 , }
delTmpVal	damage_shield	417.5	add
[LOG]	Dante the Eternal hits skeleton mage for #LIGHT_STEEL_BLUE#93 temporal#LAST# damage.
[LOG]	The shield around armoured skeleton warrior crumbles.
removeTempVal	damage_shield	337	 :=: 	15
{[1]=13.000000 , [2]={[1]=11.000000 , } , [3]={[1]=13.000000 , } , [4]=10.000000 , [5]=2.000000 , [6]={[10]=8.000000 , [9]=9.000000 , } , [7]=14.000000 , [8]=10.000000 , [9]={[6]=13.000000 , } , [10]=4.000000 , [11]={[4]=27.000000 , } , [12]=16.000000 , [13]=8.000000 , [14]={[1]=14.000000 , } , [15]=337.000000 , n=15.000000 , }
delTmpVal	damage_shield	337	add
armoured skeleton warrior	34992	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	34992	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	23	79.375	::	0.82403703492039
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal resists the blow!
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	36.491119647512
[PROJECTOR] after difficulty dam	36.491119647512
[PROJECTOR] after necrotic increase dam	54.910015490184
[PROJECTOR] res	15	0.85	 on dam	54.910015490184
[PROJECTOR] after resists dam	46.673513166657
[PROJECTOR] final dam	46.673513166657
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b85b280	 :=: 	14192
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14201.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14198]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14201]={[6]=3.000000 , [4]=3.000000 , } , [14191]=27.090379 , [14200]={[2]=10.000000 , } , [13372]=12.000000 , [14199]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14192]={[2]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	18.355260889215	add
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
removeTempVal	damage_shield	337	 :=: 	6
{[1]={[30]=6.000000 , } , [2]=18.000000 , [3]={[4]=17.000000 , } , [4]=0.280000 , [5]=4.000000 , [6]=337.000000 , n=6.000000 , }
delTmpVal	damage_shield	337	add
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal stops burning.
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14202	add
[LOG]	Dante the Eternal casts Barrier.
[LOG]	A shield forms around Dante the Eternal.
addTmpVal	table: 0x0a750b98	damage_shield	180.99281962884	 :=: 	2	14203	add
skeleton mage	34965	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	0	1	 on dam	107.75324408815
[PROJECTOR] after resists dam	107.75324408815
[PROJECTOR] final dam	107.75324408815
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	0	1	 on dam	107.75324408815
[PROJECTOR] after resists dam	107.75324408815
[PROJECTOR] final dam	107.75324408815
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	0	1	 on dam	107.75324408815
[PROJECTOR] after resists dam	107.75324408815
[PROJECTOR] final dam	107.75324408815
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	2	18.355260889215
addTmpVal	table: 0x0ae17aa0	2	18.355260889215	 :=: 	2	14204	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] after necrotic increase dam	136.94400632817
[PROJECTOR] res	33.949406059375	0.66050593940625	 on dam	136.94400632817
[PROJECTOR] after resists dam	90.452329545842
[PROJECTOR] final dam	90.452329545842
[LOG]	Skeleton mage hits armoured skeleton warrior for #PURPLE#108 arcane#LAST# damage.
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#0 arcane#LAST# damage.
[LOG]	Skeleton mage hits orc necromancer for #PURPLE#108 arcane#LAST# damage.
[LOG]	Skeleton mage hits skeleton archer for #PURPLE#108 arcane#LAST# damage.
AI took for target	34992	armoured skeleton warrior	::	1584	Dante the Eternal	1	<	100
armoured skeleton warrior	34992	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	23	79.375	::	1.7
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	23	79.375	::	2.1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	You are too close to build up momentum!
[LOG]	Dante the Eternal casts Temporal Wake.
[LOG]	You can't move there.
removeTempVal	combat_spellpower	12	 :=: 	14198
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14204.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14198]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14201]={[6]=3.000000 , [4]=3.000000 , } , [14191]=27.090379 , [14200]={[2]=10.000000 , } , [13372]=12.000000 , [14199]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14199
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14204.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14201]={[6]=3.000000 , [4]=3.000000 , } , [14191]=27.090379 , [14200]={[2]=10.000000 , } , [13372]=12.000000 , [14199]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14200
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14204.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14201]={[6]=3.000000 , [4]=3.000000 , } , [14191]=27.090379 , [14200]={[2]=10.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14201
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14204.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14201]={[6]=3.000000 , [4]=3.000000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14205	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14206	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14206	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14207	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14208	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14209	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
removeTempVal	stamina_regen	1	 :=: 	14205
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14209.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [14205]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14209]={[12]=15.000000 , } , [7657]=3.000000 , [14206]={[2]=5.000000 , [4]=4.000000 , } , [14207]={[12]=10.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14208]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14209
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14209.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14209]={[12]=15.000000 , } , [7657]=3.000000 , [14206]={[2]=5.000000 , [4]=4.000000 , } , [14207]={[12]=10.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14208]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14207
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14209.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14206]={[2]=5.000000 , [4]=4.000000 , } , [14207]={[12]=10.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14208]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14206
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14209.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14206]={[2]=5.000000 , [4]=4.000000 , } , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14208]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14208
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14209.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14208]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14210	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14211	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14212	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14213	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14213	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal is freed from the rigor mortis.
removeTempVal	inc_necrotic_minions	27.090379029457	 :=: 	14191
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14213.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [14191]=27.090379 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	inc_necrotic_minions	27.090379029457	add
orc necromancer	33756	dumb ai talents can use	Attack	T_ATTACK
orc necromancer	33756	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_3
orc necromancer	33756	dumb ai talents can use	Rune: Frozen Spear	T_RUNE:_FROZEN_SPEAR_2
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.958947) totstat(12.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	6.3718832216663	6	23	79.375	::	1
checkHit	10	79.375
=> chance to hit	5.5968874694976
[LOG]	Orc necromancer misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	23	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	89.045489863519	21.187955404195	0	7.3	::	0.79799497484265
checkHit	103.8	7.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	111
[PHYS CRIT %]	23.8
[ATTACK] after crit	111
[ATTACK] after mult	88.577442207534
[PROJECTOR] starting dam	88.577442207534
[PROJECTOR] after difficulty dam	88.577442207534
[PROJECTOR] res	0	1	 on dam	101.86405853866
[PROJECTOR] after resists dam	101.86405853866
[PROJECTOR] final dam	101.86405853866
checkHit	94	33.2
=> chance to hit	86.941237827704
[LOG]	Orc necromancer resists!
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	84.481693535516	26.187955404195	0	7.3	::	0.43926328890421
checkHit	91.8	7.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	43.487065601517
[PROJECTOR] starting dam	43.487065601517
[PROJECTOR] after difficulty dam	43.487065601517
[PROJECTOR] res	0	1	 on dam	47.835772161668
[PROJECTOR] after resists dam	47.835772161668
[PROJECTOR] final dam	47.835772161668
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	89.045489863519	21.187955404195	0	7.3	::	0.79799497484265
checkHit	103.8	7.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	79.799497484265
[PROJECTOR] starting dam	79.799497484265
[PROJECTOR] after difficulty dam	79.799497484265
[PROJECTOR] res	0	1	 on dam	91.769422106905
[PROJECTOR] after resists dam	91.769422106905
[PROJECTOR] final dam	91.769422106905
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed orc necromancer!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	84.481693535516	26.187955404195	0	7.3	::	0.43926328890421
checkHit	91.8	7.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	150.88
[ATTACK] after mult	66.276045029867
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	89.045489863519	21.187955404195	0	7.3	::	0.79799497484265
checkHit	103.8	7.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	79.001502509422
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	orc necromancer	 :: 	84.481693535516	26.187955404195	0	7.3	::	0.43926328890421
checkHit	91.8	7.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	41.290749156996
[LOG]	Dante the Eternal hits orc necromancer for #aaaaaa#102 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#48 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#92 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 363.39).
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.093146) totstat(53.200000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.205960917147	0	23	79.375	::	1
checkHit	66.5	79.375
=> chance to hit	29.650277164453
[LOG]	Sandworm destroyer misses Dante the Eternal.
AI took for target	34982	skeleton archer	::	1584	Dante the Eternal	5	<	100
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	23	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	23	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	23	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	89.045489863519	21.187955404195	5	13.25	::	1.4643274706498
checkHit	103.8	13.25
=> chance to hit	94.339905109934
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	110
[PHYS CRIT %]	23.8
[ATTACK] after crit	110
[ATTACK] after mult	161.07602177147
[PROJECTOR] starting dam	161.07602177147
[PROJECTOR] after difficulty dam	161.07602177147
[PROJECTOR] res	0	1	 on dam	185.23742503719
[PROJECTOR] after resists dam	185.23742503719
[PROJECTOR] final dam	185.23742503719
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	84.481693535516	26.187955404195	5	13.25	::	0.80605181870629
checkHit	91.8	13.25
=> chance to hit	93.692810089793
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	76.574922777097
[PROJECTOR] starting dam	76.574922777097
[PROJECTOR] after difficulty dam	76.574922777097
[PROJECTOR] res	0	1	 on dam	84.232415054807
[PROJECTOR] after resists dam	84.232415054807
[PROJECTOR] final dam	84.232415054807
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	sandworm destroyer	 :: 	89.045489863519	21.187955404195	1	11.15	::	1.4643274706498
checkHit	103.8	11.15
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	154.16
[ATTACK] after mult	225.74072287537
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	225.74072287537
[PROJECTOR] after difficulty dam	225.74072287537
[PROJECTOR] res	0	1	 on dam	259.60183130667
[PROJECTOR] after resists dam	259.60183130667
[PROJECTOR] final dam	259.60183130667
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed sandworm destroyer!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	sandworm destroyer	 :: 	84.481693535516	26.187955404195	1	11.15	::	0.80605181870629
checkHit	91.8	11.15
=> chance to hit	94.584254117026
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	142.68
[ATTACK] after mult	115.00747349301
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[LOG]	Sandworm destroyer starts to bleed.
30	43	table: 0x0b020ed8
29	43	table: 0x0ccd2a08
31	43	nil
[LOG]	Dante the Eternal hits sandworm destroyer for #aaaaaa#260 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 300.24).
[LOG]	Dante the Eternal hits skeleton archer for #aaaaaa#186 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#85 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 350.75).
skeleton archer	34982	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	34982	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHOOT
[LOG]	Skeleton archer shoots!
[ARCHERY ACQUIRE TARGETS WITH]	thaloren elven-wood longbow	elven-wood arrow of unerring flight
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	thaloren elven-wood longbow	elven-wood arrow of unerring flight
Adding entity	35065	after	34982
[COMBAT DAMAGE] power(1.887602) totstat(43.500000) talent_mod(1.836660)
[ATTACK ARCHERY] to 	Dante the Eternal	 :: 	67.456800136126	14	23	::	1
checkHit	563.5	79.375
=> chance to hit	93.826560373323
[ATTACK ARCHERY] raw dam	67.456800136126	versus	23	with APR	14
[ATTACK ARCHERY] after armor	58.456800136126
[ATTACK ARCHERY] after range	79
[PHYS CRIT %]	2.5
[ATTACK ARCHERY] after crit	79
[ATTACK ARCHERY] after mult	79
[PROJECTOR] starting dam	79
[PROJECTOR] after difficulty dam	79
[PROJECTOR] res	27.19	0.7281	 on dam	103.016
[PROJECTOR] after resists dam	75.0059496
[PROJECTOR] final dam	75.0059496
skeleton mage	34960	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	52.065254161398
[PROJECTOR] after difficulty dam	52.065254161398
[PROJECTOR] res	31.235	0.68765	 on dam	61.645260927095
[PROJECTOR] after resists dam	42.390363676517
[PROJECTOR] final dam	42.390363676517
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Dante the Eternal crumbles.
removeTempVal	damage_shield	180.99281962884	 :=: 	14203
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14213.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14203]=180.992820 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	damage_shield	180.99281962884	add
[LOG]	Dante the Eternal is on fire!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#27 fire#LAST# damage.
[LOG]	Skeleton archer hits Dante the Eternal for #aaaaaa#0 physical#LAST# damage.
skeleton mage	34965	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	33.949406059375	0.66050593940625	 on dam	107.75324408815
[PROJECTOR] after resists dam	71.171657710516
[PROJECTOR] final dam	71.171657710516
[PROJECTOR] starting dam	91.007807506885
[PROJECTOR] after difficulty dam	91.007807506885
[PROJECTOR] res	0	1	 on dam	107.75324408815
[PROJECTOR] after resists dam	107.75324408815
[PROJECTOR] final dam	107.75324408815
[LOG]	Skeleton mage hits skeleton archer for #PURPLE#108 arcane#LAST# damage.
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#72 arcane#LAST# damage.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	23	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	89.045489863519	21.187955404195	5	13.25	::	1
checkHit	103.8	13.25
=> chance to hit	94.339905109934
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	152.52
[ATTACK] after mult	152.52
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	152.52
[PROJECTOR] after difficulty dam	152.52
[PROJECTOR] res	0	1	 on dam	175.398
[PROJECTOR] after resists dam	175.398
[PROJECTOR] final dam	175.398
[LOG]	#{bold}#Dante the Eternal killed skeleton archer!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	84.481693535516	26.187955404195	5	13.25	::	0.55045871559633
checkHit	91.8	13.25
=> chance to hit	93.692810089793
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	52.844036697248
[LOG]	Dante the Eternal hits skeleton archer for #aaaaaa#176 physical#LAST# damage.
[PROJECTOR] starting dam	17.355084720466
[PROJECTOR] after difficulty dam	17.355084720466
[PROJECTOR] res	31.235	0.68765	 on dam	20.548420309032
[PROJECTOR] after resists dam	14.130121225506
[PROJECTOR] final dam	14.130121225506
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#15 fire#LAST# damage.
AI took for target	34960	skeleton mage	::	1584	Dante the Eternal	5	<	100
skeleton mage	34960	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	81.93151828924
[PROJECTOR] after difficulty dam	81.93151828924
[PROJECTOR] res	33.949406059375	0.66050593940625	 on dam	97.00691765446
[PROJECTOR] after resists dam	64.073645274264
[PROJECTOR] final dam	64.073645274264
[LOG]	Skeleton mage hits Dante the Eternal for #PURPLE#65 arcane#LAST# damage.
skeleton mage	34965	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	57.408104781137
[PROJECTOR] after difficulty dam	57.408104781137
[PROJECTOR] res	31.235	0.68765	 on dam	67.971196060866
[PROJECTOR] after resists dam	46.740392971255
[PROJECTOR] final dam	46.740392971255
[LOG]	Some of the damage has been displaced onto Skeleton mage!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_DISARM
[LOG]	Armoured skeleton warrior uses Disarm.
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	23	79.375	::	0.82403703492039
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal resists the blow!
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	14214	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	14215	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	14216	add
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[PROJECTOR] starting dam	30.706091407356
[PROJECTOR] after difficulty dam	30.706091407356
[PROJECTOR] res	31.235	0.68765	 on dam	36.35601222631
[PROJECTOR] after resists dam	25.000211807422
[PROJECTOR] final dam	25.000211807422
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0b809f38	 :=: 	14202
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14216.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [14214]=14.200000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14202]={["all"]=19.100000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	all	19.1	add
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#26 fire#LAST# damage.
AI took for target	34965	skeleton mage	::	1584	Dante the Eternal	4	<	100
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	84.481693535516	26.187955404195	3	5.2	::	0.84718187809328
checkHit	91.8	5.2
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	87.259733443608
[PROJECTOR] starting dam	87.259733443608
[PROJECTOR] after difficulty dam	87.259733443608
[PROJECTOR] res	0	1	 on dam	95.985706787968
[PROJECTOR] after resists dam	95.985706787968
[PROJECTOR] final dam	95.985706787968
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	60	0.4	 on dam	8.724
[PROJECTOR] after resists dam	3.4896
[PROJECTOR] final dam	3.4896
checkHit	53	156.55
=> chance to hit	12.646165319821
[LOG]	Dante the Eternal resists!
checkHit	96.8	10.5
=> chance to hit	95
[LOG]	Skeleton mage is stunned!
addTmpVal	table: 0x0d79a378	stunned	1	 :=: 	5	7	add
addTmpVal	table: 0x0d79a378	movement_speed	-0.5	 :=: 	8	8	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	89.045489863519	21.187955404195	3	5.2	::	1.5390470785361
checkHit	103.8	5.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	167.75613156044
[PROJECTOR] starting dam	167.75613156044
[PROJECTOR] after difficulty dam	167.75613156044
[PROJECTOR] res	0	1	 on dam	192.9195512945
[PROJECTOR] after resists dam	192.9195512945
[PROJECTOR] final dam	192.9195512945
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	60	0.4	 on dam	8.724
[PROJECTOR] after resists dam	3.4896
[PROJECTOR] stunned dam	1.04688
[PROJECTOR] final dam	1.04688
[LOG]	Skeleton mage hits Dante the Eternal for #1133F3#4 cold#LAST#, #1133F3#2 cold#LAST# damage (total 4.54).
[LOG]	Dante the Eternal hits skeleton mage for #PURPLE#96 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#193 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 370.19).
[PROJECTOR] starting dam	30.706091407356
[PROJECTOR] after difficulty dam	30.706091407356
[PROJECTOR] res	15	0.85	 on dam	36.35601222631
[PROJECTOR] after resists dam	30.902610392363
[PROJECTOR] final dam	30.902610392363
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f8c59c0	 :=: 	14204
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14216.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14204]={[2]=18.355261 , } , [13023]=2.000000 , [10309]=20.000000 , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [14214]=14.200000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	18.355260889215	add
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#31 fire#LAST# damage.
skeleton mage	34960	dumb ai talents can use	Flame	T_FLAME
skeleton mage	34960	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	6.2
[PROJECTOR] starting dam	52.065254161398
[PROJECTOR] after difficulty dam	52.065254161398
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14217	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	61.645260927095
[PROJECTOR] after resists dam	41.083323319026
[PROJECTOR] final dam	41.083323319026
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#21 fire#LAST# damage.
skeleton mage	34965	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	polar elven-wood staff of channeling
[COMBAT DAMAGE] power(1.452198) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	25.021214724337	5	37.2	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Skeleton mage misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses Shield Pummel.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	37.2	79.375	::	1.7
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	37.2	79.375	::	2.1
checkHit	64	79.375
=> chance to hit	27.322676454119
[ATTACK] raw dam	42.630560254504	versus	37.2	0.3	with APR	13
[ATTACK] after armor	29.841392178153
[ATTACK] after range	30
[PHYS CRIT %]	4.5
[ATTACK] after crit	30
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	8.7	0.913	 on dam	81.522
[PROJECTOR] after resists dam	74.429586
[PROJECTOR] final dam	74.429586
[LOG]	Some of the damage has been displaced onto Skeleton archer!
checkHit	64	151
=> chance to hit	14.883921058427
[LOG]	Dante the Eternal resists the shield bash!
[LOG]	Armoured skeleton warrior hits Dante the Eternal for #aaaaaa#38 physical#LAST# damage.
[LOG]	Dante the Eternal casts Stop.
[SPELL] friendly fire chance	95.6
checkHit	94	10.5
=> chance to hit	94.97574660027
removeTempVal	stunned	1	 :=: 	7
{[1]={[30]=6.000000 , } , [2]=18.000000 , [3]={[4]=17.000000 , } , [4]=0.280000 , [5]=4.000000 , [7]=1.000000 , [8]=-0.500000 , n=8.000000 , }
delTmpVal	stunned	1	add
removeTempVal	movement_speed	-0.5	 :=: 	8
{[1]={[30]=6.000000 , } , [2]=18.000000 , [3]={[4]=17.000000 , } , [4]=0.280000 , [5]=4.000000 , [8]=-0.500000 , n=8.000000 , }
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Skeleton mage is stunned!
addTmpVal	table: 0x0d79a378	stunned	1	 :=: 	5	9	add
addTmpVal	table: 0x0d79a378	movement_speed	-0.5	 :=: 	5	10	mult0
checkHit	94	12.6
=> chance to hit	94.089610893876
[LOG]	Skeleton archer is stunned!
addTmpVal	table: 0x0f4b27c0	stunned	1	 :=: 	2	2	add
addTmpVal	table: 0x0f4b27c0	movement_speed	-0.5	 :=: 	3	3	mult0
checkHit	94	21
=> chance to hit	90.868086496752
[LOG]	Armoured skeleton warrior is stunned!
addTmpVal	table: 0x0bb84d48	stunned	1	 :=: 	16	16	add
addTmpVal	table: 0x0bb84d48	movement_speed	-0.5	 :=: 	17	17	mult0
checkHit	94	10.5
=> chance to hit	94.97574660027
[LOG]	Skeleton mage is stunned!
addTmpVal	table: 0x0cdf86c8	stunned	1	 :=: 	3	6	add
addTmpVal	table: 0x0cdf86c8	movement_speed	-0.5	 :=: 	3	7	mult0
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[SOUND] loading from	/data/sound/talents/tidalwave.ogg	:=:	sound "/data/sound/talents/tidalwave.ogg" : <static>
[LOG]	Dante the Eternal hits skeleton archer for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Dante the Eternal hits skeleton mage for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Dante the Eternal hits skeleton mage for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Dante the Eternal hits armoured skeleton warrior for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[PROJECTOR] starting dam	41.385672784377
[PROJECTOR] after difficulty dam	41.385672784377
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	49.000636576703
[PROJECTOR] after resists dam	32.656346409168
[PROJECTOR] stunned dam	9.7969039227503
[PROJECTOR] final dam	9.7969039227503
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#10 fire#LAST# damage.
skeleton mage	34960	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic elven-wood staff of the stars
[COMBAT DAMAGE] power(1.477498) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	25.420180172588	5	37.2	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Skeleton mage misses Dante the Eternal.
skeleton mage	34965	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	polar elven-wood staff of channeling
[COMBAT DAMAGE] power(1.452198) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	25.021214724337	5	37.2	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Skeleton mage misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	89.045489863519	21.187955404195	3	5.2	::	1
checkHit	103.8	5.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	0	1	 on dam	102.35
[PROJECTOR] after resists dam	102.35
[PROJECTOR] final dam	102.35
checkHit	94	8.4
=> chance to hit	95
[LOG]	Skeleton mage wanders around!.
addTmpVal	table: 0x0d79a378	confused	75	 :=: 	5	11	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	60	0.4	 on dam	8.724
[PROJECTOR] after resists dam	3.4896
[PROJECTOR] stunned dam	1.04688
[PROJECTOR] final dam	1.04688
[LOG]	Some of the damage has been displaced onto Skeleton mage!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	84.481693535516	26.187955404195	3	5.2	::	0.55045871559633
checkHit	91.8	5.2
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	58.899082568807
[PROJECTOR] starting dam	58.899082568807
[PROJECTOR] after difficulty dam	58.899082568807
[PROJECTOR] res	0	1	 on dam	64.788990825688
[PROJECTOR] after resists dam	64.788990825688
[PROJECTOR] final dam	64.788990825688
[LOG]	#{bold}#Dante the Eternal killed skeleton mage!#{normal}#
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	60	0.4	 on dam	8.724
[PROJECTOR] after resists dam	3.4896
[PROJECTOR] stunned dam	1.04688
[PROJECTOR] final dam	1.04688
checkHit	53	156.55
=> chance to hit	12.646165319821
[LOG]	Dante the Eternal resists!
[LOG]	Skeleton mage hits Dante the Eternal for #1133F3#1 cold#LAST#, #1133F3#2 cold#LAST# damage (total 1.57).
[LOG]	Dante the Eternal hits skeleton mage for #aaaaaa#103 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#65 arcane#LAST# damage (total 207.78).
[PROJECTOR] starting dam	41.385672784377
[PROJECTOR] after difficulty dam	41.385672784377
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	49.000636576703
[PROJECTOR] after resists dam	32.656346409168
[PROJECTOR] stunned dam	9.7969039227503
[PROJECTOR] final dam	9.7969039227503
[LOG]	Some of the damage has been displaced onto Skeleton archer!
[LOG]	Skeleton mage hits Dante the Eternal for #LIGHT_RED#5 fire#LAST# damage.
skeleton mage	34960	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic elven-wood staff of the stars
[COMBAT DAMAGE] power(1.477498) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	25.420180172588	5	37.2	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Skeleton mage misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	89.045489863519	21.187955404195	3	5.2	::	1
checkHit	103.8	5.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	129.95
[PROJECTOR] after resists dam	129.95
[PROJECTOR] final dam	129.95
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	84.481693535516	26.187955404195	3	5.2	::	0.55045871559633
checkHit	91.8	5.2
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	178.76
[ATTACK] after mult	98.4
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	98.4
[PROJECTOR] after difficulty dam	98.4
[PROJECTOR] res	0	1	 on dam	108.24
[PROJECTOR] after resists dam	108.24
[PROJECTOR] final dam	108.24
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits skeleton mage for #aaaaaa#130 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#109 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 319.47).
[LOG]	Dante the Eternal stops burning.
AI took for target	34960	skeleton mage	::	1584	Dante the Eternal	2	<	100
skeleton mage	34960	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	acidic elven-wood staff of the stars
[COMBAT DAMAGE] power(1.477498) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	25.420180172588	5	37.2	79.375	::	1
checkHit	15	79.375
=> chance to hit	7.9520893985944
[LOG]	Skeleton mage misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	89.045489863519	21.187955404195	3	5.2	::	1
checkHit	103.8	5.2
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	3	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	120.75
[PROJECTOR] after resists dam	120.75
[PROJECTOR] final dam	120.75
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton mage	 :: 	84.481693535516	26.187955404195	3	5.2	::	0.55045871559633
checkHit	91.8	5.2
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	3	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	50.091743119266
[PROJECTOR] starting dam	50.091743119266
[PROJECTOR] after difficulty dam	50.091743119266
[PROJECTOR] res	0	1	 on dam	55.100917431193
[PROJECTOR] after resists dam	55.100917431193
[PROJECTOR] final dam	55.100917431193
[LOG]	#{bold}#Dante the Eternal killed skeleton mage!#{normal}#
[LOG]	Dante the Eternal hits skeleton mage for #aaaaaa#121 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#56 arcane#LAST# damage (total 216.49).
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	Skeleton archer is not stunned anymore.
removeTempVal	stunned	1	 :=: 	2
{[2]=1.000000 , [3]=-0.500000 , n=3.000000 , }
delTmpVal	stunned	1	add
removeTempVal	movement_speed	-0.5	 :=: 	3
{[3]=-0.500000 , n=3.000000 , }
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Armoured skeleton warrior is not stunned anymore.
removeTempVal	stunned	1	 :=: 	16
{[1]=13.000000 , [2]={[1]=11.000000 , } , [3]={[1]=13.000000 , } , [4]=10.000000 , [5]=2.000000 , [6]={[10]=8.000000 , [9]=9.000000 , } , [7]=14.000000 , [8]=10.000000 , [9]={[6]=13.000000 , } , [10]=4.000000 , [11]={[4]=27.000000 , } , [12]=16.000000 , [13]=8.000000 , [14]={[1]=14.000000 , } , [16]=1.000000 , [17]=-0.500000 , n=17.000000 , }
delTmpVal	stunned	1	add
removeTempVal	movement_speed	-0.5	 :=: 	17
{[1]=13.000000 , [2]={[1]=11.000000 , } , [3]={[1]=13.000000 , } , [4]=10.000000 , [5]=2.000000 , [6]={[10]=8.000000 , [9]=9.000000 , } , [7]=14.000000 , [8]=10.000000 , [9]={[6]=13.000000 , } , [10]=4.000000 , [11]={[4]=27.000000 , } , [12]=16.000000 , [13]=8.000000 , [14]={[1]=14.000000 , } , [17]=-0.500000 , n=17.000000 , }
delTmpVal	movement_speed	-0.5	mult0
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	89.045489863519	21.187955404195	5	13.25	::	1
checkHit	103.8	13.25
=> chance to hit	94.339905109934
[LOG]	Dante the Eternal misses skeleton archer.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	84.481693535516	26.187955404195	5	13.25	::	0.55045871559633
checkHit	91.8	13.25
=> chance to hit	93.692810089793
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	47.339449541284
[PROJECTOR] starting dam	47.339449541284
[PROJECTOR] after difficulty dam	47.339449541284
[PROJECTOR] res	0	1	 on dam	52.073394495413
[PROJECTOR] after resists dam	52.073394495413
[PROJECTOR] final dam	52.073394495413
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits skeleton archer for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 92.71).
skeleton archer	34969	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(14.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	3.7650541461641	1	37.2	79.375	::	1
checkHit	64.5	79.375
=> chance to hit	27.749820748542
[LOG]	Skeleton archer misses Dante the Eternal.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	37.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[ATTACK] raw dam	65.79399946936	versus	37.2	0.3	with APR	18
[ATTACK] after armor	46.59399946936
[ATTACK] after range	52
[PHYS CRIT %]	4.5
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	8.7	0.913	 on dam	67.288
[PROJECTOR] after resists dam	61.433944
[PROJECTOR] final dam	61.433944
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	30	0.7	 on dam	26.048
[PROJECTOR] after resists dam	18.2336
[PROJECTOR] final dam	18.2336
[LOG]	Some of the damage has been displaced onto Skeleton archer!
[LOG]	Dante the Eternal slows down.
addTmpVal	table: 0x0a750b98	global_speed_add	-0.3	 :=: 	2	14218	add
Effect duration reduction <	3
Effect duration reduction >	-2
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	14219	add
[LOG]	Armoured skeleton warrior hits Dante the Eternal for #aaaaaa#62 physical#LAST#, #LIGHT_GREEN#10 nature#LAST# damage (total 70.55).
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	89.045489863519	21.187955404195	5	13.25	::	1.4643274706498
checkHit	103.8	13.25
=> chance to hit	94.339905109934
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	130.32514488783
[PROJECTOR] starting dam	130.32514488783
[PROJECTOR] after difficulty dam	130.32514488783
[PROJECTOR] res	0	1	 on dam	149.873916621
[PROJECTOR] after resists dam	149.873916621
[PROJECTOR] final dam	149.873916621
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	84.481693535516	26.187955404195	5	13.25	::	0.80605181870629
checkHit	91.8	13.25
=> chance to hit	93.692810089793
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	78.993078233216
[PROJECTOR] starting dam	78.993078233216
[PROJECTOR] after difficulty dam	78.993078233216
[PROJECTOR] res	0	1	 on dam	86.892386056538
[PROJECTOR] after resists dam	86.892386056538
[PROJECTOR] final dam	86.892386056538
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
30	43	table: 0x0f4b27c0
29	43	nil
31	43	nil
[LOG]	Dante the Eternal hits skeleton archer for #aaaaaa#150 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#87 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 318.05).
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cf46578	 :=: 	14217
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14219.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14218]=-0.300000 , [14217]={[3]=18.355261 , } , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [14214]=14.200000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Dante the Eternal speeds up.
removeTempVal	global_speed_add	-0.3	 :=: 	14218
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14219.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14218]=-0.300000 , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [14214]=14.200000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	global_speed_add	-0.3	add
skeleton archer	34969	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(14.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	3.7650541461641	1	67.2	79.375	::	1
checkHit	64.5	79.375
=> chance to hit	27.749820748542
[LOG]	Skeleton archer misses Dante the Eternal.
AI took for target	34992	armoured skeleton warrior	::	1584	Dante the Eternal	1	<	100
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	67.2	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	14214
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14219.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [14214]=14.200000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	14215
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14219.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14216]=19.200000 , [14215]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	14216
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14219.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14216]=19.200000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellresist	19.2	add
skeleton archer	34969	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(14.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	3.7650541461641	1	53	79.375	::	1
checkHit	64.5	79.375
=> chance to hit	27.749820748542
[ATTACK] raw dam	3.7650541461641	versus	53	0.3	with APR	1
[ATTACK] after armor	2.6355379023148
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	10	0.9	 on dam	2.368
[PROJECTOR] after resists dam	2.1312
[PROJECTOR] final dam	2.1312
[LOG]	Skeleton archer hits Dante the Eternal for #aaaaaa#3 physical#LAST# damage.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	53	79.375	::	1
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	89.045489863519	21.187955404195	5	13.25	::	1
checkHit	103.8	13.25
=> chance to hit	94.339905109934
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	190.24
[ATTACK] after mult	190.24
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	190.24
[PROJECTOR] after difficulty dam	190.24
[PROJECTOR] res	0	1	 on dam	218.776
[PROJECTOR] after resists dam	218.776
[PROJECTOR] final dam	218.776
[LOG]	#{bold}#Dante the Eternal killed skeleton archer!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	skeleton archer	 :: 	84.481693535516	26.187955404195	5	13.25	::	0.55045871559633
checkHit	91.8	13.25
=> chance to hit	93.692810089793
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	48.440366972477
[LOG]	Dante the Eternal hits skeleton archer for #aaaaaa#219 physical#LAST# damage.
[LOG]	#00ff00##UID:606:0#Talent Barrier is ready to use.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
armoured skeleton warrior	34992	dumb ai talents can use	Attack	T_ATTACK
armoured skeleton warrior	34992	dumb ai talents can use	Overpower	T_OVERPOWER
armoured skeleton warrior	34992	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_OVERPOWER
[LOG]	Armoured skeleton warrior uses Overpower.
[ATTACK] attacking with	slime-covered stralite longsword of shearing
[COMBAT DAMAGE] power(1.664240) totstat(48.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	65.79399946936	18	53	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	53	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[ATTACK] raw dam	42.630560254504	versus	53	0.3	with APR	13
[ATTACK] after armor	29.841392178153
[ATTACK] after range	30
[PHYS CRIT %]	4.5
[ATTACK] after crit	30
[ATTACK] after mult	39
[PROJECTOR] starting dam	39
[PROJECTOR] after difficulty dam	39
[PROJECTOR] res	8.7	0.913	 on dam	50.466
[PROJECTOR] after resists dam	46.075458
[PROJECTOR] final dam	46.075458
[COMBAT DAMAGE] power(1.897056) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	42.630560254504	13	53	79.375	::	1.3
checkHit	64	79.375
=> chance to hit	27.322676454119
[LOG]	Armoured skeleton warrior misses Dante the Eternal.
[LOG]	Armoured skeleton warrior hits Dante the Eternal for #aaaaaa#47 physical#LAST# damage.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	89.045489863519	21.187955404195	21.2	18.2	::	0.79799497484265
checkHit	103.8	18.2
=> chance to hit	92.540739169646
[ATTACK] raw dam	89.045489863519	versus	21.2	0.7	with APR	21.187955404195
[ATTACK] after armor	89.033445267714
[ATTACK] after range	94
[PHYS CRIT %]	8.6
[ATTACK] after crit	94
[ATTACK] after mult	75.011527635209
[PROJECTOR] starting dam	75.011527635209
[PROJECTOR] after difficulty dam	75.011527635209
[PROJECTOR] res	18.394179771263	0.81605820228737	 on dam	86.26325678049
[PROJECTOR] after resists dam	70.395838251741
[PROJECTOR] final dam	70.395838251741
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14220	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	84.481693535516	26.187955404195	21.2	18.2	::	0.43926328890421
checkHit	91.8	18.2
=> chance to hit	91.725915470716
[ATTACK] raw dam	84.481693535516	versus	21.2	0.7	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	85
[PHYS CRIT %]	8.6
[ATTACK] after crit	85
[ATTACK] after mult	37.337379556858
[PROJECTOR] starting dam	37.337379556858
[PROJECTOR] after difficulty dam	37.337379556858
[PROJECTOR] res	0	1	 on dam	41.071117512544
[PROJECTOR] after resists dam	41.071117512544
[PROJECTOR] final dam	41.071117512544
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	89.045489863519	21.187955404195	21.2	18.2	::	0.79799497484265
checkHit	103.8	18.2
=> chance to hit	92.540739169646
[ATTACK] raw dam	89.045489863519	versus	21.2	0.7	with APR	21.187955404195
[ATTACK] after armor	89.033445267714
[ATTACK] after range	96
[PHYS CRIT %]	8.6
[ATTACK] after crit	96
[ATTACK] after mult	76.607517584894
[PROJECTOR] starting dam	76.607517584894
[PROJECTOR] after difficulty dam	76.607517584894
[PROJECTOR] res	18.394179771263	0.81605820228737	 on dam	88.098645222628
[PROJECTOR] after resists dam	71.893622044331
[PROJECTOR] final dam	71.893622044331
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	84.481693535516	26.187955404195	21.2	18.2	::	0.43926328890421
checkHit	91.8	18.2
=> chance to hit	91.725915470716
[ATTACK] raw dam	84.481693535516	versus	21.2	0.7	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	8.6
[ATTACK] after crit	168.92
[ATTACK] after mult	74.200354761699
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	74.200354761699
[PROJECTOR] after difficulty dam	74.200354761699
[PROJECTOR] res	0	1	 on dam	81.620390237869
[PROJECTOR] after resists dam	81.620390237869
[PROJECTOR] final dam	81.620390237869
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[LOG]	Some of the damage has been displaced onto Armoured skeleton warrior!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	89.045489863519	21.187955404195	21.2	18.2	::	0.79799497484265
checkHit	103.8	18.2
=> chance to hit	92.540739169646
[ATTACK] raw dam	89.045489863519	versus	21.2	0.7	with APR	21.187955404195
[ATTACK] after armor	89.033445267714
[ATTACK] after range	91
[PHYS CRIT %]	8.6
[ATTACK] after crit	91
[ATTACK] after mult	72.617542710681
[PROJECTOR] starting dam	72.617542710681
[PROJECTOR] after difficulty dam	72.617542710681
[PROJECTOR] res	18.394179771263	0.81605820228737	 on dam	83.510174117283
[PROJECTOR] after resists dam	68.149162562855
[PROJECTOR] final dam	68.149162562855
[LOG]	#{bold}#Dante the Eternal killed armoured skeleton warrior!#{normal}#
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	armoured skeleton warrior	 :: 	84.481693535516	26.187955404195	10	18.2	::	0.43926328890421
checkHit	91.8	18.2
=> chance to hit	91.725915470716
[ATTACK] raw dam	84.481693535516	versus	10	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	44.804855468229
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	8.7	0.913	 on dam	18.116
[PROJECTOR] after resists dam	16.539908
[PROJECTOR] final dam	16.539908
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.392
[PROJECTOR] after resists dam	9.4883582439321
[PROJECTOR] final dam	9.4883582439321
[LOG]	Armoured skeleton warrior hits Dante the Eternal for #aaaaaa#9 physical#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#17 physical#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#17 physical#LAST#, #GREEN#10 acid#LAST#, #aaaaaa#17 physical#LAST#, #GREEN#5 acid#LAST#, #aaaaaa#17 physical#LAST#, #GREEN#10 acid#LAST#, #aaaaaa#17 physical#LAST#, #GREEN#10 acid#LAST# damage (total 133.67).
[LOG]	Dante the Eternal hits armoured skeleton warrior for #aaaaaa#71 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#72 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#82 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#69 physical#LAST# damage (total 495.69).
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
removeTempVal	combat_armor	30	 :=: 	14219
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14219]=30.000000 , [10309]=20.000000 , [14220]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	30	add
[LOG]	#00ff00##UID:783:0#Talent Stop is ready to use.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f4a5700	 :=: 	14220
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14220]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	18.355260889215	add
removeTempVal	combat_spellpower	12	 :=: 	14210
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14210]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14211
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14211]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14212
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14212]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14213
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14220.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14213]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14221	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14222	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14222	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14223	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14224	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14225	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Dante the Eternal is no longer recovering stamina.
[LOG]	Dante the Eternal uses Infusion: Sun.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	#YELLOW_GREEN#There is an exit to the lost valley here (press '<', '>' or right click to use).
Loading tile	object/agate.png
Loading tile	object/bloodstone.png
fight: 	Burning Star	stalker's pair of dwarven-steel boots of rushing	::	nil	LITE
fight: 	Burning Star	Epoch's Curve	::	OFFHAND	LITE
fight: 	Burning Star	Girdle of the Calm Waters	::	nil	LITE
fight: 	Burning Star	Dragonskull Helm	::	nil	LITE
fight: 	Burning Star	marshal's cashmere cloak of implacability	::	nil	LITE
fight: 	Burning Star	Rogue Plight (lapis lazuli)	::	nil	LITE
fight: 	Burning Star	Eldritch Pearl	::	nil	LITE
fight: 	Burning Star	serendipitous stralite amulet of murder	::	nil	LITE
fight: 	Burning Star	Vargh Redemption	::	nil	LITE
fight: 	Burning Star	gladiator's stralite ring of massacre (#DAMBONUS#)	::	nil	LITE
fight: 	Burning Star	soldier's voratun pickaxe	::	nil	LITE
fight: 	Burning Star	Stone Gauntlets of Harkor'Zun	::	nil	LITE
removeTempVal	combat_dam	12	 :=: 	13443
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14225.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13443]=12.000000 , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	lite	6	 :=: 	13444
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14225.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13444]=6.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	lite	6	add
removeTempVal	combat_spellpower	12	 :=: 	13445
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14225.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13445]=12.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	can_breath	table: 0x0ad5bf40	 :=: 	13446
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14225.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13446]={["water"]=1.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	water	1	add
removeTempVal	inc_stats	table: 0x0a7d0458	 :=: 	13447
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14225.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13447]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	1	4	add
delTmpVal	2	4	add
delTmpVal	3	4	add
delTmpVal	4	4	add
delTmpVal	5	4	add
delTmpVal	6	4	add
delTmpVal	7	-5	add
[LOG]	Dante the Eternal wears: #FFD700##UID:1414:0#Burning Star#LAST#.
addTmpVal	table: 0x0a750b98	lite	5	 :=: 	2	14226	add
[LOG]	Dante the Eternal brandishes the Burning Star which radiates in all directions!
[Identify]	Burning Star	true
[LORE] learnt	Burning Star
fight: 	Eldritch Pearl	stalker's pair of dwarven-steel boots of rushing	::	nil	LITE
fight: 	Eldritch Pearl	Epoch's Curve	::	OFFHAND	LITE
fight: 	Eldritch Pearl	Girdle of the Calm Waters	::	nil	LITE
fight: 	Eldritch Pearl	Dragonskull Helm	::	nil	LITE
fight: 	Eldritch Pearl	marshal's cashmere cloak of implacability	::	nil	LITE
fight: 	Eldritch Pearl	Rogue Plight (lapis lazuli)	::	nil	LITE
fight: 	Eldritch Pearl	Burning Star	::	nil	LITE
fight: 	Eldritch Pearl	serendipitous stralite amulet of murder	::	nil	LITE
fight: 	Eldritch Pearl	Vargh Redemption	::	nil	LITE
fight: 	Eldritch Pearl	gladiator's stralite ring of massacre (#DAMBONUS#)	::	nil	LITE
fight: 	Eldritch Pearl	soldier's voratun pickaxe	::	nil	LITE
fight: 	Eldritch Pearl	Stone Gauntlets of Harkor'Zun	::	nil	LITE
removeTempVal	lite	5	 :=: 	14226
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14226]=5.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14226.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	lite	5	add
[LOG]	Dante the Eternal wears: #FFD700##UID:1522:0#Eldritch Pearl#LAST#.
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14227	add
addTmpVal	table: 0x0a750b98	lite	6	 :=: 	2	14228	add
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14229	add
addTmpValTable	table: 0x0ad899e0	water	1
addTmpVal	table: 0x0ad899e0	water	1	 :=: 	2	14230	add
addTmpValTable	table: 0x0adede78	1	4
addTmpVal	table: 0x0adede78	1	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	2	4
addTmpVal	table: 0x0adede78	2	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	3	4
addTmpVal	table: 0x0adede78	3	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	5	4
addTmpVal	table: 0x0adede78	5	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	6	4
addTmpVal	table: 0x0adede78	6	4	 :=: 	2	14231	add
addTmpValTable	table: 0x0adede78	7	-5
addTmpVal	table: 0x0adede78	7	-5	 :=: 	2	14231	add
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
AI took for target	33782	fire imp	::	1584	Dante the Eternal	89	<	100
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35066	after	1584
AI took for target	33813	multi-hued drake	::	1584	Dante the Eternal	82	<	100
multi-hued drake	33813	dumb ai talents can use	Ice Breath	T_ICE_BREATH
multi-hued drake	33813	dumb ai talents can use	Lightning Breath	T_LIGHTNING_BREATH
multi-hued drake	33813	dumb ai talents can use	Sand Breath	T_SAND_BREATH
multi-hued drake	33813	dumb ai talents can use	Fire Breath	T_FIRE_BREATH
dumb ai uses	T_FIRE_BREATH
[LOG]	Multi-hued drake breathes fire!
[PROJECTOR] starting dam	190.37072709322
[PROJECTOR] after difficulty dam	190.37072709322
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	17.385407023188
addTmpVal	table: 0x0ae17aa0	3	17.385407023188	 :=: 	2	14232	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	190.37072709322
[PROJECTOR] after resists dam	128.71839227108
[PROJECTOR] final dam	128.71839227108
[LOG]	Dante the Eternal is on fire!
[PROJECTOR] starting dam	190.37072709322
[PROJECTOR] after difficulty dam	190.37072709322
[PROJECTOR] res	0	1	 on dam	190.37072709322
[PROJECTOR] after resists dam	190.37072709322
[PROJECTOR] final dam	190.37072709322
[PROJECTOR] starting dam	190.37072709322
[PROJECTOR] after difficulty dam	190.37072709322
[PROJECTOR] res	0	1	 on dam	190.37072709322
[PROJECTOR] after resists dam	190.37072709322
[PROJECTOR] final dam	190.37072709322
[LOG]	Wretchling is on fire!
AI took for target	33815	multi-hued drake hatchling	::	1584	Dante the Eternal	81	<	100
AI took for target	33817	multi-hued drake hatchling	::	1584	Dante the Eternal	101	<	100
AI took for target	33819	multi-hued drake hatchling	::	1584	Dante the Eternal	65	<	100
AI took for target	33821	multi-hued drake hatchling	::	1584	Dante the Eternal	100	<	100
AI took for target	33891	wretchling	::	33813	multi-hued drake	2	<	100
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[LOG]	Wretchling misses multi-hued drake.
AI took for target	33892	wretchling	::	33813	multi-hued drake	4	<	100
wretchling	33892	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33892	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1.2
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	70.8
[PROJECTOR] starting dam	70.8
[PROJECTOR] after difficulty dam	70.8
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	70.8
[PROJECTOR] after resists dam	35.165418343491
[PROJECTOR] final dam	35.165418343491
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	0	1	 on dam	27.195818156174
[PROJECTOR] after resists dam	27.195818156174
[PROJECTOR] final dam	27.195818156174
[TARGET] Passing target	quasit	from	wretchling	to	multi-hued drake
wretchling	33893	dumb ai talents can use	Attack	T_ATTACK
wretchling	33893	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33893	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	56.489861834029	10	12	11.2	::	1
checkHit	29	11.2
=> chance to hit	82.424260899051
[ATTACK] raw dam	56.489861834029	versus	12	0.3	with APR	10
[ATTACK] after armor	54.489861834029
[ATTACK] after range	54
[PHYS CRIT %]	1
[ATTACK] after crit	54
[ATTACK] after mult	54
[PROJECTOR] starting dam	54
[PROJECTOR] after difficulty dam	54
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	54
[PROJECTOR] after resists dam	26.821081787409
[PROJECTOR] final dam	26.821081787409
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	25.699493849114	0.74300506150886	 on dam	10
[PROJECTOR] after resists dam	7.4300506150886
[PROJECTOR] final dam	7.4300506150886
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	0	1	 on dam	27.195818156174
[PROJECTOR] after resists dam	27.195818156174
[PROJECTOR] final dam	27.195818156174
wretchling	33894	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[LOG]	Multi-hued drake hits wretchling for #LIGHT_RED#191 fire#LAST#, #LIGHT_RED#28 fire#LAST#, #1133F3#8 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 232.00).
[LOG]	Multi-hued drake hits Dante the Eternal for #LIGHT_RED#129 fire#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Wretchling hits multi-hued drake for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#36 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	30.040222038688	0.69959777961312	 on dam	25.839345122254
[PROJECTOR] after resists dam	18.077148474186
[PROJECTOR] final dam	18.077148474186
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#19 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35067	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	104
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	104
[ATTACK ARCHERY] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	119.6
[PROJECTOR] after resists dam	119.6
[PROJECTOR] final dam	119.6
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	27.195818156174
[PROJECTOR] after resists dam	18.388341753011
[PROJECTOR] final dam	18.388341753011
[LOG]	Multi-hued drake hits Dante the Eternal for #LIGHT_RED#19 fire#LAST# damage.
multi-hued drake	33813	dumb ai talents can use	Ice Breath	T_ICE_BREATH
multi-hued drake	33813	dumb ai talents can use	Lightning Breath	T_LIGHTNING_BREATH
multi-hued drake	33813	dumb ai talents can use	Sand Breath	T_SAND_BREATH
dumb ai uses	T_LIGHTNING_BREATH
[LOG]	Multi-hued drake breathes lightning!
[PROJECTOR] starting dam	148.66666666667
[PROJECTOR] after difficulty dam	148.66666666667
[PROJECTOR] res	15	0.85	 on dam	148.66666666667
[PROJECTOR] after resists dam	126.36666666667
[PROJECTOR] final dam	126.36666666667
checkHit	30	137.7
=> chance to hit	8.9445542284027
[LOG]	Dante the Eternal resists!
[PROJECTOR] starting dam	148.66666666667
[PROJECTOR] after difficulty dam	148.66666666667
[PROJECTOR] res	20	0.8	 on dam	148.66666666667
[PROJECTOR] after resists dam	118.93333333333
[PROJECTOR] final dam	118.93333333333
[PROJECTOR] starting dam	148.66666666667
[PROJECTOR] after difficulty dam	148.66666666667
[PROJECTOR] res	0	1	 on dam	148.66666666667
[PROJECTOR] after resists dam	148.66666666667
[PROJECTOR] final dam	148.66666666667
[PROJECTOR] starting dam	148.66666666667
[PROJECTOR] after difficulty dam	148.66666666667
[PROJECTOR] res	0	1	 on dam	148.66666666667
[PROJECTOR] after resists dam	148.66666666667
[PROJECTOR] final dam	148.66666666667
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[LOG]	Wretchling misses multi-hued drake.
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
wretchling	33892	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	0	1	 on dam	27.195818156174
[PROJECTOR] after resists dam	27.195818156174
[PROJECTOR] final dam	27.195818156174
wretchling	33893	dumb ai talents can use	Attack	T_ATTACK
wretchling	33893	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33893	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	56.489861834029	10	12	11.2	::	1
checkHit	29	11.2
=> chance to hit	82.424260899051
[ATTACK] raw dam	56.489861834029	versus	12	0.3	with APR	10
[ATTACK] after armor	54.489861834029
[ATTACK] after range	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[PROJECTOR] starting dam	59
[PROJECTOR] after difficulty dam	59
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	59
[PROJECTOR] after resists dam	29.304515286243
[PROJECTOR] final dam	29.304515286243
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	25.699493849114	0.74300506150886	 on dam	10
[PROJECTOR] after resists dam	7.4300506150886
[PROJECTOR] final dam	7.4300506150886
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Wretchling hits multi-hued drake for #GREEN#30 acid#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #ROYAL_BLUE#149 lightning#LAST#, #LIGHT_RED#28 fire#LAST#, #1133F3#8 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 190.29).
[LOG]	Multi-hued drake hits Dante the Eternal for #ROYAL_BLUE#127 lightning#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35068	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	134
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	219.76
[ATTACK ARCHERY] after mult	219.76
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	219.76
[PROJECTOR] after difficulty dam	219.76
[PROJECTOR] res	0	1	 on dam	252.724
[PROJECTOR] after resists dam	252.724
[PROJECTOR] final dam	252.724
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#253 physical#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35069	after	1584
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	27.195818156174
[PROJECTOR] after resists dam	18.388341753011
[PROJECTOR] final dam	18.388341753011
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Multi-hued drake hits Dante the Eternal for #LIGHT_RED#10 fire#LAST# damage.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
multi-hued drake	33813	dumb ai talents can use	Ice Breath	T_ICE_BREATH
multi-hued drake	33813	dumb ai talents can use	Sand Breath	T_SAND_BREATH
dumb ai uses	T_SAND_BREATH
[LOG]	Multi-hued drake breathes sand!
[PROJECTOR] starting dam	204.58557410782
[PROJECTOR] after difficulty dam	204.58557410782
[PROJECTOR] res	20	0.8	 on dam	204.58557410782
[PROJECTOR] after resists dam	163.66845928625
[PROJECTOR] final dam	163.66845928625
checkHit	104.5	25.9
=> chance to hit	90.068353962074
[LOG]	Multi-hued drake hatchling resists the sandstorm!
[PROJECTOR] starting dam	204.58557410782
[PROJECTOR] after difficulty dam	204.58557410782
[PROJECTOR] res	10	0.9	 on dam	204.58557410782
[PROJECTOR] after resists dam	184.12701669704
[PROJECTOR] final dam	184.12701669704
checkHit	104.5	130.75
=> chance to hit	23.359282948211
[LOG]	Dante the Eternal resists the sandstorm!
[PROJECTOR] starting dam	204.58557410782
[PROJECTOR] after difficulty dam	204.58557410782
[PROJECTOR] res	20	0.8	 on dam	204.58557410782
[PROJECTOR] after resists dam	163.66845928625
[PROJECTOR] final dam	163.66845928625
checkHit	104.5	26.6
=> chance to hit	89.854338141898
[LOG]	Multi-hued drake hatchling resists the sandstorm!
[PROJECTOR] starting dam	204.58557410782
[PROJECTOR] after difficulty dam	204.58557410782
[PROJECTOR] res	20	0.8	 on dam	204.58557410782
[PROJECTOR] after resists dam	163.66845928625
[PROJECTOR] final dam	163.66845928625
checkHit	104.5	26.25
=> chance to hit	89.961060573147
[LOG]	Multi-hued drake hatchling resists the sandstorm!
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	56
[PHYS CRIT %]	1
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	56
[PROJECTOR] after resists dam	27.814455186942
[PROJECTOR] final dam	27.814455186942
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[LOG]	Wretchling hits multi-hued drake for #GREEN#28 acid#LAST# damage.
[LOG]	Multi-hued drake hits Dante the Eternal for #aaaaaa#185 physical#LAST# damage.
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #aaaaaa#164 physical#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35070	after	1584
[PROJECTOR] starting dam	27.195818156174
[PROJECTOR] after difficulty dam	27.195818156174
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	27.195818156174
[PROJECTOR] after resists dam	18.388341753011
[PROJECTOR] final dam	18.388341753011
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Multi-hued drake hits Dante the Eternal for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35071	after	1584
AI took for target	33735	quasit	::	33813	multi-hued drake	10	<	100
multi-hued drake	33813	dumb ai talents can use	Ice Breath	T_ICE_BREATH
dumb ai uses	T_ICE_BREATH
[LOG]	Multi-hued drake breathes ice!
[PROJECTOR] starting dam	218.26993101391
[PROJECTOR] after difficulty dam	218.26993101391
[PROJECTOR] res	20	0.8	 on dam	218.26993101391
[PROJECTOR] after resists dam	174.61594481113
[PROJECTOR] final dam	174.61594481113
[PROJECTOR] starting dam	218.26993101391
[PROJECTOR] after difficulty dam	218.26993101391
[PROJECTOR] res	60	0.4	 on dam	218.26993101391
[PROJECTOR] after resists dam	87.307972405565
[PROJECTOR] final dam	87.307972405565
checkHit	30	137.7
=> chance to hit	8.9445542284027
[LOG]	Dante the Eternal resists!
[PROJECTOR] starting dam	218.26993101391
[PROJECTOR] after difficulty dam	218.26993101391
[PROJECTOR] res	20	0.8	 on dam	218.26993101391
[PROJECTOR] after resists dam	174.61594481113
[PROJECTOR] final dam	174.61594481113
[PROJECTOR] starting dam	218.26993101391
[PROJECTOR] after difficulty dam	218.26993101391
[PROJECTOR] res	26.361526963373	0.73638473036627	 on dam	218.26993101391
[PROJECTOR] after resists dam	160.73064429674
[PROJECTOR] final dam	160.73064429674
AI took for target	33821	multi-hued drake hatchling	::	33891	wretchling	5	<	100
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[LOG]	Wretchling misses multi-hued drake.
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	56
[PHYS CRIT %]	1
[ATTACK] after crit	56
[ATTACK] after mult	56
[PROJECTOR] starting dam	56
[PROJECTOR] after difficulty dam	56
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	56
[PROJECTOR] after resists dam	27.814455186942
[PROJECTOR] final dam	27.814455186942
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	7.7
=> chance to hit	95
[LOG]	Wretchling hits multi-hued drake for #GREEN#28 acid#LAST# damage.
[LOG]	Multi-hued drake hits Dante the Eternal for #1133F3#88 cold#LAST# damage.
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #1133F3#175 cold#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	7.7
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	117
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	117
[ATTACK ARCHERY] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	17	0.83	 on dam	134.55
[PROJECTOR] after resists dam	111.6765
[PROJECTOR] final dam	111.6765
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#112 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 168.75).
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	13.6	 :=: 	2	14233	add
addTmpVal	table: 0x0a750b98	combat_physresist	18.6	 :=: 	2	14234	add
addTmpVal	table: 0x0a750b98	combat_spellresist	18.6	 :=: 	2	14235	add
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	Dante the Eternal stops burning.
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake hatchling	33821	dumb ai talents can use	Ice Claw	T_ICE_CLAW
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	95.5	0
=> chance to hit	95
[LOG]	Multi-hued drake hatchling misses wretchling.
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[ATTACK] raw dam	58.669792169562	versus	12	0.3	with APR	10
[ATTACK] after armor	56.669792169562
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	57
[PROJECTOR] after resists dam	28.311141886709
[PROJECTOR] final dam	28.311141886709
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	57
[PROJECTOR] after resists dam	28.311141886709
[PROJECTOR] final dam	28.311141886709
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 17.00).
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Wretchling hits multi-hued drake for #GREEN#29 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#29 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35072	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	8.05
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	107
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	175.48
[ATTACK ARCHERY] after mult	175.48
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	175.48
[PROJECTOR] after difficulty dam	175.48
[PROJECTOR] res	17	0.83	 on dam	201.802
[PROJECTOR] after resists dam	167.49566
[PROJECTOR] final dam	167.49566
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	19.539798031759	0.80460201968241	 on dam	16.5
[PROJECTOR] after resists dam	13.27593332476
[PROJECTOR] final dam	13.27593332476
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	19.539798031759	0.80460201968241	 on dam	40.573355218877
[PROJECTOR] after resists dam	32.6454035544
[PROJECTOR] final dam	32.6454035544
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#168 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#33 temporal#LAST# damage (total 213.42).
multi-hued drake	33813	dumb ai talents can use	Wing Buffet	T_WING_BUFFET
dumb ai uses	T_WING_BUFFET
[LOG]	Multi-hued drake uses Wing Buffet.
[PROJECTOR] starting dam	40.490386437674
[PROJECTOR] after difficulty dam	40.490386437674
[PROJECTOR] res	20	0.8	 on dam	40.490386437674
[PROJECTOR] after resists dam	32.392309150139
[PROJECTOR] final dam	32.392309150139
checkHit	104.5	26.95
=> chance to hit	89.748182004119
[LOG]	Multi-hued drake hatchling resists the knockback!
[PROJECTOR] starting dam	40.490386437674
[PROJECTOR] after difficulty dam	40.490386437674
[PROJECTOR] res	10	0.9	 on dam	40.490386437674
[PROJECTOR] after resists dam	36.441347793906
[PROJECTOR] final dam	36.441347793906
[LOG]	Some of the damage has been displaced onto Multi-hued drake!
checkHit	104.5	149.35
=> chance to hit	20.665372177475
[LOG]	Dante the Eternal resists the knockback!
[PROJECTOR] starting dam	40.490386437674
[PROJECTOR] after difficulty dam	40.490386437674
[PROJECTOR] res	20	0.8	 on dam	40.490386437674
[PROJECTOR] after resists dam	32.392309150139
[PROJECTOR] final dam	32.392309150139
checkHit	104.5	25.9
=> chance to hit	90.068353962074
[LOG]	Multi-hued drake hatchling resists the knockback!
[PROJECTOR] starting dam	40.490386437674
[PROJECTOR] after difficulty dam	40.490386437674
[PROJECTOR] res	20	0.8	 on dam	40.490386437674
[PROJECTOR] after resists dam	32.392309150139
[PROJECTOR] final dam	32.392309150139
checkHit	104.5	26.25
=> chance to hit	89.961060573147
[LOG]	Multi-hued drake hatchling resists the knockback!
[PROJECTOR] starting dam	40.490386437674
[PROJECTOR] after difficulty dam	40.490386437674
[PROJECTOR] res	20	0.8	 on dam	40.490386437674
[PROJECTOR] after resists dam	32.392309150139
[PROJECTOR] final dam	32.392309150139
checkHit	104.5	26.6
=> chance to hit	89.854338141898
[LOG]	Multi-hued drake hatchling resists the knockback!
AI took for target	33819	multi-hued drake hatchling	::	1584	Dante the Eternal	9	<	100
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake hatchling	33821	dumb ai talents can use	Ice Claw	T_ICE_CLAW
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	95.5	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	53
[PHYS CRIT %]	0
[ATTACK] after crit	53
[ATTACK] after mult	53
[PROJECTOR] starting dam	53
[PROJECTOR] after difficulty dam	53
[PROJECTOR] res	0	1	 on dam	53
[PROJECTOR] after resists dam	53
[PROJECTOR] final dam	53
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.95734815877	 :=: 	1	1	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.557699789548	 :=: 	2	2	add
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[ATTACK] raw dam	58.669792169562	versus	12	0.3	with APR	10
[ATTACK] after armor	56.669792169562
[ATTACK] after range	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[PROJECTOR] starting dam	61
[PROJECTOR] after difficulty dam	61
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	61
[PROJECTOR] after resists dam	30.297888685776
[PROJECTOR] final dam	30.297888685776
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	57
[PROJECTOR] after resists dam	28.311141886709
[PROJECTOR] final dam	28.311141886709
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[LOG]	Wretchling hits multi-hued drake for #GREEN#29 acid#LAST# damage.
[LOG]	Multi-hued drake hits Dante the Eternal for #aaaaaa#19 physical#LAST# damage.
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Multi-hued drake hits multi-hued drake hatchling for #aaaaaa#33 physical#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 17.00).
[LOG]	Wretchling hits multi-hued drake for #GREEN#31 acid#LAST# damage.
[LOG]	Multi-hued drake hatchling hits wretchling for #aaaaaa#53 physical#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35073	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	7.7
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	139
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	227.96
[ATTACK ARCHERY] after mult	227.96
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	227.96
[PROJECTOR] after difficulty dam	227.96
[PROJECTOR] res	17	0.83	 on dam	262.154
[PROJECTOR] after resists dam	217.58782
[PROJECTOR] final dam	217.58782
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#218 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 274.66).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35074	after	1584
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ce9fa98	 :=: 	14232
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14232]={[3]=17.385407 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	3	17.385407023188	add
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	7.7
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	135
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	135
[ATTACK ARCHERY] after mult	135
[PROJECTOR] starting dam	135
[PROJECTOR] after difficulty dam	135
[PROJECTOR] res	17	0.83	 on dam	155.25
[PROJECTOR] after resists dam	128.8575
[PROJECTOR] final dam	128.8575
[LOG]	#{bold}#Dante the Eternal killed multi-hued drake hatchling!#{normal}#
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#129 physical#LAST# damage.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.643604) totstat(72.600000) talent_mod(1.000000)
[ATTACK] to 	quasit	 :: 	83.934169817241	25	19.4	21.45	::	1
checkHit	92.5	21.45
=> chance to hit	90.586023455235
[ATTACK] raw dam	83.934169817241	versus	19.4	0.6	with APR	25
[ATTACK] after armor	83.934169817241
[ATTACK] after range	84
[PHYS CRIT %]	0
[ATTACK] after crit	84
[ATTACK] after mult	84
[PROJECTOR] starting dam	84
[PROJECTOR] after difficulty dam	84
[PROJECTOR] res	0	1	 on dam	84
[PROJECTOR] after resists dam	84
[PROJECTOR] final dam	84
AI took for target	33817	multi-hued drake hatchling	::	1584	Dante the Eternal	16	<	100
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake hatchling	33821	dumb ai talents can use	Ice Claw	T_ICE_CLAW
dumb ai uses	T_ICE_CLAW
[LOG]	Multi-hued drake hatchling uses Ice Claw.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1.775
checkHit	75.54265184123	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	51
[PHYS CRIT %]	0
[ATTACK] after crit	51
[ATTACK] after mult	90.525
[PROJECTOR] starting dam	90.525
[PROJECTOR] after difficulty dam	90.525
[PROJECTOR] res	0	1	 on dam	90.525
[PROJECTOR] after resists dam	90.525
[PROJECTOR] final dam	90.525
removeTempVal	combat_atk	-19.95734815877	 :=: 	1
{[1]=-19.957348 , [2]=-22.557700 , n=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	2
{[2]=-22.557700 , n=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.95734815877	 :=: 	0	3	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.557699789548	 :=: 	4	4	add
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[ATTACK] raw dam	58.669792169562	versus	12	0.3	with APR	10
[ATTACK] after armor	56.669792169562
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	57
[PROJECTOR] after resists dam	28.311141886709
[PROJECTOR] final dam	28.311141886709
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[LOG]	Wretchling misses multi-hued drake.
[LOG]	Multi-hued drake hits quasit for #aaaaaa#84 physical#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 17.00).
[LOG]	Wretchling hits multi-hued drake for #GREEN#29 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
[LOG]	Multi-hued drake hatchling hits wretchling for #1133F3#91 cold#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	20	0.8	 on dam	25.839345122254
[PROJECTOR] after resists dam	20.671476097803
[PROJECTOR] final dam	20.671476097803
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	25.839345122254
[PROJECTOR] after resists dam	12.834059052908
[PROJECTOR] final dam	12.834059052908
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	0	1	 on dam	26.486806709686
[PROJECTOR] after resists dam	26.486806709686
[PROJECTOR] final dam	26.486806709686
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#13 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35075	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	8.05
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	125
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	205
[ATTACK ARCHERY] after mult	205
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	205
[PROJECTOR] after difficulty dam	205
[PROJECTOR] res	17	0.83	 on dam	235.75
[PROJECTOR] after resists dam	195.6725
[PROJECTOR] final dam	195.6725
[LOG]	#{bold}#Dante the Eternal killed multi-hued drake hatchling!#{normal}#
Loading tile	object/money_large.png
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#196 physical#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35076	after	1584
quasit	33735	dumb ai talents can use	Attack	T_ATTACK
quasit	33735	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	33735	dumb ai talents can use	Overpower	T_OVERPOWER
quasit	33735	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	flaming stralite longsword of crippling
[COMBAT DAMAGE] power(1.769713) totstat(77.000000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	61.523900223935	5	12	11.2	::	1.2472135955
checkHit	51	11.2
=> chance to hit	90.827653214956
[ATTACK] raw dam	61.523900223935	versus	12	0.3	with APR	5
[ATTACK] after armor	54.523900223935
[ATTACK] after range	62
[PHYS CRIT %]	12.5
[ATTACK] after crit	62
[ATTACK] after mult	77.327242920997
[PROJECTOR] starting dam	77.327242920997
[PROJECTOR] after difficulty dam	77.327242920997
[PROJECTOR] res	30	0.7	 on dam	77.327242920997
[PROJECTOR] after resists dam	54.129070044698
[PROJECTOR] final dam	54.129070044698
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	30	0.7	 on dam	19
[PROJECTOR] after resists dam	13.3
[PROJECTOR] final dam	13.3
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[COMBAT DAMAGE] power(1.749193) totstat(77.000000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	60.875496485003	0	12	11.2	::	1.2472135955
checkHit	51	11.2
=> chance to hit	90.827653214956
[ATTACK] raw dam	60.875496485003	versus	12	0.3	with APR	0
[ATTACK] after armor	48.875496485003
[ATTACK] after range	56
[PHYS CRIT %]	11.5
[ATTACK] after crit	56
[ATTACK] after mult	69.843961347998
[PROJECTOR] starting dam	69.843961347998
[PROJECTOR] after difficulty dam	69.843961347998
[PROJECTOR] res	30	0.7	 on dam	69.843961347998
[PROJECTOR] after resists dam	48.890772943598
[PROJECTOR] final dam	48.890772943598
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[COMBAT DAMAGE] power(1.749193) totstat(77.000000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	60.875496485003	0	12	11.2	::	1.2472135955
checkHit	51	11.2
=> chance to hit	90.827653214956
[ATTACK] raw dam	60.875496485003	versus	12	0.3	with APR	0
[ATTACK] after armor	48.875496485003
[ATTACK] after range	52
[PHYS CRIT %]	11.5
[ATTACK] after crit	52
[ATTACK] after mult	64.855106965998
[PROJECTOR] starting dam	64.855106965998
[PROJECTOR] after difficulty dam	64.855106965998
[PROJECTOR] res	30	0.7	 on dam	64.855106965998
[PROJECTOR] after resists dam	45.398574876198
[PROJECTOR] final dam	45.398574876198
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
checkHit	51	36.4
=> chance to hit	73.651546849877
[LOG]	Multi-hued drake resists the knockback!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.643604) totstat(72.600000) talent_mod(1.000000)
[ATTACK] to 	quasit	 :: 	83.934169817241	25	19.4	21.45	::	1
checkHit	92.5	21.45
=> chance to hit	90.586023455235
[ATTACK] raw dam	83.934169817241	versus	19.4	0.6	with APR	25
[ATTACK] after armor	83.934169817241
[ATTACK] after range	87
[PHYS CRIT %]	0
[ATTACK] after crit	87
[ATTACK] after mult	87
[PROJECTOR] starting dam	87
[PROJECTOR] after difficulty dam	87
[PROJECTOR] res	0	1	 on dam	87
[PROJECTOR] after resists dam	87
[PROJECTOR] final dam	87
[LOG]	#{bold}#Multi-hued drake killed quasit!#{normal}#
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	75.54265184123	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	50
[PHYS CRIT %]	0
[ATTACK] after crit	50
[ATTACK] after mult	50
[PROJECTOR] starting dam	50
[PROJECTOR] after difficulty dam	50
[PROJECTOR] res	0	1	 on dam	50
[PROJECTOR] after resists dam	50
[PROJECTOR] final dam	50
removeTempVal	combat_atk	-19.95734815877	 :=: 	3
{[3]=-19.957348 , [4]=-22.557700 , n=4.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	4
{[4]=-22.557700 , n=4.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.95734815877	 :=: 	0	5	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.557699789548	 :=: 	0	6	add
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	12	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[ATTACK] raw dam	58.669792169562	versus	12	0.3	with APR	10
[ATTACK] after armor	56.669792169562
[ATTACK] after range	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[PROJECTOR] starting dam	60
[PROJECTOR] after difficulty dam	60
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	60
[PROJECTOR] after resists dam	29.80120198601
[PROJECTOR] final dam	29.80120198601
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	12	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	12	0.3	with APR	10
[ATTACK] after armor	56.744405506076
[ATTACK] after range	59
[PHYS CRIT %]	1
[ATTACK] after crit	59
[ATTACK] after mult	59
[PROJECTOR] starting dam	59
[PROJECTOR] after difficulty dam	59
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	59
[PROJECTOR] after resists dam	29.304515286243
[PROJECTOR] final dam	29.304515286243
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[LOG]	Wretchling hits multi-hued drake for #GREEN#30 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
[LOG]	Multi-hued drake hatchling hits wretchling for #aaaaaa#50 physical#LAST# damage.
[LOG]	Quasit hits multi-hued drake for #aaaaaa#55 physical#LAST#, #LIGHT_RED#14 fire#LAST#, #LIGHT_GREEN#8 nature#LAST#, #aaaaaa#49 physical#LAST#, #LIGHT_GREEN#8 nature#LAST#, #aaaaaa#46 physical#LAST#, #LIGHT_GREEN#8 nature#LAST# damage (total 185.72).
[LOG]	Multi-hued drake hits quasit for #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST#, #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST#, #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST#, #aaaaaa#87 physical#LAST# damage (total 138.00).
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#7 fire#LAST# damage (total 17.00).
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Wretchling hits multi-hued drake for #GREEN#30 acid#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	8.05
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	107
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	107
[ATTACK ARCHERY] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	17	0.83	 on dam	123.05
[PROJECTOR] after resists dam	102.1315
[PROJECTOR] final dam	102.1315
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#103 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 159.20).
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35077	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	8.05
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	128
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	128
[ATTACK ARCHERY] after mult	128
[PROJECTOR] starting dam	128
[PROJECTOR] after difficulty dam	128
[PROJECTOR] res	17	0.83	 on dam	147.2
[PROJECTOR] after resists dam	122.176
[PROJECTOR] final dam	122.176
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#123 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 179.25).
AI took for target	33813	multi-hued drake	::	33891	wretchling	1	<	100
multi-hued drake	33813	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake	33813	dumb ai talents can use	Poison Breath	T_POISON_BREATH
multi-hued drake	33813	dumb ai talents can use	Acid Breath	T_ACID_BREATH
multi-hued drake	33813	dumb ai talents can use	Ice Claw	T_ICE_CLAW
dumb ai uses	T_ICE_CLAW
[LOG]	Multi-hued drake uses Ice Claw.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.643604) totstat(72.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	83.934169817241	25	1	0	::	2.025
checkHit	92.5	0
=> chance to hit	95
[ATTACK] raw dam	83.934169817241	versus	1	0.3	with APR	25
[ATTACK] after armor	83.934169817241
[ATTACK] after range	88
[PHYS CRIT %]	0
[ATTACK] after crit	88
[ATTACK] after mult	178.2
[PROJECTOR] starting dam	178.2
[PROJECTOR] after difficulty dam	178.2
[PROJECTOR] res	0	1	 on dam	178.2
[PROJECTOR] after resists dam	178.2
[PROJECTOR] final dam	178.2
[LOG]	Multi-hued drake is covered in acid!
addTmpVal	table: 0x0b157a80	combat_atk	-19.95734815877	 :=: 	1	1	add
addTmpVal	table: 0x0b157a80	combat_armor	-22.557699789548	 :=: 	2	2	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	75.54265184123	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	52
[PHYS CRIT %]	0
[ATTACK] after crit	52
[ATTACK] after mult	52
[PROJECTOR] starting dam	52
[PROJECTOR] after difficulty dam	52
[PROJECTOR] res	0	1	 on dam	52
[PROJECTOR] after resists dam	52
[PROJECTOR] final dam	52
removeTempVal	combat_atk	-19.95734815877	 :=: 	5
{[6]=-22.557700 , [5]=-19.957348 , n=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	6
{[6]=-22.557700 , n=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.95734815877	 :=: 	0	7	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.557699789548	 :=: 	0	8	add
wretchling	33891	dumb ai talents can use	Attack	T_ATTACK
wretchling	33891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.608545) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.669792169562	10	-10.557699789548	11.2	::	1
checkHit	25	11.2
=> chance to hit	78.418610393361
[ATTACK] raw dam	58.669792169562	versus	-10.557699789548	0.3	with APR	10
[ATTACK] after armor	58.669792169562
[ATTACK] after range	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	63
[PROJECTOR] after resists dam	31.29126208531
[PROJECTOR] final dam	31.29126208531
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	#{bold}#Multi-hued drake killed wretchling!#{normal}#
[LOG]	Multi-hued drake hits wretchling for #1133F3#179 cold#LAST#, #1133F3#10 cold#LAST# damage (total 188.20).
[LOG]	Wretchling hits multi-hued drake for #GREEN#32 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
[LOG]	Multi-hued drake hatchling hits wretchling for #aaaaaa#52 physical#LAST# damage.
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	-10.557699789548	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	-10.557699789548	0.3	with APR	10
[ATTACK] after armor	58.744405506076
[ATTACK] after range	60
[PHYS CRIT %]	1
[ATTACK] after crit	60
[ATTACK] after mult	60
[PROJECTOR] starting dam	60
[PROJECTOR] after difficulty dam	60
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	60
[PROJECTOR] after resists dam	29.80120198601
[PROJECTOR] final dam	29.80120198601
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.809938239929
[PROJECTOR] after resists dam	13.316139745343
[PROJECTOR] final dam	13.316139745343
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#30 acid#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14221
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [14221]=1.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14225
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [14225]={[12]=15.000000 , } , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14223
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [14223]={[12]=10.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14222
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14222]={[2]=5.000000 , [4]=4.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14224
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14235.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14224]=2.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14236	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14237	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14238	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14239	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14239	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	89.045489863519	21.187955404195	5	8.05	::	0.79799497484265
checkHit	103.8	8.05
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	81.39548743395
[PROJECTOR] starting dam	81.39548743395
[PROJECTOR] after difficulty dam	81.39548743395
[PROJECTOR] res	17	0.83	 on dam	93.604810549043
[PROJECTOR] after resists dam	77.691992755705
[PROJECTOR] final dam	77.691992755705
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	14240	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[LOG]	Some of the damage has been displaced onto Multi-hued drake!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Some of the damage has been displaced onto Multi-hued drake hatchling!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	84.481693535516	26.187955404195	5	8.05	::	0.43926328890421
checkHit	91.8	8.05
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	40.851485868092
[PROJECTOR] starting dam	40.851485868092
[PROJECTOR] after difficulty dam	40.851485868092
[PROJECTOR] res	0	1	 on dam	44.936634454901
[PROJECTOR] after resists dam	44.936634454901
[PROJECTOR] final dam	44.936634454901
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Some of the damage has been displaced onto Multi-hued drake hatchling!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	89.045489863519	21.187955404195	5	8.05	::	0.79799497484265
checkHit	103.8	8.05
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	78.20350753458
[PROJECTOR] starting dam	78.20350753458
[PROJECTOR] after difficulty dam	78.20350753458
[PROJECTOR] res	17	0.83	 on dam	89.934033664766
[PROJECTOR] after resists dam	74.645247941756
[PROJECTOR] final dam	74.645247941756
checkHit	94	16.45
=> chance to hit	92.552419518585
[LOG]	Multi-hued drake hatchling wanders around!.
addTmpVal	table: 0x0b1db338	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Some of the damage has been displaced onto Multi-hued drake hatchling!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	84.481693535516	26.187955404195	5	8.05	::	0.43926328890421
checkHit	91.8	8.05
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	175.48
[ATTACK] after mult	77.081921936911
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	77.081921936911
[PROJECTOR] after difficulty dam	77.081921936911
[PROJECTOR] res	0	1	 on dam	84.790114130602
[PROJECTOR] after resists dam	84.790114130602
[PROJECTOR] final dam	84.790114130602
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Some of the damage has been displaced onto Wretchling!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	89.045489863519	21.187955404195	5	8.05	::	0.79799497484265
checkHit	103.8	8.05
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	93.36541205659
[PROJECTOR] starting dam	93.36541205659
[PROJECTOR] after difficulty dam	93.36541205659
[PROJECTOR] res	17	0.83	 on dam	107.37022386508
[PROJECTOR] after resists dam	89.117285808015
[PROJECTOR] final dam	89.117285808015
[LOG]	#{bold}#Dante the Eternal killed multi-hued drake hatchling!#{normal}#
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[LOG]	Some of the damage has been displaced onto Multi-hued drake!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Some of the damage has been displaced onto Multi-hued drake!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	multi-hued drake hatchling	 :: 	84.481693535516	26.187955404195	5	8.05	::	0.43926328890421
checkHit	91.8	8.05
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	43.926328890421
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	70	0.3	 on dam	10
[PROJECTOR] after resists dam	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	15	0.85	 on dam	5
[PROJECTOR] after resists dam	4.25
[PROJECTOR] final dam	4.25
[LOG]	Multi-hued drake hatchling hits Dante the Eternal for #1133F3#2 cold#LAST#, #LIGHT_RED#3 fire#LAST#, #1133F3#3 cold#LAST#, #LIGHT_RED#3 fire#LAST#, #1133F3#3 cold#LAST#, #LIGHT_RED#3 fire#LAST#, #1133F3#3 cold#LAST#, #LIGHT_RED#3 fire#LAST#, #1133F3#2 cold#LAST#, #LIGHT_RED#3 fire#LAST#, #1133F3#3 cold#LAST#, #LIGHT_RED#5 fire#LAST# damage (total 29.88).
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#78 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#45 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#75 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#85 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#90 physical#LAST# damage (total 533.74).
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	16.834863016758
[PROJECTOR] after resists dam	8.36165255282
[PROJECTOR] final dam	8.36165255282
AI took for target	33813	multi-hued drake	::	33892	wretchling	2	<	100
multi-hued drake	33813	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake	33813	dumb ai talents can use	Poison Breath	T_POISON_BREATH
multi-hued drake	33813	dumb ai talents can use	Acid Breath	T_ACID_BREATH
dumb ai uses	T_ACID_BREATH
[LOG]	Multi-hued drake breathes acid!
[PROJECTOR] starting dam	197.79475968884
[PROJECTOR] after difficulty dam	197.79475968884
[PROJECTOR] res	100	0	 on dam	197.79475968884
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
AI took for target	33821	multi-hued drake hatchling	::	33892	wretchling	5	<	100
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#9 acid#LAST# damage.
[LOG]	Multi-hued drake hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
wretchling	33892	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits multi-hued drake for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14236
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14240.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [14239]={[6]=3.000000 , [4]=3.000000 , } , [13022]=0.300000 , [14237]=12.000000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14236]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14238]={[2]=10.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14237
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14240.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [14239]={[6]=3.000000 , [4]=3.000000 , } , [13022]=0.300000 , [14237]=12.000000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14238]={[2]=10.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14238
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14240.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [14239]={[6]=3.000000 , [4]=3.000000 , } , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14238]={[2]=10.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14239
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14240.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14234]=18.600000 , [13673]=0.152507 , [14239]={[6]=3.000000 , [4]=3.000000 , } , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [5258]=0.700000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14241	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14242	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14242	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14243	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14244	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14245	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35078	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35079	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake	 :: 	100.65988110201	26.221632794242	-10.557699789548	::	1
checkHit	94.3	11.2
=> chance to hit	94.691593769675
[ATTACK ARCHERY] raw dam	100.65988110201	versus	-10.557699789548	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	106
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	106
[ATTACK ARCHERY] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	25.5	0.745	 on dam	121.9
[PROJECTOR] after resists dam	90.8155
[PROJECTOR] final dam	90.8155
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	15.297326599201	0.84702673400799	 on dam	16.5
[PROJECTOR] after resists dam	13.975941111132
[PROJECTOR] final dam	13.975941111132
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	15.297326599201	0.84702673400799	 on dam	40.573355218877
[PROJECTOR] after resists dam	34.366716558792
[PROJECTOR] final dam	34.366716558792
[LOG]	Dante the Eternal hits multi-hued drake for #aaaaaa#91 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST# damage (total 139.16).
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	16.834863016758
[PROJECTOR] after resists dam	8.36165255282
[PROJECTOR] final dam	8.36165255282
multi-hued drake	33813	dumb ai talents can use	Attack	T_ATTACK
multi-hued drake	33813	dumb ai talents can use	Poison Breath	T_POISON_BREATH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.643604) totstat(72.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	83.934169817241	25	1	0	::	1
checkHit	72.54265184123	0
=> chance to hit	95
[ATTACK] raw dam	83.934169817241	versus	1	0.3	with APR	25
[ATTACK] after armor	83.934169817241
[ATTACK] after range	85
[PHYS CRIT %]	0
[ATTACK] after crit	85
[ATTACK] after mult	85
[PROJECTOR] starting dam	85
[PROJECTOR] after difficulty dam	85
[PROJECTOR] res	0	1	 on dam	85
[PROJECTOR] after resists dam	85
[PROJECTOR] final dam	85
removeTempVal	combat_atk	-19.95734815877	 :=: 	1
{[1]=-19.957348 , [2]=-22.557700 , n=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	2
{[2]=-22.557700 , n=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Multi-hued drake is covered in acid!
addTmpVal	table: 0x0b157a80	combat_atk	-19.746726783576	 :=: 	0	3	add
addTmpVal	table: 0x0b157a80	combat_armor	-22.319871233896	 :=: 	4	4	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
AI took for target	33821	multi-hued drake hatchling	::	33892	wretchling	1	<	100
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	75.54265184123	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	55
[PHYS CRIT %]	0
[ATTACK] after crit	55
[ATTACK] after mult	55
[PROJECTOR] starting dam	55
[PROJECTOR] after difficulty dam	55
[PROJECTOR] res	0	1	 on dam	55
[PROJECTOR] after resists dam	55
[PROJECTOR] final dam	55
removeTempVal	combat_atk	-19.95734815877	 :=: 	7
{[7]=-19.957348 , [8]=-22.557700 , n=8.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	8
{[8]=-22.557700 , n=8.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.746726783576	 :=: 	0	9	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.319871233896	 :=: 	0	10	add
[LOG]	Multi-hued drake hits wretchling for #aaaaaa#85 physical#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake for #GREEN#9 acid#LAST# damage.
[LOG]	Multi-hued drake hatchling hits wretchling for #aaaaaa#55 physical#LAST# damage.
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake	 :: 	58.744405506076	10	-10.319871233896	11.2	::	1
checkHit	52	11.2
=> chance to hit	90.992558224641
[ATTACK] raw dam	58.744405506076	versus	-10.319871233896	0.3	with APR	10
[ATTACK] after armor	58.744405506076
[ATTACK] after range	64
[PHYS CRIT %]	1
[ATTACK] after crit	64
[ATTACK] after mult	64
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	64
[PROJECTOR] after resists dam	31.787948785077
[PROJECTOR] final dam	31.787948785077
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	7
[PROJECTOR] after resists dam	5.3764917024135
[PROJECTOR] final dam	5.3764917024135
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	50.331330023317	0.49668669976683	 on dam	26.486806709686
[PROJECTOR] after resists dam	13.155644611996
[PROJECTOR] final dam	13.155644611996
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Multi-hued drake hits wretchling for #1133F3#10 cold#LAST#, #LIGHT_RED#6 fire#LAST# damage (total 15.38).
[LOG]	Wretchling hits multi-hued drake for #GREEN#32 acid#LAST#, #GREEN#14 acid#LAST# damage (total 44.94).
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#22 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35080	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake	 :: 	100.65988110201	26.221632794242	-10.319871233896	::	1
checkHit	94.3	11.2
=> chance to hit	94.691593769675
[ATTACK ARCHERY] raw dam	100.65988110201	versus	-10.319871233896	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	121
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	121
[ATTACK ARCHERY] after mult	121
[PROJECTOR] starting dam	121
[PROJECTOR] after difficulty dam	121
[PROJECTOR] res	25.5	0.745	 on dam	139.15
[PROJECTOR] after resists dam	103.66675
[PROJECTOR] final dam	103.66675
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	15.297326599201	0.84702673400799	 on dam	16.5
[PROJECTOR] after resists dam	13.975941111132
[PROJECTOR] final dam	13.975941111132
[LOG]	#{bold}#Dante the Eternal killed multi-hued drake!#{normal}#
[LOG]	Dante the Eternal hits multi-hued drake for #aaaaaa#104 physical#LAST#, #LIGHT_STEEL_BLUE#14 temporal#LAST# damage (total 117.64).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35081	after	1584
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
multi-hued drake hatchling	33821	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.156323) totstat(50.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	50.265362240681	25	1	0	::	1
checkHit	75.753273216424	0
=> chance to hit	95
[ATTACK] raw dam	50.265362240681	versus	1	0.3	with APR	25
[ATTACK] after armor	50.265362240681
[ATTACK] after range	54
[PHYS CRIT %]	0
[ATTACK] after crit	54
[ATTACK] after mult	54
[PROJECTOR] starting dam	54
[PROJECTOR] after difficulty dam	54
[PROJECTOR] res	0	1	 on dam	54
[PROJECTOR] after resists dam	54
[PROJECTOR] final dam	54
removeTempVal	combat_atk	-19.746726783576	 :=: 	9
{n=10.000000 , [10]=-22.319871 , [9]=-19.746727 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	10
{n=10.000000 , [10]=-22.319871 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Multi-hued drake hatchling is covered in acid!
addTmpVal	table: 0x0e405ab0	combat_atk	-19.746726783576	 :=: 	0	11	add
addTmpVal	table: 0x0e405ab0	combat_armor	-22.319871233896	 :=: 	0	12	add
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#14 acid#LAST# damage.
AI took for target	33892	wretchling	::	33821	multi-hued drake hatchling	1	<	100
wretchling	33892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	multi-hued drake hatchling	 :: 	58.744405506076	10	-17.319871233896	7.7	::	1
checkHit	52	7.7
=> chance to hit	93.46201866254
[ATTACK] raw dam	58.744405506076	versus	-17.319871233896	0.3	with APR	10
[ATTACK] after armor	58.744405506076
[ATTACK] after range	63
[PHYS CRIT %]	1
[ATTACK] after crit	63
[ATTACK] after mult	63
[PROJECTOR] starting dam	63
[PROJECTOR] after difficulty dam	63
[PROJECTOR] res	20	0.8	 on dam	63
[PROJECTOR] after resists dam	50.4
[PROJECTOR] final dam	50.4
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	23.192975679807	0.76807024320193	 on dam	4
[PROJECTOR] after resists dam	3.0722809728077
[PROJECTOR] final dam	3.0722809728077
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits multi-hued drake hatchling for #GREEN#51 acid#LAST#, #GREEN#22 acid#LAST# damage (total 71.59).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35082	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	multi-hued drake hatchling	 :: 	100.65988110201	26.221632794242	-17.319871233896	::	1
checkHit	94.3	7.7
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	-17.319871233896	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	136
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	136
[ATTACK ARCHERY] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	17	0.83	 on dam	156.4
[PROJECTOR] after resists dam	129.812
[PROJECTOR] final dam	129.812
[LOG]	#{bold}#Dante the Eternal killed multi-hued drake hatchling!#{normal}#
[LOG]	Dante the Eternal hits multi-hued drake hatchling for #aaaaaa#130 physical#LAST# damage.
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	13.6	 :=: 	14233
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14233]=13.600000 , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14241]=1.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	13.6	add
removeTempVal	combat_physresist	18.6	 :=: 	14234
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [14234]=18.600000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14241]=1.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_physresist	18.6	add
removeTempVal	combat_spellresist	18.6	 :=: 	14235
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [14235]=18.600000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14241]=1.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellresist	18.6	add
AI took for target	33892	wretchling	::	1584	Dante the Eternal	85	<	100
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	You pickup 0.75 gold pieces.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	111
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	111
[ATTACK ARCHERY] after mult	111
[PROJECTOR] starting dam	111
[PROJECTOR] after difficulty dam	111
[PROJECTOR] res	0	1	 on dam	127.65
[PROJECTOR] after resists dam	127.65
[PROJECTOR] final dam	127.65
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[LOG]	You pickup 0.70 gold pieces.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x1077be10	 :=: 	14240
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14240]={[4]=18.355261 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14241]=1.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	4	18.355260889215	add
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
removeTempVal	stamina_regen	1	 :=: 	14241
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14241]=1.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14245
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14245]={[12]=15.000000 , } , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14243
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [14243]={[12]=10.000000 , } , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14242
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14242]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14244
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14245.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14244]=2.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [5258]=0.700000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	14	=====test	is_crystalline_armor	true	nil
Daimurath	1	15	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	17	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	18	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	19	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	20	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	21	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
agate	1	23	=====test	is_crystalline_armor	true	nil
alchemist agate	1	24	=====test	is_crystalline_armor	true	nil
onyx	1	25	=====test	is_crystalline_armor	true	nil
aquamarine	1	26	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	27	=====test	is_crystalline_armor	true	nil
sapphire	1	28	=====test	is_crystalline_armor	true	nil
topaz	1	29	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	30	=====test	is_crystalline_armor	true	nil
emerald	1	31	=====test	is_crystalline_armor	true	nil
jade	1	32	=====test	is_crystalline_armor	true	nil
turquoise	1	33	=====test	is_crystalline_armor	true	nil
Burning Star	1	34	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	35	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	36	=====test	is_crystalline_armor	true	nil
bloodstone	1	37	=====test	is_crystalline_armor	true	nil
fire opal	1	38	=====test	is_crystalline_armor	true	nil
garnet	1	39	=====test	is_crystalline_armor	true	nil
ruby	1	40	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	41	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	42	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	43	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	44	=====test	is_crystalline_armor	true	nil
diamond	1	45	=====test	is_crystalline_armor	true	nil
moonstone	1	46	=====test	is_crystalline_armor	true	nil
quartz	1	47	=====test	is_crystalline_armor	true	nil
amber	1	48	=====test	is_crystalline_armor	true	nil
ametrine	1	49	=====test	is_crystalline_armor	true	nil
citrine	1	50	=====test	is_crystalline_armor	true	nil
zircon	1	51	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14246	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14247	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14248	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14249	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14249	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
[LOG]	You pickup 3.45 gold pieces.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[Identify]	stralite mail armour of Toknor	true
[LOG]	There is an item here: #0080FF##UID:33916:0#stralite mail armour of Toknor (4 def, 8 armor)#LAST#
[Identify]	stralite mail armour of Toknor	true
[LOG]	Dante the Eternal picks up (n.): #0080FF##UID:33916:0#stralite mail armour of Toknor (4 def, 8 armor)#LAST#.
AI took for target	33803	quasit	::	1584	Dante the Eternal	65	<	100
quasit	33803	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	elemental stralite longsword of accuracy
[COMBAT DAMAGE] power(1.696663) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.512824871567	5	23	79.375	::	1.2
checkHit	63	79.375
=> chance to hit	26.520729628286
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (quasit)).
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	0.79799497484265
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	12.4
[ATTACK] after crit	124
[ATTACK] after mult	98.951376880488
[PROJECTOR] starting dam	98.951376880488
[PROJECTOR] after difficulty dam	98.951376880488
[PROJECTOR] res	36.233251193913	0.63766748806087	 on dam	113.79408341256
[PROJECTOR] after resists dam	72.562787325878
[PROJECTOR] final dam	72.562787325878
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14250	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.43926328890421
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	12.4
[ATTACK] after crit	103
[ATTACK] after mult	45.244118757134
[PROJECTOR] starting dam	45.244118757134
[PROJECTOR] after difficulty dam	45.244118757134
[PROJECTOR] res	0	1	 on dam	49.768530632847
[PROJECTOR] after resists dam	49.768530632847
[PROJECTOR] final dam	49.768530632847
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	0.79799497484265
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	96
[PHYS CRIT %]	12.4
[ATTACK] after crit	96
[ATTACK] after mult	76.607517584894
[PROJECTOR] starting dam	76.607517584894
[PROJECTOR] after difficulty dam	76.607517584894
[PROJECTOR] res	36.233251193913	0.63766748806087	 on dam	88.098645222628
[PROJECTOR] after resists dam	56.177641800679
[PROJECTOR] final dam	56.177641800679
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.43926328890421
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	12.4
[ATTACK] after crit	107
[ATTACK] after mult	47.00117191275
[PROJECTOR] starting dam	47.00117191275
[PROJECTOR] after difficulty dam	47.00117191275
[PROJECTOR] res	0	1	 on dam	51.701289104026
[PROJECTOR] after resists dam	51.701289104026
[PROJECTOR] final dam	51.701289104026
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	0.79799497484265
checkHit	103.8	23.1
=> chance to hit	90.897852920611
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	91
[PHYS CRIT %]	12.4
[ATTACK] after crit	91
[ATTACK] after mult	72.617542710681
[PROJECTOR] starting dam	72.617542710681
[PROJECTOR] after difficulty dam	72.617542710681
[PROJECTOR] res	36.233251193913	0.63766748806087	 on dam	83.510174117283
[PROJECTOR] after resists dam	53.251722956894
[PROJECTOR] final dam	53.251722956894
checkHit	94	19.4
=> chance to hit	91.44503153291
[LOG]	Quasit wanders around!.
addTmpVal	table: 0x0a8cdba8	confused	74.93	 :=: 	18	18	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	23.1	::	0.43926328890421
checkHit	91.8	23.1
=> chance to hit	89.945047574996
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	12.4
[ATTACK] after crit	104
[ATTACK] after mult	45.683382046038
[PROJECTOR] starting dam	45.683382046038
[PROJECTOR] after difficulty dam	45.683382046038
[PROJECTOR] res	0	1	 on dam	50.251720250642
[PROJECTOR] after resists dam	50.251720250642
[PROJECTOR] final dam	50.251720250642
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	14
[PROJECTOR] after resists dam	8.63026347551
[PROJECTOR] final dam	8.63026347551
[LOG]	Quasit hits Dante the Eternal for #GREEN#5 acid#LAST#, #GREEN#9 acid#LAST#, #GREEN#5 acid#LAST#, #GREEN#5 acid#LAST#, #GREEN#9 acid#LAST#, #GREEN#9 acid#LAST# damage (total 38.84).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#73 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#50 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#57 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#54 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#51 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 577.56).
AI took for target	33766	wretchling	::	1584	Dante the Eternal	97	<	100
wretchling	33766	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33766	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	53.895885813058	10	23	79.375	::	1.2
checkHit	35	79.375
=> chance to hit	15.388669007311
[ATTACK] raw dam	53.895885813058	versus	23	0.3	with APR	10
[ATTACK] after armor	40.895885813058
[ATTACK] after range	43
[PHYS CRIT %]	1
[ATTACK] after crit	43
[ATTACK] after mult	51.6
[PROJECTOR] starting dam	51.6
[PROJECTOR] after difficulty dam	51.6
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	51.6
[PROJECTOR] after resists dam	31.808685381165
[PROJECTOR] final dam	31.808685381165
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#32 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	23.8
[ATTACK] after crit	121
[ATTACK] after mult	121
[PROJECTOR] starting dam	121
[PROJECTOR] after difficulty dam	121
[PROJECTOR] res	0	1	 on dam	139.15
[PROJECTOR] after resists dam	139.15
[PROJECTOR] final dam	139.15
checkHit	94	18.2
=> chance to hit	91.888491840202
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x06d360a8	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14251	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14252	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	87
[ATTACK] after mult	47.889908256881
[PROJECTOR] starting dam	47.889908256881
[PROJECTOR] after difficulty dam	47.889908256881
[PROJECTOR] res	0	1	 on dam	52.678899082569
[PROJECTOR] after resists dam	52.678899082569
[PROJECTOR] final dam	52.678899082569
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14251
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14252.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14251]=-18.902019 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14252]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14252
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14252.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14252]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14253	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14254	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#140 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 273.11).
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
wretchling	33766	dumb ai talents can use	Attack	T_ATTACK
wretchling	33766	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling is confused and fails to use Corrosive Vapour.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	147.6
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	147.6
[PROJECTOR] after difficulty dam	147.6
[PROJECTOR] res	0	1	 on dam	169.74
[PROJECTOR] after resists dam	169.74
[PROJECTOR] final dam	169.74
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14253
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14254.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14253]=-18.902019 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14254]=-21.366018 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14254
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14254.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14254]=-21.366018 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14255	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14256	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	47.339449541284
removeTempVal	combat_atk	-18.902019466624	 :=: 	14255
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14256.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14255]=-18.902019 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14256]=-21.366018 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14256
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14256.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14256]=-21.366018 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14257	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14258	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#170 physical#LAST# damage.
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
[TARGET] Passing target	wretchling	from	wretchling	to	Dante the Eternal
wretchling	33765	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33765	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cc3df40	 :=: 	14250
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14258.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14258]=-21.366018 , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14250]={[6]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14257]=-18.902019 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14259	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
wretchling	33765	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.839512) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	62.520153665168	10	1.6339822071954	79.375	::	1.2
checkHit	33	79.375
=> chance to hit	14.749232210961
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	20	0.8	 on dam	15.827379582137
[PROJECTOR] after resists dam	12.66190366571
[PROJECTOR] final dam	12.66190366571
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	196.8
[ATTACK] after mult	196.8
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	196.8
[PROJECTOR] after difficulty dam	196.8
[PROJECTOR] res	0	1	 on dam	226.32
[PROJECTOR] after resists dam	226.32
[PROJECTOR] final dam	226.32
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14257
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14259.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14258]=-21.366018 , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [14257]=-18.902019 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14258
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14259.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14258]=-21.366018 , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14260	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14261	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	160.72
[ATTACK] after mult	88.469724770642
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	88.469724770642
[PROJECTOR] after difficulty dam	88.469724770642
[PROJECTOR] res	0	1	 on dam	97.316697247706
[PROJECTOR] after resists dam	97.316697247706
[PROJECTOR] final dam	97.316697247706
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14260
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14261.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14261]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14260]=-18.902019 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14261
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14261.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14261]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14262	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14263	add
wretchling	33767	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	33768	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33768	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#227 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#98 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 404.92).
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	20	0.8	 on dam	15.827379582137
[PROJECTOR] after resists dam	12.66190366571
[PROJECTOR] final dam	12.66190366571
[LOG]	Wretchling hits Dante the Eternal for #GREEN#13 acid#LAST# damage.
wretchling	33767	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.386592) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.258952390709	10	1.6339822071954	79.375	::	1.2
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
wretchling	33768	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.489861834029	10	1.6339822071954	79.375	::	1.2
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	108
[PHYS CRIT %]	23.8
[ATTACK] after crit	108
[ATTACK] after mult	108
[PROJECTOR] starting dam	108
[PROJECTOR] after difficulty dam	108
[PROJECTOR] res	0	1	 on dam	124.2
[PROJECTOR] after resists dam	124.2
[PROJECTOR] final dam	124.2
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14262
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14263.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14263]=-21.366018 , [14262]=-18.902019 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14263
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14263.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14263]=-21.366018 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14264	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14265	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14264
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14265]=-22.557700 , [5261]={[8]=35.000000 , } , [14264]=-19.957348 , n=14265.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14265
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14265]=-22.557700 , [5261]={[8]=35.000000 , } , n=14265.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14266	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14267	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#125 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#61 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 266.03).
wretchling	33767	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.386592) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	51.258952390709	10	0.44230021045241	79.375	::	1
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
wretchling	33768	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.489861834029	10	0.44230021045241	79.375	::	1
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Fire imp!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Fire imp!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	23.8
[ATTACK] after crit	121
[ATTACK] after mult	121
[PROJECTOR] starting dam	121
[PROJECTOR] after difficulty dam	121
[PROJECTOR] res	0	1	 on dam	139.15
[PROJECTOR] after resists dam	139.15
[PROJECTOR] final dam	139.15
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14266
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14267.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14266]=-19.957348 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14267]=-22.557700 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14267
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14267.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14267]=-22.557700 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14268	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14269	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.95734815877	 :=: 	14268
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14269.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14268]=-19.957348 , [13024]=3.000000 , [10310]=20.000000 , [14269]=-22.557700 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14269
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14269.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14269]=-22.557700 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14270	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14271	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	20	0.8	 on dam	16.834863016758
[PROJECTOR] after resists dam	13.467890413406
[PROJECTOR] final dam	13.467890413406
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#140 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#61 arcane#LAST# damage (total 240.34).
wretchling	33768	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.489861834029	10	0.44230021045241	79.375	::	1
checkHit	34	79.375
=> chance to hit	15.07089674717
[ATTACK] raw dam	56.489861834029	versus	0.44230021045241	0.3	with APR	10
[ATTACK] after armor	56.489861834029
[ATTACK] after range	57
[PHYS CRIT %]	1
[ATTACK] after crit	57
[ATTACK] after mult	57
[PROJECTOR] starting dam	57
[PROJECTOR] after difficulty dam	57
[PROJECTOR] res	20	0.8	 on dam	57
[PROJECTOR] after resists dam	45.6
[PROJECTOR] final dam	45.6
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#46 acid#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[LOG]	Some of the damage has been displaced onto Fire imp!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	146.43274706498
[PROJECTOR] starting dam	146.43274706498
[PROJECTOR] after difficulty dam	146.43274706498
[PROJECTOR] res	0	1	 on dam	168.39765912472
[PROJECTOR] after resists dam	168.39765912472
[PROJECTOR] final dam	168.39765912472
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14270
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14271.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14270]=-19.957348 , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14271]=-22.557700 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14271
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14271.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14271]=-22.557700 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [11562]=6.000000 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14272	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14273	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	84.63544096416
[PROJECTOR] starting dam	84.63544096416
[PROJECTOR] after difficulty dam	84.63544096416
[PROJECTOR] res	0	1	 on dam	93.098985060576
[PROJECTOR] after resists dam	93.098985060576
[PROJECTOR] final dam	93.098985060576
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14272
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14273.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14272]=-19.746727 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [14273]=-22.319871 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14273
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14273.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [14273]=-22.319871 , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14274	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14275	add
[LOG]	Wretchling starts to bleed.
12	25	table: 0x0d0221f8
12	26	nil
13	25	nil
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#169 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#94 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 342.78).
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
wretchling	33768	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.489861834029	10	0.68012876610402	79.375	::	1
checkHit	34	79.375
=> chance to hit	15.07089674717
[LOG]	Wretchling misses Dante the Eternal.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Fire imp!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ba4b498	 :=: 	14259
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [14274]=-19.746727 , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14275.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14259]={[3]=18.355261 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14276	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	20	0.8	 on dam	25.190248923843
[PROJECTOR] after resists dam	20.152199139075
[PROJECTOR] final dam	20.152199139075
[LOG]	Some of the damage has been displaced onto Fire imp!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[Identify]	grounding hardened leather armour of the sky	true
[LOG]	There is an item here: #0080FF##UID:33908:0#grounding hardened leather armour of the sky (3 def, 6 armor)#LAST#
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
[LOG]	Some of the damage has been displaced onto Orc warrior!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
AI took for target	33795	orc warrior	::	1584	Dante the Eternal	100	<	100
orc warrior	33795	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc warrior	33795	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
orc warrior	33795	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
dumb ai uses	T_PRIDE_OF_THE_ORCS
[LOG]	Orc warrior uses Pride of the Orcs.
[HEALING]	33795	orc warrior	for	61.8
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
[Identify]	grounding hardened leather armour of the sky	true
[LOG]	Dante the Eternal picks up (o.): #0080FF##UID:33908:0#grounding hardened leather armour of the sky (3 def, 6 armor)#LAST#.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	20	0.8	 on dam	16.633839130074
[PROJECTOR] after resists dam	13.307071304059
[PROJECTOR] final dam	13.307071304059
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Orc warrior!
AI took for target	33795	orc warrior	::	1584	Dante the Eternal	74	<	100
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14246
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14276]={[3]=18.355261 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [14274]=-19.746727 , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14276.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14246]=12.000000 , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14247
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14276]={[3]=18.355261 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [14274]=-19.746727 , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14276.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14247]=12.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14248
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14276]={[3]=18.355261 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [14274]=-19.746727 , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14276.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14248]={[2]=10.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14249
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14276]={[3]=18.355261 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [14274]=-19.746727 , [11562]=6.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14276.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [5258]=0.700000 , [14249]={[6]=3.000000 , [4]=3.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13147]=10.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [7659]=4.000000 , [13017]=2.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14277	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14278	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14278	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14279	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14280	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14281	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35083	after	1584
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.746726783576	 :=: 	14274
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14276]={[3]=18.355261 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14277]=1.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14281.000000 , [7659]=4.000000 , [11562]=6.000000 , [14274]=-19.746727 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14275
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14275]=-22.319871 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14276]={[3]=18.355261 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14277]=1.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14281.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
AI took for target	33795	orc warrior	::	1584	Dante the Eternal	52	<	100
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc warrior	 :: 	100.65988110201	26.221632794242	2	::	1
checkHit	94.3	9.8
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	2	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	104
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	170.56
[ATTACK ARCHERY] after mult	170.56
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	170.56
[PROJECTOR] after difficulty dam	170.56
[PROJECTOR] res	0	1	 on dam	196.144
[PROJECTOR] after resists dam	196.144
[PROJECTOR] final dam	196.144
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits orc warrior for #aaaaaa#197 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 253.22).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35084	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc warrior	 :: 	100.65988110201	26.221632794242	2	::	1
checkHit	94.3	9.8
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	2	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	131
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	131
[ATTACK ARCHERY] after mult	131
[PROJECTOR] starting dam	131
[PROJECTOR] after difficulty dam	131
[PROJECTOR] res	0	1	 on dam	150.65
[PROJECTOR] after resists dam	150.65
[PROJECTOR] final dam	150.65
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits orc warrior for #aaaaaa#151 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 207.72).
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcf20 (1894, 7077989): /data/gfx/particles/archery.lua:36: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
L(2dd01c0) Particle updater error 1bbcd40 (7471205, 1775): attempt to call a number value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35085	after	1584
orc warrior	33795	dumb ai talents can use	Orcish Fury	T_ORC_FURY
orc warrior	33795	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_ORC_FURY
[LOG]	Orc warrior uses Orcish Fury.
[LOG]	Orc warrior enters a state of bloodlust.
addTmpValTable	table: 0x0c36d388	all	12
addTmpVal	table: 0x0c36d388	all	12	 :=: 	5	5	add
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc warrior	 :: 	100.65988110201	26.221632794242	2	::	1
checkHit	94.3	9.8
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	2	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	125
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	125
[ATTACK ARCHERY] after mult	125
[PROJECTOR] starting dam	125
[PROJECTOR] after difficulty dam	125
[PROJECTOR] res	0	1	 on dam	143.75
[PROJECTOR] after resists dam	143.75
[PROJECTOR] final dam	143.75
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	#{bold}#Dante the Eternal killed orc warrior!#{normal}#
[LOG]	Dante the Eternal hits orc warrior for #aaaaaa#144 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 200.82).
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	#00ff00##UID:206:0#Talent Resilience of the Dwarves is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0e3ddee8	 :=: 	14276
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14276]={[3]=18.355261 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14277]=1.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14281.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	18.355260889215	add
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	Dante the Eternal is no longer recovering stamina.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
AI took for target	33788	dúathedlen	::	1584	Dante the Eternal	90	<	100
dúathedlen	33788	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	35086	after	33788
Particle emitter error 1bbcec0 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 1bbcec0 (1894, 7077989): attempt to index a number value
[PROJECTOR] starting dam	58.461092601828
[PROJECTOR] after difficulty dam	58.461092601828
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	8	17.385407023188
addTmpVal	table: 0x0ae17aa0	8	17.385407023188	 :=: 	2	14282	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	58.461092601828
[PROJECTOR] after resists dam	17.538327780549
[PROJECTOR] final dam	17.538327780549
[LOG]	Ran for 4 turns (stop reason: taken damage).
[HEALING]	33788	dúathedlen	for	8.7691638902743
[LOG]	Dúathedlen drains life from Dante the Eternal!
[LOG]	Dúathedlen hits Dante the Eternal for #DARK_GREEN#18 blight#LAST# damage.
dúathedlen	33788	dumb ai talents can use	Rune: Heat Beam	T_RUNE:_HEAT_BEAM_1
dumb ai uses	T_RUNE:_HEAT_BEAM_1
[LOG]	Dante the Eternal is on fire!
[PROJECTOR] starting dam	45.88
[PROJECTOR] after difficulty dam	45.88
[PROJECTOR] res	15	0.85	 on dam	45.88
[PROJECTOR] after resists dam	38.998
[PROJECTOR] final dam	38.998
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Dúathedlen hits Dante the Eternal for #LIGHT_RED#39 fire#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35087	after	1584
AI took for target	33788	dúathedlen	::	1584	Dante the Eternal	20	<	100
dúathedlen	33788	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	Dúathedlen uses Darkness.
[PROJECTOR] starting dam	45.88
[PROJECTOR] after difficulty dam	45.88
[PROJECTOR] res	15	0.85	 on dam	45.88
[PROJECTOR] after resists dam	38.998
[PROJECTOR] final dam	38.998
[LOG]	Dúathedlen hits Dante the Eternal for #LIGHT_RED#39 fire#LAST# damage.
L(2dd01c0) Particle updater error 1bbea20 (1904, 7077989): /data/gfx/particles/hit_warning.lua:44: attempt to index local 'self' (a function value)
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
L(2dd01c0) Particle updater error 1bbe860 (7077989, 1905): attempt to call a table value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35143	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35144	after	1584
[PROJECTOR] starting dam	45.88
[PROJECTOR] after difficulty dam	45.88
[PROJECTOR] res	15	0.85	 on dam	45.88
[PROJECTOR] after resists dam	38.998
[PROJECTOR] final dam	38.998
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[LOG]	Dúathedlen hits Dante the Eternal for #LIGHT_RED#20 fire#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35145	after	1584
dúathedlen	33788	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dumb ai uses	T_BLOOD_GRASP
[SPELL CRIT %]	1
Adding entity	35146	after	33788
[PROJECTOR] starting dam	58.461092601828
[PROJECTOR] after difficulty dam	58.461092601828
[PROJECTOR] res	70	0.3	 on dam	58.461092601828
[PROJECTOR] after resists dam	17.538327780549
[PROJECTOR] final dam	17.538327780549
[HEALING]	33788	dúathedlen	for	8.7691638902743
[LOG]	Dúathedlen drains life from Dante the Eternal!
[PROJECTOR] starting dam	45.88
[PROJECTOR] after difficulty dam	45.88
[PROJECTOR] res	15	0.85	 on dam	45.88
[PROJECTOR] after resists dam	38.998
[PROJECTOR] final dam	38.998
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[LOG]	Dúathedlen hits Dante the Eternal for #DARK_GREEN#18 blight#LAST#, #LIGHT_RED#20 fire#LAST# damage (total 37.04).
L(2dd01c0) Particle updater error 1bbd980 (7471221, 6750318): attempt to call a number value
Particle emitter error 1bbd980 (6881390): attempt to call a number value
L(2dd01c0) Particle updater error 1bbd8c0 (2004, 6750318): attempt to index a number value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35147	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dúathedlen	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	37.55
=> chance to hit	85.745269316325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	101
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	101
[ATTACK ARCHERY] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	19.61472249713	0.8038527750287	 on dam	116.15
[PROJECTOR] after resists dam	93.367499819583
[PROJECTOR] final dam	93.367499819583
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35148	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dúathedlen	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	37.55
=> chance to hit	85.745269316325
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	137
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	137
[ATTACK ARCHERY] after mult	137
[PROJECTOR] starting dam	137
[PROJECTOR] after difficulty dam	137
[PROJECTOR] res	19.61472249713	0.8038527750287	 on dam	157.55
[PROJECTOR] after resists dam	126.64700470577
[PROJECTOR] final dam	126.64700470577
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[PROJECTOR] starting dam	45.88
[PROJECTOR] after difficulty dam	45.88
[PROJECTOR] res	15	0.85	 on dam	45.88
[PROJECTOR] after resists dam	38.998
[PROJECTOR] final dam	38.998
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0b048418	 :=: 	14282
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14282]={[8]=17.385407 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14277]=1.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	8	17.385407023188	add
[LOG]	Dúathedlen hits Dante the Eternal for #LIGHT_RED#39 fire#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14277
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14277]=1.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14281
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14281]={[12]=15.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14279
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14279]={[12]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14278
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [14278]={[2]=5.000000 , [4]=4.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14280
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14280]=2.000000 , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14282.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	14	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	15	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
Daimurath	1	17	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	18	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	19	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	20	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
agate	1	25	=====test	is_crystalline_armor	true	nil
alchemist agate	1	26	=====test	is_crystalline_armor	true	nil
onyx	1	27	=====test	is_crystalline_armor	true	nil
aquamarine	1	28	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	29	=====test	is_crystalline_armor	true	nil
sapphire	1	30	=====test	is_crystalline_armor	true	nil
topaz	1	31	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	32	=====test	is_crystalline_armor	true	nil
emerald	1	33	=====test	is_crystalline_armor	true	nil
jade	1	34	=====test	is_crystalline_armor	true	nil
turquoise	1	35	=====test	is_crystalline_armor	true	nil
Burning Star	1	36	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	37	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	38	=====test	is_crystalline_armor	true	nil
bloodstone	1	39	=====test	is_crystalline_armor	true	nil
fire opal	1	40	=====test	is_crystalline_armor	true	nil
garnet	1	41	=====test	is_crystalline_armor	true	nil
ruby	1	42	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	43	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	44	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	45	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	46	=====test	is_crystalline_armor	true	nil
diamond	1	47	=====test	is_crystalline_armor	true	nil
moonstone	1	48	=====test	is_crystalline_armor	true	nil
quartz	1	49	=====test	is_crystalline_armor	true	nil
amber	1	50	=====test	is_crystalline_armor	true	nil
ametrine	1	51	=====test	is_crystalline_armor	true	nil
citrine	1	52	=====test	is_crystalline_armor	true	nil
zircon	1	53	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14283	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14284	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14285	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14286	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14286	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	37.55	::	0.79799497484265
checkHit	103.8	37.55
=> chance to hit	86.713489864733
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	98.951376880488
[PROJECTOR] starting dam	98.951376880488
[PROJECTOR] after difficulty dam	98.951376880488
[PROJECTOR] res	19.61472249713	0.8038527750287	 on dam	113.79408341256
[PROJECTOR] after resists dam	91.473689733035
[PROJECTOR] final dam	91.473689733035
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	37.55	::	0.43926328890421
checkHit	91.8	37.55
=> chance to hit	85.463590043112
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	107
[PHYS CRIT %]	23.8
[ATTACK] after crit	107
[ATTACK] after mult	47.00117191275
[PROJECTOR] starting dam	47.00117191275
[PROJECTOR] after difficulty dam	47.00117191275
[PROJECTOR] res	0	1	 on dam	51.701289104026
[PROJECTOR] after resists dam	51.701289104026
[PROJECTOR] final dam	51.701289104026
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	37.55	::	0.79799497484265
checkHit	103.8	37.55
=> chance to hit	86.713489864733
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	84.587467333321
[PROJECTOR] starting dam	84.587467333321
[PROJECTOR] after difficulty dam	84.587467333321
[PROJECTOR] res	19.61472249713	0.8038527750287	 on dam	97.275587433319
[PROJECTOR] after resists dam	78.19525090082
[PROJECTOR] final dam	78.19525090082
[LOG]	#{bold}#Dante the Eternal killed dúathedlen!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	37.55	::	0.43926328890421
checkHit	91.8	37.55
=> chance to hit	85.463590043112
[LOG]	Dante the Eternal misses dúathedlen.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	37.55	::	0.79799497484265
checkHit	103.8	37.55
=> chance to hit	86.713489864733
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	75.809522610052
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	37.55	::	0.43926328890421
checkHit	91.8	37.55
=> chance to hit	85.463590043112
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	84
[ATTACK] after mult	36.898116267954
[LOG]	Dante the Eternal hits dúathedlen for #aaaaaa#92 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#79 physical#LAST# damage (total 302.65).
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Dante the Eternal stops burning.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
AI took for target	33787	brown bear	::	1584	Dante the Eternal	5	<	100
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (brown bear)).
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	89.045489863519	21.187955404195	7	16.3	::	0.79799497484265
checkHit	103.8	16.3
=> chance to hit	93.213802011083
[ATTACK] raw dam	89.045489863519	versus	7	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	114
[PHYS CRIT %]	23.8
[ATTACK] after crit	114
[ATTACK] after mult	90.971427132062
[PROJECTOR] starting dam	90.971427132062
[PROJECTOR] after difficulty dam	90.971427132062
[PROJECTOR] res	0	1	 on dam	104.61714120187
[PROJECTOR] after resists dam	104.61714120187
[PROJECTOR] final dam	104.61714120187
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	84.481693535516	26.187955404195	7	16.3	::	0.43926328890421
checkHit	91.8	16.3
=> chance to hit	92.45964992193
[ATTACK] raw dam	84.481693535516	versus	7	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	43.047802312613
[PROJECTOR] starting dam	43.047802312613
[PROJECTOR] after difficulty dam	43.047802312613
[PROJECTOR] res	0	1	 on dam	47.352582543874
[PROJECTOR] after resists dam	47.352582543874
[PROJECTOR] final dam	47.352582543874
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	89.045489863519	21.187955404195	7	16.3	::	0.79799497484265
checkHit	103.8	16.3
=> chance to hit	93.213802011083
[ATTACK] raw dam	89.045489863519	versus	7	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	145.96
[ATTACK] after mult	116.47534652803
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	116.47534652803
[PROJECTOR] after difficulty dam	116.47534652803
[PROJECTOR] res	0	1	 on dam	133.94664850724
[PROJECTOR] after resists dam	133.94664850724
[PROJECTOR] final dam	133.94664850724
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	84.481693535516	26.187955404195	7	16.3	::	0.43926328890421
checkHit	91.8	16.3
=> chance to hit	92.45964992193
[ATTACK] raw dam	84.481693535516	versus	7	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	46.561908623846
[PROJECTOR] starting dam	46.561908623846
[PROJECTOR] after difficulty dam	46.561908623846
[PROJECTOR] res	0	1	 on dam	51.218099486231
[PROJECTOR] after resists dam	51.218099486231
[PROJECTOR] final dam	51.218099486231
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	89.045489863519	21.187955404195	7	16.3	::	0.79799497484265
checkHit	103.8	16.3
=> chance to hit	93.213802011083
[ATTACK] raw dam	89.045489863519	versus	7	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	114
[PHYS CRIT %]	23.8
[ATTACK] after crit	186.96
[ATTACK] after mult	149.19314049658
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	149.19314049658
[PROJECTOR] after difficulty dam	149.19314049658
[PROJECTOR] res	0	1	 on dam	171.57211157107
[PROJECTOR] after resists dam	171.57211157107
[PROJECTOR] final dam	171.57211157107
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	84.481693535516	26.187955404195	7	16.3	::	0.43926328890421
checkHit	91.8	16.3
=> chance to hit	92.45964992193
[ATTACK] raw dam	84.481693535516	versus	7	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	90
[ATTACK] after mult	39.533696001379
[PROJECTOR] starting dam	39.533696001379
[PROJECTOR] after difficulty dam	39.533696001379
[PROJECTOR] res	0	1	 on dam	43.487065601517
[PROJECTOR] after resists dam	43.487065601517
[PROJECTOR] final dam	43.487065601517
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	27.669152805505	0.72330847194495	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.395649299727
[PROJECTOR] final dam	29.395649299727
[LOG]	Dante the Eternal hits brown bear for #aaaaaa#105 physical#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #PURPLE#48 arcane#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#134 physical#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#172 physical#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #PURPLE#44 arcane#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST# damage (total 728.57).
brown bear	33787	dumb ai talents can use	Attack	T_ATTACK
brown bear	33787	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.961817) totstat(61.600000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.162159668724	3	23	79.375	::	1
checkHit	66.5	79.375
=> chance to hit	29.650277164453
[ATTACK] raw dam	55.162159668724	versus	23	0.3	with APR	3
[ATTACK] after armor	38.613511768107
[ATTACK] after range	42
[PHYS CRIT %]	1
[ATTACK] after crit	42
[ATTACK] after mult	42
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	10	0.9	 on dam	42
[PROJECTOR] after resists dam	37.8
[PROJECTOR] final dam	37.8
[LOG]	Brown bear hits Dante the Eternal for #aaaaaa#38 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	89.045489863519	21.187955404195	7	16.3	::	1
checkHit	103.8	16.3
=> chance to hit	93.213802011083
[ATTACK] raw dam	89.045489863519	versus	7	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	129.95
[PROJECTOR] after resists dam	129.95
[PROJECTOR] final dam	129.95
[LOG]	#{bold}#Dante the Eternal killed brown bear!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	brown bear	 :: 	84.481693535516	26.187955404195	7	16.3	::	0.55045871559633
checkHit	91.8	16.3
=> chance to hit	92.45964992193
[ATTACK] raw dam	84.481693535516	versus	7	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	168.92
[ATTACK] after mult	92.983486238532
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[LOG]	Dante the Eternal hits brown bear for #aaaaaa#130 physical#LAST# damage.
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14287	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#47 fire#LAST# damage.
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
fire imp	33782	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Ran for 3 turns (stop reason: hostile spotted (fire imp)).
removeTempVal	combat_spellpower	12	 :=: 	14283
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [14286]={[6]=3.000000 , [4]=3.000000 , } , [14285]={[2]=10.000000 , } , [14284]=12.000000 , [13372]=12.000000 , [14283]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14287.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14284
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [14286]={[6]=3.000000 , [4]=3.000000 , } , [14285]={[2]=10.000000 , } , [14284]=12.000000 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14287.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14285
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [14286]={[6]=3.000000 , [4]=3.000000 , } , [14285]={[2]=10.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14287.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14286
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [14286]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13017]=2.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , n=14287.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14288	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14289	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14289	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14290	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14291	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14292	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35149	after	1584
fire imp	33782	dumb ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT
dumb ai uses	T_RITCH_FLAMESPITTER_BOLT
[LOG]	Fire imp uses Flamespit.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	69.279210182276
[PROJECTOR] after difficulty dam	69.279210182276
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	69.279210182276
[PROJECTOR] after resists dam	46.17094888399
[PROJECTOR] final dam	46.17094888399
[LOG]	Some of the damage has been displaced onto Fire imp!
[LOG]	Fire imp hits Dante the Eternal for #LIGHT_RED#24 fire#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	132
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	132
[ATTACK ARCHERY] after mult	132
[PROJECTOR] starting dam	132
[PROJECTOR] after difficulty dam	132
[PROJECTOR] res	0	1	 on dam	151.8
[PROJECTOR] after resists dam	151.8
[PROJECTOR] final dam	151.8
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#152 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 208.87).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35150	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	fire imp	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	134
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	134
[ATTACK ARCHERY] after mult	134
[PROJECTOR] starting dam	134
[PROJECTOR] after difficulty dam	134
[PROJECTOR] res	0	1	 on dam	154.1
[PROJECTOR] after resists dam	154.1
[PROJECTOR] final dam	154.1
[LOG]	#{bold}#Dante the Eternal killed fire imp!#{normal}#
[LOG]	Dante the Eternal hits fire imp for #aaaaaa#155 physical#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14288
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14291]=2.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14292]={[12]=15.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14290]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14288]=1.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14289]={[2]=5.000000 , [4]=4.000000 , } , n=14292.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14292
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14291]=2.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14292]={[12]=15.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14290]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14289]={[2]=5.000000 , [4]=4.000000 , } , n=14292.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14290
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14291]=2.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14290]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14289]={[2]=5.000000 , [4]=4.000000 , } , n=14292.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14289
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14291]=2.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14289]={[2]=5.000000 , [4]=4.000000 , } , n=14292.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14291
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14291]=2.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14292.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	14	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	15	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
Daimurath	1	17	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	18	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	19	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	20	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
agate	1	25	=====test	is_crystalline_armor	true	nil
alchemist agate	1	26	=====test	is_crystalline_armor	true	nil
onyx	1	27	=====test	is_crystalline_armor	true	nil
aquamarine	1	28	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	29	=====test	is_crystalline_armor	true	nil
sapphire	1	30	=====test	is_crystalline_armor	true	nil
topaz	1	31	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	32	=====test	is_crystalline_armor	true	nil
emerald	1	33	=====test	is_crystalline_armor	true	nil
jade	1	34	=====test	is_crystalline_armor	true	nil
turquoise	1	35	=====test	is_crystalline_armor	true	nil
Burning Star	1	36	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	37	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	38	=====test	is_crystalline_armor	true	nil
bloodstone	1	39	=====test	is_crystalline_armor	true	nil
fire opal	1	40	=====test	is_crystalline_armor	true	nil
garnet	1	41	=====test	is_crystalline_armor	true	nil
ruby	1	42	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	43	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	44	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	45	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	46	=====test	is_crystalline_armor	true	nil
diamond	1	47	=====test	is_crystalline_armor	true	nil
moonstone	1	48	=====test	is_crystalline_armor	true	nil
quartz	1	49	=====test	is_crystalline_armor	true	nil
amber	1	50	=====test	is_crystalline_armor	true	nil
ametrine	1	51	=====test	is_crystalline_armor	true	nil
citrine	1	52	=====test	is_crystalline_armor	true	nil
zircon	1	53	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14293	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14294	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14295	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14296	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14296	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cea58f0	 :=: 	14287
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14295]={[2]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14296]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [14294]=12.000000 , [10310]=20.000000 , [14293]=12.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14287]={[3]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14296.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	18.355260889215	add
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
removeTempVal	combat_spellpower	12	 :=: 	14293
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14295]={[2]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14296]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [14294]=12.000000 , [10310]=20.000000 , [14293]=12.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14296.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14294
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14295]={[2]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14296]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [14294]=12.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14296.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14295
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14295]={[2]=10.000000 , } , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14296]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14296.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14296
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14296]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14296.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14297	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14298	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14298	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14299	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14300	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14301	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
[LOG]	Dante the Eternal is no longer recovering stamina.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
AI took for target	33897	quasit	::	1584	Dante the Eternal	104	<	100
quasit	33897	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	flaming stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.453296393839	5	23	51	::	1.2
checkHit	54	51
=> chance to hit	55.990910075315
[ATTACK] raw dam	56.453296393839	versus	23	0.3	with APR	5
[ATTACK] after armor	39.517307475687
[ATTACK] after range	45
[PHYS CRIT %]	4.5
[ATTACK] after crit	45
[ATTACK] after mult	54
[PROJECTOR] starting dam	54
[PROJECTOR] after difficulty dam	54
[PROJECTOR] res	10	0.9	 on dam	54
[PROJECTOR] after resists dam	48.6
[PROJECTOR] final dam	48.6
[LOG]	Ran for 22 turns (stop reason: taken damage).
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	17.385407023188
addTmpVal	table: 0x0ae17aa0	3	17.385407023188	 :=: 	2	14302	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	32.385407023188	0.67614592976812	 on dam	12
[PROJECTOR] after resists dam	8.1137511572175
[PROJECTOR] final dam	8.1137511572175
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	14303	add
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#49 physical#LAST#, #LIGHT_RED#5 fire#LAST# damage (total 52.66).
quasit	33897	dumb ai talents can use	Attack	T_ATTACK
quasit	33897	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	33897	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(1.868532) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.873334198799	0	23	51	::	1.7
checkHit	54	51
=> chance to hit	55.990910075315
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(1.868532) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.873334198799	0	23	51	::	2.1
checkHit	54	51
=> chance to hit	55.990910075315
[ATTACK] raw dam	63.873334198799	versus	23	0.3	with APR	0
[ATTACK] after armor	44.711333939159
[ATTACK] after range	45
[PHYS CRIT %]	4.5
[ATTACK] after crit	45
[ATTACK] after mult	94.5
[PROJECTOR] starting dam	94.5
[PROJECTOR] after difficulty dam	94.5
[PROJECTOR] res	10	0.9	 on dam	94.5
[PROJECTOR] after resists dam	85.05
[PROJECTOR] final dam	85.05
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	14303
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14303]=1.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [14301]={[12]=15.000000 , } , [10309]=20.000000 , [14300]=2.000000 , [14299]={[12]=10.000000 , } , [14298]={[2]=5.000000 , [4]=4.000000 , } , [14297]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	dazed	1	add
[LOG]	Some of the damage has been displaced onto Quasit!
checkHit	54	130.75
=> chance to hit	14.615209141216
[LOG]	Dante the Eternal resists the shield bash!
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#43 physical#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14297
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [14301]={[12]=15.000000 , } , [10309]=20.000000 , [14300]=2.000000 , [14299]={[12]=10.000000 , } , [14298]={[2]=5.000000 , [4]=4.000000 , } , [14297]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14301
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [14301]={[12]=15.000000 , } , [10309]=20.000000 , [14300]=2.000000 , [14299]={[12]=10.000000 , } , [14298]={[2]=5.000000 , [4]=4.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14299
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [10309]=20.000000 , [14300]=2.000000 , [14299]={[12]=10.000000 , } , [14298]={[2]=5.000000 , [4]=4.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14298
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [10309]=20.000000 , [14300]=2.000000 , [14298]={[2]=5.000000 , [4]=4.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14300
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [10309]=20.000000 , [14300]=2.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , n=14303.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	14	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	15	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
Daimurath	1	17	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	18	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	19	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	20	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
agate	1	25	=====test	is_crystalline_armor	true	nil
alchemist agate	1	26	=====test	is_crystalline_armor	true	nil
onyx	1	27	=====test	is_crystalline_armor	true	nil
aquamarine	1	28	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	29	=====test	is_crystalline_armor	true	nil
sapphire	1	30	=====test	is_crystalline_armor	true	nil
topaz	1	31	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	32	=====test	is_crystalline_armor	true	nil
emerald	1	33	=====test	is_crystalline_armor	true	nil
jade	1	34	=====test	is_crystalline_armor	true	nil
turquoise	1	35	=====test	is_crystalline_armor	true	nil
Burning Star	1	36	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	37	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	38	=====test	is_crystalline_armor	true	nil
bloodstone	1	39	=====test	is_crystalline_armor	true	nil
fire opal	1	40	=====test	is_crystalline_armor	true	nil
garnet	1	41	=====test	is_crystalline_armor	true	nil
ruby	1	42	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	43	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	44	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	45	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	46	=====test	is_crystalline_armor	true	nil
diamond	1	47	=====test	is_crystalline_armor	true	nil
moonstone	1	48	=====test	is_crystalline_armor	true	nil
quartz	1	49	=====test	is_crystalline_armor	true	nil
amber	1	50	=====test	is_crystalline_armor	true	nil
ametrine	1	51	=====test	is_crystalline_armor	true	nil
citrine	1	52	=====test	is_crystalline_armor	true	nil
zircon	1	53	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14304	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14305	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14306	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14307	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14307	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	26.4	25.9	::	0.79799497484265
checkHit	103.8	25.9
=> chance to hit	90.014685878592
[LOG]	Dante the Eternal misses quasit.
[LOG]	Quasit ripostes!
[ATTACK] attacking with	flaming stralite longsword
[COMBAT DAMAGE] power(1.631084) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	56.453296393839	5	23	79.375	::	1
checkHit	54	79.375
=> chance to hit	21.541541711811
[LOG]	Quasit misses Dante the Eternal.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	26.4	25.9	::	0.43926328890421
checkHit	91.8	25.9
=> chance to hit	88.993373944764
[ATTACK] raw dam	84.481693535516	versus	26.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.269648939711
[ATTACK] after range	106
[PHYS CRIT %]	12.4
[ATTACK] after crit	106
[ATTACK] after mult	46.561908623846
[PROJECTOR] starting dam	46.561908623846
[PROJECTOR] after difficulty dam	46.561908623846
[PROJECTOR] res	0	1	 on dam	51.218099486231
[PROJECTOR] after resists dam	51.218099486231
[PROJECTOR] final dam	51.218099486231
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	24.235879213837	0.75764120786163	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.790950341609
[PROJECTOR] final dam	30.790950341609
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	26.4	25.9	::	0.79799497484265
checkHit	103.8	25.9
=> chance to hit	90.014685878592
[ATTACK] raw dam	89.045489863519	versus	26.4	0.6	with APR	21.187955404195
[ATTACK] after armor	83.833445267714
[ATTACK] after range	105
[PHYS CRIT %]	12.4
[ATTACK] after crit	105
[ATTACK] after mult	83.789472358478
[PROJECTOR] starting dam	83.789472358478
[PROJECTOR] after difficulty dam	83.789472358478
[PROJECTOR] res	0	1	 on dam	96.35789321225
[PROJECTOR] after resists dam	96.35789321225
[PROJECTOR] final dam	96.35789321225
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	24.235879213837	0.75764120786163	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.790950341609
[PROJECTOR] final dam	30.790950341609
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	26.4	25.9	::	0.43926328890421
checkHit	91.8	25.9
=> chance to hit	88.993373944764
[ATTACK] raw dam	84.481693535516	versus	26.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.269648939711
[ATTACK] after range	107
[PHYS CRIT %]	12.4
[ATTACK] after crit	175.48
[ATTACK] after mult	77.081921936911
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	77.081921936911
[PROJECTOR] after difficulty dam	77.081921936911
[PROJECTOR] res	0	1	 on dam	84.790114130602
[PROJECTOR] after resists dam	84.790114130602
[PROJECTOR] final dam	84.790114130602
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	24.235879213837	0.75764120786163	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.790950341609
[PROJECTOR] final dam	30.790950341609
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	26.4	25.9	::	0.79799497484265
checkHit	103.8	25.9
=> chance to hit	90.014685878592
[ATTACK] raw dam	89.045489863519	versus	26.4	0.6	with APR	21.187955404195
[ATTACK] after armor	83.833445267714
[ATTACK] after range	84
[PHYS CRIT %]	12.4
[ATTACK] after crit	84
[ATTACK] after mult	67.031577886782
[PROJECTOR] starting dam	67.031577886782
[PROJECTOR] after difficulty dam	67.031577886782
[PROJECTOR] res	0	1	 on dam	77.0863145698
[PROJECTOR] after resists dam	77.0863145698
[PROJECTOR] final dam	77.0863145698
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	24.235879213837	0.75764120786163	 on dam	40.640543336487
[PROJECTOR] after resists dam	30.790950341609
[PROJECTOR] final dam	30.790950341609
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	18	25.9	::	0.43926328890421
checkHit	91.8	25.9
=> chance to hit	88.993373944764
[ATTACK] raw dam	84.481693535516	versus	18	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	85
[PHYS CRIT %]	23.8
[ATTACK] after crit	85
[ATTACK] after mult	37.337379556858
[LOG]	Dante the Eternal hits quasit for #PURPLE#52 arcane#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#97 physical#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #PURPLE#85 arcane#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST#, #aaaaaa#78 physical#LAST#, #LIGHT_STEEL_BLUE#31 temporal#LAST# damage (total 432.62).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0afc3a38	 :=: 	14302
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14306]={[2]=10.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14307]={[6]=3.000000 , [4]=3.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14302]={[3]=17.385407 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14304]=12.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [14305]=12.000000 , n=14307.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	17.385407023188	add
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 4 turns (stop reason: hostile spotted (orc necromancer - offscreen)).
[LOG]	You require a bow or sling for this talent.
removeTempVal	combat_spellpower	12	 :=: 	14304
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14306]={[2]=10.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14307]={[6]=3.000000 , [4]=3.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14304]=12.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [14305]=12.000000 , n=14307.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14305
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14306]={[2]=10.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14307]={[6]=3.000000 , [4]=3.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [14305]=12.000000 , n=14307.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14306
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14306]={[2]=10.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14307]={[6]=3.000000 , [4]=3.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14307.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14307
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14307]={[6]=3.000000 , [4]=3.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14307.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14308	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14309	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14309	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14310	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14311	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14312	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35151	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35152	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35153	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35154	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc necromancer	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	7.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	114
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	114
[ATTACK ARCHERY] after mult	114
[PROJECTOR] starting dam	114
[PROJECTOR] after difficulty dam	114
[PROJECTOR] res	0	1	 on dam	131.1
[PROJECTOR] after resists dam	131.1
[PROJECTOR] final dam	131.1
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits orc necromancer for #aaaaaa#132 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 188.17).
orc necromancer	33743	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc necromancer	33743	dumb ai talents can use	Orcish Fury	T_ORC_FURY
dumb ai uses	T_ORC_FURY
[LOG]	Orc necromancer uses Orcish Fury.
[LOG]	Orc necromancer enters a state of bloodlust.
addTmpValTable	table: 0x101c0a20	all	17
addTmpVal	table: 0x101c0a20	all	17	 :=: 	12	12	add
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35155	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35156	after	1584
orc necromancer	33743	dumb ai talents can use	Pride of the Orcs	T_PRIDE_OF_THE_ORCS
orc necromancer	33743	dumb ai talents can use	Create Minions	T_CREATE_MINIONS
orc necromancer	33743	dumb ai talents can use	Invoke Darkness	T_INVOKE_DARKNESS
orc necromancer	33743	dumb ai talents can use	Rigor Mortis	T_RIGOR_MORTIS
dumb ai uses	T_PRIDE_OF_THE_ORCS
[LOG]	Orc necromancer uses Pride of the Orcs.
[HEALING]	33743	orc necromancer	for	61.8
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc necromancer	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	7.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	106
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	106
[ATTACK ARCHERY] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	0	1	 on dam	121.9
[PROJECTOR] after resists dam	121.9
[PROJECTOR] final dam	121.9
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits orc necromancer for #aaaaaa#122 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 178.97).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35157	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	orc necromancer	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	7.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	131
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	131
[ATTACK ARCHERY] after mult	131
[PROJECTOR] starting dam	131
[PROJECTOR] after difficulty dam	131
[PROJECTOR] res	0	1	 on dam	150.65
[PROJECTOR] after resists dam	150.65
[PROJECTOR] final dam	150.65
[LOG]	#{bold}#Dante the Eternal killed orc necromancer!#{normal}#
Loading tile	object/gloves_hardened.png
[LOG]	Dante the Eternal hits orc necromancer for #aaaaaa#151 physical#LAST# damage.
AI took for target	33794	giant ice ant	::	1584	Dante the Eternal	40	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted (giant ice ant)).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35158	after	1584
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35159	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	giant ice ant	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	13.75
=> chance to hit	93.636702103065
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	105
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	105
[ATTACK ARCHERY] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	120.75
[PROJECTOR] after resists dam	120.75
[PROJECTOR] final dam	120.75
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits giant ice ant for #aaaaaa#121 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 177.82).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35160	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	giant ice ant	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	13.75
=> chance to hit	93.636702103065
[ATTACK ARCHERY] raw dam	100.65988110201	versus	5	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	126
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	126
[ATTACK ARCHERY] after mult	126
[PROJECTOR] starting dam	126
[PROJECTOR] after difficulty dam	126
[PROJECTOR] res	0	1	 on dam	144.9
[PROJECTOR] after resists dam	144.9
[PROJECTOR] final dam	144.9
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits giant ice ant for #aaaaaa#145 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 201.97).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	35161	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	giant ice ant	 :: 	100.65988110201	26.221632794242	5	::	1
checkHit	94.3	13.75
=> chance to hit	93.636702103065
[LOG]	Dante the Eternal misses giant ice ant.
removeTempVal	stamina_regen	1	 :=: 	14308
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14308]=1.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14309]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14310]={[12]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14311]=2.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14312]={[12]=15.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14312.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14312
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14309]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14310]={[12]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14311]=2.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14312]={[12]=15.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14312.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14310
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14309]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14310]={[12]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14311]=2.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14312.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14309
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14309]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14311]=2.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14312.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14311
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14311]=2.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14312.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	11	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	12	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	13	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	14	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	15	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	16	=====test	is_crystalline_armor	true	nil
Daimurath	1	17	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	18	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	19	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	20	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	22	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
agate	1	25	=====test	is_crystalline_armor	true	nil
alchemist agate	1	26	=====test	is_crystalline_armor	true	nil
onyx	1	27	=====test	is_crystalline_armor	true	nil
aquamarine	1	28	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	29	=====test	is_crystalline_armor	true	nil
sapphire	1	30	=====test	is_crystalline_armor	true	nil
topaz	1	31	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	32	=====test	is_crystalline_armor	true	nil
emerald	1	33	=====test	is_crystalline_armor	true	nil
jade	1	34	=====test	is_crystalline_armor	true	nil
turquoise	1	35	=====test	is_crystalline_armor	true	nil
Burning Star	1	36	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	37	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	38	=====test	is_crystalline_armor	true	nil
bloodstone	1	39	=====test	is_crystalline_armor	true	nil
fire opal	1	40	=====test	is_crystalline_armor	true	nil
garnet	1	41	=====test	is_crystalline_armor	true	nil
ruby	1	42	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	43	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	44	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	45	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	46	=====test	is_crystalline_armor	true	nil
diamond	1	47	=====test	is_crystalline_armor	true	nil
moonstone	1	48	=====test	is_crystalline_armor	true	nil
quartz	1	49	=====test	is_crystalline_armor	true	nil
amber	1	50	=====test	is_crystalline_armor	true	nil
ametrine	1	51	=====test	is_crystalline_armor	true	nil
citrine	1	52	=====test	is_crystalline_armor	true	nil
zircon	1	53	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14313	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14314	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14315	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14316	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14316	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	giant ice ant	 :: 	89.045489863519	21.187955404195	5	13.75	::	1
checkHit	103.8	13.75
=> chance to hit	94.151295481964
[ATTACK] raw dam	89.045489863519	versus	5	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	97
[PROJECTOR] starting dam	97
[PROJECTOR] after difficulty dam	97
[PROJECTOR] res	0	1	 on dam	111.55
[PROJECTOR] after resists dam	111.55
[PROJECTOR] final dam	111.55
[LOG]	#{bold}#Dante the Eternal killed giant ice ant!#{normal}#
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	4	18.355260889215
addTmpVal	table: 0x0ae17aa0	4	18.355260889215	 :=: 	2	14317	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	70	0.3	 on dam	5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] final dam	1.5
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	giant ice ant	 :: 	84.481693535516	26.187955404195	5	13.75	::	0.55045871559633
checkHit	91.8	13.75
=> chance to hit	93.485780535414
[ATTACK] raw dam	84.481693535516	versus	5	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	52.293577981651
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	70	0.3	 on dam	5
[PROJECTOR] after resists dam	1.5
[PROJECTOR] final dam	1.5
[LOG]	Giant ice ant hits Dante the Eternal for #1133F3#2 cold#LAST#, #1133F3#2 cold#LAST# damage (total 3.00).
[LOG]	Dante the Eternal hits giant ice ant for #aaaaaa#112 physical#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x03d93858	 :=: 	14317
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [14317]={[4]=18.355261 , } , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [13017]=2.000000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14317.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	4	18.355260889215	add
[Identify]	turquoise	true
[LOG]	Dante the Eternal picks up (I.): #FFFFFF##UID:33912:0#turquoise#LAST#.
[LOG]	Dante the Eternal triggers a water jet!
[PROJECTOR] starting dam	125
[PROJECTOR] after difficulty dam	125
[PROJECTOR] res	10	0.9	 on dam	125
[PROJECTOR] after resists dam	112.5
[PROJECTOR] final dam	112.5
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	Water jet hits Dante the Eternal for #aaaaaa#113 physical#LAST# damage.
AI took for target	33843	ghoul	::	1584	Dante the Eternal	100	<	100
AI took for target	33843	ghoul	::	1584	Dante the Eternal	49	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted (ghoul)).
AI took for target	33843	ghoul	::	1584	Dante the Eternal	2	<	100
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	84.481693535516	26.187955404195	2	7.7	::	0.84718187809328
checkHit	91.8	7.7
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	2	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	152.52
[ATTACK] after mult	129.21218004679
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	129.21218004679
[PROJECTOR] after difficulty dam	129.21218004679
[PROJECTOR] res	0	1	 on dam	142.13339805147
[PROJECTOR] after resists dam	142.13339805147
[PROJECTOR] final dam	142.13339805147
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
checkHit	96.8	42.7
=> chance to hit	84.673346563564
[LOG]	Ghoul is stunned!
addTmpVal	table: 0x0adb1808	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x0adb1808	movement_speed	-0.5	 :=: 	2	2	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	89.045489863519	21.187955404195	2	7.7	::	1.5390470785361
checkHit	103.8	7.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	2	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	155.44375493215
[PROJECTOR] starting dam	155.44375493215
[PROJECTOR] after difficulty dam	155.44375493215
[PROJECTOR] res	13.947531462559	0.86052468537441	 on dam	178.76031817197
[PROJECTOR] after resists dam	153.82766655236
[PROJECTOR] final dam	153.82766655236
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits ghoul for #PURPLE#143 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#154 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 377.24).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	89.045489863519	21.187955404195	2	7.7	::	1
checkHit	103.8	7.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	2	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	13.947531462559	0.86052468537441	 on dam	117.3
[PROJECTOR] after resists dam	100.93954559442
[PROJECTOR] final dam	100.93954559442
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	84.481693535516	26.187955404195	2	7.7	::	0.55045871559633
checkHit	91.8	7.7
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	2	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	50.091743119266
[PROJECTOR] starting dam	50.091743119266
[PROJECTOR] after difficulty dam	50.091743119266
[PROJECTOR] res	0	1	 on dam	55.100917431193
[PROJECTOR] after resists dam	55.100917431193
[PROJECTOR] final dam	55.100917431193
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits ghoul for #aaaaaa#101 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#56 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 237.32).
AI took for target	33843	ghoul	::	1584	Dante the Eternal	2	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.839512) totstat(37.200000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	32.84512715338	3	23	79.375	::	1
checkHit	68	79.375
=> chance to hit	31.296221787746
[LOG]	Ghoul misses Dante the Eternal.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	89.045489863519	21.187955404195	2	7.7	::	1
checkHit	103.8	7.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	2	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	13.947531462559	0.86052468537441	 on dam	102.35
[PROJECTOR] after resists dam	88.074701548071
[PROJECTOR] final dam	88.074701548071
checkHit	94	7
=> chance to hit	95
[LOG]	Ghoul wanders around!.
addTmpVal	table: 0x0adb1808	confused	75	 :=: 	3	3	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	84.481693535516	26.187955404195	2	7.7	::	0.55045871559633
checkHit	91.8	7.7
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	2	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	51.192660550459
[PROJECTOR] starting dam	51.192660550459
[PROJECTOR] after difficulty dam	51.192660550459
[PROJECTOR] res	0	1	 on dam	56.311926605505
[PROJECTOR] after resists dam	56.311926605505
[PROJECTOR] final dam	56.311926605505
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal hits ghoul for #aaaaaa#89 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#57 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 225.67).
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	89.045489863519	21.187955404195	2	7.7	::	1
checkHit	103.8	7.7
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	2	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	13.947531462559	0.86052468537441	 on dam	113.85
[PROJECTOR] after resists dam	97.970735429876
[PROJECTOR] final dam	97.970735429876
[LOG]	#{bold}#Dante the Eternal killed ghoul!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ghoul	 :: 	84.481693535516	26.187955404195	2	7.7	::	0.55045871559633
checkHit	91.8	7.7
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	2	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	87
[PHYS CRIT %]	23.8
[ATTACK] after crit	87
[ATTACK] after mult	47.889908256881
[LOG]	Dante the Eternal hits ghoul for #aaaaaa#98 physical#LAST# damage.
[Identify]	dragonslayer's hardened leather cap of constitution (#STATBONUS#)	true
[LOG]	There is an item here: #0080FF##UID:33844:0#dragonslayer's hardened leather cap of constitution (+5) (0 def, 3 armor)#LAST#
[LOG]	Ran for 2 turns (stop reason: object seen).
[Identify]	dragonslayer's hardened leather cap of constitution (#STATBONUS#)	true
[LOG]	There is an item here: #0080FF##UID:33844:0#dragonslayer's hardened leather cap of constitution (+5) (0 def, 3 armor)#LAST#
[Identify]	dragonslayer's hardened leather cap of constitution (#STATBONUS#)	true
[LOG]	Dante the Eternal picks up (k.): #0080FF##UID:33844:0#dragonslayer's hardened leather cap of constitution (+5) (0 def, 3 armor)#LAST#.
[LOG]	Dante the Eternal is caught by a water siphon!
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	10	0.9	 on dam	67
[PROJECTOR] after resists dam	60.3
[PROJECTOR] final dam	60.3
[LOG]	Ran for 1 turns (stop reason: taken damage).
checkHit	4	131.8
=> chance to hit	1.4727546389086
[LOG]	Dante the Eternal resists!
[LOG]	Water siphon hits Dante the Eternal for #aaaaaa#61 physical#LAST# damage.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	Dante the Eternal is caught by a water siphon!
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	10	0.9	 on dam	48
[PROJECTOR] after resists dam	43.2
[PROJECTOR] final dam	43.2
[LOG]	Ran for 5 turns (stop reason: taken damage).
checkHit	4	131.8
=> chance to hit	1.4727546389086
[LOG]	Dante the Eternal resists!
[LOG]	Water siphon hits Dante the Eternal for #aaaaaa#44 physical#LAST# damage.
AI took for target	33790	wretchling	::	1584	Dante the Eternal	73	<	100
wretchling	33790	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
L(2dd01c0) Particle updater error 6f84ee8 (7077989, 7602281): attempt to call a table value
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error 1be2ee8 (2034, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a number value)
AI took for target	33791	wretchling	::	1584	Dante the Eternal	40	<	100
wretchling	33791	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33791	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.770890274835	10	23	79.375	::	1.2
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
AI took for target	33792	wretchling	::	1584	Dante the Eternal	73	<	100
wretchling	33792	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
AI took for target	33793	wretchling	::	1584	Dante the Eternal	37	<	100
wretchling	33793	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
L(2dd01c0) Particle updater error c4fbae8 (2030, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a function value)
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14318	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	119.6
[PROJECTOR] after resists dam	119.6
[PROJECTOR] final dam	119.6
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14319	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14320	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
Particle emitter error c4fba88 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fba88 (7471205, 2119): attempt to index a number value
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#120 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 160.24).
wretchling	33791	dumb ai talents can use	Attack	T_ATTACK
wretchling	33791	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.770890274835	10	0.68012876610402	79.375	::	1
checkHit	37	79.375
=> chance to hit	16.014082524057
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
L(2dd01c0) Particle updater error c4fb0a8 (2034, 7077989): /data/gfx/particles/hit_warning.lua:44: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fb0a8 (2034, 7077989): /data/gfx/particles/hit_warning.lua:44: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fb0a8 (2034, 7077989): /data/gfx/particles/hit_warning.lua:44: attempt to index local 'self' (a number value)
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	0	1	 on dam	117.3
[PROJECTOR] after resists dam	117.3
[PROJECTOR] final dam	117.3
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14319
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14319]=-19.746727 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14320]=-22.319871 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14320.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14320
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14320]=-22.319871 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14320.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14321	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14322	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	52.844036697248
[PROJECTOR] starting dam	52.844036697248
[PROJECTOR] after difficulty dam	52.844036697248
[PROJECTOR] res	0	1	 on dam	58.128440366972
[PROJECTOR] after resists dam	58.128440366972
[PROJECTOR] final dam	58.128440366972
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14321
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14322]=-22.319871 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , [14321]=-19.746727 , n=14322.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14322
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14322]=-22.319871 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14322.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14323	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14324	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#118 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#59 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 256.71).
AI took for target	33791	wretchling	::	1584	Dante the Eternal	1	<	100
wretchling	33791	dumb ai talents can use	Attack	T_ATTACK
wretchling	33791	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
L(2dd01c0) Particle updater error c4fc368 (2030, 7077989): /data/gfx/particles/vapour.lua:46: attempt to index local 'self' (a function value)
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
AI took for target	33790	wretchling	::	1584	Dante the Eternal	29	<	100
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	152.52
[ATTACK] after mult	152.52
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	152.52
[PROJECTOR] after difficulty dam	152.52
[PROJECTOR] res	0	1	 on dam	175.398
[PROJECTOR] after resists dam	175.398
[PROJECTOR] final dam	175.398
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	14323
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14323]=-19.746727 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14324]=-22.319871 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14324.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14324
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14324]=-22.319871 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14324.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14325	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14326	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	81.247706422018
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	14325
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14325]=-19.746727 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14326]=-22.319871 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14326.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14326
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14326]=-22.319871 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14326.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14327	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14328	add
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#176 physical#LAST# damage.
AI took for target	33793	wretchling	::	1584	Dante the Eternal	17	<	100
wretchling	33793	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.878094) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.242391670902	10	0.68012876610402	79.375	::	1.2
checkHit	59	79.375
=> chance to hit	23.900202455733
[ATTACK] raw dam	65.242391670902	versus	0.68012876610402	0.3	with APR	10
[ATTACK] after armor	65.242391670902
[ATTACK] after range	71
[PHYS CRIT %]	1
[ATTACK] after crit	71
[ATTACK] after mult	85.2
[PROJECTOR] starting dam	85.2
[PROJECTOR] after difficulty dam	85.2
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	85.2
[PROJECTOR] after resists dam	52.521317722389
[PROJECTOR] final dam	52.521317722389
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Wretchling hits Dante the Eternal for #GREEN#53 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
wretchling	33790	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.592880292855	10	0.68012876610402	79.375	::	1.2
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
L(2dd01c0) Particle updater error c4fc308 (7077989, 2319): attempt to call a table value
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.053273216424	0
=> chance to hit	95
[LOG]	Dante the Eternal misses wretchling.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	108
[PHYS CRIT %]	23.8
[ATTACK] after crit	108
[ATTACK] after mult	47.440435201655
[PROJECTOR] starting dam	47.440435201655
[PROJECTOR] after difficulty dam	47.440435201655
[PROJECTOR] res	0	1	 on dam	52.18447872182
[PROJECTOR] after resists dam	52.18447872182
[PROJECTOR] final dam	52.18447872182
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14327
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14327]=-19.746727 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14328]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14328.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14328
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14328]=-22.319871 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14328.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14329	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14330	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	95.759396981118
[PROJECTOR] starting dam	95.759396981118
[PROJECTOR] after difficulty dam	95.759396981118
[PROJECTOR] res	0	1	 on dam	110.12330652829
[PROJECTOR] after resists dam	110.12330652829
[PROJECTOR] final dam	110.12330652829
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14329
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14330]=-21.843458 , [13673]=0.152507 , [14329]=-19.324823 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14330.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14330
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14330]=-21.843458 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14330.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14331	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14332	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	168.92
[ATTACK] after mult	74.200354761699
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	74.200354761699
[PROJECTOR] after difficulty dam	74.200354761699
[PROJECTOR] res	0	1	 on dam	81.620390237869
[PROJECTOR] after resists dam	81.620390237869
[PROJECTOR] final dam	81.620390237869
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14331
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14332]=-21.843458 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14331]=-19.324823 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14332.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14332
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [14332]=-21.843458 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14332.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14333	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14334	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	95.759396981118
[PROJECTOR] starting dam	95.759396981118
[PROJECTOR] after difficulty dam	95.759396981118
[PROJECTOR] res	0	1	 on dam	110.12330652829
[PROJECTOR] after resists dam	110.12330652829
[PROJECTOR] final dam	110.12330652829
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14333
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14334]=-21.843458 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [14333]=-19.324823 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14334.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14334
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14334]=-21.843458 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14334.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14335	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14336	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	39.094432712475
removeTempVal	combat_atk	-19.324822747796	 :=: 	14335
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14336]=-21.843458 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14335]=-19.324823 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14336.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14336
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14336]=-21.843458 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14336.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14337	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14338	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#53 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#111 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#82 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#111 physical#LAST# damage (total 475.97).
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
wretchling	33790	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	63.592880292855	10	1.15654163214	79.375	::	1
checkHit	36	79.375
=> chance to hit	15.702927702333
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	115
[PHYS CRIT %]	23.8
[ATTACK] after crit	188.6
[ATTACK] after mult	276.17216096454
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	276.17216096454
[PROJECTOR] after difficulty dam	276.17216096454
[PROJECTOR] res	0	1	 on dam	317.59798510923
[PROJECTOR] after resists dam	317.59798510923
[PROJECTOR] final dam	317.59798510923
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14337
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14338]=-21.843458 , [13020]=73.000000 , [14337]=-19.324823 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14338.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14338
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14338]=-21.843458 , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14338.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14339	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14340	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	137.76
[ATTACK] after mult	111.04169854498
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	111.04169854498
[PROJECTOR] after difficulty dam	111.04169854498
[PROJECTOR] res	0	1	 on dam	122.14586839948
[PROJECTOR] after resists dam	122.14586839948
[PROJECTOR] final dam	122.14586839948
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.746726783576	 :=: 	14339
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14340]=-22.319871 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14339]=-19.746727 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14340.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14340
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14340]=-22.319871 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14340.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.746726783576	 :=: 	2	14341	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.319871233896	 :=: 	2	14342	add
[LOG]	Wretchling starts to bleed.
7	62	table: 0x0a42de40
7	61	nil
6	62	nil
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#318 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#123 arcane#LAST# damage (total 480.38).
wretchling	33792	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.159592) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	76.652933104149	10	0.68012876610402	79.375	::	1.2
checkHit	55	79.375
=> chance to hit	21.95634695387
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
wretchling	33792	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.159592) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	76.652933104149	10	0.68012876610402	79.375	::	1
checkHit	55	79.375
=> chance to hit	21.95634695387
[ATTACK] raw dam	76.652933104149	versus	0.68012876610402	0.3	with APR	10
[ATTACK] after armor	76.652933104149
[ATTACK] after range	79
[PHYS CRIT %]	1
[ATTACK] after crit	79
[ATTACK] after mult	79
[PROJECTOR] starting dam	79
[PROJECTOR] after difficulty dam	79
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	79
[PROJECTOR] after resists dam	48.69934389752
[PROJECTOR] final dam	48.69934389752
[PROJECTOR] starting dam	16.633839130074
[PROJECTOR] after difficulty dam	16.633839130074
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.633839130074
[PROJECTOR] after resists dam	10.253886735842
[PROJECTOR] final dam	10.253886735842
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f8ce030	 :=: 	14318
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14341]=-19.746727 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14342]=-22.319871 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [14318]={[6]=18.355261 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14342.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#49 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14343	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.053273216424	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	103
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	0	1	 on dam	118.45
[PROJECTOR] after resists dam	118.45
[PROJECTOR] final dam	118.45
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.746726783576	 :=: 	14341
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [14341]=-19.746727 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14342]=-22.319871 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14343.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.746726783576	add
removeTempVal	combat_armor	-22.319871233896	 :=: 	14342
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14342]=-22.319871 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14343.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.319871233896	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14344	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14345	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	55.045871559633
[PROJECTOR] starting dam	55.045871559633
[PROJECTOR] after difficulty dam	55.045871559633
[PROJECTOR] res	0	1	 on dam	60.550458715596
[PROJECTOR] after resists dam	60.550458715596
[PROJECTOR] final dam	60.550458715596
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14344
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14345]=-22.557700 , [14344]=-19.957348 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14345.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14345
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14345]=-22.557700 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14345.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14346	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14347	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#119 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#61 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 260.28).
AI took for target	33792	wretchling	::	1584	Dante the Eternal	2	<	100
wretchling	33792	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.159592) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	76.652933104149	10	0.44230021045241	79.375	::	1
checkHit	55	79.375
=> chance to hit	21.95634695387
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	100	0	 on dam	26.486806709686
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	109.25
[PROJECTOR] after resists dam	109.25
[PROJECTOR] final dam	109.25
checkHit	94	18.9
=> chance to hit	91.62866537872
[LOG]	Wretchling resists!
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14346
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14347]=-22.557700 , [14346]=-19.957348 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14347.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14347
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14347]=-22.557700 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14347.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14348	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14349	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	48.440366972477
[PROJECTOR] starting dam	48.440366972477
[PROJECTOR] after difficulty dam	48.440366972477
[PROJECTOR] res	0	1	 on dam	53.284403669725
[PROJECTOR] after resists dam	53.284403669725
[PROJECTOR] final dam	53.284403669725
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.95734815877	 :=: 	14348
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14348]=-19.957348 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14349]=-22.557700 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14349.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14349
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14349]=-22.557700 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14349.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14350	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14351	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#110 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#54 arcane#LAST# damage (total 203.17).
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.327722894964
[PROJECTOR] final dam	16.327722894964
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.95734815877	 :=: 	14350
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14351]=-22.557700 , [2168]=-2.000000 , [14350]=-19.957348 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14351.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14351
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14351]=-22.557700 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14351.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14352	add
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cd09ee8	 :=: 	14343
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14352]={["all"]=19.100000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14343]={[6]=18.355261 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14352.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0a4d6a98	 :=: 	14352
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14352]={["all"]=19.100000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14352.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	all	19.1	add
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[LOG]	#{bold}#Dante the Eternal's spell attains critical power!#{normal}#
[HEALING]	1584	Dante the Eternal	for	474.84368246996
Astar fail: destination unreachable
Astar fail: destination unreachable
quasit	33864	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with	flaming stralite longsword
[COMBAT DAMAGE] power(1.653272) totstat(77.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	57.834202747493	5	23	79.375	::	1.2
checkHit	51	79.375
=> chance to hit	20.412165868468
[ATTACK] raw dam	57.834202747493	versus	23	0.3	with APR	5
[ATTACK] after armor	40.483941923245
[ATTACK] after range	53
[PHYS CRIT %]	4.5
[ATTACK] after crit	53
[ATTACK] after mult	63.6
[PROJECTOR] starting dam	63.6
[PROJECTOR] after difficulty dam	63.6
[PROJECTOR] res	10	0.9	 on dam	63.6
[PROJECTOR] after resists dam	57.24
[PROJECTOR] final dam	57.24
[LOG]	Ran for 3 turns (stop reason: taken damage).
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14353	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	20
[PROJECTOR] after resists dam	13.328947822157
[PROJECTOR] final dam	13.328947822157
[LOG]	Quasit hits Dante the Eternal for #aaaaaa#58 physical#LAST#, #LIGHT_RED#14 fire#LAST# damage (total 70.57).
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	31.45	::	0.79799497484265
checkHit	103.8	31.45
=> chance to hit	88.371760021937
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	12.4
[ATTACK] after crit	167.28
[ATTACK] after mult	133.48859939168
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	133.48859939168
[PROJECTOR] after difficulty dam	133.48859939168
[PROJECTOR] res	0	1	 on dam	153.51188930043
[PROJECTOR] after resists dam	153.51188930043
[PROJECTOR] final dam	153.51188930043
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	31.45	::	0.43926328890421
checkHit	91.8	31.45
=> chance to hit	87.232370801782
[ATTACK] raw dam	84.481693535516	versus	19.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	84
[PHYS CRIT %]	12.4
[ATTACK] after crit	84
[ATTACK] after mult	36.898116267954
[PROJECTOR] starting dam	36.898116267954
[PROJECTOR] after difficulty dam	36.898116267954
[PROJECTOR] res	0	1	 on dam	40.587927894749
[PROJECTOR] after resists dam	40.587927894749
[PROJECTOR] final dam	40.587927894749
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	31.45	::	0.79799497484265
checkHit	103.8	31.45
=> chance to hit	88.371760021937
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	12.4
[ATTACK] after crit	102
[ATTACK] after mult	81.39548743395
[PROJECTOR] starting dam	81.39548743395
[PROJECTOR] after difficulty dam	81.39548743395
[PROJECTOR] res	0	1	 on dam	93.604810549043
[PROJECTOR] after resists dam	93.604810549043
[PROJECTOR] final dam	93.604810549043
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	19.4	31.45	::	0.43926328890421
checkHit	91.8	31.45
=> chance to hit	87.232370801782
[LOG]	Dante the Eternal misses quasit.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	31.45	::	0.79799497484265
checkHit	103.8	31.45
=> chance to hit	88.371760021937
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	119
[PHYS CRIT %]	12.4
[ATTACK] after crit	119
[ATTACK] after mult	94.961402006275
[PROJECTOR] starting dam	94.961402006275
[PROJECTOR] after difficulty dam	94.961402006275
[PROJECTOR] res	0	1	 on dam	109.20561230722
[PROJECTOR] after resists dam	109.20561230722
[PROJECTOR] final dam	109.20561230722
checkHit	94	15.05
=> chance to hit	93.098863606216
[LOG]	Quasit wanders around!.
addTmpVal	table: 0x08515f38	confused	75	 :=: 	14	14	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	31.45	::	0.43926328890421
checkHit	91.8	31.45
=> chance to hit	87.232370801782
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	43.487065601517
[LOG]	Dante the Eternal hits quasit for #aaaaaa#154 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#41 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#94 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#110 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 559.47).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0e30b3c8	 :=: 	14353
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14353]={[3]=18.355261 , } , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [13017]=2.000000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14314]=12.000000 , [7656]=2.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13371]=12.000000 , [5258]=0.700000 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11561]=6.000000 , [13148]={[1]=10.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13147]=10.000000 , n=14353.000000 , [7659]=4.000000 , [11562]=6.000000 , }
delTmpVal	3	18.355260889215	add
wretchling	33731	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33731	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.696663) totstat(80.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	61.582863081107	10	23	79.375	::	1.2
checkHit	30	79.375
=> chance to hit	13.75746422406
[LOG]	Wretchling misses Dante the Eternal.
wretchling	33732	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
wretchling	33733	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[SPELL] friendly fire chance	100
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14354	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	119.6
[PROJECTOR] after resists dam	119.6
[PROJECTOR] final dam	119.6
checkHit	94	18.9
=> chance to hit	91.62866537872
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x0ca57600	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14355	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14356	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	52.293577981651
[PROJECTOR] starting dam	52.293577981651
[PROJECTOR] after difficulty dam	52.293577981651
[PROJECTOR] res	0	1	 on dam	57.522935779817
[PROJECTOR] after resists dam	57.522935779817
[PROJECTOR] final dam	57.522935779817
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14355
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14356.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14355]=-19.957348 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14356]=-22.557700 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14356
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14356.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14356]=-22.557700 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14357	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14358	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#120 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#58 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 258.40).
AI took for target	33731	wretchling	::	1584	Dante the Eternal	2	<	100
wretchling	33731	dumb ai talents can use	Attack	T_ATTACK
wretchling	33731	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
AI took for target	33732	wretchling	::	1584	Dante the Eternal	61	<	100
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] final dam	16.526916483767
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	71.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	81.329460296955
[PROJECTOR] starting dam	81.329460296955
[PROJECTOR] after difficulty dam	81.329460296955
[PROJECTOR] res	0	1	 on dam	89.46240632665
[PROJECTOR] after resists dam	89.46240632665
[PROJECTOR] final dam	89.46240632665
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.95734815877	 :=: 	14357
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14358.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14358]=-22.557700 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14357]=-19.957348 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14358
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14358.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14358]=-22.557700 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14359	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14360	add
checkHit	76.84265184123	8.75
=> chance to hit	94.885599096415
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x0ca57600	stunned	1	 :=: 	2	2	add
addTmpVal	table: 0x0ca57600	movement_speed	-0.5	 :=: 	3	3	mult0
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	185.32
[ATTACK] after mult	285.21620459431
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	285.21620459431
[PROJECTOR] after difficulty dam	285.21620459431
[PROJECTOR] res	0	1	 on dam	327.99863528346
[PROJECTOR] after resists dam	327.99863528346
[PROJECTOR] final dam	327.99863528346
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.95734815877	 :=: 	14359
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14360.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14360]=-22.557700 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14359]=-19.957348 , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14360
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14360.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14360]=-22.557700 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14361	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14362	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#90 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#328 physical#LAST# damage (total 458.10).
AI took for target	33732	wretchling	::	1584	Dante the Eternal	41	<	100
wretchling	33732	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.897056) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.840099203263	10	0.44230021045241	79.375	::	1.2
checkHit	54	79.375
=> chance to hit	21.541541711811
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] stunned dam	3.1133422159015
[PROJECTOR] final dam	3.1133422159015
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#2 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] stunned dam	8.0429814719787
[PROJECTOR] final dam	8.0429814719787
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	97
[PROJECTOR] starting dam	97
[PROJECTOR] after difficulty dam	97
[PROJECTOR] res	0	1	 on dam	111.55
[PROJECTOR] after resists dam	111.55
[PROJECTOR] final dam	111.55
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	19.872688707866	0.80127311292134	 on dam	40.640543336487
[PROJECTOR] after resists dam	32.564174670041
[PROJECTOR] final dam	32.564174670041
removeTempVal	combat_atk	-19.95734815877	 :=: 	14361
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14362.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14362]=-22.557700 , [14361]=-19.957348 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14362
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14362.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14362]=-22.557700 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14363	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14364	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	53.394495412844
[PROJECTOR] starting dam	53.394495412844
[PROJECTOR] after difficulty dam	53.394495412844
[PROJECTOR] res	0	1	 on dam	58.733944954128
[PROJECTOR] after resists dam	58.733944954128
[PROJECTOR] final dam	58.733944954128
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	19.872688707866	0.80127311292134	 on dam	40.640543336487
[PROJECTOR] after resists dam	32.564174670041
[PROJECTOR] final dam	32.564174670041
removeTempVal	combat_atk	-19.324822747796	 :=: 	14363
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14364]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14364.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14363]=-19.324823 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14364
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14364]=-21.843458 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14364.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14365	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14366	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#112 physical#LAST#, #LIGHT_STEEL_BLUE#33 temporal#LAST#, #PURPLE#59 arcane#LAST#, #LIGHT_STEEL_BLUE#33 temporal#LAST# damage (total 235.41).
wretchling	33732	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.897056) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	65.840099203263	10	1.15654163214	79.375	::	1
checkHit	54	79.375
=> chance to hit	21.541541711811
[ATTACK] raw dam	65.840099203263	versus	1.15654163214	0.3	with APR	10
[ATTACK] after armor	65.840099203263
[ATTACK] after range	67
[PHYS CRIT %]	1
[ATTACK] after crit	67
[ATTACK] after mult	67
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	67
[PROJECTOR] after resists dam	41.301975204226
[PROJECTOR] final dam	41.301975204226
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#21 acid#LAST#, #GREEN#11 acid#LAST# damage (total 30.66).
quasit	33769	dumb ai talents can use	Attack	T_ATTACK
quasit	33769	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	33769	dumb ai talents can use	Overpower	T_OVERPOWER
quasit	33769	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Quasit rushes out!
[ATTACK] attacking with	flaming stralite longsword of plague
[COMBAT DAMAGE] power(1.789969) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	61.429431717526	5	1.15654163214	79.375	::	1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] stunned dam	8.0429814719787
[PROJECTOR] final dam	8.0429814719787
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	0	1	 on dam	102.35
[PROJECTOR] after resists dam	102.35
[PROJECTOR] final dam	102.35
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	19.872688707866	0.80127311292134	 on dam	40.640543336487
[PROJECTOR] after resists dam	32.564174670041
[PROJECTOR] final dam	32.564174670041
removeTempVal	combat_atk	-19.324822747796	 :=: 	14365
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14365]=-19.324823 , [5261]={[8]=35.000000 , } , n=14366.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14366]=-21.843458 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14366
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14366.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14366]=-21.843458 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14367	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14368	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	53.94495412844
[PROJECTOR] starting dam	53.94495412844
[PROJECTOR] after difficulty dam	53.94495412844
[PROJECTOR] res	0	1	 on dam	59.339449541284
[PROJECTOR] after resists dam	59.339449541284
[PROJECTOR] final dam	59.339449541284
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	19.872688707866	0.80127311292134	 on dam	40.640543336487
[PROJECTOR] after resists dam	32.564174670041
[PROJECTOR] final dam	32.564174670041
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14367
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14368.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14368]=-21.843458 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14367]=-19.324823 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14368
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14368.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14368]=-21.843458 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14369	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14370	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#103 physical#LAST#, #LIGHT_STEEL_BLUE#33 temporal#LAST#, #PURPLE#60 arcane#LAST#, #LIGHT_STEEL_BLUE#33 temporal#LAST# damage (total 226.82).
wretchling	33733	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.15654163214	79.375	::	1.2
checkHit	20	79.375
=> chance to hit	10.073247655346
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
AI took for target	33769	quasit	::	1584	Dante the Eternal	1	<	144
quasit	33769	dumb ai talents can use	Attack	T_ATTACK
quasit	33769	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	33769	dumb ai talents can use	Overpower	T_OVERPOWER
quasit	33769	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Quasit uses Shield Pummel.
[COMBAT DAMAGE] power(2.059032) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	69.756950647801	0	1.15654163214	79.375	::	1.7
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.059032) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	69.756950647801	0	1.15654163214	79.375	::	2.1
checkHit	50	79.375
=> chance to hit	20.064976834453
[LOG]	Quasit misses Dante the Eternal.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	0	1	 on dam	25.190248923843
[PROJECTOR] after resists dam	25.190248923843
[PROJECTOR] final dam	25.190248923843
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] stunned dam	8.0429814719787
[PROJECTOR] final dam	8.0429814719787
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	136.18245477043
[PROJECTOR] starting dam	136.18245477043
[PROJECTOR] after difficulty dam	136.18245477043
[PROJECTOR] res	29.738515901068	0.70261484098932	 on dam	156.60982298599
[PROJECTOR] after resists dam	110.03638587467
[PROJECTOR] final dam	110.03638587467
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14369
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14370.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14370]=-21.843458 , [14369]=-19.324823 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14370
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14370.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14370]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14371	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14372	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	80.605181870629
[PROJECTOR] starting dam	80.605181870629
[PROJECTOR] after difficulty dam	80.605181870629
[PROJECTOR] res	0	1	 on dam	88.665700057692
[PROJECTOR] after resists dam	88.665700057692
[PROJECTOR] final dam	88.665700057692
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-18.902019466624	 :=: 	14371
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14372.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14371]=-18.902019 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14372]=-21.366018 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14372
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14372.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14372]=-21.366018 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14373	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14374	add
[LOG]	Wretchling starts to bleed.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	19.4	23.1	::	1.4643274706498
checkHit	84.897980533376	23.1
=> chance to hit	89.298030171065
[ATTACK] raw dam	89.045489863519	versus	19.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	12.4
[ATTACK] after crit	124
[ATTACK] after mult	181.57660636057
[PROJECTOR] starting dam	181.57660636057
[PROJECTOR] after difficulty dam	181.57660636057
[PROJECTOR] res	0	1	 on dam	208.81309731466
[PROJECTOR] after resists dam	208.81309731466
[PROJECTOR] final dam	208.81309731466
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] final dam	14
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	60	0.4	 on dam	17
[PROJECTOR] after resists dam	6.8
[PROJECTOR] final dam	6.8
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	11	23.1	::	0.80605181870629
checkHit	72.897980533376	23.1
=> chance to hit	87.92784816719
[ATTACK] raw dam	84.481693535516	versus	11	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	75.768870958391
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] final dam	14
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	60	0.4	 on dam	17
[PROJECTOR] after resists dam	6.8
[PROJECTOR] final dam	6.8
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Quasit starts to bleed.
36	65	table: 0x0f80dd98
36	66	table: 0x0d847790
37	65	nil
[LOG]	Quasit hits Dante the Eternal for #GREY#14 darkness#LAST#, #1133F3#7 cold#LAST#, #GREY#7 darkness#LAST#, #1133F3#4 cold#LAST# damage (total 31.20).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#209 physical#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#111 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#89 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 279.98).
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	29.738515901068	0.70261484098932	 on dam	32.775
[PROJECTOR] after resists dam	23.028201413425
[PROJECTOR] final dam	23.028201413425
wretchling	33733	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(75.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.676135592027	10	1.6339822071954	79.375	::	1
checkHit	20	79.375
=> chance to hit	10.073247655346
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#24 physical#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	100	0	 on dam	25.190248923843
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] stunned dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#3 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	29.738515901068	0.70261484098932	 on dam	121.9
[PROJECTOR] after resists dam	85.648749116598
[PROJECTOR] final dam	85.648749116598
checkHit	94	18.2
=> chance to hit	91.888491840202
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x0f80dd98	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-18.902019466624	 :=: 	14373
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14374.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14374]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14373]=-18.902019 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14374
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14374.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14374]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14375	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14376	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.897980533376	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	56.697247706422
removeTempVal	combat_atk	-18.902019466624	 :=: 	14375
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14376.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14376]=-21.366018 , [7657]=3.000000 , [14375]=-18.902019 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14376
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14376.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14376]=-21.366018 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-18.902019466624	 :=: 	2	14377	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.366017792805	 :=: 	2	14378	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#86 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 126.29).
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0bb19308	 :=: 	14354
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14378.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14354]={[6]=18.355261 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14378]=-21.366018 , [13024]=3.000000 , [14377]=-18.902019 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14379	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.190248923843
[PROJECTOR] after difficulty dam	25.190248923843
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.190248923843
[PROJECTOR] after resists dam	15.528463230461
[PROJECTOR] final dam	15.528463230461
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.526916483767
[PROJECTOR] stunned dam	4.9580749451301
[PROJECTOR] final dam	4.9580749451301
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#10 acid#LAST# damage.
[PROJECTOR] starting dam	15.827379582137
[PROJECTOR] after difficulty dam	15.827379582137
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	15.827379582137
[PROJECTOR] after resists dam	9.7567468514822
[PROJECTOR] final dam	9.7567468514822
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#5 acid#LAST# damage.
wretchling	33734	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	33734	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-18.902019466624	 :=: 	14377
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14379.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14379]={[6]=18.355261 , } , [14378]=-21.366018 , [13024]=3.000000 , [14377]=-18.902019 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-18.902019466624	add
removeTempVal	combat_armor	-21.366017792805	 :=: 	14378
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14379.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14379]={[6]=18.355261 , } , [14378]=-21.366018 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.366017792805	add
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	33734	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	70.921625451152	10	23	79.375	::	1.2
checkHit	40	79.375
=> chance to hit	16.933606830642
[ATTACK] raw dam	70.921625451152	versus	23	0.3	with APR	10
[ATTACK] after armor	57.921625451152
[ATTACK] after range	62
[PHYS CRIT %]	1
[ATTACK] after crit	62
[ATTACK] after mult	74.4
[PROJECTOR] starting dam	74.4
[PROJECTOR] after difficulty dam	74.4
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	74.4
[PROJECTOR] after resists dam	45.863685898424
[PROJECTOR] final dam	45.863685898424
[LOG]	Dante the Eternal is dazed!
addTmpVal	table: 0x0a750b98	dazed	1	 :=: 	2	14380	add
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cd34db8	 :=: 	14379
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14380]=1.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14380.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14379]={[6]=18.355261 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#46 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14381	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Dante the Eternal is not dazed anymore.
removeTempVal	dazed	1	 :=: 	14380
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14380]=1.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14381.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	dazed	1	add
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
wretchling	33734	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.059032) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	70.921625451152	10	23	79.375	::	1
checkHit	40	79.375
=> chance to hit	16.933606830642
[ATTACK] raw dam	70.921625451152	versus	23	0.3	with APR	10
[ATTACK] after armor	57.921625451152
[ATTACK] after range	61
[PHYS CRIT %]	1
[ATTACK] after crit	61
[ATTACK] after mult	61
[PROJECTOR] starting dam	61
[PROJECTOR] after difficulty dam	61
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	61
[PROJECTOR] after resists dam	37.603290857579
[PROJECTOR] final dam	37.603290857579
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#38 acid#LAST# damage.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	196.8
[ATTACK] after mult	157.04541104903
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	157.04541104903
[PROJECTOR] after difficulty dam	157.04541104903
[PROJECTOR] res	0	1	 on dam	180.60222270639
[PROJECTOR] after resists dam	180.60222270639
[PROJECTOR] final dam	180.60222270639
checkHit	94	18.2
=> chance to hit	91.888491840202
[LOG]	Wretchling wanders around!.
addTmpVal	table: 0x0b0a8200	confused	75	 :=: 	1	1	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	36.264662089121	0.63735337910879	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.902387624327
[PROJECTOR] final dam	25.902387624327
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14382	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14383	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	36.264662089121	0.63735337910879	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.902387624327
[PROJECTOR] final dam	25.902387624327
removeTempVal	combat_atk	-19.324822747796	 :=: 	14382
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14383.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14382]=-19.324823 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14383]=-21.843458 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14383
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14383.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14383]=-21.843458 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14384	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14385	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	94
[PHYS CRIT %]	23.8
[ATTACK] after crit	94
[ATTACK] after mult	75.011527635209
[PROJECTOR] starting dam	75.011527635209
[PROJECTOR] after difficulty dam	75.011527635209
[PROJECTOR] res	0	1	 on dam	86.26325678049
[PROJECTOR] after resists dam	86.26325678049
[PROJECTOR] final dam	86.26325678049
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	36.264662089121	0.63735337910879	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.902387624327
[PROJECTOR] final dam	25.902387624327
removeTempVal	combat_atk	-19.324822747796	 :=: 	14384
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14385.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14385]=-21.843458 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14384]=-19.324823 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14385
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14385.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14385]=-21.843458 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14386	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14387	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	42.169275734804
[PROJECTOR] starting dam	42.169275734804
[PROJECTOR] after difficulty dam	42.169275734804
[PROJECTOR] res	0	1	 on dam	46.386203308285
[PROJECTOR] after resists dam	46.386203308285
[PROJECTOR] final dam	46.386203308285
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	36.264662089121	0.63735337910879	 on dam	40.640543336487
[PROJECTOR] after resists dam	25.902387624327
[PROJECTOR] final dam	25.902387624327
removeTempVal	combat_atk	-19.324822747796	 :=: 	14386
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14387.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14386]=-19.324823 , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14387]=-21.843458 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14387
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14387.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14387]=-21.843458 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14388	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14389	add
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	0.79799497484265
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	120
[PHYS CRIT %]	23.8
[ATTACK] after crit	120
[ATTACK] after mult	95.759396981118
[PROJECTOR] starting dam	95.759396981118
[PROJECTOR] after difficulty dam	95.759396981118
[PROJECTOR] res	0	1	 on dam	110.12330652829
[PROJECTOR] after resists dam	110.12330652829
[PROJECTOR] final dam	110.12330652829
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14388
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14389.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [14389]=-21.843458 , [14388]=-19.324823 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14389
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14389.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [14389]=-21.843458 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14390	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14391	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.43926328890421
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	47.879698490559
removeTempVal	combat_atk	-19.324822747796	 :=: 	14390
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14391.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14391]=-21.843458 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [14390]=-19.324823 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14391
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14391.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [14391]=-21.843458 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14392	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14393	add
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#181 physical#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #aaaaaa#87 physical#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #PURPLE#47 arcane#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST#, #aaaaaa#111 physical#LAST# damage (total 568.54).
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.324822747796	 :=: 	14392
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14393.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [14393]=-21.843458 , [13022]=0.300000 , [14392]=-19.324823 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14393
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14393.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [14393]=-21.843458 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14394	add
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0af73768	 :=: 	14381
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14381]={[6]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14394.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14394]={["all"]=19.100000 , } , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0f37f048	 :=: 	14394
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14394.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14394]={["all"]=19.100000 , } , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	all	19.1	add
[LOG]	Today is the 30th Wealth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[LOG]	Dante the Eternal triggers a water jet!
[PROJECTOR] starting dam	67
[PROJECTOR] after difficulty dam	67
[PROJECTOR] res	10	0.9	 on dam	67
[PROJECTOR] after resists dam	60.3
[PROJECTOR] final dam	60.3
[LOG]	Ran for 1 turns (stop reason: taken damage).
[LOG]	Water jet hits Dante the Eternal for #aaaaaa#61 physical#LAST# damage.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
[LOG]	Digging starts...
[HEALING]	1584	Dante the Eternal	for	0.0325
[HEALING]	1584	Dante the Eternal	for	0.065
[HEALING]	1584	Dante the Eternal	for	0.0975
[HEALING]	1584	Dante the Eternal	for	0.13
[HEALING]	1584	Dante the Eternal	for	0.1625
[HEALING]	1584	Dante the Eternal	for	0.195
[HEALING]	1584	Dante the Eternal	for	0.2275
[HEALING]	1584	Dante the Eternal	for	0.26
[HEALING]	1584	Dante the Eternal	for	0.2925
[LOG]	Dug for 9 turns.
[LOG]	Cave walls turns into cave floor.
[Identify]	soldier's voratun pickaxe	true
[Identify]	icy stralite battleaxe	true
[LOG]	There is an item here: #00FF80##UID:33906:0#icy stralite battleaxe (44.5-66.75 power, 3 apr)#LAST#
[LOG]	Ran for 3 turns (stop reason: object seen).
[Identify]	icy stralite battleaxe	true
[LOG]	Dante the Eternal picks up (i.): #00FF80##UID:33906:0#icy stralite battleaxe (44.5-66.75 power, 3 apr)#LAST#.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Invalid running path.
[LOG]	#YELLOW_GREEN#There is an exit to the lost valley here (press '<', '>' or right click to use).
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0e397540
Make wait background texture 1018 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0ca8d1c0	(4172)
[LOG]	Saving done.
Wait finished, counted 798, 1881 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0f080228
Make wait background texture 1134 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x0aedc278	(1)
[LOG]	Saving done.
Wait finished, counted 1, 369 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x0a8cb830
Make wait background texture 1013 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	zone	::	zone-valley-moon-caverns.teaz	::	table: 0x0cccc558	=>	table: 0x0e16f738	(3581)
[LOG]	Saving done.
Wait finished, counted 767, 1569 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Left zone	Caverns to the hidden valley
Loading entities file from file	/data/zones/valley-moon/npcs.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/zones/valley-moon/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/valley-moon/objects.lua
Loading entities file from memory	/data/general/objects/objects-far-east.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/mounts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing dragonbone staff 'Grineharakor' into world artifacts
Importing Getedar the hardened leather belt into world artifacts
Importing Tuladur into world artifacts
Importing cashmere wizard hat 'Thundersquall' into world artifacts
Importing Halathel the pair of drakeskin leather boots into world artifacts
Importing steel mace 'Eremudrahor' into world artifacts
Importing Eilinodheth the steel mail armour into world artifacts
Importing Zymakath into world artifacts
Importing Aerekor into world artifacts
Importing voratun battleaxe 'Adana' into world artifacts
Importing steel waraxe 'Siledamira' into world artifacts
Importing Aerakira into world artifacts
Importing steel greatmaul 'Rimelady' into world artifacts
Importing Chamigar the Crackleshaper into world artifacts
Importing voratun helm 'Neruthra' into world artifacts
Importing Arizilalin the voratun longsword into world artifacts
Importing hardened leather gloves 'Oliromigas' into world artifacts
Importing cured leather sling 'Elenekalthohell' into world artifacts
Importing Daimurath into world artifacts
Importing Xanugarath into world artifacts
Importing Issorab into world artifacts
Importing Gloremira the voratun greatsword into world artifacts
Importing Flashbraid the hardened leather gloves into world artifacts
Importing Cyrodhemina into world artifacts
Importing Belayath into world artifacts
Importing Blizzardwrither into world artifacts
Importing Galomnir the steel greatsword into world artifacts
Importing Neradhevena into world artifacts
Importing woollen robe 'Ivedabeth' into world artifacts
Importing Chaladunadil the dwarven-steel longsword into world artifacts
Importing Lorevor the steel mail armour into world artifacts
Importing Hanyleg the voratun helm into world artifacts
Importing Voriwen into world artifacts
Importing Adokira the steel battleaxe into world artifacts
Importing Duvelathaleg the voratun plate armour into world artifacts
Importing Beledan the dwarven-steel battleaxe into world artifacts
Importing Ce'Nota the Burnbore into world artifacts
Importing ash staff 'Beadir' into world artifacts
Importing Layavena the cashmere robe into world artifacts
Importing Bregylin the cashmere wizard hat into world artifacts
Importing Emelebrenne into world artifacts
Importing Festermoon the hardened leather belt into world artifacts
Importing hardened leather belt 'Politta' into world artifacts
Importing Poruvea the hardened leather sling into world artifacts
Importing stralite greatsword 'Ivunor' into world artifacts
Importing Isisewe into world artifacts
Importing Relgidurek the steel greatmaul into world artifacts
Importing Durykalthodor the Plaguepiety into world artifacts
Importing Eilinuthra into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/world-artifacts-far-east.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-far-east.lua
Loading entities file from file	/data/zones/valley-moon/traps.lua
Loading entities file from file	/data/general/traps/elemental.lua
Initiated zone	Ithilthum, Valley of the Moon	with base_level	38
Make wait background texture 1099 : 1440x838 (2048, 1024)
Wait finished, counted 0, 44 ticks
Make wait background texture 1136 : 1440x838 (2048, 1024)
C Map size 19:12 :: 228
C Map seens texture: 1142 (50x50)
Stored entities list	actor	table: 0x0bbded10
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x0f1a17f0
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x0f1b61e8
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x0f1a17f0
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x0f1b7710
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x0f1a17f0
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x0f1b8d80
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0f1bc008
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x0f1b8d80
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x0f1bc968
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x0f1b8d80
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0f1bdfb0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x10d62a90
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0f1bdfb0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x10d62c38
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x0f1bdfb0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x10d63e28
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x10d75438
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x10d63e28
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x10d77208
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x10d63e28
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x10d775a0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x116f4130
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x10d775a0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x116f5ae0
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x10d775a0
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x116f8048
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x117114c8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x116f8048
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x11712fe0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x116f8048
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x11714c10
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x1172e4b0
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x11714c10
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x10d75148
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x11714c10
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x11731dc8
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x1174b748
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x11731dc8
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x1174d3a8
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x11731dc8
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x11750ee8
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x117558c8
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x11750ee8
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x11756288
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x11750ee8
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x11756e88
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x1175dcd8
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x11756e88
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x1175f130
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x11763af0
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x1175f130
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x11764300
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x1175f130
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x11765100
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x1177fed8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x11765100
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x11781570
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x11765100
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x11731780
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x1179cb40
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x11731780
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x1179e718
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x11731780
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x1179ff18
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x117bbcd0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x1179ff18
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x117be178
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x1179ff18
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x117bfc48
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x117dbe40
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x117bfc48
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x117dd9a8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x117bfc48
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x117de968
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x117fb470
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x117de968
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x117fc820
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x117de968
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x117fde80
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x11818770
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x117fde80
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x11819ed8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x117fde80
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x1181bcf8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x11833050
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x1181bcf8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x11834558
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x1181bcf8
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x11835cb0
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x1184a4d0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x11835cb0
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x1184bbb8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x11835cb0
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x1184d148
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x11860b80
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x1184d148
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x11861a98
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x1184d148
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x11862b48
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0f4395c0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x11862b48
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0f43b808
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x11862b48
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0f43e5e8
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0f454a40
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0f43e5e8
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0f4563c0
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0f43e5e8
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0f458550
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x1188e348
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0f458550
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x1188fe50
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0f458550
Loading entities file from memory	/data/general/objects/egos/scrolls.lua
Stored entities list	object//data/general/objects/egos/scrolls.lua	table: 0x1189dde8
Stored entities list	object//data/general/objects/egos/scrolls.lua:	table: 0x1189edf8
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:	table: 0x1189dde8
Stored entities list	object//data/general/objects/egos/scrolls.lua:__resolver	table: 0x1189f4c0
Stored entities list	object/base//data/general/objects/egos/scrolls.lua:__resolver	table: 0x1189dde8
Stored entities list	object	table: 0x0bbdfbf8
Stored entities list	trap	table: 0x118a73e8
Static generator using file	/data/maps/zones/valley-moon.lua
[STATIC MAP] size	50	50
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/tree.png
Loading tile	terrain/poisoned_water_01.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass.png
Loading tile	terrain/demon_portal3.png
Loading tile	terrain/stair_down.png
Wait finished, counted 643, 663 ticks
Loading tile	terrain/poisoned_water_06.png
Loading tile	terrain/poisoned_water_02.png
Loading tile	terrain/poisoned_water_05.png
Loading tile	terrain/poisoned_water_04.png
Loading tile	terrain/poisoned_water_03.png
Loading tile	terrain/moonstone_03.png
Loading tile	terrain/moonstone_06.png
Loading tile	terrain/moonstone_02.png
Loading tile	terrain/moonstone_04.png
Loading tile	terrain/moonstone_07.png
Running on level loads	valley-moon-3
[LOG]	#YELLOW_GREEN#There is a Passage to the caverns here (press '<', '>' or right click to use).
[PARTY] New member, add after	Dante the Eternal	Dante the Eternal
Adding entity	1584	after	1584
[MUSIC] loading	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[MUSIC] playing	The Ancients.ogg	sound "/data/music/The Ancients.ogg" : <static>
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Ithilthum, Valley of the Moon (3)
C Map minimap texture: 932 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x0d8459b8
Make wait background texture 763 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0a87b670	(3632)
[LOG]	Saving done.
Wait finished, counted 436, 1954 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0f2098f0
Make wait background texture 1155 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x0a4a8940	(1)
[LOG]	Saving done.
Wait finished, counted 1, 481 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14395	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.8333333333333
[PROJECTOR] after resists dam	3.0126097814625
[PROJECTOR] final dam	3.0126097814625
[LOG]	Ran for 5 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.8333333333333
[PROJECTOR] after resists dam	3.0126097814625
[PROJECTOR] final dam	3.0126097814625
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	7.1666666666667
[PROJECTOR] after resists dam	3.7012063029396
[PROJECTOR] final dam	3.7012063029396
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	11.833333333333
[PROJECTOR] after difficulty dam	11.833333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	11.833333333333
[PROJECTOR] after resists dam	6.1112941281096
[PROJECTOR] final dam	6.1112941281096
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	4.1666666666667
[PROJECTOR] after difficulty dam	4.1666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	4.1666666666667
[PROJECTOR] after resists dam	2.1518641296161
[PROJECTOR] final dam	2.1518641296161
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	13.633333333333
[PROJECTOR] after difficulty dam	13.633333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	13.633333333333
[PROJECTOR] after resists dam	7.0408994321037
[PROJECTOR] final dam	7.0408994321037
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	13.633333333333
[PROJECTOR] after difficulty dam	13.633333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	13.633333333333
[PROJECTOR] after resists dam	7.0408994321037
[PROJECTOR] final dam	7.0408994321037
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	13.633333333333
[PROJECTOR] after difficulty dam	13.633333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	13.633333333333
[PROJECTOR] after resists dam	7.0408994321037
[PROJECTOR] final dam	7.0408994321037
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	13.633333333333
[PROJECTOR] after difficulty dam	13.633333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	13.633333333333
[PROJECTOR] after resists dam	7.0408994321037
[PROJECTOR] final dam	7.0408994321037
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cce25c0	 :=: 	14395
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14395.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14395]={[7]=18.355261 , } , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	13.633333333333
[PROJECTOR] after difficulty dam	13.633333333333
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14396	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	13.633333333333
[PROJECTOR] after resists dam	7.0408994321037
[PROJECTOR] final dam	7.0408994321037
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	Dante the Eternal stops being poisoned.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f74c548	 :=: 	14396
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [14396]={[7]=18.355261 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14396.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14397	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.3333333333333
[PROJECTOR] after resists dam	2.7543860859086
[PROJECTOR] final dam	2.7543860859086
[LOG]	Ran for 7 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.3333333333333
[PROJECTOR] after resists dam	2.7543860859086
[PROJECTOR] final dam	2.7543860859086
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	8.6666666666667
[PROJECTOR] after resists dam	4.4758773896014
[PROJECTOR] final dam	4.4758773896014
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	12.933333333333
[PROJECTOR] after difficulty dam	12.933333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	12.933333333333
[PROJECTOR] after resists dam	6.6793862583282
[PROJECTOR] final dam	6.6793862583282
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.1666666666667
[PROJECTOR] after resists dam	3.1847589118318
[PROJECTOR] final dam	3.1847589118318
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	16.513333333333
[PROJECTOR] after difficulty dam	16.513333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	16.513333333333
[PROJECTOR] after resists dam	8.5282679184944
[PROJECTOR] final dam	8.5282679184944
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	16.513333333333
[PROJECTOR] after difficulty dam	16.513333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	16.513333333333
[PROJECTOR] after resists dam	8.5282679184944
[PROJECTOR] final dam	8.5282679184944
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	9.6666666666667
[PROJECTOR] after difficulty dam	9.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	9.6666666666667
[PROJECTOR] after resists dam	4.9923247807093
[PROJECTOR] final dam	4.9923247807093
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	24.468333333333
[PROJECTOR] after difficulty dam	24.468333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	24.468333333333
[PROJECTOR] after resists dam	12.636606914757
[PROJECTOR] final dam	12.636606914757
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#13 nature#LAST# damage.
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	7.5
[PROJECTOR] after resists dam	3.8733554333089
[PROJECTOR] final dam	3.8733554333089
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	27.72625
[PROJECTOR] after difficulty dam	27.72625
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	27.72625
[PROJECTOR] after resists dam	14.319149477704
[PROJECTOR] final dam	14.319149477704
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f4afb00	 :=: 	14397
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [14397]={[7]=18.355261 , } , [5261]={[8]=35.000000 , } , n=14397.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14398	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.3333333333333
[PROJECTOR] after resists dam	3.2708334770164
[PROJECTOR] final dam	3.2708334770164
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	8.8333333333333
[PROJECTOR] after resists dam	4.561951954786
[PROJECTOR] final dam	4.561951954786
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	31.802416666667
[PROJECTOR] after difficulty dam	31.802416666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	31.802416666667
[PROJECTOR] after resists dam	16.424275118425
[PROJECTOR] final dam	16.424275118425
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#17 nature#LAST# damage.
[PROJECTOR] starting dam	31.802416666667
[PROJECTOR] after difficulty dam	31.802416666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	31.802416666667
[PROJECTOR] after resists dam	16.424275118425
[PROJECTOR] final dam	16.424275118425
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#17 nature#LAST# damage.
[PROJECTOR] starting dam	31.802416666667
[PROJECTOR] after difficulty dam	31.802416666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	31.802416666667
[PROJECTOR] after resists dam	16.424275118425
[PROJECTOR] final dam	16.424275118425
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#17 nature#LAST# damage.
[PROJECTOR] starting dam	31.802416666667
[PROJECTOR] after difficulty dam	31.802416666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	31.802416666667
[PROJECTOR] after resists dam	16.424275118425
[PROJECTOR] final dam	16.424275118425
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#17 nature#LAST# damage.
[PROJECTOR] starting dam	31.802416666667
[PROJECTOR] after difficulty dam	31.802416666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	31.802416666667
[PROJECTOR] after resists dam	16.424275118425
[PROJECTOR] final dam	16.424275118425
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#17 nature#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0cdd1cd8	 :=: 	14398
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14398.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14398]={[7]=18.355261 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[LOG]	Dante the Eternal stops being poisoned.
Astar fail: destination unreachable
Astar fail: destination unreachable
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal casts Temporal Wake.
[SPELL CRIT %]	8.8
[SOUND] loading from	/data/sound/talents/lightning.lua	:=:	/data/sound/talents/lightning.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/lightning.ogg" : <static>
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal stabilizes the timeline.
[LOG]	Spacetime has stabilized around Dante the Eternal.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	The fabric of spacetime around Dante the Eternal has returned to normal.
[LOG]	#00ff00##UID:806:0#Talent Temporal Wake is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:762:0#Talent Static History is ready to use.
Astar fail: destination unreachable
Astar fail: destination unreachable
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal casts Dimensional Step.
[LOG]	Dante the Eternal stabilizes the timeline.
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[LOG]	Spacetime has stabilized around Dante the Eternal.
[LOG]	The fabric of spacetime around Dante the Eternal has returned to normal.
removeTempVal	combat_spellpower	12	 :=: 	14313
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14398.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14313]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14314
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14398.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [14314]=12.000000 , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14315
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14398.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [14315]={[2]=10.000000 , } , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14316
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14398.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [14316]={[6]=3.000000 , [4]=3.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14399	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14400	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14400	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14401	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14402	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14403	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
[LOG]	Resting starts...
[HEALING]	1584	Dante the Eternal	for	0.2925
[HEALING]	1584	Dante the Eternal	for	0.585
[HEALING]	1584	Dante the Eternal	for	0.8775
[LOG]	#00ff00##UID:807:0#Talent Dimensional Step is ready to use.
[HEALING]	1584	Dante the Eternal	for	1.17
[LOG]	Dante the Eternal is no longer recovering stamina.
[HEALING]	1584	Dante the Eternal	for	1.4625
[HEALING]	1584	Dante the Eternal	for	1.755
[HEALING]	1584	Dante the Eternal	for	2.0475
[HEALING]	1584	Dante the Eternal	for	2.34
[HEALING]	1584	Dante the Eternal	for	2.6325
[HEALING]	1584	Dante the Eternal	for	2.925
[HEALING]	1584	Dante the Eternal	for	3.2175
[HEALING]	1584	Dante the Eternal	for	3.51
[HEALING]	1584	Dante the Eternal	for	3.8025
[HEALING]	1584	Dante the Eternal	for	4.095
[HEALING]	1584	Dante the Eternal	for	4.3875
[HEALING]	1584	Dante the Eternal	for	4.68
[HEALING]	1584	Dante the Eternal	for	4.9725
[HEALING]	1584	Dante the Eternal	for	5.265
[LOG]	#00ff00##UID:762:0#Talent Static History is ready to use.
[HEALING]	1584	Dante the Eternal	for	5.5575
[HEALING]	1584	Dante the Eternal	for	5.85
[HEALING]	1584	Dante the Eternal	for	6.1425
[HEALING]	1584	Dante the Eternal	for	6.435
[HEALING]	1584	Dante the Eternal	for	6.7275
[HEALING]	1584	Dante the Eternal	for	7.02
[HEALING]	1584	Dante the Eternal	for	7.3125
[HEALING]	1584	Dante the Eternal	for	7.605
[HEALING]	1584	Dante the Eternal	for	7.8975
[HEALING]	1584	Dante the Eternal	for	8.19
[HEALING]	1584	Dante the Eternal	for	8.4825
[HEALING]	1584	Dante the Eternal	for	8.775
[HEALING]	1584	Dante the Eternal	for	9.0675
[HEALING]	1584	Dante the Eternal	for	9.36
[HEALING]	1584	Dante the Eternal	for	9.6525
[HEALING]	1584	Dante the Eternal	for	9.945
[HEALING]	1584	Dante the Eternal	for	10.2375
[HEALING]	1584	Dante the Eternal	for	10.53
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[HEALING]	1584	Dante the Eternal	for	0.2925
[HEALING]	1584	Dante the Eternal	for	0.585
[HEALING]	1584	Dante the Eternal	for	0.8775
[HEALING]	1584	Dante the Eternal	for	1.17
[HEALING]	1584	Dante the Eternal	for	1.4625
[HEALING]	1584	Dante the Eternal	for	1.755
[HEALING]	1584	Dante the Eternal	for	2.0475
[HEALING]	1584	Dante the Eternal	for	2.34
[HEALING]	1584	Dante the Eternal	for	2.6325
[HEALING]	1584	Dante the Eternal	for	2.925
[HEALING]	1584	Dante the Eternal	for	3.2175
[HEALING]	1584	Dante the Eternal	for	3.51
[LOG]	#00ff00##UID:791:0#Talent Invigorate is ready to use.
[HEALING]	1584	Dante the Eternal	for	3.8025
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0ffe8a78
Make wait background texture 223 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Dante the Eternal	game	::	game.teag	::	table: 0x0a7e2300	=>	table: 0x0f8a2268	(3631)
[LOG]	Saving done.
Wait finished, counted 436, 1901 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0f131468
Make wait background texture 1136 : 1440x838 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0a7ccb30	=>	table: 0x0cca7a60	(1)
[LOG]	Saving done.
Wait finished, counted 1, 353 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
removeTempVal	stamina_regen	1	 :=: 	14399
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14403.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14402]=2.000000 , [13671]={[3]=23.000000 , } , [14401]={[12]=10.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14403]={[12]=15.000000 , } , [13672]=23.000000 , [14400]={[2]=5.000000 , [4]=4.000000 , } , [14399]=1.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14403
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14403.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14402]=2.000000 , [13671]={[3]=23.000000 , } , [14401]={[12]=10.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14403]={[12]=15.000000 , } , [13672]=23.000000 , [14400]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14401
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14403.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14402]=2.000000 , [13671]={[3]=23.000000 , } , [14401]={[12]=10.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14400]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14400
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14403.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14402]=2.000000 , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [14400]={[2]=5.000000 , [4]=4.000000 , } , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14402
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14403.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14402]=2.000000 , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Scroll of Summoning (Limmir the Jeweler)	1	3	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	4	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	5	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	6	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	7	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	8	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	9	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	10	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	11	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	12	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	13	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	14	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	15	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	16	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	17	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	18	=====test	is_crystalline_armor	true	nil
Daimurath	1	19	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	20	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	21	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	23	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	26	=====test	is_crystalline_armor	true	nil
agate	1	27	=====test	is_crystalline_armor	true	nil
alchemist agate	1	28	=====test	is_crystalline_armor	true	nil
onyx	1	29	=====test	is_crystalline_armor	true	nil
aquamarine	1	30	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	31	=====test	is_crystalline_armor	true	nil
sapphire	1	32	=====test	is_crystalline_armor	true	nil
topaz	1	33	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	34	=====test	is_crystalline_armor	true	nil
emerald	1	35	=====test	is_crystalline_armor	true	nil
jade	1	36	=====test	is_crystalline_armor	true	nil
turquoise	1	37	=====test	is_crystalline_armor	true	nil
Burning Star	1	38	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	39	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	40	=====test	is_crystalline_armor	true	nil
bloodstone	1	41	=====test	is_crystalline_armor	true	nil
fire opal	1	42	=====test	is_crystalline_armor	true	nil
garnet	1	43	=====test	is_crystalline_armor	true	nil
ruby	1	44	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	45	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	46	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	47	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	48	=====test	is_crystalline_armor	true	nil
diamond	1	49	=====test	is_crystalline_armor	true	nil
moonstone	1	50	=====test	is_crystalline_armor	true	nil
quartz	1	51	=====test	is_crystalline_armor	true	nil
amber	1	52	=====test	is_crystalline_armor	true	nil
ametrine	1	53	=====test	is_crystalline_armor	true	nil
citrine	1	54	=====test	is_crystalline_armor	true	nil
zircon	1	55	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14404	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14405	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14406	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14407	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14407	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
Astar fail: destination unreachable
Astar fail: destination unreachable
Talent resolver for	Limmir the Jeweler	:	T_CHANT_OF_LIGHT	=>	5
[TALENT]	Limmir the Jeweler	52861	learning	T_CHANT_OF_LIGHT	true	5
Talent resolver for	Limmir the Jeweler	:	T_HYMN_OF_SHADOWS	=>	5
[TALENT]	Limmir the Jeweler	52861	learning	T_HYMN_OF_SHADOWS	true	5
Loading tile	npc/humanoid_elf_limmir_the_jeweler.png
Added unique	mod.class.NPC/Limmir the Jeweler	::	1
===== activating sustain	Limmir the Jeweler	T_HYMN_OF_SHADOWS
addTmpValTable	table: 0x0b1b5c88	10	29.730098429526
addTmpVal	table: 0x0b1b5c88	10	29.730098429526	 :=: 	1	1	add
addTmpValTable	table: 0x0cc99440	10	15.591429638322
addTmpVal	table: 0x0cc99440	10	15.591429638322	 :=: 	2	2	add
===== activating sustain	Limmir the Jeweler	T_CHANT_OF_LIGHT
addTmpValTable	table: 0x0b1b5c88	9	15.591429638322
addTmpVal	table: 0x0b1b5c88	9	15.591429638322	 :=: 	3	3	add
addTmpValTable	table: 0x0cc99440	9	29.730098429526
addTmpVal	table: 0x0cc99440	9	29.730098429526	 :=: 	4	4	add
addTmpVal	table: 0x0cf0bd40	lite	6	 :=: 	5	5	add
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[Identify]	Scroll of Summoning (Limmir the Jeweler)	true
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14408	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.6666666666667
[PROJECTOR] after resists dam	3.4429826073857
[PROJECTOR] final dam	3.4429826073857
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.6666666666667
[PROJECTOR] after resists dam	3.4429826073857
[PROJECTOR] final dam	3.4429826073857
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.8333333333333
[PROJECTOR] after resists dam	3.0126097814625
[PROJECTOR] final dam	3.0126097814625
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	11.166666666667
[PROJECTOR] after difficulty dam	11.166666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	11.166666666667
[PROJECTOR] after resists dam	5.766995867371
[PROJECTOR] final dam	5.766995867371
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.6666666666667
[PROJECTOR] after resists dam	2.9265352162778
[PROJECTOR] final dam	2.9265352162778
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	14.6
[PROJECTOR] after difficulty dam	14.6
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	14.6
[PROJECTOR] after resists dam	7.5401319101747
[PROJECTOR] final dam	7.5401319101747
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.6666666666667
[PROJECTOR] after resists dam	2.9265352162778
[PROJECTOR] final dam	2.9265352162778
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	17.346666666667
[PROJECTOR] after difficulty dam	17.346666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	17.346666666667
[PROJECTOR] after resists dam	8.9586407444176
[PROJECTOR] final dam	8.9586407444176
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	17.346666666667
[PROJECTOR] after difficulty dam	17.346666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	17.346666666667
[PROJECTOR] after resists dam	8.9586407444176
[PROJECTOR] final dam	8.9586407444176
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	17.346666666667
[PROJECTOR] after difficulty dam	17.346666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	17.346666666667
[PROJECTOR] after resists dam	8.9586407444176
[PROJECTOR] final dam	8.9586407444176
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0d677440	 :=: 	14408
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14408.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14408]={[7]=18.355261 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	17.346666666667
[PROJECTOR] after difficulty dam	17.346666666667
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14409	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	17.346666666667
[PROJECTOR] after resists dam	8.9586407444176
[PROJECTOR] final dam	8.9586407444176
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	17.346666666667
[PROJECTOR] after difficulty dam	17.346666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	17.346666666667
[PROJECTOR] after resists dam	8.9586407444176
[PROJECTOR] final dam	8.9586407444176
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Dante the Eternal stops being poisoned.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x118183c8	 :=: 	14409
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14409.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [14409]={[7]=18.355261 , } , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13147]=10.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[CHAT] loaded	welcome	table: 0x11813610
[CHAT] selected	I will not let you down!	nil	nil
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	40	0.6	 on dam	7.5
[PROJECTOR] after resists dam	4.5
[PROJECTOR] final dam	4.5
[LOG]	Limmir the Jeweler is poisoned!
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	40	0.6	 on dam	7.5
[PROJECTOR] after resists dam	4.5
[PROJECTOR] final dam	4.5
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	40	0.6	 on dam	5.6666666666667
[PROJECTOR] after resists dam	3.4
[PROJECTOR] final dam	3.4
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	11.666666666667
[PROJECTOR] after difficulty dam	11.666666666667
[PROJECTOR] res	40	0.6	 on dam	11.666666666667
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	40	0.6	 on dam	5.5
[PROJECTOR] after resists dam	3.3
[PROJECTOR] final dam	3.3
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	14.833333333333
[PROJECTOR] after difficulty dam	14.833333333333
[PROJECTOR] res	40	0.6	 on dam	14.833333333333
[PROJECTOR] after resists dam	8.9
[PROJECTOR] final dam	8.9
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	40	0.6	 on dam	8.5
[PROJECTOR] after resists dam	5.1
[PROJECTOR] final dam	5.1
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	20.366666666667
[PROJECTOR] after difficulty dam	20.366666666667
[PROJECTOR] res	40	0.6	 on dam	20.366666666667
[PROJECTOR] after resists dam	12.22
[PROJECTOR] final dam	12.22
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#13 nature#LAST# damage.
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	40	0.6	 on dam	6.5
[PROJECTOR] after resists dam	3.9
[PROJECTOR] final dam	3.9
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	22.793333333333
[PROJECTOR] after difficulty dam	22.793333333333
[PROJECTOR] res	40	0.6	 on dam	22.793333333333
[PROJECTOR] after resists dam	13.676
[PROJECTOR] final dam	13.676
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#14 nature#LAST# damage.
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14410	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	7.6666666666667
[PROJECTOR] after resists dam	3.9594299984935
[PROJECTOR] final dam	3.9594299984935
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	22.793333333333
[PROJECTOR] after difficulty dam	22.793333333333
[PROJECTOR] res	40	0.6	 on dam	22.793333333333
[PROJECTOR] after resists dam	13.676
[PROJECTOR] final dam	13.676
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal stops being poisoned.
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14411	add
[PROJECTOR] starting dam	22.793333333333
[PROJECTOR] after difficulty dam	22.793333333333
[PROJECTOR] res	40	0.6	 on dam	22.793333333333
[PROJECTOR] after resists dam	13.676
[PROJECTOR] final dam	13.676
[LOG]	Poisoned deep water hits Limmir the Jeweler for #LIGHT_GREEN#14 nature#LAST# damage.
[PROJECTOR] starting dam	22.793333333333
[PROJECTOR] after difficulty dam	22.793333333333
[PROJECTOR] res	40	0.6	 on dam	22.793333333333
[PROJECTOR] after resists dam	13.676
[PROJECTOR] final dam	13.676
[PROJECTOR] starting dam	22.793333333333
[PROJECTOR] after difficulty dam	22.793333333333
[PROJECTOR] res	40	0.6	 on dam	22.793333333333
[PROJECTOR] after resists dam	13.676
[PROJECTOR] final dam	13.676
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	58.219406059375	0.41780593940625	 on dam	6.5
[PROJECTOR] after resists dam	2.7157386061406
[PROJECTOR] final dam	2.7157386061406
[LOG]	Ran for 3 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	58.219406059375	0.41780593940625	 on dam	6.5
[PROJECTOR] after resists dam	2.7157386061406
[PROJECTOR] final dam	2.7157386061406
[LOG]	Ran for 2 turns (stop reason: taken damage).
[EMOTE] added	This place is corrupted! I will cleanse it! Protect me while I do it!	24	25
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	58.219406059375	0.41780593940625	 on dam	6.5
[PROJECTOR] after resists dam	2.7157386061406
[PROJECTOR] final dam	2.7157386061406
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x102a5038	 :=: 	14410
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14411.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14411]={["all"]=19.100000 , } , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [14410]={[7]=18.355261 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x0f368d18	 :=: 	14411
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14411.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14411]={["all"]=19.100000 , } , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	all	19.1	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14412	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.5
[PROJECTOR] after resists dam	3.3569080422011
[PROJECTOR] final dam	3.3569080422011
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	7
[PROJECTOR] after resists dam	3.615131737755
[PROJECTOR] final dam	3.615131737755
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	12
[PROJECTOR] after resists dam	6.1973686932942
[PROJECTOR] final dam	6.1973686932942
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	8.3333333333333
[PROJECTOR] after resists dam	4.3037282592321
[PROJECTOR] final dam	4.3037282592321
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	19.416666666667
[PROJECTOR] after difficulty dam	19.416666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	19.416666666667
[PROJECTOR] after resists dam	10.027686844011
[PROJECTOR] final dam	10.027686844011
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.6666666666667
[PROJECTOR] after resists dam	3.4429826073857
[PROJECTOR] final dam	3.4429826073857
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#11 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# damage (total 13.47).
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	6.3333333333333
[PROJECTOR] after resists dam	3.2708334770164
[PROJECTOR] final dam	3.2708334770164
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	24.65
[PROJECTOR] after difficulty dam	24.65
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	24.65
[PROJECTOR] after resists dam	12.730428190809
[PROJECTOR] final dam	12.730428190809
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#13 nature#LAST# damage.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	5.8333333333333
[PROJECTOR] after resists dam	3.0126097814625
[PROJECTOR] final dam	3.0126097814625
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	25.553333333333
[PROJECTOR] after difficulty dam	25.553333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	25.553333333333
[PROJECTOR] after resists dam	13.196952334109
[PROJECTOR] final dam	13.196952334109
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#14 nature#LAST# damage.
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	52862	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	52862	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	52862	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	52862	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	52862	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	52862	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	52862	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	52862	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	52862	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	52862	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	52862	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_LIGHTNING_1
[TALENT]	thaurhereg	52862	learning	T_RUNE:_LIGHTNING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	63.492609867643	76.1
mag	35
addTmpVal	table: 0x0e342a70	combat_spellpower	15	 :=: 	1	1	add
addTmpValTable	table: 0x10d5aaa8	2	12
addTmpVal	table: 0x10d5aaa8	2	12	 :=: 	2	2	add
addTmpVal	table: 0x0e342a70	mana_regen	0.13	 :=: 	3	3	add
addTmpVal	table: 0x0e342a70	combat_spellcrit	4	 :=: 	4	4	add
 * ethereal elven-wood staff => no drop
===== activating sustain	thaurhereg	T_BONE_SHIELD
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	7.8333333333333
[PROJECTOR] after resists dam	4.0455045636782
[PROJECTOR] final dam	4.0455045636782
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	52866	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	52866	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	52866	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	52866	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	52866	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	52866	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	52866	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	52866	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	52866	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	52866	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	52866	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_ACID_WAVE_1
[TALENT]	thaurhereg	52866	learning	T_RUNE:_ACID_WAVE_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	55.405337862956	76.1
mag	48
addTmpVal	table: 0x0b437d98	stun_immune	0.4	 :=: 	1	1	add
addTmpVal	table: 0x0b437d98	combat_def	14	 :=: 	2	2	add
addTmpVal	table: 0x0b437d98	combat_spellpower	18	 :=: 	3	3	add
addTmpValTable	table: 0x11709eb0	2	7
addTmpVal	table: 0x11709eb0	2	7	 :=: 	4	4	add
addTmpVal	table: 0x0b437d98	combat_spellcrit	5	 :=: 	5	5	add
 * dragonbone staff of warding => no drop
===== activating sustain	thaurhereg	T_BONE_SHIELD
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[PROJECTOR] starting dam	28.276
[PROJECTOR] after difficulty dam	28.276
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	28.276
[PROJECTOR] after resists dam	14.603066430966
[PROJECTOR] final dam	14.603066430966
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0bb8efb0	 :=: 	14412
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14412]={[7]=18.355261 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14412.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52862	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.657156200867
Tactical ai report for	thaurhereg
 * attack	13.387246131326	(mult)	nil
Tactical choice:	attack	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52866	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.281065222994
Tactical ai report for	thaurhereg
 * attack	12.640236485911	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[PROJECTOR] starting dam	28.276
[PROJECTOR] after difficulty dam	28.276
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14413	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	28.276
[PROJECTOR] after resists dam	14.603066430966
[PROJECTOR] final dam	14.603066430966
[LOG]	Ran for 2 turns (stop reason: taken damage).
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[PROJECTOR] starting dam	28.276
[PROJECTOR] after difficulty dam	28.276
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	28.276
[PROJECTOR] after resists dam	14.603066430966
[PROJECTOR] final dam	14.603066430966
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[PROJECTOR] starting dam	28.276
[PROJECTOR] after difficulty dam	28.276
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	28.276
[PROJECTOR] after resists dam	14.603066430966
[PROJECTOR] final dam	14.603066430966
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal stops being poisoned.
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14414	add
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ae3c1a0	 :=: 	14413
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14414.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14414]={["all"]=19.100000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [14413]={[7]=18.355261 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	7	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Limmir summons a blast of holy light!
[HEALING]	1584	Dante the Eternal	for	73.737857142857
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x10de8580	 :=: 	14414
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14414.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14414]={["all"]=19.100000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	all	19.1	add
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	dolleg	:	T_SLIME_SPIT	=>	4
[TALENT]	dolleg	52870	learning	T_SLIME_SPIT	true	4
[TALENT]	dolleg	52870	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dolleg	:	T_ACIDIC_SKIN	=>	5
[TALENT]	dolleg	52870	learning	T_ACIDIC_SKIN	true	5
[TALENT]	dolleg	52870	learning	T_EQUILIBRIUM_POOL	true	nil
Inscribing on dolleg: RUNE:_FROZEN_SPEAR_1
[TALENT]	dolleg	52870	learning	T_RUNE:_FROZEN_SPEAR_1	true	1
[TALENT]	dolleg	52870	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	52870	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	52870	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	dolleg	52870	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	52870	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	52870	learning	T_EQUILIBRIUM_POOL	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52862	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.7810073231393
Tactical ai report for	thaurhereg
 * attack	14.299724344058	(mult)	nil
Tactical choice:	attack	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52866	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.6481392449244
Tactical ai report for	thaurhereg
 * attack	14.139880154112	(mult)	nil
Tactical choice:	attack	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
dolleg	52870	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dolleg	52870	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
Adding entity	52872	after	52870
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
dolleg	52870	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dumb ai uses	T_ACIDIC_SKIN
addTmpValTable	table: 0x0f401f50	6	45
addTmpVal	table: 0x0f401f50	6	45	 :=: 	1	1	add
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	52873	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	52873	learning	T_OVERPOWER	true	1
[TALENT]	quasit	52873	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	52873	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	52873	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	52873	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	91.417555494233	96.1
str	35
 * icy stralite longsword of daylight => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	42.991556464602	51.1
str	48
fight: 	reflective voratun shield of faith	icy stralite longsword of daylight	::	nil	OFFHAND
addTmpVal	table: 0x0f361230	combat_def_ranged	12	 :=: 	1	1	add
addTmpVal	table: 0x0f361230	combat_armor	3	 :=: 	2	2	add
addTmpValTable	table: 0x117277c8	10	14
addTmpVal	table: 0x117277c8	10	14	 :=: 	3	3	add
addTmpValTable	table: 0x117277c8	9	10
addTmpVal	table: 0x117277c8	9	10	 :=: 	3	3	add
addTmpVal	table: 0x0f361230	fatigue	14	 :=: 	4	4	add
addTmpVal	table: 0x0f361230	combat_def	12	 :=: 	5	5	add
addTmpValTable	table: 0x10def630	4	5
addTmpVal	table: 0x10def630	4	5	 :=: 	6	6	add
 * reflective voratun shield of faith => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	107.91784765379	109.1
str	38
fight: 	stralite mail armour	icy stralite longsword of daylight	::	nil	BODY
fight: 	stralite mail armour	reflective voratun shield of faith	::	nil	BODY
addTmpVal	table: 0x0f361230	fatigue	16	 :=: 	7	7	add
addTmpVal	table: 0x0f361230	combat_def	4	 :=: 	8	8	add
addTmpVal	table: 0x0f361230	combat_armor	8	 :=: 	9	9	add
 * stralite mail armour => no drop
[TALENT]	quasit	52873	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52873	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52873	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52873	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52873	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52873	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52873	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52873	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52873	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52873	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52873	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52873	learning	T_OVERPOWER	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Ran for 4 turns (stop reason: hostile spotted (thaurhereg)).
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	52881	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	52881	learning	T_OVERPOWER	true	1
[TALENT]	quasit	52881	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	52881	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	52881	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	52881	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	29.126544946177	51.1
str	35
addTmpVal	table: 0x10238698	combat_physcrit	4	 :=: 	1	1	add
addTmpVal	table: 0x10238698	combat_dam	3	 :=: 	2	2	add
 * poisonous stralite longsword of sacrifice => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	94.98875293777	96.1
str	48
fight: 	icy voratun shield of deflection	poisonous stralite longsword of sacrifice	::	nil	OFFHAND
addTmpVal	table: 0x10238698	combat_def_ranged	12	 :=: 	3	3	add
addTmpVal	table: 0x10238698	combat_armor	3	 :=: 	4	4	add
addTmpVal	table: 0x10238698	fatigue	14	 :=: 	5	5	add
addTmpVal	table: 0x10238698	combat_def	25	 :=: 	6	6	add
addTmpValTable	table: 0x10193238	30	10
addTmpVal	table: 0x10193238	30	10	 :=: 	7	7	add
 * icy voratun shield of deflection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	31.264841564581	51.1
str	38
fight: 	fortifying stralite mail armour of fire resistance	poisonous stralite longsword of sacrifice	::	nil	BODY
fight: 	fortifying stralite mail armour of fire resistance	icy voratun shield of deflection	::	nil	BODY
addTmpVal	table: 0x10238698	fatigue	16	 :=: 	8	8	add
addTmpVal	table: 0x10238698	combat_def	4	 :=: 	9	9	add
addTmpValTable	table: 0x117c5c78	3	15
addTmpVal	table: 0x117c5c78	3	15	 :=: 	10	10	add
addTmpVal	table: 0x10238698	max_life	36	 :=: 	11	11	add
addTmpVal	table: 0x10238698	combat_armor	8	 :=: 	12	12	add
addTmpValTable	table: 0x1084c998	1	3
addTmpVal	table: 0x1084c998	1	3	 :=: 	13	13	add
addTmpValTable	table: 0x1084c998	6	5
addTmpVal	table: 0x1084c998	6	5	 :=: 	13	13	add
 * fortifying stralite mail armour of fire resistance => no drop
[TALENT]	quasit	52881	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52881	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52881	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52881	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52881	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52881	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52881	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52881	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52881	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52881	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52881	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52881	learning	T_OVERPOWER	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[LOG]	Ran for 2 turns (stop reason: hostile spotted (thaurhereg)).
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal casts Temporal Wake.
[SPELL CRIT %]	8.8
AI took for target	52866	thaurhereg	::	1584	Dante the Eternal	1	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.3156709038418
thaurhereg	52866	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.8904534136589
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.8239662299236
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Silence	T_SILENCE	disable	weight	4.2973774865544
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.1987009500598
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1	attackarea	weight	12.521685180945
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.0487927697127
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Ice Storm	T_ICE_STORM	attackarea	weight	4.5465318392178
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * disable	17.546984619378	(mult)	nil
 * attack	9.0204120417871	(mult)	nil
 * attackarea	25.26007365675	(mult)	nil
Tactical choice:	attackarea	T_RUNE:_ACID_WAVE_1
[LOG]	Thaurhereg casts Rune: Acid Wave.
[PROJECTOR] starting dam	268.3
[PROJECTOR] after difficulty dam	268.3
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14415	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	268.3
[PROJECTOR] after resists dam	165.39283503424
[PROJECTOR] final dam	165.39283503424
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[ATTACK] attacking with	dragonbone staff of warding
[COMBAT DAMAGE] power(1.728398) totstat(77.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	60.217605944498	6	23	79.375	::	1
checkHit	10	79.375
=> chance to hit	5.5968874694976
[LOG]	Thaurhereg misses Dante the Eternal.
[LOG]	Thaurhereg hits Dante the Eternal for #GREEN#83 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	24	::	0.84718187809328
checkHit	91.8	24
=> chance to hit	89.634197629853
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	77.940732784582
[PROJECTOR] starting dam	77.940732784582
[PROJECTOR] after difficulty dam	77.940732784582
[PROJECTOR] res	7	0.93	 on dam	85.73480606304
[PROJECTOR] after resists dam	79.733369638627
[PROJECTOR] final dam	79.733369638627
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
checkHit	96.8	12.25
=> chance to hit	94.38302641312
[LOG]	Thaurhereg resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	24	::	1.5390470785361
checkHit	103.8	24
=> chance to hit	90.609768870522
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	160.72
[ATTACK] after mult	247.35564646233
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	247.35564646233
[PROJECTOR] after difficulty dam	247.35564646233
[PROJECTOR] res	0	1	 on dam	284.45899343167
[PROJECTOR] after resists dam	284.45899343167
[PROJECTOR] final dam	284.45899343167
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Thaurhereg deactivates Bone Shield.
[LOG]	Dante the Eternal hits thaurhereg for #PURPLE#0 arcane#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# damage (total 0.00).
AI took for target	52866	thaurhereg	::	1584	Dante the Eternal	1	<	100
============================== TACTICAL AI	thaurhereg
thaurhereg	52866	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	attack	weight	4.1148797001792
thaurhereg	52866	tactical ai talents can use	Blood Grasp	T_BLOOD_GRASP	heal	weight	4.6471479621055
thaurhereg	52866	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.4443142343189
thaurhereg	52866	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52866	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52866	tactical ai talents testing	Silence	T_SILENCE
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Silence	T_SILENCE	disable	weight	4.2146168747105
thaurhereg	52866	tactical ai talents testing	Soul Rot	T_SOUL_ROT
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Soul Rot	T_SOUL_ROT	attack	weight	4.6344999490405
thaurhereg	52866	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
thaurhereg	52866	tactical ai talents testing	Manathrust	T_MANATHRUST
[DEBUG] hit a foe!
thaurhereg	52866	tactical ai talents can use	Manathrust	T_MANATHRUST	attack	weight	4.2596465809312
thaurhereg	52866	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52866	tactical ai talents testing	Ice Storm	T_ICE_STORM
[DEBUG] hit a foe!
[DEBUG] hit an ally!
thaurhereg	52866	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52866	tactical ai talents testing	Shriek	T_SHRIEK
Tactical ai report for	thaurhereg
 * disable	18.097427774912	(mult)	nil
 * attack	9.4689224032076	(mult)	nil
Tactical choice:	disable	T_SILENCE
[LOG]	Thaurhereg uses Silence.
checkHit	22.89	97.25
=> chance to hit	9.5276035014988
[LOG]	Dante the Eternal resists!
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	24	::	0.79799497484265
checkHit	103.8	24
=> chance to hit	90.609768870522
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	150.88
[ATTACK] after mult	120.40148180426
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	120.40148180426
[PROJECTOR] after difficulty dam	120.40148180426
[PROJECTOR] res	0	1	 on dam	138.4617040749
[PROJECTOR] after resists dam	138.4617040749
[PROJECTOR] final dam	138.4617040749
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	24	::	0.43926328890421
checkHit	91.8	24
=> chance to hit	89.634197629853
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	40.412222579187
[PROJECTOR] starting dam	40.412222579187
[PROJECTOR] after difficulty dam	40.412222579187
[PROJECTOR] res	7	0.93	 on dam	44.453444837106
[PROJECTOR] after resists dam	41.341703698509
[PROJECTOR] final dam	41.341703698509
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	24	::	0.79799497484265
checkHit	103.8	24
=> chance to hit	90.609768870522
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	124
[PHYS CRIT %]	23.8
[ATTACK] after crit	124
[ATTACK] after mult	98.951376880488
[PROJECTOR] starting dam	98.951376880488
[PROJECTOR] after difficulty dam	98.951376880488
[PROJECTOR] res	0	1	 on dam	113.79408341256
[PROJECTOR] after resists dam	113.79408341256
[PROJECTOR] final dam	113.79408341256
checkHit	94	17.85
=> chance to hit	92.019620370346
[LOG]	Thaurhereg wanders around!.
Effect duration reduction <	14
Effect duration reduction >	11
addTmpVal	table: 0x0b437d98	confused	75	 :=: 	6	6	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	24	::	0.43926328890421
checkHit	91.8	24
=> chance to hit	89.634197629853
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	91
[ATTACK] after mult	39.972959290283
[PROJECTOR] starting dam	39.972959290283
[PROJECTOR] after difficulty dam	39.972959290283
[PROJECTOR] res	7	0.93	 on dam	43.970255219311
[PROJECTOR] after resists dam	40.89233735396
[PROJECTOR] final dam	40.89233735396
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	24	::	0.79799497484265
checkHit	103.8	24
=> chance to hit	90.609768870522
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	81.39548743395
[PROJECTOR] starting dam	81.39548743395
[PROJECTOR] after difficulty dam	81.39548743395
[PROJECTOR] res	0	1	 on dam	93.604810549043
[PROJECTOR] after resists dam	93.604810549043
[PROJECTOR] final dam	93.604810549043
[LOG]	#{bold}#Dante the Eternal killed thaurhereg!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	24	::	0.43926328890421
checkHit	91.8	24
=> chance to hit	89.634197629853
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	42.169275734804
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#139 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#114 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#41 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#94 physical#LAST# damage (total 590.66).
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52891	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52891	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52891	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52891	learning	T_RUSH	true	6
[TALENT]	wretchling	52891	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52891	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52891	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52891	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52891	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52892	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52892	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52892	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52892	learning	T_RUSH	true	6
[TALENT]	wretchling	52892	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52892	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52892	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52892	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52892	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52893	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52893	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52893	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52893	learning	T_RUSH	true	6
[TALENT]	wretchling	52893	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52893	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52893	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52893	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52893	learning	T_ACID_BLOOD	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[TARGET] Passing target	wretchling	from	quasit	to	Limmir the Jeweler
[TARGET] Passing target	wretchling	from	dolleg	to	Limmir the Jeweler
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	89.045489863519	21.187955404195	0	10	::	1.4643274706498
checkHit	103.8	10
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	114
[PHYS CRIT %]	23.8
[ATTACK] after crit	186.96
[ATTACK] after mult	273.77066391268
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	273.77066391268
[PROJECTOR] after difficulty dam	273.77066391268
[PROJECTOR] res	0	1	 on dam	314.83626349958
[PROJECTOR] after resists dam	314.83626349958
[PROJECTOR] final dam	314.83626349958
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	thaurhereg	 :: 	84.481693535516	26.187955404195	0	10	::	0.80605181870629
checkHit	91.8	10
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	90
[ATTACK] after mult	72.544663683566
[PROJECTOR] starting dam	72.544663683566
[PROJECTOR] after difficulty dam	72.544663683566
[PROJECTOR] res	0	1	 on dam	79.799130051922
[PROJECTOR] after resists dam	79.799130051922
[PROJECTOR] final dam	79.799130051922
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Thaurhereg starts to bleed.
33	17	table: 0x0e342a70
33	16	nil
33	18	nil
[LOG]	Thaurhereg deactivates Bone Shield.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#33 physical#LAST# damage (total 32.77).
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	52894	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	52894	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	52894	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	52894	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	52894	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	52894	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	52894	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	52894	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	52894	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	52894	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	52894	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_LIGHTNING_1
[TALENT]	thaurhereg	52894	learning	T_RUNE:_LIGHTNING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	66.856857923578	76.1
mag	35
addTmpVal	table: 0x118583f0	combat_spellpower	7	 :=: 	1	1	add
addTmpValTable	table: 0x0ce42bd0	4	12
addTmpVal	table: 0x0ce42bd0	4	12	 :=: 	2	2	add
addTmpValTable	table: 0x0e159cb8	30	7
addTmpVal	table: 0x0e159cb8	30	7	 :=: 	3	3	add
addTmpVal	table: 0x118583f0	combat_spellcrit	4	 :=: 	4	4	add
 * polar elven-wood staff => no drop
===== activating sustain	thaurhereg	T_BONE_SHIELD
removeTempVal	combat_spellpower	12	 :=: 	14404
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14415.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14404]=12.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14405
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14415.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14405]=12.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14406
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14415.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14406]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14407
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14415.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [14407]={[6]=3.000000 , [4]=3.000000 , } , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14416	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14417	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14417	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14418	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14419	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14420	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52898	after	1584
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52862	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.680559830728
Tactical ai report for	thaurhereg
 * attack	14.098023927931	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[LOG]	Thaurhereg shrieks.
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#33 physical#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	124
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	124
[ATTACK ARCHERY] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	142.6
[PROJECTOR] after resists dam	142.6
[PROJECTOR] final dam	142.6
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#143 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 199.67).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52899	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52894	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.0013368871178
Tactical ai report for	thaurhereg
 * attack	12.590056341946	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	thaurhereg	 :: 	100.65988110201	26.221632794242	0	::	1
checkHit	94.3	10
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	0	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	119
[ATTACK ARCHERY] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	136.85
[PROJECTOR] after resists dam	136.85
[PROJECTOR] final dam	136.85
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#137 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 193.92).
============================== TACTICAL AI	thaurhereg
thaurhereg	52862	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52862	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52862	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52862	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52862	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52862	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52862	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52862	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52862	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52862	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52862	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52862	tactical ai talents testing	Shriek	T_SHRIEK
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[LOG]	#{bold}#Dante the Eternal killed thaurhereg!#{normal}#
[LOG]	Dante the Eternal hits thaurhereg for #aaaaaa#33 physical#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14416
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14420.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14417]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14416]=1.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14418]={[12]=10.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14419]=2.000000 , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14420]={[12]=15.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14420
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14420.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14417]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14418]={[12]=10.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14419]=2.000000 , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14420]={[12]=15.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14418
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14420.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14417]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14418]={[12]=10.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14419]=2.000000 , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14417
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14420.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [14417]={[2]=5.000000 , [4]=4.000000 , } , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14419]=2.000000 , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14419
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14420.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14419]=2.000000 , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14421	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14422	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14423	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14424	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14424	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x10e129f0	 :=: 	14415
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14424.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14423]={[2]=10.000000 , } , [2168]=-2.000000 , [14421]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [14415]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14422]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14424]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	18.355260889215	add
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	dúathedlen	:	T_DARKNESS	=>	3
[TALENT]	dúathedlen	52900	learning	T_DARKNESS	true	3
[TALENT]	dúathedlen	52900	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dúathedlen	:	T_BLOOD_GRASP	=>	5
[TALENT]	dúathedlen	52900	learning	T_BLOOD_GRASP	true	5
[TALENT]	dúathedlen	52900	learning	T_VIM_POOL	true	nil
Inscribing on dúathedlen: RUNE:_SHIELDING_1
[TALENT]	dúathedlen	52900	learning	T_RUNE:_SHIELDING_1	true	1
[TALENT]	dúathedlen	52900	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	52900	learning	T_BLOOD_GRASP	true	nil
[TALENT]	dúathedlen	52900	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	52900	learning	T_BLOOD_GRASP	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
dúathedlen	52900	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
addTmpVal	table: 0x10ce8980	damage_shield	317	 :=: 	1	1	add
[LOG]	Ran for 3 turns (stop reason: hostile spotted (dolleg - offscreen)).
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	You require a bow or sling for this talent.
removeTempVal	combat_spellpower	12	 :=: 	14421
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14424.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14423]={[2]=10.000000 , } , [2168]=-2.000000 , [14421]=12.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14422]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14424]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14422
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14424.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14423]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14422]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14424]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14423
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14424.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [14423]={[2]=10.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14424]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14424
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14424.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14424]={[6]=3.000000 , [4]=3.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14425	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14426	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14426	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14427	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14428	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14429	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52902	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	#00ff00##UID:806:0#Talent Temporal Wake is ready to use.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.6
=> chance to hit	94.10621501472
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	124
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	124
[ATTACK ARCHERY] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	32.364749684572	0.67635250315428	 on dam	142.6
[PROJECTOR] after resists dam	96.4478669498
[PROJECTOR] final dam	96.4478669498
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#97 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 153.52).
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
L(2dd01c0) Particle updater error c4fc088 (2084, 1553989814): /data/gfx/particles/damage_shield.lua:45: attempt to index local 'self' (a number value)
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52903	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.6
=> chance to hit	94.10621501472
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	124
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	203.36
[ATTACK ARCHERY] after mult	203.36
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	203.36
[PROJECTOR] after difficulty dam	203.36
[PROJECTOR] res	32.364749684572	0.67635250315428	 on dam	233.864
[PROJECTOR] after resists dam	158.17450179767
[PROJECTOR] final dam	158.17450179767
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#159 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 215.25).
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52904	after	1584
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52905	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.6
=> chance to hit	94.10621501472
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	117
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	117
[ATTACK ARCHERY] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	32.364749684572	0.67635250315428	 on dam	134.55
[PROJECTOR] after resists dam	91.003229299408
[PROJECTOR] final dam	91.003229299408
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#92 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 148.08).
L(2dd01c0) Particle updater error 6eb4590 (7077989, 1553989814): /data/gfx/particles/sunburst.lua:53: attempt to index local 'self' (a function value)
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
L(2dd01c0) Particle updater error 1bbe6c0 (1553989814, 2419): attempt to call a number value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52906	after	1584
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
Loading tile	talents/quantum_feed.png
Loading tile	talents/displace_damage.png
Loading tile	talents/dual_arrows.png
Loading tile	talents/piercing_arrow.png
Loading tile	talents/bathe_in_light.png
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal uses Piercing Arrow.
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52907	after	1584
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52908	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1.2345207879912
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	1026.2216327942
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	135
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	135
[ATTACK ARCHERY] after mult	166.66030637881
[PROJECTOR] starting dam	166.66030637881
[PROJECTOR] after difficulty dam	166.66030637881
[PROJECTOR] res	14.188815014487	0.85811184985513	 on dam	191.65935233563
[PROJECTOR] after resists dam	164.46516137476
[PROJECTOR] final dam	164.46516137476
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#165 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 221.54).
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.6
=> chance to hit	94.10621501472
[LOG]	Dante the Eternal misses dolleg.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	52909	after	1584
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	52894	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.3470228615598
Tactical ai report for	thaurhereg
 * attack	12.99757198342	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	dolleg	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	12.6
=> chance to hit	94.10621501472
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	108
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	108
[ATTACK ARCHERY] after mult	108
[PROJECTOR] starting dam	108
[PROJECTOR] after difficulty dam	108
[PROJECTOR] res	32.364749684572	0.67635250315428	 on dam	124.2
[PROJECTOR] after resists dam	84.002980891761
[PROJECTOR] final dam	84.002980891761
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#85 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 141.08).
removeTempVal	damage_shield	317	 :=: 	1
{[1]=317.000000 , n=1.000000 , }
delTmpVal	damage_shield	317	add
L(2dd01c0) Particle updater error 6e035e0 (7471205, 7077989): attempt to call a number value
removeTempVal	stamina_regen	1	 :=: 	14425
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14428]=2.000000 , [13376]={["dragon"]=1.000000 , } , [14429]={[12]=15.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14427]={[12]=10.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [14425]=1.000000 , n=14429.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [14426]={[2]=5.000000 , [4]=4.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14429
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14428]=2.000000 , [13376]={["dragon"]=1.000000 , } , [14429]={[12]=15.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14427]={[12]=10.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14429.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [14426]={[2]=5.000000 , [4]=4.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14427
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14428]=2.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14427]={[12]=10.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14429.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [14426]={[2]=5.000000 , [4]=4.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14426
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14428]=2.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14429.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [14426]={[2]=5.000000 , [4]=4.000000 , } , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14428
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14428]=2.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14429.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14228]=6.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14229]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [8837]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [11562]=6.000000 , [13017]=2.000000 , [13375]=12.000000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13148]={[1]=10.000000 , } , [5258]=0.700000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [7659]=4.000000 , [13021]=2.000000 , [13020]=73.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14430	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14431	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14432	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14433	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14433	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[MOUSE] pre starting drag'n'drop
[LOG]	Dante the Eternal casts Temporal Wake.
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	159.73150733723
[PROJECTOR] after difficulty dam	159.73150733723
[PROJECTOR] res	0	1	 on dam	159.73150733723
[PROJECTOR] after resists dam	159.73150733723
[PROJECTOR] final dam	159.73150733723
[LOG]	#{bold}#Dante the Eternal killed dolleg!#{normal}#
Particle emitter error c4fc5c8 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error c4fc5c8 (7471205, 7077989): attempt to index a number value
[LOG]	Dante the Eternal hits dolleg for #LIGHT_STEEL_BLUE#160 temporal#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
Talent resolver for	daelach	:	T_DISARM	=>	5
[TALENT]	daelach	52910	learning	T_DISARM	true	5
[TALENT]	daelach	52910	learning	T_STAMINA_POOL	true	nil
Talent resolver for	daelach	:	T_WEAPON_COMBAT	=>	8
[TALENT]	daelach	52910	learning	T_WEAPON_COMBAT	true	8
Talent resolver for	daelach	:	T_FIREBEAM	=>	5
[TALENT]	daelach	52910	learning	T_FIREBEAM	true	5
[TALENT]	daelach	52910	learning	T_POSITIVE_POOL	true	nil
Talent resolver for	daelach	:	T_SHADOW_BLAST	=>	5
[TALENT]	daelach	52910	learning	T_SHADOW_BLAST	true	5
[TALENT]	daelach	52910	learning	T_NEGATIVE_POOL	true	nil
Talent resolver for	daelach	:	T_CORRUPTED_STRENGTH	=>	5
[TALENT]	daelach	52910	learning	T_CORRUPTED_STRENGTH	true	5
Talent resolver for	daelach	:	T_WEAPONS_MASTERY	=>	7
[TALENT]	daelach	52910	learning	T_WEAPONS_MASTERY	true	7
Talent resolver for	daelach	:	T_TWILIGHT_SURGE	=>	5
[TALENT]	daelach	52910	learning	T_TWILIGHT_SURGE	true	5
Talent resolver for	daelach	:	T_FIRE_STORM	=>	5
[TALENT]	daelach	52910	learning	T_FIRE_STORM	true	5
[TALENT]	daelach	52910	learning	T_MANA_POOL	true	nil
Talent resolver for	daelach	:	T_RUSH	=>	8
[TALENT]	daelach	52910	learning	T_RUSH	true	8
Inscribing on daelach: RUNE:_ACID_WAVE_1
[TALENT]	daelach	52910	learning	T_RUNE:_ACID_WAVE_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	28.716802391831	51.1
str	35
addTmpValTable	table: 0x0b0e01e0	12	11
addTmpVal	table: 0x0b0e01e0	12	11	 :=: 	1	1	add
addTmpValTable	table: 0x08562510	12	12
addTmpVal	table: 0x08562510	12	12	 :=: 	2	2	add
 * phase stralite longsword of paradox => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	101.53175968084	101.1
AI took for target	52892	wretchling	::	1584	Dante the Eternal	5	<	100
wretchling	52892	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	52892	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
L(2dd01c0) Particle updater error 1b9e580 (7077989, 7077989): attempt to call a table value
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	20.4	23.7	::	0.79799497484265
checkHit	103.8	23.7
=> chance to hit	90.705346067963
[ATTACK] raw dam	89.045489863519	versus	20.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	121
[PHYS CRIT %]	12.4
[ATTACK] after crit	121
[ATTACK] after mult	96.55739195596
[PROJECTOR] starting dam	96.55739195596
[PROJECTOR] after difficulty dam	96.55739195596
[PROJECTOR] res	0	1	 on dam	111.04100074935
[PROJECTOR] after resists dam	111.04100074935
[PROJECTOR] final dam	111.04100074935
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.596770637924	0.82403229362076	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.489120139559
[PROJECTOR] final dam	33.489120139559
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	20.4	23.7	::	0.43926328890421
checkHit	91.8	23.7
=> chance to hit	89.737282051843
[ATTACK] raw dam	84.481693535516	versus	20.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	12.4
[ATTACK] after crit	102
[ATTACK] after mult	44.804855468229
[PROJECTOR] starting dam	44.804855468229
[PROJECTOR] after difficulty dam	44.804855468229
[PROJECTOR] res	0	1	 on dam	49.285341015052
[PROJECTOR] after resists dam	49.285341015052
[PROJECTOR] final dam	49.285341015052
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.596770637924	0.82403229362076	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.489120139559
[PROJECTOR] final dam	33.489120139559
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	20.4	23.7	::	0.79799497484265
checkHit	103.8	23.7
=> chance to hit	90.705346067963
[ATTACK] raw dam	89.045489863519	versus	20.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	12.4
[ATTACK] after crit	98
[ATTACK] after mult	78.20350753458
[PROJECTOR] starting dam	78.20350753458
[PROJECTOR] after difficulty dam	78.20350753458
[PROJECTOR] res	0	1	 on dam	89.934033664766
[PROJECTOR] after resists dam	89.934033664766
[PROJECTOR] final dam	89.934033664766
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.596770637924	0.82403229362076	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.489120139559
[PROJECTOR] final dam	33.489120139559
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	20.4	23.7	::	0.43926328890421
checkHit	91.8	23.7
=> chance to hit	89.737282051843
[ATTACK] raw dam	84.481693535516	versus	20.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	12.4
[ATTACK] after crit	95
[ATTACK] after mult	41.7300124459
[PROJECTOR] starting dam	41.7300124459
[PROJECTOR] after difficulty dam	41.7300124459
[PROJECTOR] res	0	1	 on dam	45.90301369049
[PROJECTOR] after resists dam	45.90301369049
[PROJECTOR] final dam	45.90301369049
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	17.596770637924	0.82403229362076	 on dam	40.640543336487
[PROJECTOR] after resists dam	33.489120139559
[PROJECTOR] final dam	33.489120139559
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	20.4	23.7	::	0.79799497484265
checkHit	103.8	23.7
=> chance to hit	90.705346067963
[ATTACK] raw dam	89.045489863519	versus	20.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	90
[PHYS CRIT %]	12.4
[ATTACK] after crit	90
[ATTACK] after mult	71.819547735838
[PROJECTOR] starting dam	71.819547735838
[PROJECTOR] after difficulty dam	71.819547735838
[PROJECTOR] res	0	1	 on dam	82.592479896214
[PROJECTOR] after resists dam	82.592479896214
[PROJECTOR] final dam	82.592479896214
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	12	23.7	::	0.43926328890421
checkHit	91.8	23.7
=> chance to hit	89.737282051843
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	23.8
[ATTACK] after crit	101
[ATTACK] after mult	44.365592179325
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal hits quasit for #aaaaaa#112 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#50 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#90 physical#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #PURPLE#46 arcane#LAST#, #LIGHT_STEEL_BLUE#34 temporal#LAST#, #aaaaaa#83 physical#LAST# damage (total 512.71).
Particle emitter error 1b9df60 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 1b9df60 (7471205, 7077989): attempt to index a number value
Talent resolver for	dolleg	:	T_SLIME_SPIT	=>	4
[TALENT]	dolleg	52916	learning	T_SLIME_SPIT	true	4
[TALENT]	dolleg	52916	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dolleg	:	T_ACIDIC_SKIN	=>	5
[TALENT]	dolleg	52916	learning	T_ACIDIC_SKIN	true	5
[TALENT]	dolleg	52916	learning	T_EQUILIBRIUM_POOL	true	nil
Inscribing on dolleg: RUNE:_SHIELDING_1
[TALENT]	dolleg	52916	learning	T_RUNE:_SHIELDING_1	true	1
[TALENT]	dolleg	52916	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	52916	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	52916	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	dolleg	52916	learning	T_SLIME_SPIT	true	nil
[TALENT]	dolleg	52916	learning	T_ACIDIC_SKIN	true	nil
[TALENT]	dolleg	52916	learning	T_EQUILIBRIUM_POOL	true	nil
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.0725347757385
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.710410178495
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	8.2244841686411	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
L(2dd01c0) Particle updater error 1b9e020 (7077989, 7077989): attempt to call a table value
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14434	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
wretchling	52892	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.194543802395	10	23	79.375	::	1.2
checkHit	45	79.375
=> chance to hit	18.456119516105
[LOG]	Wretchling misses Dante the Eternal.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	136.18245477043
[PROJECTOR] starting dam	136.18245477043
[PROJECTOR] after difficulty dam	136.18245477043
[PROJECTOR] res	0	1	 on dam	156.60982298599
[PROJECTOR] after resists dam	156.60982298599
[PROJECTOR] final dam	156.60982298599
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	13.626165588881	0.86373834411119	 on dam	40.640543336487
[PROJECTOR] after resists dam	35.102795605236
[PROJECTOR] final dam	35.102795605236
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14435	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14436	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	77.380974595804
[PROJECTOR] starting dam	77.380974595804
[PROJECTOR] after difficulty dam	77.380974595804
[PROJECTOR] res	0	1	 on dam	85.119072055384
[PROJECTOR] after resists dam	85.119072055384
[PROJECTOR] final dam	85.119072055384
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	13.626165588881	0.86373834411119	 on dam	40.640543336487
[PROJECTOR] after resists dam	35.102795605236
[PROJECTOR] final dam	35.102795605236
removeTempVal	combat_atk	-19.324822747796	 :=: 	14435
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14436.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14436]=-21.843458 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14435]=-19.324823 , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14436
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14436.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14436]=-21.843458 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14437	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14438	add
[LOG]	Wretchling starts to bleed.
34	16	table: 0x0ffbe840
33	16	nil
34	17	nil
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#157 physical#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST#, #PURPLE#86 arcane#LAST#, #LIGHT_STEEL_BLUE#36 temporal#LAST# damage (total 311.93).
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8107917667275
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	5.9108739672685	(mult)	nil
Tactical choice:	attackarea	T_TWILIGHT_SURGE
[SPELL CRIT %]	1
[SPELL CRIT %]	1
dolleg	52916	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dolleg	52916	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dolleg	52916	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
addTmpVal	table: 0x0b444150	damage_shield	446	 :=: 	1	1	add
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	39.916601459593	0.60083398540407	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.525156710035
[PROJECTOR] final dam	15.525156710035
[LOG]	Wretchling hits quasit for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
wretchling	52892	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.562351) totstat(77.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	55.194543802395	10	1.15654163214	79.375	::	1
checkHit	45	79.375
=> chance to hit	18.456119516105
[LOG]	Wretchling misses Dante the Eternal.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	84.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	122
[PHYS CRIT %]	23.8
[ATTACK] after crit	122
[ATTACK] after mult	122
[PROJECTOR] starting dam	122
[PROJECTOR] after difficulty dam	122
[PROJECTOR] res	0	1	 on dam	140.3
[PROJECTOR] after resists dam	140.3
[PROJECTOR] final dam	140.3
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.324822747796	 :=: 	14437
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14438.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14437]=-19.324823 , [13023]=2.000000 , [10309]=20.000000 , [14438]=-21.843458 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14438
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14438.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14438]=-21.843458 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14439	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14440	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	54.495412844037
removeTempVal	combat_atk	-19.324822747796	 :=: 	14439
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14440.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14439]=-19.324823 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14440]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14440
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14440.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14440]=-21.843458 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.324822747796	 :=: 	2	14441	add
addTmpVal	table: 0x0a750b98	combat_armor	-21.84345836786	 :=: 	2	14442	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#141 physical#LAST# damage.
dolleg	52916	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dolleg	52916	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
Adding entity	52918	after	52916
[PROJECTOR] starting dam	16.231088503783
[PROJECTOR] after difficulty dam	16.231088503783
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.231088503783
[PROJECTOR] after resists dam	10.005612162998
[PROJECTOR] final dam	10.005612162998
[LOG]	Some of the damage has been displaced onto Dúathedlen!
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	39.916601459593	0.60083398540407	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.525156710035
[PROJECTOR] final dam	15.525156710035
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[LOG]	Wretchling hits thaurhereg for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.84718187809328
checkHit	72.475177252204	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	92
[PHYS CRIT %]	23.8
[ATTACK] after crit	92
[ATTACK] after mult	77.940732784582
[PROJECTOR] starting dam	77.940732784582
[PROJECTOR] after difficulty dam	77.940732784582
[PROJECTOR] res	0	1	 on dam	85.73480606304
[PROJECTOR] after resists dam	85.73480606304
[PROJECTOR] final dam	85.73480606304
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-19.324822747796	 :=: 	14441
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14442.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14441]=-19.324823 , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14442]=-21.843458 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.324822747796	add
removeTempVal	combat_armor	-21.84345836786	 :=: 	14442
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14442.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14442]=-21.843458 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14229]=12.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-21.84345836786	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14443	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14444	add
checkHit	76.84265184123	8.75
=> chance to hit	94.885599096415
[LOG]	Wretchling resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.5390470785361
checkHit	83.84265184123	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	115
[PHYS CRIT %]	23.8
[ATTACK] after crit	115
[ATTACK] after mult	176.99041403165
[PROJECTOR] starting dam	176.99041403165
[PROJECTOR] after difficulty dam	176.99041403165
[PROJECTOR] res	14.188815014487	0.85811184985513	 on dam	203.5389761364
[PROJECTOR] after resists dam	174.65920733003
[PROJECTOR] final dam	174.65920733003
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-19.95734815877	 :=: 	14443
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14444]=-22.557700 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14444.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14443]=-19.957348 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14444
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14444]=-22.557700 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14444.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-19.95734815877	 :=: 	2	14445	add
addTmpVal	table: 0x0a750b98	combat_armor	-22.557699789548	 :=: 	2	14446	add
[LOG]	Dante the Eternal hits wretchling for #PURPLE#86 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#175 physical#LAST# damage (total 301.03).
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	#00ff00##UID:293:0#Talent Piercing Arrow is ready to use.
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	39.916601459593	0.60083398540407	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.525156710035
[PROJECTOR] final dam	15.525156710035
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#16 acid#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	20.4	37.4	::	1
checkHit	83.84265184123	37.4
=> chance to hit	84.510770110582
[ATTACK] raw dam	89.045489863519	versus	20.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	111
[PHYS CRIT %]	12.4
[ATTACK] after crit	111
[ATTACK] after mult	111
[PROJECTOR] starting dam	111
[PROJECTOR] after difficulty dam	111
[PROJECTOR] res	0	1	 on dam	127.65
[PROJECTOR] after resists dam	127.65
[PROJECTOR] final dam	127.65
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	60	0.4	 on dam	10
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	20.4	37.4	::	0.55045871559633
checkHit	71.84265184123	37.4
=> chance to hit	82.51996810336
[ATTACK] raw dam	84.481693535516	versus	20.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	12.4
[ATTACK] after crit	98
[ATTACK] after mult	53.94495412844
[PROJECTOR] starting dam	53.94495412844
[PROJECTOR] after difficulty dam	53.94495412844
[PROJECTOR] res	0	1	 on dam	59.339449541284
[PROJECTOR] after resists dam	59.339449541284
[PROJECTOR] final dam	59.339449541284
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	60	0.4	 on dam	10
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[LOG]	Quasit hits Dante the Eternal for #1133F3#4 cold#LAST#, #1133F3#2 cold#LAST# damage (total 6.00).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#128 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#60 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 268.27).
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	52919	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	52919	learning	T_OVERPOWER	true	1
[TALENT]	quasit	52919	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	52919	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	52919	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	52919	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	39.314939728817	51.1
str	35
addTmpValTable	table: 0x0f287008	5	12
addTmpVal	table: 0x0f287008	5	12	 :=: 	1	1	add
addTmpValTable	table: 0x10665360	5	11
addTmpVal	table: 0x10665360	5	11	 :=: 	2	2	add
 * thunderous stralite longsword of daylight => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	81.992913992285	96.1
str	35
fight: 	acidic stralite shield of fire resistance	thunderous stralite longsword of daylight	::	nil	OFFHAND
addTmpVal	table: 0x101a5110	combat_def_ranged	10	 :=: 	3	3	add
addTmpVal	table: 0x101a5110	combat_armor	2	 :=: 	4	4	add
addTmpValTable	table: 0x0a7704f8	3	20
addTmpVal	table: 0x0a7704f8	3	20	 :=: 	5	5	add
addTmpVal	table: 0x101a5110	fatigue	14	 :=: 	6	6	add
addTmpVal	table: 0x101a5110	combat_def	10	 :=: 	7	7	add
addTmpValTable	table: 0x10665360	6	16
addTmpVal	table: 0x10665360	6	16	 :=: 	8	8	add
 * acidic stralite shield of fire resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	27.925917398726	51.1
str	48
fight: 	insulating voratun mail armour of implacability	thunderous stralite longsword of daylight	::	nil	BODY
fight: 	insulating voratun mail armour of implacability	acidic stralite shield of fire resistance	::	nil	BODY
addTmpVal	table: 0x101a5110	stun_immune	0.15	 :=: 	9	9	add
addTmpVal	table: 0x101a5110	combat_def	5	 :=: 	10	10	add
addTmpVal	table: 0x101a5110	pin_immune	0.19	 :=: 	11	11	add
addTmpVal	table: 0x101a5110	fatigue	10	 :=: 	12	12	add
addTmpValTable	table: 0x0a7704f8	3	11
addTmpVal	table: 0x0a7704f8	3	11	 :=: 	13	13	add
addTmpValTable	table: 0x0a7704f8	4	12
addTmpVal	table: 0x0a7704f8	4	12	 :=: 	13	13	add
addTmpVal	table: 0x101a5110	combat_armor	16	 :=: 	14	14	add
 * insulating voratun mail armour of implacability => no drop
[TALENT]	quasit	52919	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52919	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52919	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52919	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52919	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52919	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52919	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52919	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52919	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52919	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52919	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52919	learning	T_OVERPOWER	true	nil
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
dolleg	52916	dumb ai talents can activate	Acidic Skin	T_ACIDIC_SKIN
dumb ai uses	T_ACIDIC_SKIN
addTmpValTable	table: 0x102586f0	6	45
addTmpVal	table: 0x102586f0	6	45	 :=: 	2	2	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	39.916601459593	0.60083398540407	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.525156710035
[PROJECTOR] final dam	15.525156710035
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[LOG]	Wretchling hits thaurhereg for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Thaurhereg deactivates Bone Shield.
AI took for target	52891	wretchling	::	1584	Dante the Eternal	8	<	100
wretchling	52891	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	52891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Particle emitter error 1b9eda0 (7077989): attempt to call a table value
L(2dd01c0) Particle updater error 1b9eda0 (7471205, 7077989): attempt to index a number value
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	20.4	37.4	::	1
checkHit	83.84265184123	37.4
=> chance to hit	84.510770110582
[ATTACK] raw dam	89.045489863519	versus	20.4	0.6	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	12.4
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	0	1	 on dam	113.85
[PROJECTOR] after resists dam	113.85
[PROJECTOR] final dam	113.85
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	60	0.4	 on dam	10
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
checkHit	3	137.35
=> chance to hit	1.0687569107325
[LOG]	Dante the Eternal resists!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	20.4	37.4	::	0.55045871559633
checkHit	71.84265184123	37.4
=> chance to hit	82.51996810336
[ATTACK] raw dam	84.481693535516	versus	20.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	99
[PHYS CRIT %]	12.4
[ATTACK] after crit	99
[ATTACK] after mult	54.495412844037
[PROJECTOR] starting dam	54.495412844037
[PROJECTOR] after difficulty dam	54.495412844037
[PROJECTOR] res	0	1	 on dam	59.94495412844
[PROJECTOR] after resists dam	59.94495412844
[PROJECTOR] final dam	59.94495412844
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	60	0.4	 on dam	10
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Quasit hits Dante the Eternal for #1133F3#4 cold#LAST#, #1133F3#4 cold#LAST# damage (total 8.00).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#114 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#60 arcane#LAST# damage (total 214.44).
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	52929	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	52929	learning	T_OVERPOWER	true	1
[TALENT]	quasit	52929	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	52929	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	52929	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	52929	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	33.195360518145	51.1
str	35
addTmpValTable	table: 0x0b866c10	6	-10
addTmpVal	table: 0x0b866c10	6	-10	 :=: 	1	1	add
addTmpValTable	table: 0x0b866c10	3	3
addTmpVal	table: 0x0b866c10	3	3	 :=: 	1	1	add
addTmpVal	table: 0x0f1b0d00	disease_immune	0.36	 :=: 	2	2	add
 * flaming stralite longsword of plague => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Lore	101.66977494783	101.1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	104.89167723402	109.1
str	38
fight: 	stralite mail armour	flaming stralite longsword of plague	::	nil	BODY
addTmpVal	table: 0x0f1b0d00	fatigue	16	 :=: 	3	3	add
addTmpVal	table: 0x0f1b0d00	combat_def	4	 :=: 	4	4	add
addTmpVal	table: 0x0f1b0d00	combat_armor	8	 :=: 	5	5	add
 * stralite mail armour => no drop
[TALENT]	quasit	52929	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52929	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52929	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52929	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52929	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52929	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52929	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52929	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52929	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52929	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52929	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52929	learning	T_OVERPOWER	true	nil
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#8 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
wretchling	52891	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.800000) totstat(82.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.445404246707	10	0.44230021045241	79.375	::	1.2
checkHit	69	79.375
=> chance to hit	32.507094111835
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
[LOG]	Thaurhereg is poisoned!
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Poisoned deep water hits thaurhereg for #LIGHT_GREEN#10 nature#LAST# damage.
L(2dd01c0) Particle updater error 1b9e780 (7077989, 7077989): attempt to call a table value
Loading entities file from memory	/data/general/npcs/spider.lua
Talent resolver for	chitinous spider	:	T_SPIDER_WEB	=>	3
[TALENT]	chitinous spider	52943	learning	T_SPIDER_WEB	true	3
[TALENT]	chitinous spider	52943	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	chitinous spider	:	T_LAY_WEB	=>	3
[TALENT]	chitinous spider	52943	learning	T_LAY_WEB	true	3
Inscribing on chitinous spider: INFUSION:_MOVEMENT_1
[TALENT]	chitinous spider	52943	learning	T_INFUSION:_MOVEMENT_1	true	1
Inscribing on chitinous spider: INFUSION:_REGENERATION_2
[TALENT]	chitinous spider	52943	learning	T_INFUSION:_REGENERATION_2	true	1
Loading tile	npc/spiderkin_spider_chitinous_spider.png
[TALENT]	chitinous spider	52943	learning	T_SPIDER_WEB	true	nil
[TALENT]	chitinous spider	52943	learning	T_LAY_WEB	true	nil
[TALENT]	chitinous spider	52943	learning	T_SPIDER_WEB	true	nil
[TALENT]	chitinous spider	52943	learning	T_LAY_WEB	true	nil
Talent resolver for	ungolmor	:	T_SPIDER_WEB	=>	5
[TALENT]	ungolmor	52947	learning	T_SPIDER_WEB	true	5
[TALENT]	ungolmor	52947	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	ungolmor	:	T_BITE_POISON	=>	5
[TALENT]	ungolmor	52947	learning	T_BITE_POISON	true	5
Talent resolver for	ungolmor	:	T_STUN	=>	3
[TALENT]	ungolmor	52947	learning	T_STUN	true	3
[TALENT]	ungolmor	52947	learning	T_STAMINA_POOL	true	nil
Talent resolver for	ungolmor	:	T_LAY_WEB	=>	5
[TALENT]	ungolmor	52947	learning	T_LAY_WEB	true	5
Talent resolver for	ungolmor	:	T_REGENERATION	=>	5
[TALENT]	ungolmor	52947	learning	T_REGENERATION	true	5
[TALENT]	ungolmor	52947	learning	T_MANA_POOL	true	nil
Talent resolver for	ungolmor	:	T_DARKNESS	=>	5
[TALENT]	ungolmor	52947	learning	T_DARKNESS	true	5
Talent resolver for	ungolmor	:	T_RUSH	=>	5
[TALENT]	ungolmor	52947	learning	T_RUSH	true	5
Inscribing on ungolmor: INFUSION:_WILD_1
[TALENT]	ungolmor	52947	learning	T_INFUSION:_WILD_1	true	1
Inscribing on ungolmor: INFUSION:_HEALING_2
[TALENT]	ungolmor	52947	learning	T_INFUSION:_HEALING_2	true	1
Loading tile	npc/spiderkin_spider_ungolmor.png
[Identify]	Mummified Egg-sac of Ungolë	true
[LORE] learnt	Mummified Egg-sac of Ungolë
removeTempVal	damage_shield	446	 :=: 	1
{[1]=446.000000 , [2]={[6]=45.000000 , } , n=2.000000 , }
delTmpVal	damage_shield	446	add
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x1188a908	 :=: 	14434
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14445]=-19.957348 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14446.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [14446]=-22.557700 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14434]={[6]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	6	18.355260889215	add
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits thaurhereg for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	100	0	 on dam	25.839345122254
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14447	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	25.839345122254
[PROJECTOR] after resists dam	15.928596888549
[PROJECTOR] final dam	15.928596888549
[PROJECTOR] starting dam	25.839345122254
[PROJECTOR] after difficulty dam	25.839345122254
[PROJECTOR] res	0	1	 on dam	25.839345122254
[PROJECTOR] after resists dam	25.839345122254
[PROJECTOR] final dam	25.839345122254
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[LOG]	Some of the damage has been displaced onto Thaurhereg!
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[LOG]	Wretchling hits Dante the Eternal for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits chitinous spider for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#26 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits chitinous spider for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits thaurhereg for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#28 acid#LAST# damage.
[PROJECTOR] starting dam	9.6666666666667
[PROJECTOR] after difficulty dam	9.6666666666667
[PROJECTOR] res	0	1	 on dam	9.6666666666667
[PROJECTOR] after resists dam	9.6666666666667
[PROJECTOR] final dam	9.6666666666667
============================== TACTICAL AI	thaurhereg
thaurhereg	52894	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	52894	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	52894	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	52894	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	52894	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	52894	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	52894	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	52894	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	52894	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	52894	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	52894	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	52894	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	Poisoned deep water hits thaurhereg for #LIGHT_GREEN#10 nature#LAST# damage.
AI took for target	52943	chitinous spider	::	52891	wretchling	5	<	100
AI took for target	52947	ungolmor	::	52891	wretchling	1	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	86.084655531154	9	1	0	::	1
checkHit	49	0
=> chance to hit	95
[ATTACK] raw dam	86.084655531154	versus	1	0.3	with APR	9
[ATTACK] after armor	86.084655531154
[ATTACK] after range	87
[PHYS CRIT %]	8.2
[ATTACK] after crit	87
[ATTACK] after mult	87
[PROJECTOR] starting dam	87
[PROJECTOR] after difficulty dam	87
[PROJECTOR] res	0	1	 on dam	87
[PROJECTOR] after resists dam	87
[PROJECTOR] final dam	87
[LOG]	Ungolmor is covered in acid!
addTmpVal	table: 0x0cff5328	combat_atk	-20.377942245165	 :=: 	1	1	add
addTmpVal	table: 0x0cff5328	combat_armor	-23.032615570573	 :=: 	2	2	add
[LOG]	Ungolmor hits wretchling for #LIGHT_GREEN#87 nature#LAST# damage.
wretchling	52891	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.800000) totstat(82.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.445404246707	10	0.44230021045241	79.375	::	1
checkHit	69	79.375
=> chance to hit	32.507094111835
[ATTACK] raw dam	66.445404246707	versus	0.44230021045241	0.3	with APR	10
[ATTACK] after armor	66.445404246707
[ATTACK] after range	69
[PHYS CRIT %]	1
[ATTACK] after crit	69
[ATTACK] after mult	69
[PROJECTOR] starting dam	69
[PROJECTOR] after difficulty dam	69
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	69
[PROJECTOR] after resists dam	42.534869986442
[PROJECTOR] final dam	42.534869986442
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	0	1	 on dam	17.236223087113
[PROJECTOR] after resists dam	17.236223087113
[PROJECTOR] final dam	17.236223087113
[LOG]	Wretchling hits ungolmor for #GREEN#18 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#43 acid#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	43.4
=> chance to hit	84.170444249655
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	0	1	 on dam	430
[PROJECTOR] after resists dam	430
[PROJECTOR] final dam	430
[LOG]	#{bold}#Dante the Eternal killed thaurhereg!#{normal}#
[LOG]	Thaurhereg has been killed by the temporal energy!
[LOG]	Dante the Eternal hits thaurhereg for #LIGHT_STEEL_BLUE#430 temporal#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	#00ff00##UID:806:0#Talent Temporal Wake is ready to use.
[PROJECTOR] starting dam	16.834863016758
[PROJECTOR] after difficulty dam	16.834863016758
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	16.834863016758
[PROJECTOR] after resists dam	10.377807386338
[PROJECTOR] final dam	10.377807386338
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	20	0.8	 on dam	5.6666666666667
[PROJECTOR] after resists dam	4.5333333333333
[PROJECTOR] final dam	4.5333333333333
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.938759) totstat(56.400000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	73.490484767717	9	0	38.25	::	1
checkHit	41	38.25
=> chance to hit	55.716023318877
[ATTACK] raw dam	73.490484767717	versus	0	0.3	with APR	9
[ATTACK] after armor	73.490484767717
[ATTACK] after range	77
[PHYS CRIT %]	6.1
[ATTACK] after crit	77
[ATTACK] after mult	77
[PROJECTOR] starting dam	77
[PROJECTOR] after difficulty dam	77
[PROJECTOR] res	0	1	 on dam	77
[PROJECTOR] after resists dam	77
[PROJECTOR] final dam	77
ungolmor	52947	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ungolmor	52947	dumb ai talents can use	Attack	T_ATTACK
ungolmor	52947	dumb ai talents can use	Regeneration	T_REGENERATION
ungolmor	52947	dumb ai talents can use	Web	T_SPIDER_WEB
ungolmor	52947	dumb ai talents can use	Stun	T_STUN
ungolmor	52947	dumb ai talents can use	Lay Web	T_LAY_WEB
ungolmor	52947	dumb ai talents can use	Darkness	T_DARKNESS
ungolmor	52947	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
ungolmor	52947	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
ungolmor	52947	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Ungolmor uses Infusion: Wild.
[LOG]	Ungolmor lessens the pain.
addTmpValTable	table: 0x10cc3f90	all	28.15
addTmpVal	table: 0x10cc3f90	all	28.15	 :=: 	3	3	add
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	86.084655531154	9	1	0	::	1
checkHit	28.622057754835	0
=> chance to hit	95
[ATTACK] raw dam	86.084655531154	versus	1	0.3	with APR	9
[ATTACK] after armor	86.084655531154
[ATTACK] after range	93
[PHYS CRIT %]	8.2
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	93
[PROJECTOR] after difficulty dam	93
[PROJECTOR] res	0	1	 on dam	93
[PROJECTOR] after resists dam	93
[PROJECTOR] final dam	93
removeTempVal	combat_atk	-20.377942245165	 :=: 	1
{[1]=-20.377942 , [2]=-23.032616 , [3]={["all"]=28.150000 , } , n=3.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	2
{[2]=-23.032616 , [3]={["all"]=28.150000 , } , n=3.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Ungolmor is covered in acid!
addTmpVal	table: 0x0cff5328	combat_atk	-20.377942245165	 :=: 	4	4	add
addTmpVal	table: 0x0cff5328	combat_armor	-23.032615570573	 :=: 	5	5	add
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	28.15	0.7185	 on dam	27.455028946116
[PROJECTOR] after resists dam	19.726438297784
[PROJECTOR] final dam	19.726438297784
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Poisoned deep water hits chitinous spider for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Chitinous spider hits dúathedlen for #LIGHT_GREEN#77 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits chitinous spider for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#20 acid#LAST# damage.
[LOG]	Ungolmor hits wretchling for #LIGHT_GREEN#93 nature#LAST# damage.
wretchling	52891	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.800000) totstat(82.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.445404246707	10	0.44230021045241	79.375	::	1
checkHit	69	79.375
=> chance to hit	32.507094111835
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[LOG]	Wretchling hits ungolmor for #GREEN#13 acid#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	89.045489863519	21.187955404195	0	38.25	::	1
checkHit	83.84265184123	38.25
=> chance to hit	84.261592993666
[ATTACK] raw dam	89.045489863519	versus	0	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	112.7
[PROJECTOR] after resists dam	112.7
[PROJECTOR] final dam	112.7
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	21.360079701142	0.78639920298858	 on dam	40.640543336487
[PROJECTOR] after resists dam	31.959690888836
[PROJECTOR] final dam	31.959690888836
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dúathedlen	 :: 	84.481693535516	26.187955404195	0	38.25	::	0.55045871559633
checkHit	71.84265184123	38.25
=> chance to hit	82.219714682486
[ATTACK] raw dam	84.481693535516	versus	0	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	58.348623853211
[PROJECTOR] starting dam	58.348623853211
[PROJECTOR] after difficulty dam	58.348623853211
[PROJECTOR] res	0	1	 on dam	64.183486238532
[PROJECTOR] after resists dam	64.183486238532
[PROJECTOR] final dam	64.183486238532
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	21.360079701142	0.78639920298858	 on dam	40.640543336487
[PROJECTOR] after resists dam	31.959690888836
[PROJECTOR] final dam	31.959690888836
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.7852522729293
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	6.1946925894328	(mult)	nil
Tactical choice:	attackarea	T_TWILIGHT_SURGE
[SPELL CRIT %]	1
[SPELL CRIT %]	1
[LOG]	Dante the Eternal hits dúathedlen for #aaaaaa#113 physical#LAST#, #LIGHT_STEEL_BLUE#32 temporal#LAST#, #PURPLE#65 arcane#LAST#, #LIGHT_STEEL_BLUE#32 temporal#LAST# damage (total 240.80).
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	20	0.8	 on dam	6.3333333333333
[PROJECTOR] after resists dam	5.0666666666667
[PROJECTOR] final dam	5.0666666666667
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	wretchling	 :: 	86.084655531154	9	1	0	::	1
checkHit	28.622057754835	0
=> chance to hit	95
[ATTACK] raw dam	86.084655531154	versus	1	0.3	with APR	9
[ATTACK] after armor	86.084655531154
[ATTACK] after range	92
[PHYS CRIT %]	8.2
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	0	1	 on dam	92
[PROJECTOR] after resists dam	92
[PROJECTOR] final dam	92
removeTempVal	combat_atk	-20.377942245165	 :=: 	4
{[3]={["all"]=28.150000 , } , [4]=-20.377942 , [5]=-23.032616 , n=5.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	5
{[3]={["all"]=28.150000 , } , [5]=-23.032616 , n=5.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Ungolmor is covered in acid!
addTmpVal	table: 0x0cff5328	combat_atk	-20.377942245165	 :=: 	0	6	add
addTmpVal	table: 0x0cff5328	combat_armor	-23.032615570573	 :=: 	0	7	add
[LOG]	Poisoned deep water hits chitinous spider for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Ungolmor hits wretchling for #LIGHT_GREEN#92 nature#LAST# damage.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-19.95734815877	 :=: 	14445
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [14445]=-19.957348 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14447.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [14446]=-22.557700 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-19.95734815877	add
removeTempVal	combat_armor	-22.557699789548	 :=: 	14446
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14447.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [14446]=-22.557700 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-22.557699789548	add
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52953	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52953	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52953	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52953	learning	T_RUSH	true	6
[TALENT]	wretchling	52953	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52953	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52953	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52953	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52953	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52954	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52954	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52954	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52954	learning	T_RUSH	true	6
[TALENT]	wretchling	52954	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52954	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52954	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52954	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52954	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	52955	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	52955	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	52955	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	52955	learning	T_RUSH	true	6
[TALENT]	wretchling	52955	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	52955	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52955	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	52955	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	52955	learning	T_ACID_BLOOD	true	nil
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	28.15	0.7185	 on dam	27.455028946116
[PROJECTOR] after resists dam	19.726438297784
[PROJECTOR] final dam	19.726438297784
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits chitinous spider for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#20 acid#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
wretchling	52891	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.800000) totstat(82.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	66.445404246707	10	23	79.375	::	1
checkHit	69	79.375
=> chance to hit	32.507094111835
[LOG]	Wretchling misses Dante the Eternal.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[LOG]	Wretchling hits ungolmor for #GREEN#13 acid#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[LOG]	Dante the Eternal uses Sweep.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1.4643274706498
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	159.08
[ATTACK] after mult	232.94521403096
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	232.94521403096
[PROJECTOR] after difficulty dam	232.94521403096
[PROJECTOR] res	0	1	 on dam	267.88699613561
[PROJECTOR] after resists dam	267.88699613561
[PROJECTOR] final dam	267.88699613561
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14448	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14449	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.80605181870629
checkHit	71.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	77.380974595804
removeTempVal	combat_atk	-20.377942245165	 :=: 	14448
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14449.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14449]=-23.032616 , [14448]=-20.377942 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14449
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14449.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14449]=-23.032616 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14450	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14451	add
[LOG]	Wretchling starts to bleed.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	ungolmor	 :: 	89.045489863519	21.187955404195	51.967384429427	30.55	::	1.4643274706498
checkHit	83.422057754835	30.55
=> chance to hit	86.571383163567
[ATTACK] raw dam	89.045489863519	versus	51.967384429427	0.3	with APR	21.187955404195
[ATTACK] after armor	62.331842904463
[ATTACK] after range	84
[PHYS CRIT %]	23.8
[ATTACK] after crit	84
[ATTACK] after mult	123.00350753458
[PROJECTOR] starting dam	123.00350753458
[PROJECTOR] after difficulty dam	123.00350753458
[PROJECTOR] res	23.9275	0.760725	 on dam	141.45403366477
[PROJECTOR] after resists dam	107.60761975963
[PROJECTOR] final dam	107.60761975963
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	28.15	0.7185	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.200230387266
[PROJECTOR] final dam	29.200230387266
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	ungolmor	 :: 	84.481693535516	26.187955404195	51.967384429427	30.55	::	0.80605181870629
checkHit	71.422057754835	30.55
=> chance to hit	84.875221794
[ATTACK] raw dam	84.481693535516	versus	51.967384429427	0.3	with APR	26.187955404195
[ATTACK] after armor	59.137185474861
[ATTACK] after range	71
[PHYS CRIT %]	23.8
[ATTACK] after crit	71
[ATTACK] after mult	57.229679128146
[PROJECTOR] starting dam	57.229679128146
[PROJECTOR] after difficulty dam	57.229679128146
[PROJECTOR] res	28.15	0.7185	 on dam	62.952647040961
[PROJECTOR] after resists dam	45.231476898931
[PROJECTOR] final dam	45.231476898931
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	28.15	0.7185	 on dam	40.640543336487
[PROJECTOR] after resists dam	29.200230387266
[PROJECTOR] final dam	29.200230387266
[LOG]	Ungolmor starts to bleed.
34	16	table: 0x10299c00
33	16	nil
34	17	table: 0x0cff5328
[PROJECTOR] starting dam	4.8333333333333
[PROJECTOR] after difficulty dam	4.8333333333333
[PROJECTOR] res	0	1	 on dam	4.8333333333333
[PROJECTOR] after resists dam	4.8333333333333
[PROJECTOR] final dam	4.8333333333333
[LOG]	Poisoned deep water hits dúathedlen for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Dante the Eternal hits ungolmor for #aaaaaa#108 physical#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST#, #PURPLE#46 arcane#LAST#, #LIGHT_STEEL_BLUE#30 temporal#LAST# damage (total 211.24).
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#268 physical#LAST# damage.
[TARGET] Passing target	wretchling	from	quasit	to	Limmir the Jeweler
[TARGET] Passing target	wretchling	from	quasit	to	Limmir the Jeweler
AI took for target	52943	chitinous spider	::	52900	dúathedlen	8	<	100
AI took for target	52947	ungolmor	::	52900	dúathedlen	13	<	100
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	52956	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	52956	learning	T_OVERPOWER	true	1
[TALENT]	quasit	52956	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	52956	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	52956	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	52956	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	60.717394877212	76.1
str	35
addTmpValTable	table: 0x10ce2700	6	6
addTmpVal	table: 0x10ce2700	6	6	 :=: 	1	1	add
addTmpValTable	table: 0x0f34b5a8	6	13
addTmpVal	table: 0x0f34b5a8	6	13	 :=: 	2	2	add
 * caustic stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	50.911485070473	51.1
str	48
fight: 	reflective voratun shield of patience	caustic stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x10eb1328	combat_def_ranged	12	 :=: 	3	3	add
addTmpVal	table: 0x10eb1328	combat_armor	3	 :=: 	4	4	add
addTmpValTable	table: 0x0d75df68	9	14
addTmpVal	table: 0x0d75df68	9	14	 :=: 	5	5	add
addTmpValTable	table: 0x0d75df68	10	12
addTmpVal	table: 0x0d75df68	10	12	 :=: 	5	5	add
addTmpValTable	table: 0x0d75df68	12	11
addTmpVal	table: 0x0d75df68	12	11	 :=: 	5	5	add
addTmpVal	table: 0x10eb1328	fatigue	14	 :=: 	6	6	add
addTmpValTable	table: 0x0c4a9f70	12	4
addTmpVal	table: 0x0c4a9f70	12	4	 :=: 	7	7	add
addTmpVal	table: 0x10eb1328	combat_def	12	 :=: 	8	8	add
 * reflective voratun shield of patience => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	18.475400177498	51.1
str	48
fight: 	verdant voratun mail armour of cold resistance	caustic stralite longsword	::	nil	BODY
fight: 	verdant voratun mail armour of cold resistance	reflective voratun shield of patience	::	nil	BODY
addTmpValTable	table: 0x0d75df68	4	25
addTmpVal	table: 0x0d75df68	4	25	 :=: 	9	9	add
addTmpValTable	table: 0x06d2e828	6	2
addTmpVal	table: 0x06d2e828	6	2	 :=: 	10	10	add
addTmpVal	table: 0x10eb1328	disease_immune	0.19	 :=: 	11	11	add
addTmpVal	table: 0x10eb1328	combat_def	5	 :=: 	12	12	add
addTmpVal	table: 0x10eb1328	poison_immune	0.11	 :=: 	13	13	add
addTmpVal	table: 0x10eb1328	fatigue	11	 :=: 	14	14	add
addTmpVal	table: 0x10eb1328	combat_armor	10	 :=: 	15	15	add
addTmpVal	table: 0x10eb1328	life_regen	1.8	 :=: 	16	16	add
 * verdant voratun mail armour of cold resistance => no drop
[TALENT]	quasit	52956	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52956	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52956	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52956	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52956	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52956	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52956	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52956	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	52956	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	52956	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	52956	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	52956	learning	T_OVERPOWER	true	nil
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	17.236223087113
[PROJECTOR] after resists dam	10.625224754604
[PROJECTOR] final dam	10.625224754604
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	28.15	0.7185	 on dam	27.455028946116
[PROJECTOR] after resists dam	19.726438297784
[PROJECTOR] final dam	19.726438297784
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[LOG]	Wretchling hits chitinous spider for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#20 acid#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	23.9275	0.760725	 on dam	32.775
[PROJECTOR] after resists dam	24.932761875
[PROJECTOR] final dam	24.932761875
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[LOG]	Wretchling hits ungolmor for #GREEN#13 acid#LAST# damage.
[LOG]	Dante the Eternal hits ungolmor for #aaaaaa#25 physical#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14430
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14451.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14430]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14431
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14451.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14431]=12.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14432
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14451.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [14432]={[2]=10.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14433
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14451.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14433]={[6]=3.000000 , [4]=3.000000 , } , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14452	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14453	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14453	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14454	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14455	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14456	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
AI took for target	52900	dúathedlen	::	52943	chitinous spider	2	<	100
dúathedlen	52900	dumb ai talents can use	Blood Grasp	T_BLOOD_GRASP
dúathedlen	52900	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	52900	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_BLOOD_GRASP
[LOG]	Dúathedlen casts Blood Grasp.
[SPELL CRIT %]	1
Adding entity	52965	after	52900
[PROJECTOR] starting dam	62.310271087352
[PROJECTOR] after difficulty dam	62.310271087352
[PROJECTOR] res	24.144603175606	0.75855396824394	 on dam	62.310271087352
[PROJECTOR] after resists dam	47.265703395666
[PROJECTOR] final dam	47.265703395666
[HEALING]	52900	dúathedlen	for	23.632851697833
[LOG]	Dúathedlen drains life from chitinous spider!
[LOG]	Poisoned deep water hits dúathedlen for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Dúathedlen hits chitinous spider for #DARK_GREEN#48 blight#LAST# damage.
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	20	0.8	 on dam	5.5
[PROJECTOR] after resists dam	4.4
[PROJECTOR] final dam	4.4
AI took for target	52943	chitinous spider	::	52900	dúathedlen	2	<	100
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.938759) totstat(56.400000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	73.490484767717	9	0	38.25	::	1
checkHit	41	38.25
=> chance to hit	55.716023318877
[LOG]	Chitinous spider misses dúathedlen.
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	42.52	0.5748	 on dam	5.1666666666667
[PROJECTOR] after resists dam	2.9698
[PROJECTOR] final dam	2.9698
AI took for target	52947	ungolmor	::	52900	dúathedlen	5	<	100
[LOG]	Poisoned deep water hits chitinous spider for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poisoned deep water hits ungolmor for #LIGHT_GREEN#3 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	17.236223087113
[PROJECTOR] after resists dam	10.625224754604
[PROJECTOR] final dam	10.625224754604
[LOG]	Some of the damage has been displaced onto Dúathedlen!
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	28.15	0.7185	 on dam	27.455028946116
[PROJECTOR] after resists dam	19.726438297784
[PROJECTOR] final dam	19.726438297784
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[LOG]	Wretchling hits chitinous spider for #GREEN#28 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#20 acid#LAST# damage.
[LOG]	Wretchling hits dúathedlen for #GREEN#28 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	20	0.8	 on dam	7.5
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.938759) totstat(56.400000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	73.490484767717	9	0	38.25	::	1
checkHit	41	38.25
=> chance to hit	55.716023318877
[ATTACK] raw dam	73.490484767717	versus	0	0.3	with APR	9
[ATTACK] after armor	73.490484767717
[ATTACK] after range	78
[PHYS CRIT %]	6.1
[ATTACK] after crit	78
[ATTACK] after mult	78
[PROJECTOR] starting dam	78
[PROJECTOR] after difficulty dam	78
[PROJECTOR] res	0	1	 on dam	78
[PROJECTOR] after resists dam	78
[PROJECTOR] final dam	78
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	23.9275	0.760725	 on dam	32.775
[PROJECTOR] after resists dam	24.932761875
[PROJECTOR] final dam	24.932761875
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	42.52	0.5748	 on dam	7.6666666666667
[PROJECTOR] after resists dam	4.4068
[PROJECTOR] final dam	4.4068
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	86.084655531154	9	0	38.25	::	1
checkHit	28.622057754835	38.25
=> chance to hit	31.487887071201
[LOG]	Ungolmor misses dúathedlen.
[LOG]	Dante the Eternal hits ungolmor for #aaaaaa#25 physical#LAST# damage.
[LOG]	Poisoned deep water hits chitinous spider for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Poisoned deep water hits ungolmor for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Chitinous spider hits dúathedlen for #LIGHT_GREEN#78 nature#LAST# damage.
[LOG]	Wretchling hits ungolmor for #GREEN#13 acid#LAST# damage.
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
dúathedlen	52900	dumb ai talents can use	Attack	T_ATTACK
dúathedlen	52900	dumb ai talents can use	Darkness	T_DARKNESS
dumb ai uses	T_DARKNESS
[LOG]	Dúathedlen uses Darkness.
[LOG]	Poisoned deep water hits dúathedlen for #LIGHT_GREEN#8 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
L(2dd01c0) Particle updater error 6fcf490 (2515, 7077989): /data/gfx/particles/dark.lua:36: attempt to index local 'self' (a function value)
L(2dd01c0) Particle updater error 6fcf430 (7077989, 2594): attempt to call a table value
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	17.236223087113
[PROJECTOR] after resists dam	10.625224754604
[PROJECTOR] final dam	10.625224754604
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	28.15	0.7185	 on dam	27.455028946116
[PROJECTOR] after resists dam	19.726438297784
[PROJECTOR] final dam	19.726438297784
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	20	0.8	 on dam	5.3333333333333
[PROJECTOR] after resists dam	4.2666666666667
[PROJECTOR] final dam	4.2666666666667
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	42.52	0.5748	 on dam	6
[PROJECTOR] after resists dam	3.4488
[PROJECTOR] final dam	3.4488
ungolmor	52947	dumb ai talents can use	Regeneration	T_REGENERATION
ungolmor	52947	dumb ai talents can use	Web	T_SPIDER_WEB
ungolmor	52947	dumb ai talents can use	Lay Web	T_LAY_WEB
ungolmor	52947	dumb ai talents can use	Darkness	T_DARKNESS
ungolmor	52947	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
ungolmor	52947	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	86.084655531154	9	0	38.25	::	1.2
checkHit	28.622057754835	38.25
=> chance to hit	31.487887071201
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	23.9275	0.760725	 on dam	32.775
[PROJECTOR] after resists dam	24.932761875
[PROJECTOR] final dam	24.932761875
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	17.236223087113
[PROJECTOR] after resists dam	10.625224754604
[PROJECTOR] final dam	10.625224754604
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x10df6528	 :=: 	14447
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14456.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14447]={[6]=18.355261 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	6	18.355260889215	add
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	17.385407023188
addTmpVal	table: 0x0ae17aa0	7	17.385407023188	 :=: 	2	14457	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	6.3333333333333
[PROJECTOR] after resists dam	3.3322575551981
[PROJECTOR] final dam	3.3322575551981
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	20	0.8	 on dam	6.1666666666667
[PROJECTOR] after resists dam	4.9333333333333
[PROJECTOR] final dam	4.9333333333333
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	42.52	0.5748	 on dam	7
[PROJECTOR] after resists dam	4.0236
[PROJECTOR] final dam	4.0236
ungolmor	52947	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
ungolmor	52947	dumb ai talents can use	Attack	T_ATTACK
ungolmor	52947	dumb ai talents can use	Regeneration	T_REGENERATION
ungolmor	52947	dumb ai talents can use	Web	T_SPIDER_WEB
ungolmor	52947	dumb ai talents can use	Stun	T_STUN
ungolmor	52947	dumb ai talents can use	Lay Web	T_LAY_WEB
ungolmor	52947	dumb ai talents can use	Darkness	T_DARKNESS
ungolmor	52947	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_2
dumb ai uses	T_LAY_WEB
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	20	0.8	 on dam	6.1666666666667
[PROJECTOR] after resists dam	4.9333333333333
[PROJECTOR] final dam	4.9333333333333
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	23.9275	0.760725	 on dam	32.775
[PROJECTOR] after resists dam	24.932761875
[PROJECTOR] final dam	24.932761875
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	28.15	0.7185	 on dam	17.236223087113
[PROJECTOR] after resists dam	12.384226288091
[PROJECTOR] final dam	12.384226288091
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	0	1	 on dam	6.3333333333333
[PROJECTOR] after resists dam	6.3333333333333
[PROJECTOR] final dam	6.3333333333333
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53063	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53063	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53063	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53063	learning	T_RUSH	true	6
[TALENT]	wretchling	53063	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53063	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53063	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53063	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53063	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53064	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53064	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53064	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53064	learning	T_RUSH	true	6
[TALENT]	wretchling	53064	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53064	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53064	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53064	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53064	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53065	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53065	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53065	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53065	learning	T_RUSH	true	6
[TALENT]	wretchling	53065	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53065	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53065	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53065	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53065	learning	T_ACID_BLOOD	true	nil
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	20	0.8	 on dam	5.1666666666667
[PROJECTOR] after resists dam	4.1333333333333
[PROJECTOR] final dam	4.1333333333333
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	42.52	0.5748	 on dam	4.5
[PROJECTOR] after resists dam	2.5866
[PROJECTOR] final dam	2.5866
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.610643) totstat(75.600000) talent_mod(1.000000)
[ATTACK] to 	dúathedlen	 :: 	86.084655531154	9	0	38.25	::	1
checkHit	28.622057754835	38.25
=> chance to hit	31.487887071201
[ATTACK] raw dam	86.084655531154	versus	0	0.3	with APR	9
[ATTACK] after armor	86.084655531154
[ATTACK] after range	90
[PHYS CRIT %]	8.2
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	0	1	 on dam	90
[PROJECTOR] after resists dam	90
[PROJECTOR] final dam	90
[TARGET] Passing target	wretchling	from	quasit	to	Limmir the Jeweler
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	6.3333333333333
[PROJECTOR] after resists dam	3.3322575551981
[PROJECTOR] final dam	3.3322575551981
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	20	0.8	 on dam	17.236223087113
[PROJECTOR] after resists dam	13.788978469691
[PROJECTOR] final dam	13.788978469691
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	8
[PROJECTOR] after resists dam	4.209167438145
[PROJECTOR] final dam	4.209167438145
[LOG]	The water poisons you!
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	20	0.8	 on dam	6.1666666666667
[PROJECTOR] after resists dam	4.9333333333333
[PROJECTOR] final dam	4.9333333333333
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	23.9275	0.760725	 on dam	32.775
[PROJECTOR] after resists dam	24.932761875
[PROJECTOR] final dam	24.932761875
removeTempVal	combat_atk	-20.377942245165	 :=: 	6
{[7]=-23.032616 , [6]=-20.377942 , n=7.000000 , [3]={["all"]=28.150000 , } , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	7
{[7]=-23.032616 , n=7.000000 , [3]={["all"]=28.150000 , } , }
delTmpVal	combat_armor	-23.032615570573	add
removeTempVal	resists	table: 0x0d7c88d8	 :=: 	3
{n=7.000000 , [3]={["all"]=28.150000 , } , }
delTmpVal	all	28.15	add
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	20	0.8	 on dam	8.8333333333333
[PROJECTOR] after resists dam	7.0666666666667
[PROJECTOR] final dam	7.0666666666667
[LOG]	#PINK#Your summoned chitinous spider disappears.
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	6.6666666666667
[PROJECTOR] after resists dam	3.5076395317875
[PROJECTOR] final dam	3.5076395317875
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	The water poisons you!
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	20	0.8	 on dam	8.5
[PROJECTOR] after resists dam	6.8
[PROJECTOR] final dam	6.8
[LOG]	#PINK#Your summoned ungolmor disappears.
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[PROJECTOR] starting dam	19.733333333333
[PROJECTOR] after difficulty dam	19.733333333333
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	19.733333333333
[PROJECTOR] after resists dam	10.382613014091
[PROJECTOR] final dam	10.382613014091
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Dante the Eternal is free from the acid.
removeTempVal	combat_atk	-20.377942245165	 :=: 	14450
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14457.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14450]=-20.377942 , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14457]={[7]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14451
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14457.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [14451]=-23.032616 , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14457]={[7]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#11 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	7.5
[PROJECTOR] after resists dam	3.9460944732609
[PROJECTOR] final dam	3.9460944732609
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	23.286666666667
[PROJECTOR] after difficulty dam	23.286666666667
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	23.286666666667
[PROJECTOR] after resists dam	12.252184884534
[PROJECTOR] final dam	12.252184884534
[LOG]	Ran for 2 turns (stop reason: taken damage).
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#13 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	8
[PROJECTOR] after resists dam	4.209167438145
[PROJECTOR] final dam	4.209167438145
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[PROJECTOR] starting dam	26.629333333333
[PROJECTOR] after difficulty dam	26.629333333333
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	26.629333333333
[PROJECTOR] after resists dam	14.010915345772
[PROJECTOR] final dam	14.010915345772
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	53066	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	53066	learning	T_OVERPOWER	true	1
[TALENT]	quasit	53066	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	53066	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	53066	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	53066	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	9.1810001210732	16.1
str	35
addTmpValTable	table: 0x11880700	12	9
addTmpVal	table: 0x11880700	12	9	 :=: 	1	1	add
addTmpVal	table: 0x116e6088	combat_spellcrit	7	 :=: 	2	2	add
addTmpValTable	table: 0x117cbeb8	3	6
addTmpVal	table: 0x117cbeb8	3	6	 :=: 	3	3	add
addTmpValTable	table: 0x117cbeb8	4	4
addTmpVal	table: 0x117cbeb8	4	4	 :=: 	3	3	add
addTmpValTable	table: 0x0f790800	12	9
addTmpVal	table: 0x0f790800	12	9	 :=: 	4	4	add
 * mystic stralite longsword of paradox => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	92.269876955112	96.1
str	48
fight: 	flaming voratun shield of deflection	mystic stralite longsword of paradox	::	nil	OFFHAND
addTmpVal	table: 0x116e6088	combat_def_ranged	12	 :=: 	5	5	add
addTmpVal	table: 0x116e6088	combat_armor	3	 :=: 	6	6	add
addTmpVal	table: 0x116e6088	fatigue	14	 :=: 	7	7	add
addTmpVal	table: 0x116e6088	combat_def	24	 :=: 	8	8	add
addTmpValTable	table: 0x0f790800	3	17
addTmpVal	table: 0x0f790800	3	17	 :=: 	9	9	add
 * flaming voratun shield of deflection => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	23.377013547096	51.1
str	48
fight: 	verdant voratun mail armour of lightning resistance	mystic stralite longsword of paradox	::	nil	BODY
fight: 	verdant voratun mail armour of lightning resistance	flaming voratun shield of deflection	::	nil	BODY
addTmpValTable	table: 0x11880700	5	19
addTmpVal	table: 0x11880700	5	19	 :=: 	10	10	add
addTmpValTable	table: 0x117cbeb8	6	3
addTmpVal	table: 0x117cbeb8	6	3	 :=: 	11	11	add
addTmpVal	table: 0x116e6088	disease_immune	0.11	 :=: 	12	12	add
addTmpVal	table: 0x116e6088	combat_def	5	 :=: 	13	13	add
addTmpVal	table: 0x116e6088	poison_immune	0.16	 :=: 	14	14	add
addTmpVal	table: 0x116e6088	fatigue	12	 :=: 	15	15	add
addTmpVal	table: 0x116e6088	combat_armor	10	 :=: 	16	16	add
addTmpVal	table: 0x116e6088	life_regen	3.5	 :=: 	17	17	add
 * verdant voratun mail armour of lightning resistance => no drop
[TALENT]	quasit	53066	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53066	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53066	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53066	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53066	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53066	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53066	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53066	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53066	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53066	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53066	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53066	learning	T_OVERPOWER	true	nil
[LOG]	Dante the Eternal uses Infusion: Sun.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8662556481561
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	5.8088437949313	(mult)	nil
Tactical choice:	attackarea	T_TWILIGHT_SURGE
[SPELL CRIT %]	1
[SPELL CRIT %]	1
[PROJECTOR] starting dam	26.629333333333
[PROJECTOR] after difficulty dam	26.629333333333
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	26.629333333333
[PROJECTOR] after resists dam	14.010915345772
[PROJECTOR] final dam	14.010915345772
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	26.629333333333
[PROJECTOR] after difficulty dam	26.629333333333
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	26.629333333333
[PROJECTOR] after resists dam	14.010915345772
[PROJECTOR] final dam	14.010915345772
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ce5e608	 :=: 	14457
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14457.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14457]={[7]=17.385407 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	7	17.385407023188	add
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#15 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal uses Infusion: Wild.
[LOG]	Dante the Eternal stops being poisoned.
[LOG]	Dante the Eternal is cured!
[LOG]	Dante the Eternal lessens the pain.
addTmpValTable	table: 0x0ae17aa0	all	19.1
addTmpVal	table: 0x0ae17aa0	all	19.1	 :=: 	2	14458	add
[LOG]	Dante the Eternal casts Invigorate.
[LOG]	Dante the Eternal is recovering stamina.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
fight: 	Burning Star	stalker's pair of dwarven-steel boots of rushing	::	nil	LITE
fight: 	Burning Star	Epoch's Curve	::	OFFHAND	LITE
fight: 	Burning Star	Girdle of the Calm Waters	::	nil	LITE
fight: 	Burning Star	Dragonskull Helm	::	nil	LITE
fight: 	Burning Star	marshal's cashmere cloak of implacability	::	nil	LITE
fight: 	Burning Star	Rogue Plight (lapis lazuli)	::	nil	LITE
fight: 	Burning Star	Eldritch Pearl	::	nil	LITE
fight: 	Burning Star	serendipitous stralite amulet of murder	::	nil	LITE
fight: 	Burning Star	Vargh Redemption	::	nil	LITE
fight: 	Burning Star	gladiator's stralite ring of massacre (#DAMBONUS#)	::	nil	LITE
fight: 	Burning Star	soldier's voratun pickaxe	::	nil	LITE
fight: 	Burning Star	Stone Gauntlets of Harkor'Zun	::	nil	LITE
removeTempVal	combat_dam	12	 :=: 	14227
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14227]=12.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14458.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	lite	6	 :=: 	14228
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14458.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14228]=6.000000 , }
delTmpVal	lite	6	add
removeTempVal	combat_spellpower	12	 :=: 	14229
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14458.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [14229]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	can_breath	table: 0x0aabc9c0	 :=: 	14230
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14458.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14230]={["water"]=1.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	water	1	add
removeTempVal	inc_stats	table: 0x0aabca20	 :=: 	14231
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14458.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [14231]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	1	4	add
delTmpVal	2	4	add
delTmpVal	3	4	add
delTmpVal	4	4	add
delTmpVal	5	4	add
delTmpVal	6	4	add
delTmpVal	7	-5	add
[LOG]	Dante the Eternal wears: #FFD700##UID:1414:0#Burning Star#LAST#.
addTmpVal	table: 0x0a750b98	lite	5	 :=: 	2	14459	add
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53076	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53076	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53076	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53076	learning	T_RUSH	true	6
[TALENT]	wretchling	53076	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53076	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53076	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53076	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53076	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53077	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53077	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53077	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53077	learning	T_RUSH	true	6
[TALENT]	wretchling	53077	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53077	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53077	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53077	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53077	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53078	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53078	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53078	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53078	learning	T_RUSH	true	6
[TALENT]	wretchling	53078	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53078	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53078	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53078	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53078	learning	T_ACID_BLOOD	true	nil
[TARGET] Passing target	wretchling	from	quasit	to	Limmir the Jeweler
[LOG]	Dante the Eternal brandishes the Burning Star which radiates in all directions!
[Identify]	Burning Star	true
[LORE] learnt	Burning Star
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
fight: 	Eldritch Pearl	stalker's pair of dwarven-steel boots of rushing	::	nil	LITE
fight: 	Eldritch Pearl	Epoch's Curve	::	OFFHAND	LITE
fight: 	Eldritch Pearl	Girdle of the Calm Waters	::	nil	LITE
fight: 	Eldritch Pearl	Dragonskull Helm	::	nil	LITE
fight: 	Eldritch Pearl	marshal's cashmere cloak of implacability	::	nil	LITE
fight: 	Eldritch Pearl	Rogue Plight (lapis lazuli)	::	nil	LITE
fight: 	Eldritch Pearl	Burning Star	::	nil	LITE
fight: 	Eldritch Pearl	serendipitous stralite amulet of murder	::	nil	LITE
fight: 	Eldritch Pearl	Vargh Redemption	::	nil	LITE
fight: 	Eldritch Pearl	gladiator's stralite ring of massacre (#DAMBONUS#)	::	nil	LITE
fight: 	Eldritch Pearl	soldier's voratun pickaxe	::	nil	LITE
fight: 	Eldritch Pearl	Stone Gauntlets of Harkor'Zun	::	nil	LITE
removeTempVal	lite	5	 :=: 	14459
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14459.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , [14459]=5.000000 , }
delTmpVal	lite	5	add
[LOG]	Dante the Eternal wears: #FFD700##UID:1522:0#Eldritch Pearl#LAST#.
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14460	add
addTmpVal	table: 0x0a750b98	lite	6	 :=: 	2	14461	add
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14462	add
addTmpValTable	table: 0x0ad899e0	water	1
addTmpVal	table: 0x0ad899e0	water	1	 :=: 	2	14463	add
addTmpValTable	table: 0x0adede78	1	4
addTmpVal	table: 0x0adede78	1	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	2	4
addTmpVal	table: 0x0adede78	2	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	3	4
addTmpVal	table: 0x0adede78	3	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	5	4
addTmpVal	table: 0x0adede78	5	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	6	4
addTmpVal	table: 0x0adede78	6	4	 :=: 	2	14464	add
addTmpValTable	table: 0x0adede78	7	-5
addTmpVal	table: 0x0adede78	7	-5	 :=: 	2	14464	add
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	17.385407023188
addTmpVal	table: 0x0ae17aa0	7	17.385407023188	 :=: 	2	14465	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	57.434794281759	0.42565205718241	 on dam	5.5
[PROJECTOR] after resists dam	2.3410863145033
[PROJECTOR] final dam	2.3410863145033
[LOG]	Some of the damage has been displaced onto Dolleg!
[LOG]	Dante the Eternal is poisoned!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	0	1	 on dam	6.3333333333333
[PROJECTOR] after resists dam	6.3333333333333
[PROJECTOR] final dam	6.3333333333333
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.2240599917553
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.3573798570642
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.2728530915261
Tactical ai report for	daelach
 * attackarea	4.7386995661517	(mult)	nil
 * attack	7.2731503176491	(mult)	nil
Tactical choice:	attack	T_RUSH
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	57.434794281759	0.42565205718241	 on dam	5.5
[PROJECTOR] after resists dam	2.3410863145033
[PROJECTOR] final dam	2.3410863145033
[LOG]	Dante the Eternal feels pain again.
removeTempVal	resists	table: 0x117b0c08	 :=: 	14458
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [14458]={["all"]=19.100000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	all	19.1	add
[LOG]	Dante the Eternal is no longer recovering stamina.
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
Talent resolver for	uruivellas	:	T_DISARM	=>	3
[TALENT]	uruivellas	53079	learning	T_DISARM	true	3
[TALENT]	uruivellas	53079	learning	T_STAMINA_POOL	true	nil
Talent resolver for	uruivellas	:	T_WEAPON_COMBAT	=>	8
[TALENT]	uruivellas	53079	learning	T_WEAPON_COMBAT	true	8
Talent resolver for	uruivellas	:	T_BATTLE_CALL	=>	5
[TALENT]	uruivellas	53079	learning	T_BATTLE_CALL	true	5
Talent resolver for	uruivellas	:	T_FIRE_STORM	=>	5
[TALENT]	uruivellas	53079	learning	T_FIRE_STORM	true	5
[TALENT]	uruivellas	53079	learning	T_MANA_POOL	true	nil
Talent resolver for	uruivellas	:	T_WEAPONS_MASTERY	=>	10
[TALENT]	uruivellas	53079	learning	T_WEAPONS_MASTERY	true	10
Talent resolver for	uruivellas	:	T_RUSH	=>	5
[TALENT]	uruivellas	53079	learning	T_RUSH	true	5
Inscribing on uruivellas: RUNE:_LIGHTNING_1
[TALENT]	uruivellas	53079	learning	T_RUNE:_LIGHTNING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	65.325051697244	76.1
str	35
addTmpValTable	table: 0x1180b210	5	13
addTmpVal	table: 0x1180b210	5	13	 :=: 	1	1	add
addTmpValTable	table: 0x0f3c1438	5	13
addTmpVal	table: 0x0f3c1438	5	13	 :=: 	2	2	add
 * thunderous stralite battleaxe => no drop
Loading tile	invis.png
Loading tile	npc/demon_major_uruivellas.png
[TALENT]	uruivellas	53079	learning	T_FIRE_STORM	true	nil
[TALENT]	uruivellas	53079	learning	T_DISARM	true	nil
[TALENT]	uruivellas	53079	learning	T_WEAPONS_MASTERY	true	nil
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	7.5
[PROJECTOR] after resists dam	3.9460944732609
[PROJECTOR] final dam	3.9460944732609
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14452
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [14452]=1.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14456
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14456]={[12]=15.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14454
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14454]={[12]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14453
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [14453]={[2]=5.000000 , [4]=4.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14455
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14465.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [14455]=2.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14466	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14467	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14468	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14469	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14469	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.84718187809328
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[LOG]	Dante the Eternal misses daelach.
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	28	0.72	 on dam	6.3333333333333
[PROJECTOR] after resists dam	4.56
[PROJECTOR] final dam	4.56
[LOG]	Daelach is poisoned!
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] final dam	13
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
dolleg	52916	dumb ai talents can use	Rune: Shielding	T_RUNE:_SHIELDING_1
dumb ai uses	T_RUNE:_SHIELDING_1
[LOG]	Dolleg casts Rune: Shielding.
[LOG]	A shield forms around dolleg.
addTmpVal	table: 0x0b444150	damage_shield	446	 :=: 	3	3	add
[LOG]	Poisoned deep water hits dolleg for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	Poisoned deep water hits dolleg for #LIGHT_GREEN#8 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents can use	Battle Call	T_BATTLE_CALL	closein	weight	4.4840135623966
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.8317566249071
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	uruivellas
 * closein	59.624236029811	(mult)	2
 * attackarea	21.117237116847	(mult)	2
Tactical choice:	closein	T_BATTLE_CALL
[PROJECTOR] starting dam	11.9
[PROJECTOR] after difficulty dam	11.9
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	11.9
[PROJECTOR] after resists dam	6.2611365642407
[PROJECTOR] final dam	6.2611365642407
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	28	0.72	 on dam	6.3333333333333
[PROJECTOR] after resists dam	4.56
[PROJECTOR] final dam	4.56
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	5.5
[PROJECTOR] after resists dam	2.8938026137247
[PROJECTOR] final dam	2.8938026137247
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	0.79799497484265
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	173.84
[ATTACK] after mult	138.72344642665
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	138.72344642665
[PROJECTOR] after difficulty dam	138.72344642665
[PROJECTOR] res	0	1	 on dam	159.53196339064
[PROJECTOR] after resists dam	159.53196339064
[PROJECTOR] final dam	159.53196339064
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.43926328890421
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	85
[PHYS CRIT %]	23.8
[ATTACK] after crit	85
[ATTACK] after mult	37.337379556858
[PROJECTOR] starting dam	37.337379556858
[PROJECTOR] after difficulty dam	37.337379556858
[PROJECTOR] res	0	1	 on dam	41.071117512544
[PROJECTOR] after resists dam	41.071117512544
[PROJECTOR] final dam	41.071117512544
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	0.79799497484265
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	70.223557786153
[PROJECTOR] starting dam	70.223557786153
[PROJECTOR] after difficulty dam	70.223557786153
[PROJECTOR] res	0	1	 on dam	80.757091454076
[PROJECTOR] after resists dam	80.757091454076
[PROJECTOR] final dam	80.757091454076
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.43926328890421
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	The shield around dolleg crumbles.
removeTempVal	damage_shield	446	 :=: 	3
{[2]={[6]=45.000000 , } , [3]=446.000000 , n=3.000000 , }
delTmpVal	damage_shield	446	add
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	0.79799497484265
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	78.20350753458
[PROJECTOR] starting dam	78.20350753458
[PROJECTOR] after difficulty dam	78.20350753458
[PROJECTOR] res	0	1	 on dam	89.934033664766
[PROJECTOR] after resists dam	89.934033664766
[PROJECTOR] final dam	89.934033664766
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.43926328890421
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	86
[PHYS CRIT %]	23.8
[ATTACK] after crit	86
[ATTACK] after mult	37.776642845762
[PROJECTOR] starting dam	37.776642845762
[PROJECTOR] after difficulty dam	37.776642845762
[PROJECTOR] res	0	1	 on dam	41.554307130338
[PROJECTOR] after resists dam	41.554307130338
[PROJECTOR] final dam	41.554307130338
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	28	0.72	 on dam	8.5
[PROJECTOR] after resists dam	6.12
[PROJECTOR] final dam	6.12
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dolleg hits Dante the Eternal for #GREEN#36 acid#LAST#, #GREEN#36 acid#LAST#, #GREEN#18 acid#LAST#, #GREEN#18 acid#LAST#, #GREEN#36 acid#LAST#, #GREEN#36 acid#LAST# damage (total 180.00).
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #PURPLE#0 arcane#LAST#, #LIGHT_STEEL_BLUE#40 temporal#LAST#, #aaaaaa#90 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#42 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 252.25).
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#7 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.4372817368469
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	uruivellas
 * attackarea	18.383963234533	(mult)	2
Tactical choice:	attackarea	T_FIRE_STORM
[PROJECTOR] starting dam	18.233333333333
[PROJECTOR] after difficulty dam	18.233333333333
[PROJECTOR] res	0	1	 on dam	18.233333333333
[PROJECTOR] after resists dam	18.233333333333
[PROJECTOR] final dam	18.233333333333
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[PROJECTOR] starting dam	15.02
[PROJECTOR] after difficulty dam	15.02
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	15.02
[PROJECTOR] after resists dam	7.9027118651172
[PROJECTOR] final dam	7.9027118651172
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	13.566666666667
[PROJECTOR] after difficulty dam	13.566666666667
[PROJECTOR] res	28	0.72	 on dam	13.566666666667
[PROJECTOR] after resists dam	9.768
[PROJECTOR] final dam	9.768
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	28	0.72	 on dam	8
[PROJECTOR] after resists dam	5.76
[PROJECTOR] final dam	5.76
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit self!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	10
[PROJECTOR] after resists dam	5.2614592976812
[PROJECTOR] final dam	5.2614592976812
[LOG]	The water poisons you!
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#6 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	23.92
[PROJECTOR] after difficulty dam	23.92
[PROJECTOR] res	0	1	 on dam	23.92
[PROJECTOR] after resists dam	23.92
[PROJECTOR] final dam	23.92
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	28	0.72	 on dam	6
[PROJECTOR] after resists dam	4.32
[PROJECTOR] final dam	4.32
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit a foe!
[DEBUG] hit self!
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
[PROJECTOR] starting dam	22.016
[PROJECTOR] after difficulty dam	22.016
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	22.016
[PROJECTOR] after resists dam	11.583628789775
[PROJECTOR] final dam	11.583628789775
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	5.5
[PROJECTOR] after resists dam	2.8938026137247
[PROJECTOR] final dam	2.8938026137247
[LOG]	The water poisons you!
[PROJECTOR] starting dam	24.853333333333
[PROJECTOR] after difficulty dam	24.853333333333
[PROJECTOR] res	28	0.72	 on dam	24.853333333333
[PROJECTOR] after resists dam	17.8944
[PROJECTOR] final dam	17.8944
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	28	0.72	 on dam	6.6666666666667
[PROJECTOR] after resists dam	4.8
[PROJECTOR] final dam	4.8
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	27.136
[PROJECTOR] after difficulty dam	27.136
[PROJECTOR] res	0	1	 on dam	27.136
[PROJECTOR] after resists dam	27.136
[PROJECTOR] final dam	27.136
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	6.5
[PROJECTOR] after resists dam	3.4199485434928
[PROJECTOR] final dam	3.4199485434928
[LOG]	The water poisons you!
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	53083	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	53083	learning	T_OVERPOWER	true	1
[TALENT]	quasit	53083	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	53083	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	53083	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	53083	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater	55.057109556765	76.1
str	35
addTmpValTable	table: 0x10e48830	3	7
addTmpVal	table: 0x10e48830	3	7	 :=: 	1	1	add
addTmpValTable	table: 0x0f744700	3	16
addTmpVal	table: 0x0f744700	3	16	 :=: 	2	2	add
 * blazebringer's stralite longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	86.882449074528	96.1
str	48
fight: 	brilliant voratun shield of acid resistance	blazebringer's stralite longsword	::	nil	OFFHAND
addTmpVal	table: 0x0f3a35c8	combat_def_ranged	12	 :=: 	3	3	add
addTmpVal	table: 0x0f3a35c8	combat_armor	3	 :=: 	4	4	add
addTmpValTable	table: 0x0f7dc0e0	6	25
addTmpVal	table: 0x0f7dc0e0	6	25	 :=: 	5	5	add
addTmpVal	table: 0x0f3a35c8	fatigue	14	 :=: 	6	6	add
addTmpVal	table: 0x0f3a35c8	combat_def	12	 :=: 	7	7	add
addTmpValTable	table: 0x0f744700	9	12
addTmpVal	table: 0x0f744700	9	12	 :=: 	8	8	add
 * brilliant voratun shield of acid resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	24.6820027819	51.1
str	48
fight: 	radiant voratun mail armour of resilience	blazebringer's stralite longsword	::	nil	BODY
fight: 	radiant voratun mail armour of resilience	brilliant voratun shield of acid resistance	::	nil	BODY
addTmpVal	table: 0x0f3a35c8	max_life	52	 :=: 	9	9	add
addTmpVal	table: 0x0f3a35c8	combat_armor	10	 :=: 	10	10	add
addTmpVal	table: 0x0f3a35c8	combat_def	5	 :=: 	11	11	add
addTmpValTable	table: 0x0f7dc0e0	10	11
addTmpVal	table: 0x0f7dc0e0	10	11	 :=: 	12	12	add
addTmpValTable	table: 0x0f7dc0e0	8	27
addTmpVal	table: 0x0f7dc0e0	8	27	 :=: 	12	12	add
addTmpVal	table: 0x0f3a35c8	fatigue	16	 :=: 	13	13	add
addTmpValTable	table: 0x10eda218	9	8
addTmpVal	table: 0x10eda218	9	8	 :=: 	14	14	add
addTmpValTable	table: 0x10cc0320	7	5
addTmpVal	table: 0x10cc0320	7	5	 :=: 	15	15	add
addTmpValTable	table: 0x10cc0320	4	4
addTmpVal	table: 0x10cc0320	4	4	 :=: 	15	15	add
 * radiant voratun mail armour of resilience => no drop
[TALENT]	quasit	53083	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53083	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53083	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53083	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53083	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53083	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53083	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53083	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53083	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53083	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53083	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53083	learning	T_OVERPOWER	true	nil
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	29.6128
[PROJECTOR] after difficulty dam	29.6128
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	29.6128
[PROJECTOR] after resists dam	15.580654189038
[PROJECTOR] final dam	15.580654189038
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53092	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53092	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53092	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53092	learning	T_RUSH	true	6
[TALENT]	wretchling	53092	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53092	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53092	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53092	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53092	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53093	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53093	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53093	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53093	learning	T_RUSH	true	6
[TALENT]	wretchling	53093	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53093	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53093	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53093	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53093	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53094	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53094	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53094	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53094	learning	T_RUSH	true	6
[TALENT]	wretchling	53094	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53094	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53094	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53094	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53094	learning	T_ACID_BLOOD	true	nil
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#16 nature#LAST# damage.
[PROJECTOR] starting dam	26.549333333333
[PROJECTOR] after difficulty dam	26.549333333333
[PROJECTOR] res	28	0.72	 on dam	26.549333333333
[PROJECTOR] after resists dam	19.11552
[PROJECTOR] final dam	19.11552
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	28	0.72	 on dam	8.5
[PROJECTOR] after resists dam	6.12
[PROJECTOR] final dam	6.12
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit self!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	31.542133333333
[PROJECTOR] after difficulty dam	31.542133333333
[PROJECTOR] res	0	1	 on dam	31.542133333333
[PROJECTOR] after resists dam	31.542133333333
[PROJECTOR] final dam	31.542133333333
[LOG]	Poisoned deep water hits dolleg for #LIGHT_GREEN#32 nature#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14466
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14469.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14469]={[6]=3.000000 , [4]=3.000000 , } , [14468]={[2]=10.000000 , } , [14467]=12.000000 , [13024]=3.000000 , [14466]=12.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14467
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14469.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14469]={[6]=3.000000 , [4]=3.000000 , } , [14468]={[2]=10.000000 , } , [14467]=12.000000 , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14468
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14469.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14469]={[6]=3.000000 , [4]=3.000000 , } , [14468]={[2]=10.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14469
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14469.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14469]={[6]=3.000000 , [4]=3.000000 , } , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13669]={[1]=23.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [11562]=6.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14470	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14471	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14471	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14472	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14473	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14474	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	82	29.4
=> chance to hit	86.777061686611
[LOG]	Daelach resists!
[PROJECTOR] starting dam	29.6128
[PROJECTOR] after difficulty dam	29.6128
[PROJECTOR] res	47.385407023188	0.52614592976812	 on dam	29.6128
[PROJECTOR] after resists dam	15.580654189038
[PROJECTOR] final dam	15.580654189038
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ad58050	 :=: 	14465
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [14472]={[12]=10.000000 , } , [14471]={[2]=5.000000 , [4]=4.000000 , } , [10309]=20.000000 , [14470]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14465]={[7]=17.385407 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14474]={[12]=15.000000 , } , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	7	17.385407023188	add
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	29.739466666667
[PROJECTOR] after difficulty dam	29.739466666667
[PROJECTOR] res	28	0.72	 on dam	29.739466666667
[PROJECTOR] after resists dam	21.412416
[PROJECTOR] final dam	21.412416
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Shadow Blast	T_SHADOW_BLAST	attackarea	weight	4.3421538625408
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	daelach
 * attackarea	9.2101396360488	(mult)	nil
Tactical choice:	attackarea	T_SHADOW_BLAST
[LOG]	Daelach casts Shadow Blast.
[SPELL] friendly fire chance	100
[SPELL CRIT %]	1
[PROJECTOR] starting dam	44.673416075537
[PROJECTOR] after difficulty dam	44.673416075537
[PROJECTOR] res	40	0.6	 on dam	44.673416075537
[PROJECTOR] after resists dam	26.804049645322
[PROJECTOR] final dam	26.804049645322
[SPELL] friendly fire chance	100
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#22 nature#LAST# damage.
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
[PROJECTOR] starting dam	31.542133333333
[PROJECTOR] after difficulty dam	31.542133333333
[PROJECTOR] res	0	1	 on dam	31.542133333333
[PROJECTOR] after resists dam	31.542133333333
[PROJECTOR] final dam	31.542133333333
[LOG]	Poisoned deep water hits dolleg for #LIGHT_GREEN#32 nature#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14470
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [14472]={[12]=10.000000 , } , [14471]={[2]=5.000000 , [4]=4.000000 , } , [10309]=20.000000 , [14470]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14474]={[12]=15.000000 , } , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14474
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [14472]={[12]=10.000000 , } , [14471]={[2]=5.000000 , [4]=4.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14474]={[12]=15.000000 , } , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14472
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [14472]={[12]=10.000000 , } , [14471]={[2]=5.000000 , [4]=4.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14471
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [14471]={[2]=5.000000 , [4]=4.000000 , } , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14473
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14474.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14473]=2.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14475	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14476	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14477	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14478	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14478	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
[DEBUG] hit an ally!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	29.6128
[PROJECTOR] after difficulty dam	29.6128
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	7	18.355260889215
addTmpVal	table: 0x0ae17aa0	7	18.355260889215	 :=: 	2	14479	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	29.6128
[PROJECTOR] after resists dam	15.293453303399
[PROJECTOR] final dam	15.293453303399
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#16 nature#LAST# damage.
[PROJECTOR] starting dam	29.739466666667
[PROJECTOR] after difficulty dam	29.739466666667
[PROJECTOR] res	28	0.72	 on dam	29.739466666667
[PROJECTOR] after resists dam	21.412416
[PROJECTOR] final dam	21.412416
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#22 nature#LAST# damage.
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	23	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[LOG]	Daelach misses Dante the Eternal.
[PROJECTOR] starting dam	31.542133333333
[PROJECTOR] after difficulty dam	31.542133333333
[PROJECTOR] res	0	1	 on dam	31.542133333333
[PROJECTOR] after resists dam	31.542133333333
[PROJECTOR] final dam	31.542133333333
[LOG]	Poisoned deep water hits dolleg for #LIGHT_GREEN#32 nature#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	89.045489863519	21.187955404195	26	12.25	::	1.4643274706498
checkHit	103.8	12.25
=> chance to hit	94.721998065729
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	88
[PHYS CRIT %]	23.8
[ATTACK] after crit	88
[ATTACK] after mult	128.86081741718
[PROJECTOR] starting dam	128.86081741718
[PROJECTOR] after difficulty dam	128.86081741718
[PROJECTOR] res	0	1	 on dam	148.18994002976
[PROJECTOR] after resists dam	148.18994002976
[PROJECTOR] final dam	148.18994002976
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	dolleg	 :: 	84.481693535516	26.187955404195	26	12.25	::	0.80605181870629
checkHit	91.8	12.25
=> chance to hit	94.112826895122
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	95
[PHYS CRIT %]	23.8
[ATTACK] after crit	95
[ATTACK] after mult	76.574922777097
[PROJECTOR] starting dam	76.574922777097
[PROJECTOR] after difficulty dam	76.574922777097
[PROJECTOR] res	0	1	 on dam	84.232415054807
[PROJECTOR] after resists dam	84.232415054807
[PROJECTOR] final dam	84.232415054807
[LOG]	#{bold}#Dante the Eternal killed dolleg!#{normal}#
[PROJECTOR] starting dam	45
[PROJECTOR] after difficulty dam	45
[PROJECTOR] res	20	0.8	 on dam	45
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Dolleg starts to bleed.
26	26	table: 0x0b444150
27	26	nil
26	25	nil
[LOG]	Dolleg hits Dante the Eternal for #GREEN#36 acid#LAST#, #GREEN#36 acid#LAST# damage (total 72.00).
[LOG]	Dante the Eternal hits dolleg for #aaaaaa#149 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#85 arcane#LAST# damage (total 273.06).
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	0	1	 on dam	7.1666666666667
[PROJECTOR] after resists dam	7.1666666666667
[PROJECTOR] final dam	7.1666666666667
[PROJECTOR] starting dam	29.6128
[PROJECTOR] after difficulty dam	29.6128
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	29.6128
[PROJECTOR] after resists dam	15.293453303399
[PROJECTOR] final dam	15.293453303399
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#16 nature#LAST# damage.
[PROJECTOR] starting dam	29.739466666667
[PROJECTOR] after difficulty dam	29.739466666667
[PROJECTOR] res	28	0.72	 on dam	29.739466666667
[PROJECTOR] after resists dam	21.412416
[PROJECTOR] final dam	21.412416
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#22 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53095	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53095	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53095	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53095	learning	T_RUSH	true	6
[TALENT]	wretchling	53095	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53095	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53095	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53095	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53095	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53096	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53096	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53096	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53096	learning	T_RUSH	true	6
[TALENT]	wretchling	53096	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53096	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53096	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53096	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53096	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53097	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53097	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53097	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53097	learning	T_RUSH	true	6
[TALENT]	wretchling	53097	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53097	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53097	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53097	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53097	learning	T_ACID_BLOOD	true	nil
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.3008147297834
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.3951884551746
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.0249552625896
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.2933042251892
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.090558056877
Tactical ai report for	daelach
 * attackarea	8.8439652565446	(mult)	nil
 * attack	8.9627585474686	(mult)	nil
Tactical choice:	attack	T_FIREBEAM
[LOG]	Daelach casts Firebeam.
[SPELL CRIT %]	1
[PROJECTOR] starting dam	79.196378713515
[PROJECTOR] after difficulty dam	79.196378713515
[PROJECTOR] res	40	0.6	 on dam	79.196378713515
[PROJECTOR] after resists dam	47.517827228109
[PROJECTOR] final dam	47.517827228109
[PROJECTOR] starting dam	4.8333333333333
[PROJECTOR] after difficulty dam	4.8333333333333
[PROJECTOR] res	0	1	 on dam	4.8333333333333
[PROJECTOR] after resists dam	4.8333333333333
[PROJECTOR] final dam	4.8333333333333
[PROJECTOR] starting dam	14.1
[PROJECTOR] after difficulty dam	14.1
[PROJECTOR] res	0	1	 on dam	14.1
[PROJECTOR] after resists dam	14.1
[PROJECTOR] final dam	14.1
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	0	1	 on dam	7.3333333333333
[PROJECTOR] after resists dam	7.3333333333333
[PROJECTOR] final dam	7.3333333333333
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	1
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	111
[PHYS CRIT %]	23.8
[ATTACK] after crit	111
[ATTACK] after mult	111
[PROJECTOR] starting dam	111
[PROJECTOR] after difficulty dam	111
[PROJECTOR] res	23.8	0.762	 on dam	127.65
[PROJECTOR] after resists dam	97.2693
[PROJECTOR] final dam	97.2693
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.55045871559633
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	53.94495412844
[PROJECTOR] starting dam	53.94495412844
[PROJECTOR] after difficulty dam	53.94495412844
[PROJECTOR] res	28	0.72	 on dam	59.339449541284
[PROJECTOR] after resists dam	42.724403669725
[PROJECTOR] final dam	42.724403669725
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Quasit!
[LOG]	Daelach hits Dante the Eternal for #LIGHT_STEEL_BLUE#12 temporal#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# damage (total 18.00).
[LOG]	Dante the Eternal hits daelach for #aaaaaa#98 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#43 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# damage (total 192.08).
[PROJECTOR] starting dam	13.833333333333
[PROJECTOR] after difficulty dam	13.833333333333
[PROJECTOR] res	0	1	 on dam	13.833333333333
[PROJECTOR] after resists dam	13.833333333333
[PROJECTOR] final dam	13.833333333333
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
[LOG]	#00ff00##UID:13:0#Talent Infusion: Wild is ready to use.
[PROJECTOR] starting dam	29.6128
[PROJECTOR] after difficulty dam	29.6128
[PROJECTOR] res	48.355260889215	0.51644739110785	 on dam	29.6128
[PROJECTOR] after resists dam	15.293453303399
[PROJECTOR] final dam	15.293453303399
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[LOG]	Poisoned deep water hits Dante the Eternal for #LIGHT_GREEN#16 nature#LAST# damage.
[PROJECTOR] starting dam	29.739466666667
[PROJECTOR] after difficulty dam	29.739466666667
[PROJECTOR] res	28	0.72	 on dam	29.739466666667
[PROJECTOR] after resists dam	21.412416
[PROJECTOR] final dam	21.412416
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#22 nature#LAST# damage.
AI took for target	52910	daelach	::	1584	Dante the Eternal	2	<	100
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.3321097284894
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.5005514804155
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.8721443308045
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1	attackarea	weight	12.540354360817
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.4197417411866
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8535680767001
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.1601433235183
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.2696212791096
Tactical ai report for	daelach
 * escape	3.8603553662009	(mult)	nil
 * attackarea	25.299179765485	(mult)	nil
 * disable	15.86193750433	(mult)	nil
 * attack	6.8859654719151	(mult)	nil
Tactical choice:	attackarea	T_RUNE:_ACID_WAVE_1
[LOG]	Daelach casts Rune: Acid Wave.
[PROJECTOR] starting dam	256.9
[PROJECTOR] after difficulty dam	256.9
[PROJECTOR] res	20	0.8	 on dam	256.9
[PROJECTOR] after resists dam	205.52
[PROJECTOR] final dam	205.52
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	23	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[LOG]	Daelach misses Dante the Eternal.
[LOG]	Daelach hits Dante the Eternal for #GREEN#206 acid#LAST# damage.
[PROJECTOR] starting dam	4.8333333333333
[PROJECTOR] after difficulty dam	4.8333333333333
[PROJECTOR] res	0	1	 on dam	4.8333333333333
[PROJECTOR] after resists dam	4.8333333333333
[PROJECTOR] final dam	4.8333333333333
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
[PROJECTOR] starting dam	18.613333333333
[PROJECTOR] after difficulty dam	18.613333333333
[PROJECTOR] res	0	1	 on dam	18.613333333333
[PROJECTOR] after resists dam	18.613333333333
[PROJECTOR] final dam	18.613333333333
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	10.166666666667
[PROJECTOR] after difficulty dam	10.166666666667
[PROJECTOR] res	0	1	 on dam	10.166666666667
[PROJECTOR] after resists dam	10.166666666667
[PROJECTOR] final dam	10.166666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal uses Resilience of the Dwarves.
[LOG]	Dante the Eternal's skin turns to stone.
addTmpVal	table: 0x0a750b98	combat_armor	14.2	 :=: 	2	14480	add
addTmpVal	table: 0x0a750b98	combat_physresist	19.2	 :=: 	2	14481	add
addTmpVal	table: 0x0a750b98	combat_spellresist	19.2	 :=: 	2	14482	add
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	289.53883077437
[PROJECTOR] starting dam	18.9
[PROJECTOR] after difficulty dam	18.9
[PROJECTOR] res	0	1	 on dam	18.9
[PROJECTOR] after resists dam	18.9
[PROJECTOR] final dam	18.9
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[LOG]	Dante the Eternal stops being poisoned.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.1373584008797
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.6154119258968
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.689160421708
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.4009647673182
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8994277983356
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	7.8817239978079
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.8371608752649
Tactical ai report for	daelach
 * escape	3.8926156355377	(mult)	nil
 * attackarea	9.587883155542	(mult)	nil
 * disable	14.401627517092	(mult)	nil
 * attack	5.8407732248388	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach uses Disarm.
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	37.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	37.2	0.3	with APR	21
[ATTACK] after armor	77.046981651788
[ATTACK] after range	91
[PHYS CRIT %]	4.5
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	10	0.9	 on dam	91
[PROJECTOR] after resists dam	81.9
[PROJECTOR] final dam	81.9
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
[LOG]	Some of the damage has been displaced onto Daelach!
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	14483	add
checkHit	120	151
=> chance to hit	22.729763395424
[LOG]	Dante the Eternal resists the blow!
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#41 physical#LAST#, #LIGHT_STEEL_BLUE#21 temporal#LAST# damage (total 61.95).
[PROJECTOR] starting dam	29.739466666667
[PROJECTOR] after difficulty dam	29.739466666667
[PROJECTOR] res	28	0.72	 on dam	29.739466666667
[PROJECTOR] after resists dam	21.412416
[PROJECTOR] final dam	21.412416
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[LOG]	Poisoned deep water hits daelach for #LIGHT_GREEN#22 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	9.5333333333333
[PROJECTOR] after difficulty dam	9.5333333333333
[PROJECTOR] res	0	1	 on dam	9.5333333333333
[PROJECTOR] after resists dam	9.5333333333333
[PROJECTOR] final dam	9.5333333333333
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
[PROJECTOR] starting dam	22.390666666667
[PROJECTOR] after difficulty dam	22.390666666667
[PROJECTOR] res	0	1	 on dam	22.390666666667
[PROJECTOR] after resists dam	22.390666666667
[PROJECTOR] final dam	22.390666666667
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	0	1	 on dam	6.3333333333333
[PROJECTOR] after resists dam	6.3333333333333
[PROJECTOR] final dam	6.3333333333333
[PROJECTOR] starting dam	10.166666666667
[PROJECTOR] after difficulty dam	10.166666666667
[PROJECTOR] res	0	1	 on dam	10.166666666667
[PROJECTOR] after resists dam	10.166666666667
[PROJECTOR] final dam	10.166666666667
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	1
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	116
[PHYS CRIT %]	23.8
[ATTACK] after crit	190.24
[ATTACK] after mult	190.24
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	190.24
[PROJECTOR] after difficulty dam	190.24
[PROJECTOR] res	23.8	0.762	 on dam	218.776
[PROJECTOR] after resists dam	166.707312
[PROJECTOR] final dam	166.707312
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Wretchling!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.55045871559633
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	53.94495412844
[PROJECTOR] starting dam	53.94495412844
[PROJECTOR] after difficulty dam	53.94495412844
[PROJECTOR] res	28	0.72	 on dam	59.339449541284
[PROJECTOR] after resists dam	42.724403669725
[PROJECTOR] final dam	42.724403669725
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	2.0757119880615
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Fire Storm	T_FIRE_STORM	attackarea	weight	4.2927666771883
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.8808562596699
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.162323679225
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.9309479047489
Tactical ai report for	daelach
 * escape	4.3890082568462	(mult)	nil
 * attackarea	8.8630479062599	(mult)	nil
 * attack	6.7019297050349	(mult)	nil
Tactical choice:	attackarea	T_FIRE_STORM
[LOG]	Daelach casts Fire Storm.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_STEEL_BLUE#6 temporal#LAST#, #LIGHT_STEEL_BLUE#12 temporal#LAST# damage (total 18.00).
[LOG]	Dante the Eternal hits daelach for #aaaaaa#167 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#43 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# damage (total 261.52).
[PROJECTOR] starting dam	24.453333333333
[PROJECTOR] after difficulty dam	24.453333333333
[PROJECTOR] res	0	1	 on dam	24.453333333333
[PROJECTOR] after resists dam	24.453333333333
[PROJECTOR] final dam	24.453333333333
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Daelach stops being poisoned.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents can use	Battle Call	T_BATTLE_CALL	closein	weight	4.2680039177824
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	uruivellas
 * closein	44.25625892526	(mult)	2
Tactical choice:	closein	T_BATTLE_CALL
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	17.590523412934
[PROJECTOR] after difficulty dam	17.590523412934
[PROJECTOR] res	40	0.6	 on dam	17.590523412934
[PROJECTOR] after resists dam	10.55431404776
[PROJECTOR] final dam	10.55431404776
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	15	0.85	 on dam	37.201935244446
[PROJECTOR] after resists dam	31.621644957779
[PROJECTOR] final dam	31.621644957779
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#32 fire#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3536060012124
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.4609175446021
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.3446736823937
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.2165765458401
Tactical ai report for	daelach
 * escape	4.8946987651516	(mult)	nil
 * attackarea	5.6697830142653	(mult)	nil
 * attack	6.9159514648558	(mult)	nil
Tactical choice:	attack	T_RUSH
[LOG]	Daelach rushes out!
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	90
[PHYS CRIT %]	4.5
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	10	0.9	 on dam	90
[PROJECTOR] after resists dam	81
[PROJECTOR] final dam	81
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
[LOG]	Some of the damage has been displaced onto Quasit!
removeTempVal	combat_armor	30	 :=: 	14483
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14483.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14483]=30.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14479]={[7]=18.355261 , } , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [14476]=12.000000 , [14475]=12.000000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_armor	30	add
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	14484	add
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#81 physical#LAST#, #LIGHT_STEEL_BLUE#21 temporal#LAST# damage (total 102.00).
[PROJECTOR] starting dam	15.46
[PROJECTOR] after difficulty dam	15.46
[PROJECTOR] res	0	1	 on dam	15.46
[PROJECTOR] after resists dam	15.46
[PROJECTOR] final dam	15.46
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	24.245866666667
[PROJECTOR] after difficulty dam	24.245866666667
[PROJECTOR] res	0	1	 on dam	24.245866666667
[PROJECTOR] after resists dam	24.245866666667
[PROJECTOR] final dam	24.245866666667
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	0	1	 on dam	5.1666666666667
[PROJECTOR] after resists dam	5.1666666666667
[PROJECTOR] final dam	5.1666666666667
[PROJECTOR] starting dam	16.466666666667
[PROJECTOR] after difficulty dam	16.466666666667
[PROJECTOR] res	0	1	 on dam	16.466666666667
[PROJECTOR] after resists dam	16.466666666667
[PROJECTOR] final dam	16.466666666667
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	0	1	 on dam	7.6666666666667
[PROJECTOR] after resists dam	7.6666666666667
[PROJECTOR] final dam	7.6666666666667
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	29.396
[PROJECTOR] after difficulty dam	29.396
[PROJECTOR] res	0	1	 on dam	29.396
[PROJECTOR] after resists dam	29.396
[PROJECTOR] final dam	29.396
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f2d3990	 :=: 	14479
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14484.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [14484]=30.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14479]={[7]=18.355261 , } , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [14476]=12.000000 , [14475]=12.000000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	7	18.355260889215	add
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14485	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#25 fire#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.4977623892061
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Twilight Surge	T_TWILIGHT_SURGE	attackarea	weight	2.7197344671772
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.5891188068327
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.2430611302091
Tactical ai report for	daelach
 * escape	4.268582130156	(mult)	nil
 * attackarea	6.1477387226845	(mult)	nil
 * attack	6.8358785060023	(mult)	nil
Tactical choice:	attack	T_RUSH
[LOG]	Daelach rushes out!
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	75
[PHYS CRIT %]	4.5
[ATTACK] after crit	75
[ATTACK] after mult	75
[PROJECTOR] starting dam	75
[PROJECTOR] after difficulty dam	75
[PROJECTOR] res	10	0.9	 on dam	75
[PROJECTOR] after resists dam	67.5
[PROJECTOR] final dam	67.5
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
removeTempVal	combat_armor	30	 :=: 	14484
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14485.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [14484]=30.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [14476]=12.000000 , [14475]=12.000000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_armor	30	add
addTmpVal	table: 0x0a750b98	combat_armor	30	 :=: 	2	14486	add
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#68 physical#LAST#, #LIGHT_STEEL_BLUE#42 temporal#LAST# damage (total 109.50).
[PROJECTOR] starting dam	20.368
[PROJECTOR] after difficulty dam	20.368
[PROJECTOR] res	0	1	 on dam	20.368
[PROJECTOR] after resists dam	20.368
[PROJECTOR] final dam	20.368
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
[PROJECTOR] starting dam	24.56336
[PROJECTOR] after difficulty dam	24.56336
[PROJECTOR] res	0	1	 on dam	24.56336
[PROJECTOR] after resists dam	24.56336
[PROJECTOR] final dam	24.56336
[PROJECTOR] starting dam	4.8333333333333
[PROJECTOR] after difficulty dam	4.8333333333333
[PROJECTOR] res	0	1	 on dam	4.8333333333333
[PROJECTOR] after resists dam	4.8333333333333
[PROJECTOR] final dam	4.8333333333333
[PROJECTOR] starting dam	20.84
[PROJECTOR] after difficulty dam	20.84
[PROJECTOR] res	0	1	 on dam	20.84
[PROJECTOR] after resists dam	20.84
[PROJECTOR] final dam	20.84
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	0	1	 on dam	5.8333333333333
[PROJECTOR] after resists dam	5.8333333333333
[PROJECTOR] final dam	5.8333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#25 nature#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	1
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[LOG]	Dante the Eternal misses daelach.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.55045871559633
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	104
[PHYS CRIT %]	23.8
[ATTACK] after crit	104
[ATTACK] after mult	57.247706422018
[PROJECTOR] starting dam	57.247706422018
[PROJECTOR] after difficulty dam	57.247706422018
[PROJECTOR] res	28	0.72	 on dam	62.97247706422
[PROJECTOR] after resists dam	45.340183486239
[PROJECTOR] final dam	45.340183486239
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Daelach hits Dante the Eternal for #LIGHT_STEEL_BLUE#12 temporal#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #PURPLE#46 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# damage (total 71.38).
[PROJECTOR] starting dam	31.0168
[PROJECTOR] after difficulty dam	31.0168
[PROJECTOR] res	0	1	 on dam	31.0168
[PROJECTOR] after resists dam	31.0168
[PROJECTOR] final dam	31.0168
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	0	1	 on dam	9.5
[PROJECTOR] after resists dam	9.5
[PROJECTOR] final dam	9.5
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#32 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	0	1	 on dam	7.3333333333333
[PROJECTOR] after resists dam	7.3333333333333
[PROJECTOR] final dam	7.3333333333333
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	0	1	 on dam	5.5
[PROJECTOR] after resists dam	5.5
[PROJECTOR] final dam	5.5
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.7807852534112
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	7.9562600735755
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.0745606802358
Tactical ai report for	daelach
 * escape	4.7606776149507	(mult)	nil
 * attack	6.1960947316984	(mult)	nil
Tactical choice:	attack	T_RUSH
[LOG]	Daelach rushes out!
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	66
[PHYS CRIT %]	4.5
[ATTACK] after crit	66
[ATTACK] after mult	66
[PROJECTOR] starting dam	66
[PROJECTOR] after difficulty dam	66
[PROJECTOR] res	10	0.9	 on dam	66
[PROJECTOR] after resists dam	59.4
[PROJECTOR] final dam	59.4
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#30 physical#LAST#, #LIGHT_STEEL_BLUE#42 temporal#LAST#, #LIGHT_RED#25 fire#LAST# damage (total 96.49).
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	21.627733333333
[PROJECTOR] after difficulty dam	21.627733333333
[PROJECTOR] res	0	1	 on dam	21.627733333333
[PROJECTOR] after resists dam	21.627733333333
[PROJECTOR] final dam	21.627733333333
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	24.484021333333
[PROJECTOR] after difficulty dam	24.484021333333
[PROJECTOR] res	0	1	 on dam	24.484021333333
[PROJECTOR] after resists dam	24.484021333333
[PROJECTOR] final dam	24.484021333333
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	0	1	 on dam	7.3333333333333
[PROJECTOR] after resists dam	7.3333333333333
[PROJECTOR] final dam	7.3333333333333
[PROJECTOR] starting dam	22.505333333333
[PROJECTOR] after difficulty dam	22.505333333333
[PROJECTOR] res	0	1	 on dam	22.505333333333
[PROJECTOR] after resists dam	22.505333333333
[PROJECTOR] final dam	22.505333333333
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#22 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#25 nature#LAST#, #LIGHT_GREEN#8 nature#LAST# damage (total 31.82).
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.84718187809328
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	97
[PHYS CRIT %]	23.8
[ATTACK] after crit	97
[ATTACK] after mult	82.176642175048
[PROJECTOR] starting dam	82.176642175048
[PROJECTOR] after difficulty dam	82.176642175048
[PROJECTOR] res	28	0.72	 on dam	90.394306392553
[PROJECTOR] after resists dam	65.083900602638
[PROJECTOR] final dam	65.083900602638
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Wretchling!
checkHit	96.8	29.4
=> chance to hit	88.348531669933
[LOG]	Daelach resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	1.5390470785361
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	145.96
[ATTACK] after mult	224.63931158313
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	224.63931158313
[PROJECTOR] after difficulty dam	224.63931158313
[PROJECTOR] res	23.8	0.762	 on dam	258.3352083206
[PROJECTOR] after resists dam	196.8514287403
[PROJECTOR] final dam	196.8514287403
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.2015359017828
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.4672777633755
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.0473839204165
Tactical ai report for	daelach
 * escape	5.5540178420532	(mult)	nil
 * attack	6.5290113939478	(mult)	nil
Tactical choice:	attack	T_RUSH
[LOG]	Daelach rushes out!
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	82
[PHYS CRIT %]	4.5
[ATTACK] after crit	82
[ATTACK] after mult	82
[PROJECTOR] starting dam	82
[PROJECTOR] after difficulty dam	82
[PROJECTOR] res	10	0.9	 on dam	82
[PROJECTOR] after resists dam	73.8
[PROJECTOR] final dam	73.8
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Daelach hits Dante the Eternal for #LIGHT_STEEL_BLUE#6 temporal#LAST#, #LIGHT_STEEL_BLUE#12 temporal#LAST#, #aaaaaa#37 physical#LAST#, #LIGHT_STEEL_BLUE#21 temporal#LAST# damage (total 75.90).
[LOG]	Dante the Eternal hits daelach for #PURPLE#66 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#197 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# damage (total 314.02).
[PROJECTOR] starting dam	34.31344
[PROJECTOR] after difficulty dam	34.31344
[PROJECTOR] res	0	1	 on dam	34.31344
[PROJECTOR] after resists dam	34.31344
[PROJECTOR] final dam	34.31344
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#35 nature#LAST# damage.
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[PROJECTOR] starting dam	12.533333333333
[PROJECTOR] after difficulty dam	12.533333333333
[PROJECTOR] res	0	1	 on dam	12.533333333333
[PROJECTOR] after resists dam	12.533333333333
[PROJECTOR] final dam	12.533333333333
[PROJECTOR] starting dam	10.166666666667
[PROJECTOR] after difficulty dam	10.166666666667
[PROJECTOR] res	0	1	 on dam	10.166666666667
[PROJECTOR] after resists dam	10.166666666667
[PROJECTOR] final dam	10.166666666667
[PROJECTOR] starting dam	12.966666666667
[PROJECTOR] after difficulty dam	12.966666666667
[PROJECTOR] res	0	1	 on dam	12.966666666667
[PROJECTOR] after resists dam	12.966666666667
[PROJECTOR] final dam	12.966666666667
[PROJECTOR] starting dam	8.1666666666667
[PROJECTOR] after difficulty dam	8.1666666666667
[PROJECTOR] res	0	1	 on dam	8.1666666666667
[PROJECTOR] after resists dam	8.1666666666667
[PROJECTOR] final dam	8.1666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#26 fire#LAST# damage.
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	6.6666666666667
[PROJECTOR] after resists dam	5.3203831115009
[PROJECTOR] final dam	5.3203831115009
AI took for target	52910	daelach	::	1584	Dante the Eternal	2	<	100
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.7463795693779
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.4440089509753
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.3147198654934
Tactical ai report for	daelach
 * escape	5.0868021121041	(mult)	nil
 * attack	7.3358086596309	(mult)	nil
Tactical choice:	attack	T_RUSH
[LOG]	Daelach rushes out!
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	81
[PHYS CRIT %]	4.5
[ATTACK] after crit	81
[ATTACK] after mult	81
[PROJECTOR] starting dam	81
[PROJECTOR] after difficulty dam	81
[PROJECTOR] res	10	0.9	 on dam	81
[PROJECTOR] after resists dam	72.9
[PROJECTOR] final dam	72.9
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	22.302186666667
[PROJECTOR] after difficulty dam	22.302186666667
[PROJECTOR] res	0	1	 on dam	22.302186666667
[PROJECTOR] after resists dam	22.302186666667
[PROJECTOR] final dam	22.302186666667
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	0	1	 on dam	7.1666666666667
[PROJECTOR] after resists dam	7.1666666666667
[PROJECTOR] final dam	7.1666666666667
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	0	1	 on dam	7.6666666666667
[PROJECTOR] after resists dam	7.6666666666667
[PROJECTOR] final dam	7.6666666666667
[PROJECTOR] starting dam	26.9205504
[PROJECTOR] after difficulty dam	26.9205504
[PROJECTOR] res	0	1	 on dam	26.9205504
[PROJECTOR] after resists dam	26.9205504
[PROJECTOR] final dam	26.9205504
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	25.8376
[PROJECTOR] after difficulty dam	25.8376
[PROJECTOR] res	0	1	 on dam	25.8376
[PROJECTOR] after resists dam	25.8376
[PROJECTOR] final dam	25.8376
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#73 physical#LAST#, #LIGHT_STEEL_BLUE#21 temporal#LAST# damage (total 93.90).
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#23 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#27 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#8 nature#LAST# damage.
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal casts Stop.
[SPELL] friendly fire chance	95.6
checkHit	94	8.75
=> chance to hit	95
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x10264f90	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x10264f90	movement_speed	-0.5	 :=: 	2	2	mult0
checkHit	94	31.15
=> chance to hit	87.548630731987
[LOG]	Quasit has not been stopped!
checkHit	94	8.75
=> chance to hit	95
[LOG]	Wretchling is stunned!
addTmpVal	table: 0x0f40a278	stunned	1	 :=: 	1	1	add
addTmpVal	table: 0x0f40a278	movement_speed	-0.5	 :=: 	2	2	mult0
checkHit	94	31.85
=> chance to hit	87.339080697648
[LOG]	Quasit is stunned!
addTmpVal	table: 0x10eb1328	stunned	1	 :=: 	17	17	add
addTmpVal	table: 0x10eb1328	movement_speed	-0.5	 :=: 	18	18	mult0
checkHit	94	29.4
=> chance to hit	88.08261107075
[LOG]	Daelach has not been stopped!
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	0	1	 on dam	98.381245972984
[PROJECTOR] after resists dam	98.381245972984
[PROJECTOR] final dam	98.381245972984
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	11	0.89	 on dam	98.381245972984
[PROJECTOR] after resists dam	87.559308915955
[PROJECTOR] final dam	87.559308915955
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	98.381245972984
[PROJECTOR] after difficulty dam	98.381245972984
[PROJECTOR] res	35.92	0.6408	 on dam	98.381245972984
[PROJECTOR] after resists dam	63.042702419488
[PROJECTOR] final dam	63.042702419488
[LOG]	Dante the Eternal hits wretchling for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Dante the Eternal hits quasit for #LIGHT_STEEL_BLUE#88 temporal#LAST# damage.
[LOG]	Dante the Eternal hits quasit for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	Dante the Eternal hits daelach for #LIGHT_STEEL_BLUE#64 temporal#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #LIGHT_STEEL_BLUE#99 temporal#LAST# damage.
[LOG]	#00ff00##UID:248:0#Talent Sweep is ready to use.
[PROJECTOR] starting dam	20.193333333333
[PROJECTOR] after difficulty dam	20.193333333333
[PROJECTOR] res	0	1	 on dam	20.193333333333
[PROJECTOR] after resists dam	20.193333333333
[PROJECTOR] final dam	20.193333333333
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	0	1	 on dam	6.3333333333333
[PROJECTOR] after resists dam	6.3333333333333
[PROJECTOR] final dam	6.3333333333333
[PROJECTOR] starting dam	18.54
[PROJECTOR] after difficulty dam	18.54
[PROJECTOR] res	0	1	 on dam	18.54
[PROJECTOR] after resists dam	18.54
[PROJECTOR] final dam	18.54
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#13 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#26 fire#LAST# damage.
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	6.6666666666667
[PROJECTOR] after resists dam	5.3203831115009
[PROJECTOR] final dam	5.3203831115009
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	7.1666666666667
[PROJECTOR] after resists dam	5.7194118448635
[PROJECTOR] final dam	5.7194118448635
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	disable	weight	4.1285526850266
daelach	52910	tactical ai talents can use	Disarm	T_DISARM	attack	weight	2.0201731491193
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.6119263930581
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.6451277592089
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	8.6769503146874
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	3.3038908251135
Tactical ai report for	daelach
 * escape	5.0594201218101	(mult)	nil
 * disable	18.201025006891	(mult)	nil
 * attack	9.4175566382313	(mult)	nil
Tactical choice:	disable	T_DISARM
[LOG]	Daelach uses Disarm.
[ATTACK] attacking with	phase stralite longsword of paradox
[COMBAT DAMAGE] power(1.653272) totstat(71.000000) talent_mod(1.836660)
[ATTACK] to 	Dante the Eternal	 :: 	93.246981651788	21	67.2	79.375	::	1
checkHit	83	79.375
=> chance to hit	56.890449545881
[ATTACK] raw dam	93.246981651788	versus	67.2	0.3	with APR	21
[ATTACK] after armor	65.272887156251
[ATTACK] after range	65
[PHYS CRIT %]	4.5
[ATTACK] after crit	65
[ATTACK] after mult	65
[PROJECTOR] starting dam	65
[PROJECTOR] after difficulty dam	65
[PROJECTOR] res	10	0.9	 on dam	65
[PROJECTOR] after resists dam	58.5
[PROJECTOR] final dam	58.5
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	0	1	 on dam	42
[PROJECTOR] after resists dam	42
[PROJECTOR] final dam	42
checkHit	120	151
=> chance to hit	22.729763395424
[LOG]	Dante the Eternal resists the blow!
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Daelach hits Dante the Eternal for #aaaaaa#59 physical#LAST#, #LIGHT_STEEL_BLUE#42 temporal#LAST# damage (total 100.50).
[PROJECTOR] starting dam	25.008416
[PROJECTOR] after difficulty dam	25.008416
[PROJECTOR] res	0	1	 on dam	25.008416
[PROJECTOR] after resists dam	25.008416
[PROJECTOR] final dam	25.008416
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	0	1	 on dam	13.666666666667
[PROJECTOR] after resists dam	13.666666666667
[PROJECTOR] final dam	13.666666666667
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	29.53644032
[PROJECTOR] after difficulty dam	29.53644032
[PROJECTOR] res	0	1	 on dam	29.53644032
[PROJECTOR] after resists dam	29.53644032
[PROJECTOR] final dam	29.53644032
[PROJECTOR] starting dam	29.503413333333
[PROJECTOR] after difficulty dam	29.503413333333
[PROJECTOR] res	0	1	 on dam	29.503413333333
[PROJECTOR] after resists dam	29.503413333333
[PROJECTOR] final dam	29.503413333333
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	0	1	 on dam	9.5
[PROJECTOR] after resists dam	9.5
[PROJECTOR] final dam	9.5
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	0.79799497484265
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	89
[PHYS CRIT %]	23.8
[ATTACK] after crit	89
[ATTACK] after mult	71.021552760996
[PROJECTOR] starting dam	71.021552760996
[PROJECTOR] after difficulty dam	71.021552760996
[PROJECTOR] res	23.8	0.762	 on dam	81.674785675145
[PROJECTOR] after resists dam	62.236186684461
[PROJECTOR] final dam	62.236186684461
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.43926328890421
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	96
[PHYS CRIT %]	23.8
[ATTACK] after crit	96
[ATTACK] after mult	42.169275734804
[PROJECTOR] starting dam	42.169275734804
[PROJECTOR] after difficulty dam	42.169275734804
[PROJECTOR] res	28	0.72	 on dam	46.386203308285
[PROJECTOR] after resists dam	33.398066381965
[PROJECTOR] final dam	33.398066381965
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	0.79799497484265
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[LOG]	Dante the Eternal misses daelach.
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.43926328890421
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	109
[ATTACK] after mult	47.879698490559
[PROJECTOR] starting dam	47.879698490559
[PROJECTOR] after difficulty dam	47.879698490559
[PROJECTOR] res	28	0.72	 on dam	52.667668339615
[PROJECTOR] after resists dam	37.920721204523
[PROJECTOR] final dam	37.920721204523
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	89.045489863519	21.187955404195	12	25.95	::	0.79799497484265
checkHit	103.8	25.95
=> chance to hit	89.999260414274
[ATTACK] raw dam	89.045489863519	versus	12	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	106
[PHYS CRIT %]	23.8
[ATTACK] after crit	106
[ATTACK] after mult	84.587467333321
[PROJECTOR] starting dam	84.587467333321
[PROJECTOR] after difficulty dam	84.587467333321
[PROJECTOR] res	23.8	0.762	 on dam	97.275587433319
[PROJECTOR] after resists dam	74.123997624189
[PROJECTOR] final dam	74.123997624189
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	daelach	 :: 	84.481693535516	26.187955404195	12	25.95	::	0.43926328890421
checkHit	91.8	25.95
=> chance to hit	88.976785292794
[ATTACK] raw dam	84.481693535516	versus	12	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	45.244118757134
[PROJECTOR] starting dam	45.244118757134
[PROJECTOR] after difficulty dam	45.244118757134
[PROJECTOR] res	28	0.72	 on dam	49.768530632847
[PROJECTOR] after resists dam	35.83334205565
[PROJECTOR] final dam	35.83334205565
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	35.92	0.6408	 on dam	40.640543336487
[PROJECTOR] after resists dam	26.042460170021
[PROJECTOR] final dam	26.042460170021
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Daelach hits Dante the Eternal for #LIGHT_STEEL_BLUE#12 temporal#LAST#, #LIGHT_STEEL_BLUE#12 temporal#LAST#, #LIGHT_STEEL_BLUE#12 temporal#LAST#, #LIGHT_STEEL_BLUE#12 temporal#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# damage (total 54.00).
[LOG]	Dante the Eternal hits daelach for #aaaaaa#63 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#34 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#38 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#75 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #PURPLE#36 arcane#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST# damage (total 373.72).
[PROJECTOR] starting dam	22.488
[PROJECTOR] after difficulty dam	22.488
[PROJECTOR] res	0	1	 on dam	22.488
[PROJECTOR] after resists dam	22.488
[PROJECTOR] final dam	22.488
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[PROJECTOR] starting dam	20.832
[PROJECTOR] after difficulty dam	20.832
[PROJECTOR] res	0	1	 on dam	20.832
[PROJECTOR] after resists dam	20.832
[PROJECTOR] final dam	20.832
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	0	1	 on dam	6.6666666666667
[PROJECTOR] after resists dam	6.6666666666667
[PROJECTOR] final dam	6.6666666666667
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#23 nature#LAST# damage.
============================== TACTICAL AI	daelach
daelach	52910	tactical ai talents testing	Disarm	T_DISARM
daelach	52910	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
daelach	52910	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.6545298975285
daelach	52910	tactical ai talents testing	Firebeam	T_FIREBEAM
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Firebeam	T_FIREBEAM	attack	weight	4.8114990201734
daelach	52910	tactical ai talents testing	Shadow Blast	T_SHADOW_BLAST
[SPELL] friendly fire chance	100
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit self!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
daelach	52910	tactical ai talents testing	Mana Pool	T_MANA_POOL
daelach	52910	tactical ai talents testing	Negative Pool	T_NEGATIVE_POOL
daelach	52910	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
daelach	52910	tactical ai talents testing	Rune: Acid Wave	T_RUNE:_ACID_WAVE_1
daelach	52910	tactical ai talents testing	Fire Storm	T_FIRE_STORM
daelach	52910	tactical ai talents testing	Twilight Surge	T_TWILIGHT_SURGE
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit an ally!
[DEBUG] hit a foe!
daelach	52910	tactical ai talents testing	Corrupted Strength	T_CORRUPTED_STRENGTH
daelach	52910	tactical ai talents testing	Positive Pool	T_POSITIVE_POOL
daelach	52910	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
daelach	52910	tactical ai talents can use	Rush	T_RUSH	closein	weight	7.93050884767
daelach	52910	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.9201908749737
Tactical ai report for	daelach
 * escape	10.582602230575	(mult)	nil
 * attack	10.363834041872	(mult)	nil
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	41.303081594839
[PROJECTOR] after difficulty dam	41.303081594839
[PROJECTOR] res	0	1	 on dam	41.303081594839
[PROJECTOR] after resists dam	41.303081594839
[PROJECTOR] final dam	41.303081594839
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	#{bold}#Daelach killed wretchling!#{normal}#
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#25 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#26 fire#LAST# damage.
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	12.5
[PROJECTOR] after resists dam	9.9757183340642
[PROJECTOR] final dam	9.9757183340642
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	10
[PROJECTOR] after resists dam	7.9805746672513
[PROJECTOR] final dam	7.9805746672513
[PROJECTOR] starting dam	25.008416
[PROJECTOR] after difficulty dam	25.008416
[PROJECTOR] res	0	1	 on dam	25.008416
[PROJECTOR] after resists dam	25.008416
[PROJECTOR] final dam	25.008416
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	0	1	 on dam	17.433333333333
[PROJECTOR] after resists dam	17.433333333333
[PROJECTOR] final dam	17.433333333333
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	33.102730666667
[PROJECTOR] after difficulty dam	33.102730666667
[PROJECTOR] res	0	1	 on dam	33.102730666667
[PROJECTOR] after resists dam	33.102730666667
[PROJECTOR] final dam	33.102730666667
[LOG]	#{bold}#Poisoned deep water killed wretchling!#{normal}#
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#34 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#26 nature#LAST# damage.
removeTempVal	combat_spellpower	12	 :=: 	14475
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14486.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [14476]=12.000000 , [14475]=12.000000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14476
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14486.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [14476]=12.000000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14477
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14486.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [14477]={[2]=10.000000 , } , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14478
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14486.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14478]={[6]=3.000000 , [4]=3.000000 , } , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14487	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14488	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14488	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14489	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14490	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14491	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53098	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	daelach	 :: 	100.65988110201	26.221632794242	12	::	1
checkHit	94.3	25.95
=> chance to hit	89.207105984946
[ATTACK ARCHERY] raw dam	100.65988110201	versus	12	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	123
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	123
[ATTACK ARCHERY] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	23.8	0.762	 on dam	141.45
[PROJECTOR] after resists dam	107.7849
[PROJECTOR] final dam	107.7849
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	35.92	0.6408	 on dam	16.5
[PROJECTOR] after resists dam	10.5732
[PROJECTOR] final dam	10.5732
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	35.92	0.6408	 on dam	40.573355218877
[PROJECTOR] after resists dam	25.999406024256
[PROJECTOR] final dam	25.999406024256
[LOG]	#{bold}#Dante the Eternal killed daelach!#{normal}#
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal hits daelach for #aaaaaa#108 physical#LAST#, #LIGHT_STEEL_BLUE#11 temporal#LAST#, #LIGHT_STEEL_BLUE#26 temporal#LAST# damage (total 144.36).
[PROJECTOR] starting dam	26.9904
[PROJECTOR] after difficulty dam	26.9904
[PROJECTOR] res	0	1	 on dam	26.9904
[PROJECTOR] after resists dam	26.9904
[PROJECTOR] final dam	26.9904
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
[PROJECTOR] starting dam	23.332266666667
[PROJECTOR] after difficulty dam	23.332266666667
[PROJECTOR] res	0	1	 on dam	23.332266666667
[PROJECTOR] after resists dam	23.332266666667
[PROJECTOR] final dam	23.332266666667
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#27 nature#LAST# damage.
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	31	0.69	 on dam	37.201935244446
[PROJECTOR] after resists dam	25.669335318668
[PROJECTOR] final dam	25.669335318668
[LOG]	#{bold}#Daelach killed quasit!#{normal}#
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits quasit for #LIGHT_RED#26 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#25 fire#LAST# damage.
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	20
[PROJECTOR] after resists dam	15.961149334503
[PROJECTOR] final dam	15.961149334503
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	5.1666666666667
[PROJECTOR] after resists dam	4.1232969114132
[PROJECTOR] final dam	4.1232969114132
Talent resolver for	fire imp	:	T_PHASE_DOOR	=>	2
[TALENT]	fire imp	53099	learning	T_PHASE_DOOR	true	2
[TALENT]	fire imp	53099	learning	T_MANA_POOL	true	nil
Talent resolver for	fire imp	:	T_RITCH_FLAMESPITTER_BOLT	=>	4
[TALENT]	fire imp	53099	learning	T_RITCH_FLAMESPITTER_BOLT	true	4
[TALENT]	fire imp	53099	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	fire imp	53099	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	53099	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[TALENT]	fire imp	53099	learning	T_RITCH_FLAMESPITTER_BOLT	true	nil
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#5 nature#LAST# damage.
removeTempVal	stamina_regen	1	 :=: 	14487
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14491.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14491]={[12]=15.000000 , } , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [14488]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [14487]=1.000000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14489]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14490]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14491
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14491.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14491]={[12]=15.000000 , } , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [14488]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14489]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14490]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14489
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14491.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [14488]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14489]={[12]=10.000000 , } , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14490]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14488
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14491.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [14488]={[2]=5.000000 , [4]=4.000000 , } , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14490]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14490
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14491.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14490]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14492	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14493	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14494	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14495	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14495	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal casts Barrier.
[LOG]	A shield forms around Dante the Eternal.
addTmpVal	table: 0x0a750b98	damage_shield	180.99281962884	 :=: 	2	14496	add
[PROJECTOR] starting dam	20.446666666667
[PROJECTOR] after difficulty dam	20.446666666667
[PROJECTOR] res	0	1	 on dam	20.446666666667
[PROJECTOR] after resists dam	20.446666666667
[PROJECTOR] final dam	20.446666666667
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0ce0a348	 :=: 	14485
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14496.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [14485]={[3]=18.355261 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	3	18.355260889215	add
removeTempVal	combat_armor	30	 :=: 	14486
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14496.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [14486]=30.000000 , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_armor	30	add
[LOG]	Dante the Eternal's skin returns to normal.
removeTempVal	combat_armor	14.2	 :=: 	14480
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14496.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [14480]=14.200000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_armor	14.2	add
removeTempVal	combat_physresist	19.2	 :=: 	14481
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14496.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [14481]=19.200000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_physresist	19.2	add
removeTempVal	combat_spellresist	19.2	 :=: 	14482
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14496.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [14482]=19.200000 , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_spellresist	19.2	add
[PROJECTOR] starting dam	29.925653333333
[PROJECTOR] after difficulty dam	29.925653333333
[PROJECTOR] res	0	1	 on dam	29.925653333333
[PROJECTOR] after resists dam	29.925653333333
[PROJECTOR] final dam	29.925653333333
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	0	1	 on dam	6.6666666666667
[PROJECTOR] after resists dam	6.6666666666667
[PROJECTOR] final dam	6.6666666666667
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	0	1	 on dam	8.6666666666667
[PROJECTOR] after resists dam	8.6666666666667
[PROJECTOR] final dam	8.6666666666667
[PROJECTOR] starting dam	23.999146666667
[PROJECTOR] after difficulty dam	23.999146666667
[PROJECTOR] res	0	1	 on dam	23.999146666667
[PROJECTOR] after resists dam	23.999146666667
[PROJECTOR] final dam	23.999146666667
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#24 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14497	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[PROJECTOR] starting dam	21.166666666667
[PROJECTOR] after difficulty dam	21.166666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	21.166666666667
[PROJECTOR] after resists dam	16.892216379015
[PROJECTOR] final dam	16.892216379015
[PROJECTOR] starting dam	8.1666666666667
[PROJECTOR] after difficulty dam	8.1666666666667
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	8.1666666666667
[PROJECTOR] after resists dam	6.5174693115886
[PROJECTOR] final dam	6.5174693115886
fire imp	53099	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#17 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	0	1	 on dam	7.1666666666667
[PROJECTOR] after resists dam	7.1666666666667
[PROJECTOR] final dam	7.1666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	22.024
[PROJECTOR] after difficulty dam	22.024
[PROJECTOR] res	0	1	 on dam	22.024
[PROJECTOR] after resists dam	22.024
[PROJECTOR] final dam	22.024
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	0	1	 on dam	6.1666666666667
[PROJECTOR] after resists dam	6.1666666666667
[PROJECTOR] final dam	6.1666666666667
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[PROJECTOR] starting dam	30.607189333333
[PROJECTOR] after difficulty dam	30.607189333333
[PROJECTOR] res	0	1	 on dam	30.607189333333
[PROJECTOR] after resists dam	30.607189333333
[PROJECTOR] final dam	30.607189333333
[PROJECTOR] starting dam	15.466666666667
[PROJECTOR] after difficulty dam	15.466666666667
[PROJECTOR] res	0	1	 on dam	15.466666666667
[PROJECTOR] after resists dam	15.466666666667
[PROJECTOR] final dam	15.466666666667
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	26.199317333333
[PROJECTOR] after difficulty dam	26.199317333333
[PROJECTOR] res	0	1	 on dam	26.199317333333
[PROJECTOR] after resists dam	26.199317333333
[PROJECTOR] final dam	26.199317333333
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	0	1	 on dam	7.6666666666667
[PROJECTOR] after resists dam	7.6666666666667
[PROJECTOR] final dam	7.6666666666667
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#27 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	13.166666666667
[PROJECTOR] after difficulty dam	13.166666666667
[PROJECTOR] res	0	1	 on dam	13.166666666667
[PROJECTOR] after resists dam	13.166666666667
[PROJECTOR] final dam	13.166666666667
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	37.201935244446
[PROJECTOR] after resists dam	24.793132687824
[PROJECTOR] final dam	24.793132687824
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits Dante the Eternal for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[PROJECTOR] starting dam	25.1
[PROJECTOR] after difficulty dam	25.1
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	25.1
[PROJECTOR] after resists dam	20.031242414801
[PROJECTOR] final dam	20.031242414801
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	9.8333333333333
[PROJECTOR] after resists dam	7.8475650894638
[PROJECTOR] final dam	7.8475650894638
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#21 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	23.785866666667
[PROJECTOR] after difficulty dam	23.785866666667
[PROJECTOR] res	0	1	 on dam	23.785866666667
[PROJECTOR] after resists dam	23.785866666667
[PROJECTOR] final dam	23.785866666667
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	0	1	 on dam	7.6666666666667
[PROJECTOR] after resists dam	7.6666666666667
[PROJECTOR] final dam	7.6666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit an ally!
[PROJECTOR] starting dam	30.607189333333
[PROJECTOR] after difficulty dam	30.607189333333
[PROJECTOR] res	0	1	 on dam	30.607189333333
[PROJECTOR] after resists dam	30.607189333333
[PROJECTOR] final dam	30.607189333333
AI took for target	52929	quasit	::	1584	Dante the Eternal	9	<	100
quasit	52929	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Quasit rushes out!
[ATTACK] attacking with	flaming stralite longsword of plague
[COMBAT DAMAGE] power(1.707315) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.846608285967	5	23	79.375	::	1.2
checkHit	49.5	79.375
=> chance to hit	19.895563638365
[LOG]	Quasit misses Dante the Eternal.
[PROJECTOR] starting dam	18.373333333333
[PROJECTOR] after difficulty dam	18.373333333333
[PROJECTOR] res	0	1	 on dam	18.373333333333
[PROJECTOR] after resists dam	18.373333333333
[PROJECTOR] final dam	18.373333333333
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	0	1	 on dam	7.1666666666667
[PROJECTOR] after resists dam	7.1666666666667
[PROJECTOR] final dam	7.1666666666667
[PROJECTOR] starting dam	28.626120533333
[PROJECTOR] after difficulty dam	28.626120533333
[PROJECTOR] res	0	1	 on dam	28.626120533333
[PROJECTOR] after resists dam	28.626120533333
[PROJECTOR] final dam	28.626120533333
wretchling	52955	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	Dante the Eternal casts Bathe in Light.
[PROJECTOR] starting dam	18.2
[PROJECTOR] after difficulty dam	18.2
[PROJECTOR] res	0	1	 on dam	18.2
[PROJECTOR] after resists dam	18.2
[PROJECTOR] final dam	18.2
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	#{bold}#Daelach killed quasit!#{normal}#
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
addTmpVal	table: 0x0a750b98	healing_factor	0.1467765803173	 :=: 	2	14498	add
[HEALING]	1584	Dante the Eternal	for	21.235291894213
addTmpVal	table: 0x0cf0bd40	healing_factor	0.1467765803173	 :=: 	6	6	add
[HEALING]	52861	Limmir the Jeweler	for	16.831994484694
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits quasit for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[PROJECTOR] starting dam	29.913333333333
[PROJECTOR] after difficulty dam	29.913333333333
[PROJECTOR] res	20.194253327487	0.79805746672513	 on dam	29.913333333333
[PROJECTOR] after resists dam	23.872559021305
[PROJECTOR] final dam	23.872559021305
AI took for target	52953	wretchling	::	1584	Dante the Eternal	17	<	100
wretchling	52953	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	52953	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#24 nature#LAST# damage.
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit an ally!
[PROJECTOR] starting dam	24.69536
[PROJECTOR] after difficulty dam	24.69536
[PROJECTOR] res	0	1	 on dam	24.69536
[PROJECTOR] after resists dam	24.69536
[PROJECTOR] final dam	24.69536
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	0	1	 on dam	4.5
[PROJECTOR] after resists dam	4.5
[PROJECTOR] final dam	4.5
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#5 nature#LAST# damage.
[PROJECTOR] starting dam	21.865333333333
[PROJECTOR] after difficulty dam	21.865333333333
[PROJECTOR] res	0	1	 on dam	21.865333333333
[PROJECTOR] after resists dam	21.865333333333
[PROJECTOR] final dam	21.865333333333
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[PROJECTOR] starting dam	28.626120533333
[PROJECTOR] after difficulty dam	28.626120533333
[PROJECTOR] res	0	1	 on dam	28.626120533333
[PROJECTOR] after resists dam	28.626120533333
[PROJECTOR] final dam	28.626120533333
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Dante the Eternal casts Rune of the Rift.
checkHit	94	40.6
=> chance to hit	84.893970437992
[SPELL CRIT %]	8.8
[PROJECTOR] starting dam	430
[PROJECTOR] after difficulty dam	430
[PROJECTOR] res	0	1	 on dam	430
[PROJECTOR] after resists dam	430
[PROJECTOR] final dam	430
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Wretchling has been killed by the temporal energy!
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[PROJECTOR] starting dam	22.56
[PROJECTOR] after difficulty dam	22.56
[PROJECTOR] res	0	1	 on dam	22.56
[PROJECTOR] after resists dam	22.56
[PROJECTOR] final dam	22.56
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	0	1	 on dam	7.3333333333333
[PROJECTOR] after resists dam	7.3333333333333
[PROJECTOR] final dam	7.3333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents can use	Battle Call	T_BATTLE_CALL	closein	weight	4.1562769855315
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	uruivellas
 * closein	17.150432610292	(mult)	2
Tactical choice:	closein	T_BATTLE_CALL
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
addTmpVal	table: 0x0a3b69e8	healing_factor	0.1467765803173	 :=: 	1	1	add
[HEALING]	52955	wretchling	for	16.831994484694
removeTempVal	healing_factor	0.1467765803173	 :=: 	14498
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14498.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14498]=0.146777 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
addTmpVal	table: 0x0a750b98	healing_factor	0.1467765803173	 :=: 	2	14499	add
[HEALING]	1584	Dante the Eternal	for	21.235291894213
removeTempVal	healing_factor	0.1467765803173	 :=: 	6
{[1]={[10]=29.730098 , } , [2]={[10]=15.591430 , } , [3]={[9]=15.591430 , } , [4]={[9]=29.730098 , } , [5]=6.000000 , [6]=0.146777 , n=6.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
addTmpVal	table: 0x0cf0bd40	healing_factor	0.1467765803173	 :=: 	5	7	add
[HEALING]	52861	Limmir the Jeweler	for	16.831994484694
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Dante the Eternal hits wretchling for #LIGHT_STEEL_BLUE#430 temporal#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[PROJECTOR] starting dam	24.256288
[PROJECTOR] after difficulty dam	24.256288
[PROJECTOR] res	0	1	 on dam	24.256288
[PROJECTOR] after resists dam	24.256288
[PROJECTOR] final dam	24.256288
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
wretchling	53063	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	0	1	 on dam	5.8333333333333
[PROJECTOR] after resists dam	5.8333333333333
[PROJECTOR] final dam	5.8333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[PROJECTOR] starting dam	26.3256
[PROJECTOR] after difficulty dam	26.3256
[PROJECTOR] res	0	1	 on dam	26.3256
[PROJECTOR] after resists dam	26.3256
[PROJECTOR] final dam	26.3256
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	0	1	 on dam	5.5
[PROJECTOR] after resists dam	5.5
[PROJECTOR] final dam	5.5
[PROJECTOR] starting dam	28.626120533333
[PROJECTOR] after difficulty dam	28.626120533333
[PROJECTOR] res	0	1	 on dam	28.626120533333
[PROJECTOR] after resists dam	28.626120533333
[PROJECTOR] final dam	28.626120533333
AI took for target	52955	wretchling	::	1584	Dante the Eternal	9	<	100
wretchling	52955	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.631084) totstat(79.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.744405506076	10	23	79.375	::	1.2
checkHit	23	79.375
=> chance to hit	11.249104395024
[LOG]	Wretchling misses Dante the Eternal.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#27 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Dante the Eternal casts Healing Light.
[SPELL CRIT %]	8.8
[HEALING]	1584	Dante the Eternal	for	322.22923035139
[PROJECTOR] starting dam	31.214666666667
[PROJECTOR] after difficulty dam	31.214666666667
[PROJECTOR] res	0	1	 on dam	31.214666666667
[PROJECTOR] after resists dam	31.214666666667
[PROJECTOR] final dam	31.214666666667
[LOG]	Limmir summons a blast of holy light!
[HEALING]	1584	Dante the Eternal	for	89.29711736087
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[LOG]	#{bold}#Daelach killed wretchling!#{normal}#
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
removeTempVal	healing_factor	0.1467765803173	 :=: 	14499
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , n=14499.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14499]=0.146777 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [11562]=6.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
addTmpVal	table: 0x0a750b98	healing_factor	0.1467765803173	 :=: 	2	14500	add
[HEALING]	1584	Dante the Eternal	for	21.235291894213
removeTempVal	healing_factor	0.1467765803173	 :=: 	7
{[1]={[10]=29.730098 , } , [2]={[10]=15.591430 , } , [3]={[9]=15.591430 , } , [4]={[9]=29.730098 , } , [5]=6.000000 , [7]=0.146777 , n=7.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
addTmpVal	table: 0x0cf0bd40	healing_factor	0.1467765803173	 :=: 	8	8	add
[HEALING]	52861	Limmir the Jeweler	for	16.831994484694
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Uruivellas!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[PROJECTOR] starting dam	28.238363733333
[PROJECTOR] after difficulty dam	28.238363733333
[PROJECTOR] res	0	1	 on dam	28.238363733333
[PROJECTOR] after resists dam	28.238363733333
[PROJECTOR] final dam	28.238363733333
[PROJECTOR] starting dam	8.3333333333333
[PROJECTOR] after difficulty dam	8.3333333333333
[PROJECTOR] res	0	1	 on dam	8.3333333333333
[PROJECTOR] after resists dam	8.3333333333333
[PROJECTOR] final dam	8.3333333333333
[PROJECTOR] starting dam	7.6666666666667
[PROJECTOR] after difficulty dam	7.6666666666667
[PROJECTOR] res	0	1	 on dam	7.6666666666667
[PROJECTOR] after resists dam	7.6666666666667
[PROJECTOR] final dam	7.6666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	26.56048
[PROJECTOR] after difficulty dam	26.56048
[PROJECTOR] res	0	1	 on dam	26.56048
[PROJECTOR] after resists dam	26.56048
[PROJECTOR] final dam	26.56048
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#27 nature#LAST# damage.
[LOG]	You require a bow or sling for this talent.
removeTempVal	combat_spellpower	12	 :=: 	14492
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14500.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14492]=12.000000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_spellpower	12	add
removeTempVal	combat_dam	12	 :=: 	14493
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14500.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [14493]=12.000000 , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	combat_dam	12	add
removeTempVal	inc_damage	table: 0x0ad38e28	 :=: 	14494
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14500.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [14494]={[2]=10.000000 , } , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	2	10	add
removeTempVal	inc_stats	table: 0x0ad38e68	 :=: 	14495
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14500.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [14495]={[6]=3.000000 , [4]=3.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	6	3	add
delTmpVal	4	3	add
addTmpVal	table: 0x0a750b98	stamina_regen	1	 :=: 	2	14501	add
addTmpValTable	table: 0x0adede78	2	5
addTmpVal	table: 0x0adede78	2	5	 :=: 	2	14502	add
addTmpValTable	table: 0x0adede78	4	4
addTmpVal	table: 0x0adede78	4	4	 :=: 	2	14502	add
addTmpValTable	table: 0x0a823b18	12	10
addTmpVal	table: 0x0a823b18	12	10	 :=: 	2	14503	add
addTmpVal	table: 0x0a750b98	life_regen	2	 :=: 	2	14504	add
addTmpValTable	table: 0x0aab9fb0	12	15
addTmpVal	table: 0x0aab9fb0	12	15	 :=: 	2	14505	add
[LOG]	You switch your weapons to: #FFD700##UID:1530:0#Epoch's Curve#LAST#.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53102	after	1584
[PROJECTOR] starting dam	32.6384
[PROJECTOR] after difficulty dam	32.6384
[PROJECTOR] res	0	1	 on dam	32.6384
[PROJECTOR] after resists dam	32.6384
[PROJECTOR] final dam	32.6384
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	37.201935244446
[PROJECTOR] after difficulty dam	37.201935244446
[PROJECTOR] res	0	1	 on dam	37.201935244446
[PROJECTOR] after resists dam	37.201935244446
[PROJECTOR] final dam	37.201935244446
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	20	0.8	 on dam	26.486806709686
[PROJECTOR] after resists dam	21.189445367749
[PROJECTOR] final dam	21.189445367749
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	100	0	 on dam	26.809938239929
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	20	0.8	 on dam	26.809938239929
[PROJECTOR] after resists dam	21.447950591943
[PROJECTOR] final dam	21.447950591943
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Daelach hits wretchling for #LIGHT_RED#38 fire#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#0 acid#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	136
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	136
[ATTACK ARCHERY] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	0	1	 on dam	156.4
[PROJECTOR] after resists dam	156.4
[PROJECTOR] final dam	156.4
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	0	1	 on dam	6.1666666666667
[PROJECTOR] after resists dam	6.1666666666667
[PROJECTOR] final dam	6.1666666666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#157 physical#LAST# damage.
[PROJECTOR] starting dam	30.92402432
[PROJECTOR] after difficulty dam	30.92402432
[PROJECTOR] res	0	1	 on dam	30.92402432
[PROJECTOR] after resists dam	30.92402432
[PROJECTOR] final dam	30.92402432
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#31 nature#LAST# damage.
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 1b9eee0 (7471205, 7602281): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
L(2dd01c0) Particle updater error 6fd1110 (7471205, 2689): attempt to call a number value
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53103	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	wretchling	 :: 	100.65988110201	26.221632794242	1	::	1
checkHit	94.3	0
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	1	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	122
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	122
[ATTACK ARCHERY] after mult	122
[PROJECTOR] starting dam	122
[PROJECTOR] after difficulty dam	122
[PROJECTOR] res	10.659116074608	0.89340883925392	 on dam	140.3
[PROJECTOR] after resists dam	125.34526014733
[PROJECTOR] final dam	125.34526014733
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#126 physical#LAST# damage.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f2120c8	 :=: 	14497
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14505.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14497]={[3]=18.355261 , } , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14501]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14505]={[12]=15.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	3	18.355260889215	add
removeTempVal	healing_factor	0.1467765803173	 :=: 	14500
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14505.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14500]=0.146777 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14501]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14505]={[12]=15.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [8837]=10.000000 , [7659]=4.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
removeTempVal	healing_factor	0.1467765803173	 :=: 	8
{[1]={[10]=29.730098 , } , [2]={[10]=15.591430 , } , [3]={[9]=15.591430 , } , [4]={[9]=29.730098 , } , [5]=6.000000 , [8]=0.146777 , n=8.000000 , }
delTmpVal	healing_factor	0.1467765803173	add
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	40.777386666667
[PROJECTOR] after difficulty dam	40.777386666667
[PROJECTOR] res	0	1	 on dam	40.777386666667
[PROJECTOR] after resists dam	40.777386666667
[PROJECTOR] final dam	40.777386666667
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	17.385407023188
addTmpVal	table: 0x0ae17aa0	6	17.385407023188	 :=: 	2	14506	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.584606213825
[PROJECTOR] final dam	16.584606213825
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around Dante the Eternal crumbles.
removeTempVal	damage_shield	180.99281962884	 :=: 	14496
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [14496]=180.992820 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14501]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14505]={[12]=15.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	damage_shield	180.99281962884	add
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#41 nature#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#12 acid#LAST# damage.
[LOG]	Dante the Eternal uses Infusion: Sun.
checkHit	106.2	24.85
=> chance to hit	90.518437337375
[LOG]	Limmir the Jeweler loses sight!
addTmpVal	table: 0x0cf0bd40	blind	1	 :=: 	5	9	add
Effect duration reduction <	5
Effect duration reduction >	3
checkHit	106.2	13.65
=> chance to hit	94.305291158957
[LOG]	Uruivellas loses sight!
addTmpVal	table: 0x0cd5daf8	blind	1	 :=: 	3	3	add
Effect duration reduction <	5
Effect duration reduction >	4
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[DEBUG] hit a foe!
uruivellas	53079	tactical ai talents can use	Rush	T_RUSH	closein	weight	6.2250626538456
uruivellas	53079	tactical ai talents can use	Rush	T_RUSH	attack	weight	2.0713160824629
Tactical ai report for	uruivellas
 * closein	15.315598349513	(mult)	2
 * attack	8.3962069223907	(mult)	2
Tactical choice:	closein	T_RUSH
[LOG]	Uruivellas rushes out!
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[PROJECTOR] starting dam	40.777386666667
[PROJECTOR] after difficulty dam	40.777386666667
[PROJECTOR] res	0	1	 on dam	40.777386666667
[PROJECTOR] after resists dam	40.777386666667
[PROJECTOR] final dam	40.777386666667
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.584606213825
[PROJECTOR] final dam	16.584606213825
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[LOG]	Some of the damage has been displaced onto Uruivellas!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#41 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits uruivellas for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53104	after	1584
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53105	after	1584
[LOG]	#00ff00##UID:783:0#Talent Stop is ready to use.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	uruivellas	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	6.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	119
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	195.16
[ATTACK ARCHERY] after mult	195.16
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	195.16
[PROJECTOR] after difficulty dam	195.16
[PROJECTOR] res	42.745828990364	0.57254171009636	 on dam	224.434
[PROJECTOR] after resists dam	128.49782616377
[PROJECTOR] final dam	128.49782616377
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits uruivellas for #aaaaaa#129 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 185.57).
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
[PROJECTOR] starting dam	40.777386666667
[PROJECTOR] after difficulty dam	40.777386666667
[PROJECTOR] res	0	1	 on dam	40.777386666667
[PROJECTOR] after resists dam	40.777386666667
[PROJECTOR] final dam	40.777386666667
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
[DEBUG] hit a foe!
[DEBUG] hit a foe!
uruivellas	53079	tactical ai talents can use	Rune: Lightning	T_RUNE:_LIGHTNING_1	attack	weight	24.887903254261
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Tactical ai report for	uruivellas
 * attack	99.555548519132	(mult)	2
Tactical choice:	attack	T_RUNE:_LIGHTNING_1
[LOG]	Uruivellas casts Rune: Lightning.
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.486806709686
[PROJECTOR] after resists dam	16.584606213825
[PROJECTOR] final dam	16.584606213825
[PROJECTOR] starting dam	26.486806709686
[PROJECTOR] after difficulty dam	26.486806709686
[PROJECTOR] res	40	0.6	 on dam	26.486806709686
[PROJECTOR] after resists dam	15.892084025812
[PROJECTOR] final dam	15.892084025812
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[LOG]	Some of the damage has been displaced onto Uruivellas!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#41 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits uruivellas for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#16 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
fire imp	53099	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53106	after	1584
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	uruivellas	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	6.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	140
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	140
[ATTACK ARCHERY] after mult	140
[PROJECTOR] starting dam	140
[PROJECTOR] after difficulty dam	140
[PROJECTOR] res	42.745828990364	0.57254171009636	 on dam	161
[PROJECTOR] after resists dam	92.179215325515
[PROJECTOR] final dam	92.179215325515
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits uruivellas for #aaaaaa#93 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 149.25).
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[LOG]	#00ff00##UID:247:0#Talent Flurry is ready to use.
[LOG]	#00ff00##UID:8:0#Talent Infusion: Healing is ready to use.
[LOG]	Dante the Eternal shoots!
[ARCHERY ACQUIRE TARGETS WITH]	Epoch's Curve	default
[SHOOT] speed	0.6	=>	600
[SHOOT WITH]	Epoch's Curve	default
Adding entity	53107	after	1584
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	40.777386666667
[PROJECTOR] after difficulty dam	40.777386666667
[PROJECTOR] res	0	1	 on dam	40.777386666667
[PROJECTOR] after resists dam	40.777386666667
[PROJECTOR] final dam	40.777386666667
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	0	1	 on dam	26.809938239929
[PROJECTOR] after resists dam	26.809938239929
[PROJECTOR] final dam	26.809938239929
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[LOG]	Some of the damage has been displaced onto Uruivellas!
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#41 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits uruivellas for #GREEN#27 acid#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[COMBAT DAMAGE] power(2.024281) totstat(78.900000) talent_mod(1.469042)
[ATTACK ARCHERY] to 	uruivellas	 :: 	100.65988110201	26.221632794242	26	::	1
checkHit	94.3	6.3
=> chance to hit	95
[ATTACK ARCHERY] raw dam	100.65988110201	versus	26	with APR	26.221632794242
[ATTACK ARCHERY] after armor	100.65988110201
[ATTACK ARCHERY] after range	138
[PHYS CRIT %]	15.8
[ATTACK ARCHERY] after crit	138
[ATTACK ARCHERY] after mult	138
[PROJECTOR] starting dam	138
[PROJECTOR] after difficulty dam	138
[PROJECTOR] res	42.745828990364	0.57254171009636	 on dam	158.7
[PROJECTOR] after resists dam	90.862369392293
[PROJECTOR] final dam	90.862369392293
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	16.5
[PROJECTOR] after resists dam	16.5
[PROJECTOR] final dam	16.5
[PROJECTOR] starting dam	36.884868380797
[PROJECTOR] after difficulty dam	36.884868380797
[PROJECTOR] res	0	1	 on dam	40.573355218877
[PROJECTOR] after resists dam	40.573355218877
[PROJECTOR] final dam	40.573355218877
[LOG]	Dante the Eternal hits uruivellas for #aaaaaa#91 physical#LAST#, #LIGHT_STEEL_BLUE#17 temporal#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 147.94).
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53108	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53108	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53108	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53108	learning	T_RUSH	true	6
[TALENT]	wretchling	53108	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53108	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53108	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53108	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53108	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53109	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53109	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53109	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53109	learning	T_RUSH	true	6
[TALENT]	wretchling	53109	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53109	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53109	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53109	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53109	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53110	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53110	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53110	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53110	learning	T_RUSH	true	6
[TALENT]	wretchling	53110	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53110	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53110	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53110	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53110	learning	T_ACID_BLOOD	true	nil
removeTempVal	stamina_regen	1	 :=: 	14501
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [14501]=1.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14505]={[12]=15.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	stamina_regen	1	add
removeTempVal	ranged_project	table: 0x0ad96a30	 :=: 	14505
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [14505]={[12]=15.000000 , } , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	12	15	add
removeTempVal	inc_damage	table: 0x0ad969f8	 :=: 	14503
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14503]={[12]=10.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	12	10	add
removeTempVal	inc_stats	table: 0x0ad26078	 :=: 	14502
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14502]={[2]=5.000000 , [4]=4.000000 , } , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	2	5	add
delTmpVal	4	4	add
removeTempVal	life_regen	2	 :=: 	14504
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14506.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14504]=2.000000 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	life_regen	2	add
stalker's pair of dwarven-steel boots of rushing	14	1	=====test	is_crystalline_armor	true	nil
Crooked Club	2	1	=====test	is_crystalline_armor	true	nil
Girdle of the Calm Waters	11	1	=====test	is_crystalline_armor	true	nil
Dragonskull Helm	10	1	=====test	is_crystalline_armor	true	nil
marshal's cashmere cloak of implacability	9	1	=====test	is_crystalline_armor	true	nil
Rogue Plight (lapis lazuli)	8	1	=====test	is_crystalline_armor	true	nil
Epoch's Curve	19	1	=====test	is_crystalline_armor	true	nil
Eldritch Pearl	7	1	=====test	is_crystalline_armor	true	nil
psychic's heroism infusion	1	1	=====test	is_crystalline_armor	true	nil
wizard's movement infusion	1	2	=====test	is_crystalline_armor	true	nil
Orb of Many Ways	1	3	=====test	is_crystalline_armor	true	nil
Orb of Scrying	1	4	=====test	is_crystalline_armor	true	nil
Ring of the Dead	1	5	=====test	is_crystalline_armor	true	nil
conjurer's gold ring of arcane power (#DAMBONUS#)	1	6	=====test	is_crystalline_armor	true	nil
mule's stralite ring of time (#RESIST#)	1	7	=====test	is_crystalline_armor	true	nil
icy stralite battleaxe	1	8	=====test	is_crystalline_armor	true	nil
stralite mace of sacrifice	1	9	=====test	is_crystalline_armor	true	nil
pair of dwarven-steel boots of speed	1	10	=====test	is_crystalline_armor	true	nil
dragonslayer's hardened leather cap of constitution (#STATBONUS#)	1	11	=====test	is_crystalline_armor	true	nil
mindcaging hardened leather cap of fortune	1	12	=====test	is_crystalline_armor	true	nil
shaloran hardened leather cap	1	13	=====test	is_crystalline_armor	true	nil
enlightening stralite mail armour of command	1	14	=====test	is_crystalline_armor	true	nil
stralite mail armour of Toknor	1	15	=====test	is_crystalline_armor	true	nil
grounding hardened leather armour of the sky	1	16	=====test	is_crystalline_armor	true	nil
rejuvenating reinforced leather armour of acid resistance	1	17	=====test	is_crystalline_armor	true	nil
Daimurath	1	18	=====test	is_crystalline_armor	true	nil
spellplated stralite shield of acid resistance	1	19	=====test	is_crystalline_armor	true	nil
elven-wood arrow of annihilation	1	20	=====test	is_crystalline_armor	true	nil
poisonous acidic dragonbone arrow	1	21	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow	1	22	=====test	is_crystalline_armor	true	nil
shocking elven-wood arrow of unerring flight	1	23	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight	1	24	=====test	is_crystalline_armor	true	nil
yew arrow of unerring flight of unerring flight	1	25	=====test	is_crystalline_armor	true	nil
agate	1	26	=====test	is_crystalline_armor	true	nil
alchemist agate	1	27	=====test	is_crystalline_armor	true	nil
onyx	1	28	=====test	is_crystalline_armor	true	nil
aquamarine	1	29	=====test	is_crystalline_armor	true	nil
lapis lazuli	1	30	=====test	is_crystalline_armor	true	nil
sapphire	1	31	=====test	is_crystalline_armor	true	nil
topaz	1	32	=====test	is_crystalline_armor	true	nil
Mummified Egg-sac of Ungolë	1	33	=====test	is_crystalline_armor	true	nil
emerald	1	34	=====test	is_crystalline_armor	true	nil
jade	1	35	=====test	is_crystalline_armor	true	nil
turquoise	1	36	=====test	is_crystalline_armor	true	nil
Burning Star	1	37	=====test	is_crystalline_armor	true	nil
Dúathedlen Heart	1	38	=====test	is_crystalline_armor	true	nil
alchemist bloodstone	1	39	=====test	is_crystalline_armor	true	nil
bloodstone	1	40	=====test	is_crystalline_armor	true	nil
fire opal	1	41	=====test	is_crystalline_armor	true	nil
garnet	1	42	=====test	is_crystalline_armor	true	nil
ruby	1	43	=====test	is_crystalline_armor	true	nil
Transmogrification Chest	1	44	=====test	is_crystalline_armor	true	nil
Rod of Annulment	1	45	=====test	is_crystalline_armor	true	nil
Rod of Recall	1	46	=====test	is_crystalline_armor	true	nil
Rod of Spydric Poison	1	47	=====test	is_crystalline_armor	true	nil
diamond	1	48	=====test	is_crystalline_armor	true	nil
moonstone	1	49	=====test	is_crystalline_armor	true	nil
quartz	1	50	=====test	is_crystalline_armor	true	nil
amber	1	51	=====test	is_crystalline_armor	true	nil
ametrine	1	52	=====test	is_crystalline_armor	true	nil
citrine	1	53	=====test	is_crystalline_armor	true	nil
zircon	1	54	=====test	is_crystalline_armor	true	nil
serendipitous stralite amulet of murder	6	1	=====test	is_crystalline_armor	true	nil
Vargh Redemption	5	1	=====test	is_crystalline_armor	true	nil
gladiator's stralite ring of massacre (#DAMBONUS#)	5	2	=====test	is_crystalline_armor	true	nil
Crystalline Voratun dagger	3	1	=====test	is_crystalline_armor	true	nil
soldier's voratun pickaxe	15	1	=====test	is_crystalline_armor	true	nil
Stone Gauntlets of Harkor'Zun	13	1	=====test	is_crystalline_armor	true	nil
addTmpVal	table: 0x0a750b98	combat_spellpower	12	 :=: 	2	14507	add
addTmpVal	table: 0x0a750b98	combat_dam	12	 :=: 	2	14508	add
addTmpValTable	table: 0x0a823b18	2	10
addTmpVal	table: 0x0a823b18	2	10	 :=: 	2	14509	add
addTmpValTable	table: 0x0adede78	6	3
addTmpVal	table: 0x0adede78	6	3	 :=: 	2	14510	add
addTmpValTable	table: 0x0adede78	4	3
addTmpVal	table: 0x0adede78	4	3	 :=: 	2	14510	add
[LOG]	You switch your weapons to: #FFD700##UID:1517:0#Crooked Club (25-35 power, 4 apr)#LAST# and #FFD700##UID:1518:0#Crystalline Voratun dagger (48.125-62.5625 power, 9 apr)#LAST#.
[LOG]	Dante the Eternal uses Dual Strike.
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	84.481693535516	26.187955404195	26	6.3	::	0.84718187809328
checkHit	91.8	6.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	98
[PHYS CRIT %]	23.8
[ATTACK] after crit	98
[ATTACK] after mult	83.023824053141
[PROJECTOR] starting dam	83.023824053141
[PROJECTOR] after difficulty dam	83.023824053141
[PROJECTOR] res	0	1	 on dam	91.326206458455
[PROJECTOR] after resists dam	91.326206458455
[PROJECTOR] final dam	91.326206458455
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
checkHit	96.8	30.1
=> chance to hit	88.136631018611
[LOG]	Uruivellas resists the stunning strike!
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	89.045489863519	21.187955404195	26	6.3	::	1.5390470785361
checkHit	103.8	6.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	161.59994324629
[PROJECTOR] starting dam	161.59994324629
[PROJECTOR] after difficulty dam	161.59994324629
[PROJECTOR] res	42.745828990364	0.57254171009636	 on dam	185.83993473324
[PROJECTOR] after resists dam	106.40111403636
[PROJECTOR] final dam	106.40111403636
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
Talent resolver for	dúathedlen	:	T_DARKNESS	=>	3
[TALENT]	dúathedlen	53111	learning	T_DARKNESS	true	3
[TALENT]	dúathedlen	53111	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	dúathedlen	:	T_BLOOD_GRASP	=>	5
[TALENT]	dúathedlen	53111	learning	T_BLOOD_GRASP	true	5
[TALENT]	dúathedlen	53111	learning	T_VIM_POOL	true	nil
Inscribing on dúathedlen: RUNE:_LIGHTNING_1
[TALENT]	dúathedlen	53111	learning	T_RUNE:_LIGHTNING_1	true	1
[TALENT]	dúathedlen	53111	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	53111	learning	T_BLOOD_GRASP	true	nil
[TALENT]	dúathedlen	53111	learning	T_DARKNESS	true	nil
[TALENT]	dúathedlen	53111	learning	T_BLOOD_GRASP	true	nil
[LOG]	Uruivellas hits Dante the Eternal for #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST# damage (total 22.61).
[LOG]	Dante the Eternal hits uruivellas for #PURPLE#92 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #aaaaaa#107 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 279.01).
[PROJECTOR] starting dam	12.8
[PROJECTOR] after difficulty dam	12.8
[PROJECTOR] res	0	1	 on dam	12.8
[PROJECTOR] after resists dam	12.8
[PROJECTOR] final dam	12.8
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	0	1	 on dam	5.1666666666667
[PROJECTOR] after resists dam	5.1666666666667
[PROJECTOR] final dam	5.1666666666667
[PROJECTOR] starting dam	40.777386666667
[PROJECTOR] after difficulty dam	40.777386666667
[PROJECTOR] res	0	1	 on dam	40.777386666667
[PROJECTOR] after resists dam	40.777386666667
[PROJECTOR] final dam	40.777386666667
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	37.385407023188	0.62614592976812	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.786933706266
[PROJECTOR] final dam	16.786933706266
[PROJECTOR] starting dam	26.809938239929
[PROJECTOR] after difficulty dam	26.809938239929
[PROJECTOR] res	40	0.6	 on dam	26.809938239929
[PROJECTOR] after resists dam	16.085962943957
[PROJECTOR] final dam	16.085962943957
[LOG]	Poisoned deep water hits uruivellas for #LIGHT_GREEN#41 nature#LAST# damage.
[LOG]	Wretchling hits Limmir the Jeweler for #GREEN#17 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	0	1	 on dam	5.8333333333333
[PROJECTOR] after resists dam	5.8333333333333
[PROJECTOR] final dam	5.8333333333333
============================== TACTICAL AI	uruivellas
uruivellas	53079	tactical ai talents testing	Disarm	T_DISARM
uruivellas	53079	tactical ai talents testing	Combat Accuracy	T_WEAPON_COMBAT
uruivellas	53079	tactical ai talents testing	Attack	T_ATTACK
uruivellas	53079	tactical ai talents testing	Stamina Pool	T_STAMINA_POOL
uruivellas	53079	tactical ai talents testing	Mana Pool	T_MANA_POOL
uruivellas	53079	tactical ai talents testing	Battle Call	T_BATTLE_CALL
uruivellas	53079	tactical ai talents testing	Weapons Mastery	T_WEAPONS_MASTERY
uruivellas	53079	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
uruivellas	53079	tactical ai talents testing	Fire Storm	T_FIRE_STORM
uruivellas	53079	tactical ai talents testing	Rush	T_RUSH
[ATTACK] attacking with	thunderous stralite battleaxe
[COMBAT DAMAGE] power(1.829724) totstat(87.600000) talent_mod(2.048809)
[ATTACK] to 	Dante the Eternal	 :: 	136.3188188613	3	23	79.375	::	1
checkHit	28.166666666667	79.375
=> chance to hit	13.12893545849
[LOG]	Uruivellas misses Dante the Eternal.
[LOG]	Limmir the Jeweler recovers sight.
removeTempVal	blind	1	 :=: 	9
{[1]={[10]=29.730098 , } , [2]={[10]=15.591430 , } , [3]={[9]=15.591430 , } , [4]={[9]=29.730098 , } , [5]=6.000000 , [9]=1.000000 , n=9.000000 , }
delTmpVal	blind	1	add
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[LOG]	Dante the Eternal uses Flurry.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	89.045489863519	21.187955404195	26	6.3	::	0.79799497484265
checkHit	103.8	6.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	113
[PHYS CRIT %]	23.8
[ATTACK] after crit	113
[ATTACK] after mult	90.173432157219
[PROJECTOR] starting dam	90.173432157219
[PROJECTOR] after difficulty dam	90.173432157219
[PROJECTOR] res	42.745828990364	0.57254171009636	 on dam	103.6994469808
[PROJECTOR] after resists dam	59.372258710436
[PROJECTOR] final dam	59.372258710436
checkHit	94	13.65
=> chance to hit	93.659491819243
[LOG]	Uruivellas wanders around!.
Effect duration reduction <	14
Effect duration reduction >	12
addTmpVal	table: 0x0cd5daf8	confused	75	 :=: 	4	4	add
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	84.481693535516	26.187955404195	26	6.3	::	0.43926328890421
checkHit	91.8	6.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	100
[PHYS CRIT %]	23.8
[ATTACK] after crit	100
[ATTACK] after mult	43.926328890421
[PROJECTOR] starting dam	43.926328890421
[PROJECTOR] after difficulty dam	43.926328890421
[PROJECTOR] res	0	1	 on dam	48.318961779463
[PROJECTOR] after resists dam	48.318961779463
[PROJECTOR] final dam	48.318961779463
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	#{bold}#Dante the Eternal killed uruivellas!#{normal}#
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	89.045489863519	21.187955404195	26	6.3	::	0.79799497484265
checkHit	103.8	6.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	103
[PHYS CRIT %]	23.8
[ATTACK] after crit	103
[ATTACK] after mult	82.193482408793
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	84.481693535516	26.187955404195	26	6.3	::	0.43926328890421
checkHit	91.8	6.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	152.52
[ATTACK] after mult	66.99643682367
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	89.045489863519	21.187955404195	26	6.3	::	0.79799497484265
checkHit	103.8	6.3
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	26	0.3	with APR	21.187955404195
[ATTACK] after armor	84.233445267714
[ATTACK] after range	91
[PHYS CRIT %]	23.8
[ATTACK] after crit	149.24
[ATTACK] after mult	119.09277004552
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	uruivellas	 :: 	84.481693535516	26.187955404195	26	6.3	::	0.43926328890421
checkHit	91.8	6.3
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	26	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	90
[ATTACK] after mult	39.533696001379
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	13.05	0.8695	 on dam	13
[PROJECTOR] after resists dam	11.3035
[PROJECTOR] final dam	11.3035
[LOG]	Uruivellas hits Dante the Eternal for #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST#, #ROYAL_BLUE#12 lightning#LAST# damage (total 67.82).
[LOG]	Dante the Eternal hits uruivellas for #aaaaaa#60 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#49 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 188.97).
[PROJECTOR] starting dam	15.406666666667
[PROJECTOR] after difficulty dam	15.406666666667
[PROJECTOR] res	0	1	 on dam	15.406666666667
[PROJECTOR] after resists dam	15.406666666667
[PROJECTOR] final dam	15.406666666667
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	0	1	 on dam	9.5
[PROJECTOR] after resists dam	9.5
[PROJECTOR] final dam	9.5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Dante the Eternal uses Infusion: Healing.
[HEALING]	1584	Dante the Eternal	for	449.41
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	0	1	 on dam	6.6666666666667
[PROJECTOR] after resists dam	6.6666666666667
[PROJECTOR] final dam	6.6666666666667
[LOG]	#00ff00##UID:605:0#Talent Bathe in Light is ready to use.
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f219ba0	 :=: 	14506
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [14510]={[6]=3.000000 , [4]=3.000000 , } , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14509]={[2]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [14508]=12.000000 , [14507]=12.000000 , [8837]=10.000000 , [11561]=6.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14461]=6.000000 , [13377]=12.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [5261]={[8]=35.000000 , } , [11562]=6.000000 , n=14510.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [8835]=7.000000 , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [13147]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13669]={[1]=23.000000 , } , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13148]={[1]=10.000000 , } , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [13373]=2.000000 , [5259]=7.000000 , [5258]=0.700000 , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [13375]=12.000000 , [13017]=2.000000 , [14506]={[6]=17.385407 , } , [7659]=4.000000 , }
delTmpVal	6	17.385407023188	add
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	53113	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	53113	learning	T_OVERPOWER	true	1
[TALENT]	quasit	53113	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	53113	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	53113	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	53113	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	14.109452320067	16.1
str	48
addTmpValTable	table: 0x0f13d518	12	10
addTmpVal	table: 0x0f13d518	12	10	 :=: 	1	1	add
addTmpVal	table: 0x0b43c918	combat_spellcrit	7	 :=: 	2	2	add
addTmpValTable	table: 0x10cf43d0	3	3
addTmpVal	table: 0x10cf43d0	3	3	 :=: 	3	3	add
addTmpValTable	table: 0x10cf43d0	4	5
addTmpVal	table: 0x10cf43d0	4	5	 :=: 	3	3	add
addTmpValTable	table: 0x10174468	12	10
addTmpVal	table: 0x10174468	12	10	 :=: 	4	4	add
 * mystic voratun longsword of paradox => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	107.28514649239	109.1
str	48
fight: 	voratun shield	mystic voratun longsword of paradox	::	nil	OFFHAND
addTmpVal	table: 0x0b43c918	combat_def_ranged	12	 :=: 	5	5	add
addTmpVal	table: 0x0b43c918	fatigue	14	 :=: 	6	6	add
addTmpVal	table: 0x0b43c918	combat_armor	3	 :=: 	7	7	add
addTmpVal	table: 0x0b43c918	combat_def	12	 :=: 	8	8	add
 * voratun shield => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Ego	99.425213664511	101.1
str	38
fight: 	stralite mail armour of nature resistance	mystic voratun longsword of paradox	::	nil	BODY
fight: 	stralite mail armour of nature resistance	voratun shield	::	nil	BODY
addTmpValTable	table: 0x0f13d518	7	11
addTmpVal	table: 0x0f13d518	7	11	 :=: 	9	9	add
addTmpVal	table: 0x0b43c918	fatigue	16	 :=: 	10	10	add
addTmpVal	table: 0x0b43c918	combat_def	4	 :=: 	11	11	add
addTmpVal	table: 0x0b43c918	combat_armor	8	 :=: 	12	12	add
 * stralite mail armour of nature resistance => no drop
[TALENT]	quasit	53113	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53113	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53113	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53113	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53113	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53113	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53113	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53113	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53113	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53113	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53113	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53113	learning	T_OVERPOWER	true	nil
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	0	1	 on dam	6.1666666666667
[PROJECTOR] after resists dam	6.1666666666667
[PROJECTOR] final dam	6.1666666666667
[PROJECTOR] starting dam	21.825333333333
[PROJECTOR] after difficulty dam	21.825333333333
[PROJECTOR] res	0	1	 on dam	21.825333333333
[PROJECTOR] after resists dam	21.825333333333
[PROJECTOR] final dam	21.825333333333
[PROJECTOR] starting dam	9.6666666666667
[PROJECTOR] after difficulty dam	9.6666666666667
[PROJECTOR] res	0	1	 on dam	9.6666666666667
[PROJECTOR] after resists dam	9.6666666666667
[PROJECTOR] final dam	9.6666666666667
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53120	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53120	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53120	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53120	learning	T_RUSH	true	6
[TALENT]	wretchling	53120	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53120	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53120	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53120	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53120	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53121	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53121	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53121	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53121	learning	T_RUSH	true	6
[TALENT]	wretchling	53121	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53121	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53121	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53121	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53121	learning	T_ACID_BLOOD	true	nil
Talent resolver for	wretchling	:	T_CORROSIVE_VAPOUR	=>	3
[TALENT]	wretchling	53122	learning	T_CORROSIVE_VAPOUR	true	3
[TALENT]	wretchling	53122	learning	T_MANA_POOL	true	nil
Talent resolver for	wretchling	:	T_ACID_BLOOD	=>	3
[TALENT]	wretchling	53122	learning	T_ACID_BLOOD	true	3
Talent resolver for	wretchling	:	T_RUSH	=>	6
[TALENT]	wretchling	53122	learning	T_RUSH	true	6
[TALENT]	wretchling	53122	learning	T_STAMINA_POOL	true	nil
[TALENT]	wretchling	53122	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53122	learning	T_ACID_BLOOD	true	nil
[TALENT]	wretchling	53122	learning	T_CORROSIVE_VAPOUR	true	nil
[TALENT]	wretchling	53122	learning	T_ACID_BLOOD	true	nil
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	0	1	 on dam	6.6666666666667
[PROJECTOR] after resists dam	6.6666666666667
[PROJECTOR] final dam	6.6666666666667
[PROJECTOR] starting dam	8.1666666666667
[PROJECTOR] after difficulty dam	8.1666666666667
[PROJECTOR] res	0	1	 on dam	8.1666666666667
[PROJECTOR] after resists dam	8.1666666666667
[PROJECTOR] final dam	8.1666666666667
[PROJECTOR] starting dam	6.1666666666667
[PROJECTOR] after difficulty dam	6.1666666666667
[PROJECTOR] res	0	1	 on dam	6.1666666666667
[PROJECTOR] after resists dam	6.1666666666667
[PROJECTOR] final dam	6.1666666666667
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	27.126933333333
[PROJECTOR] after difficulty dam	27.126933333333
[PROJECTOR] res	0	1	 on dam	27.126933333333
[PROJECTOR] after resists dam	27.126933333333
[PROJECTOR] final dam	27.126933333333
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#28 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	6.8333333333333
[PROJECTOR] after difficulty dam	6.8333333333333
[PROJECTOR] res	0	1	 on dam	6.8333333333333
[PROJECTOR] after resists dam	6.8333333333333
[PROJECTOR] final dam	6.8333333333333
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#8 nature#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 14.33).
[TARGET] Passing target	wretchling	from	dúathedlen	to	Limmir the Jeweler
[TARGET] Passing target	wretchling	from	wretchling	to	Limmir the Jeweler
[PROJECTOR] starting dam	13.5
[PROJECTOR] after difficulty dam	13.5
[PROJECTOR] res	0	1	 on dam	13.5
[PROJECTOR] after resists dam	13.5
[PROJECTOR] final dam	13.5
[PROJECTOR] starting dam	6.6666666666667
[PROJECTOR] after difficulty dam	6.6666666666667
[PROJECTOR] res	0	1	 on dam	6.6666666666667
[PROJECTOR] after resists dam	6.6666666666667
[PROJECTOR] final dam	6.6666666666667
[LOG]	#00ff00##UID:606:0#Talent Barrier is ready to use.
[LOG]	#00ff00##UID:604:0#Talent Healing Light is ready to use.
[PROJECTOR] starting dam	12.433333333333
[PROJECTOR] after difficulty dam	12.433333333333
[PROJECTOR] res	0	1	 on dam	12.433333333333
[PROJECTOR] after resists dam	12.433333333333
[PROJECTOR] final dam	12.433333333333
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	0	1	 on dam	8.6666666666667
[PROJECTOR] after resists dam	8.6666666666667
[PROJECTOR] final dam	8.6666666666667
[PROJECTOR] starting dam	29.53488
[PROJECTOR] after difficulty dam	29.53488
[PROJECTOR] res	0	1	 on dam	29.53488
[PROJECTOR] after resists dam	29.53488
[PROJECTOR] final dam	29.53488
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	0	1	 on dam	5.1666666666667
[PROJECTOR] after resists dam	5.1666666666667
[PROJECTOR] final dam	5.1666666666667
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	12.833333333333
[PROJECTOR] after difficulty dam	12.833333333333
[PROJECTOR] res	0	1	 on dam	12.833333333333
[PROJECTOR] after resists dam	12.833333333333
[PROJECTOR] final dam	12.833333333333
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
AI took for target	53066	quasit	::	1584	Dante the Eternal	8	<	100
quasit	53066	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Quasit rushes out!
[ATTACK] attacking with	mystic stralite longsword of paradox
[COMBAT DAMAGE] power(1.696663) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.512824871567	5	23	79.375	::	1.2
checkHit	48	79.375
=> chance to hit	19.401136290464
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#13 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Dante the Eternal uses Sweep.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	22.4	36.7	::	1.4643274706498
checkHit	103.8	36.7
=> chance to hit	86.93606685365
[ATTACK] raw dam	89.045489863519	versus	22.4	0.6	with APR	21.187955404195
[ATTACK] after armor	87.833445267714
[ATTACK] after range	104
[PHYS CRIT %]	12.4
[ATTACK] after crit	104
[ATTACK] after mult	152.29005694757
[PROJECTOR] starting dam	152.29005694757
[PROJECTOR] after difficulty dam	152.29005694757
[PROJECTOR] res	0	1	 on dam	175.13356548971
[PROJECTOR] after resists dam	175.13356548971
[PROJECTOR] final dam	175.13356548971
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	47.906144694869	0.52093855305131	 on dam	40.640543336487
[PROJECTOR] after resists dam	21.171225840928
[PROJECTOR] final dam	21.171225840928
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	3	18.355260889215
addTmpVal	table: 0x0ae17aa0	3	18.355260889215	 :=: 	2	14511	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	17
[PROJECTOR] after resists dam	11.329605648834
[PROJECTOR] final dam	11.329605648834
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	22.4	36.7	::	0.80605181870629
checkHit	91.8	36.7
=> chance to hit	85.700777182471
[ATTACK] raw dam	84.481693535516	versus	22.4	0.6	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	101
[PHYS CRIT %]	12.4
[ATTACK] after crit	101
[ATTACK] after mult	81.411233689335
[PROJECTOR] starting dam	81.411233689335
[PROJECTOR] after difficulty dam	81.411233689335
[PROJECTOR] res	0	1	 on dam	89.552357058269
[PROJECTOR] after resists dam	89.552357058269
[PROJECTOR] final dam	89.552357058269
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	47.906144694869	0.52093855305131	 on dam	40.640543336487
[PROJECTOR] after resists dam	21.171225840928
[PROJECTOR] final dam	21.171225840928
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	17
[PROJECTOR] after resists dam	11.329605648834
[PROJECTOR] final dam	11.329605648834
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Quasit starts to bleed.
28	24	table: 0x116e6088
27	24	nil
28	25	nil
[LOG]	Quasit hits Dante the Eternal for #LIGHT_RED#12 fire#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_RED#6 fire#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# damage (total 30.49).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#176 physical#LAST#, #LIGHT_STEEL_BLUE#22 temporal#LAST#, #PURPLE#90 arcane#LAST#, #LIGHT_STEEL_BLUE#22 temporal#LAST# damage (total 307.03).
[PROJECTOR] starting dam	17.466666666667
[PROJECTOR] after difficulty dam	17.466666666667
[PROJECTOR] res	0	1	 on dam	17.466666666667
[PROJECTOR] after resists dam	17.466666666667
[PROJECTOR] final dam	17.466666666667
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	18.613333333333
[PROJECTOR] after difficulty dam	18.613333333333
[PROJECTOR] res	0	1	 on dam	18.613333333333
[PROJECTOR] after resists dam	18.613333333333
[PROJECTOR] final dam	18.613333333333
[PROJECTOR] starting dam	7.8333333333333
[PROJECTOR] after difficulty dam	7.8333333333333
[PROJECTOR] res	0	1	 on dam	7.8333333333333
[PROJECTOR] after resists dam	7.8333333333333
[PROJECTOR] final dam	7.8333333333333
[PROJECTOR] starting dam	28.794570666667
[PROJECTOR] after difficulty dam	28.794570666667
[PROJECTOR] res	0	1	 on dam	28.794570666667
[PROJECTOR] after resists dam	28.794570666667
[PROJECTOR] final dam	28.794570666667
AI took for target	53077	wretchling	::	1584	Dante the Eternal	4	<	100
wretchling	53077	dumb ai talents can use	Corrosive Vapour	T_CORROSIVE_VAPOUR
wretchling	53077	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_CORROSIVE_VAPOUR
[LOG]	Wretchling casts Corrosive Vapour.
[SPELL] friendly fire chance	100
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	0	1	 on dam	27.455028946116
[PROJECTOR] after resists dam	27.455028946116
[PROJECTOR] final dam	27.455028946116
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	20	0.8	 on dam	27.455028946116
[PROJECTOR] after resists dam	21.964023156893
[PROJECTOR] final dam	21.964023156893
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#11 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#28 acid#LAST# damage.
[PROJECTOR] starting dam	28.5
[PROJECTOR] after difficulty dam	28.5
[PROJECTOR] res	0	1	 on dam	32.775
[PROJECTOR] after resists dam	32.775
[PROJECTOR] final dam	32.775
[PROJECTOR] starting dam	15.933333333333
[PROJECTOR] after difficulty dam	15.933333333333
[PROJECTOR] res	0	1	 on dam	15.933333333333
[PROJECTOR] after resists dam	15.933333333333
[PROJECTOR] final dam	15.933333333333
quasit	53066	dumb ai talents can use	Attack	T_ATTACK
quasit	53066	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
quasit	53066	dumb ai talents can use	Overpower	T_OVERPOWER
dumb ai uses	T_OVERPOWER
[LOG]	Quasit uses Overpower.
[ATTACK] attacking with	mystic stralite longsword of paradox
[COMBAT DAMAGE] power(1.696663) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	58.512824871567	5	23	79.375	::	1.2472135955
checkHit	48	79.375
=> chance to hit	19.401136290464
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.354066) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	78.761352938817	0	23	79.375	::	1.2472135955
checkHit	48	79.375
=> chance to hit	19.401136290464
[LOG]	Quasit misses Dante the Eternal.
[COMBAT DAMAGE] power(2.354066) totstat(76.000000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	78.761352938817	0	23	79.375	::	1.2472135955
checkHit	48	79.375
=> chance to hit	19.401136290464
[LOG]	Quasit misses Dante the Eternal.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Dante the Eternal hits quasit for #aaaaaa#33 physical#LAST# damage.
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	89.045489863519	21.187955404195	22.4	36.7	::	1
checkHit	103.8	36.7
=> chance to hit	86.93606685365
[ATTACK] raw dam	89.045489863519	versus	22.4	0.6	with APR	21.187955404195
[ATTACK] after armor	87.833445267714
[ATTACK] after range	95
[PHYS CRIT %]	12.4
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	109.25
[PROJECTOR] after resists dam	109.25
[PROJECTOR] final dam	109.25
[LOG]	#{bold}#Dante the Eternal killed quasit!#{normal}#
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	17
[PROJECTOR] after resists dam	11.329605648834
[PROJECTOR] final dam	11.329605648834
[LOG]	Some of the damage has been displaced onto Quasit!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Some of the damage has been displaced onto Quasit!
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	quasit	 :: 	84.481693535516	26.187955404195	14	36.7	::	0.55045871559633
checkHit	91.8	36.7
=> chance to hit	85.700777182471
[ATTACK] raw dam	84.481693535516	versus	14	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	90
[PHYS CRIT %]	23.8
[ATTACK] after crit	147.6
[ATTACK] after mult	81.247706422018
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	33.355260889215	0.66644739110785	 on dam	17
[PROJECTOR] after resists dam	11.329605648834
[PROJECTOR] final dam	11.329605648834
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Quasit hits Dante the Eternal for #LIGHT_RED#6 fire#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_RED#12 fire#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# damage (total 30.49).
[LOG]	Dante the Eternal hits quasit for #aaaaaa#110 physical#LAST# damage.
Talent resolver for	quasit	:	T_ARMOUR_TRAINING	=>	3
[TALENT]	quasit	53123	learning	T_ARMOUR_TRAINING	true	3
Talent resolver for	quasit	:	T_OVERPOWER	=>	1
[TALENT]	quasit	53123	learning	T_OVERPOWER	true	1
[TALENT]	quasit	53123	learning	T_STAMINA_POOL	true	nil
Talent resolver for	quasit	:	T_SHIELD_PUMMEL	=>	2
[TALENT]	quasit	53123	learning	T_SHIELD_PUMMEL	true	2
Talent resolver for	quasit	:	T_RIPOSTE	=>	3
[TALENT]	quasit	53123	learning	T_RIPOSTE	true	3
Talent resolver for	quasit	:	T_RUSH	=>	6
[TALENT]	quasit	53123	learning	T_RUSH	true	6
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Greater	11.91915494421	16.1
str	35
addTmpVal	table: 0x0e246890	combat_dam	6	 :=: 	1	1	add
addTmpVal	table: 0x0e246890	combat_physcrit	5	 :=: 	2	2	add
addTmpValTable	table: 0x10103ff8	6	11
addTmpVal	table: 0x10103ff8	6	11	 :=: 	3	3	add
addTmpValTable	table: 0x10cb8438	6	16
addTmpVal	table: 0x10cb8438	6	16	 :=: 	4	4	add
 * caustic stralite longsword of sacrifice => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	84.862708732902	96.1
str	48
fight: 	shocking voratun shield of nature resistance	caustic stralite longsword of sacrifice	::	nil	OFFHAND
addTmpVal	table: 0x0e246890	combat_def_ranged	12	 :=: 	5	5	add
addTmpVal	table: 0x0e246890	combat_armor	3	 :=: 	6	6	add
addTmpValTable	table: 0x0bac2e68	7	23
addTmpVal	table: 0x0bac2e68	7	23	 :=: 	7	7	add
addTmpVal	table: 0x0e246890	fatigue	14	 :=: 	8	8	add
addTmpVal	table: 0x0e246890	combat_def	12	 :=: 	9	9	add
addTmpValTable	table: 0x10cb8438	5	15
addTmpVal	table: 0x10cb8438	5	15	 :=: 	10	10	add
 * shocking voratun shield of nature resistance => no drop
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Greater + Ego	32.063357900322	51.1
str	48
fight: 	prismatic voratun mail armour of delving	caustic stralite longsword of sacrifice	::	nil	BODY
fight: 	prismatic voratun mail armour of delving	shocking voratun shield of nature resistance	::	nil	BODY
addTmpVal	table: 0x0e246890	lite	1	 :=: 	11	11	add
addTmpVal	table: 0x0e246890	combat_def	5	 :=: 	12	12	add
addTmpValTable	table: 0x0bac2e68	10	14
addTmpVal	table: 0x0bac2e68	10	14	 :=: 	13	13	add
addTmpValTable	table: 0x0bac2e68	9	17
addTmpVal	table: 0x0bac2e68	9	17	 :=: 	13	13	add
addTmpVal	table: 0x0e246890	fatigue	16	 :=: 	14	14	add
addTmpVal	table: 0x0e246890	combat_armor	10	 :=: 	15	15	add
addTmpValTable	table: 0x0ce6c8c8	1	8
addTmpVal	table: 0x0ce6c8c8	1	8	 :=: 	16	16	add
 * prismatic voratun mail armour of delving => no drop
[TALENT]	quasit	53123	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53123	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53123	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53123	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53123	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53123	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53123	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53123	learning	T_OVERPOWER	true	nil
[TALENT]	quasit	53123	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	quasit	53123	learning	T_RIPOSTE	true	nil
[TALENT]	quasit	53123	learning	T_SHIELD_PUMMEL	true	nil
[TALENT]	quasit	53123	learning	T_OVERPOWER	true	nil
[PROJECTOR] starting dam	23.973333333333
[PROJECTOR] after difficulty dam	23.973333333333
[PROJECTOR] res	0	1	 on dam	23.973333333333
[PROJECTOR] after resists dam	23.973333333333
[PROJECTOR] final dam	23.973333333333
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[PROJECTOR] starting dam	5.1666666666667
[PROJECTOR] after difficulty dam	5.1666666666667
[PROJECTOR] res	0	1	 on dam	5.1666666666667
[PROJECTOR] after resists dam	5.1666666666667
[PROJECTOR] final dam	5.1666666666667
[PROJECTOR] starting dam	22.724
[PROJECTOR] after difficulty dam	22.724
[PROJECTOR] res	0	1	 on dam	22.724
[PROJECTOR] after resists dam	22.724
[PROJECTOR] final dam	22.724
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	28.794570666667
[PROJECTOR] after difficulty dam	28.794570666667
[PROJECTOR] res	0	1	 on dam	28.794570666667
[PROJECTOR] after resists dam	28.794570666667
[PROJECTOR] final dam	28.794570666667
wretchling	53077	dumb ai talents can use	Rush	T_RUSH
dumb ai uses	T_RUSH
[LOG]	Wretchling rushes out!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.585641) totstat(82.400000) talent_mod(1.000000)
[ATTACK] to 	Dante the Eternal	 :: 	59.21775430029	10	23	79.375	::	1.2
checkHit	35	79.375
=> chance to hit	15.388669007311
[ATTACK] raw dam	59.21775430029	versus	23	0.3	with APR	10
[ATTACK] after armor	46.21775430029
[ATTACK] after range	48
[PHYS CRIT %]	1
[ATTACK] after crit	48
[ATTACK] after mult	57.6
[PROJECTOR] starting dam	57.6
[PROJECTOR] after difficulty dam	57.6
[PROJECTOR] res	20	0.8	 on dam	57.6
[PROJECTOR] after resists dam	46.08
[PROJECTOR] final dam	46.08
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	20	0.8	 on dam	27.455028946116
[PROJECTOR] after resists dam	21.964023156893
[PROJECTOR] final dam	21.964023156893
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#23 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#47 acid#LAST#, #GREEN#11 acid#LAST# damage (total 57.06).
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	103.8	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	93
[PHYS CRIT %]	23.8
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	93
[PROJECTOR] after difficulty dam	93
[PROJECTOR] res	0	1	 on dam	106.95
[PROJECTOR] after resists dam	106.95
[PROJECTOR] final dam	106.95
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14512	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14513	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	102
[PHYS CRIT %]	23.8
[ATTACK] after crit	102
[ATTACK] after mult	56.146788990826
[PROJECTOR] starting dam	56.146788990826
[PROJECTOR] after difficulty dam	56.146788990826
[PROJECTOR] res	0	1	 on dam	61.761467889908
[PROJECTOR] after resists dam	61.761467889908
[PROJECTOR] final dam	61.761467889908
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-20.377942245165	 :=: 	14512
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14513]=-23.032616 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14512]=-20.377942 , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14513.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14513
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14513]=-23.032616 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14513.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14514	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14515	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#107 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#62 arcane#LAST# damage (total 209.35).
[PROJECTOR] starting dam	25.678666666667
[PROJECTOR] after difficulty dam	25.678666666667
[PROJECTOR] res	0	1	 on dam	25.678666666667
[PROJECTOR] after resists dam	25.678666666667
[PROJECTOR] final dam	25.678666666667
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:27:0#Talent Infusion: Sun is ready to use.
[LOG]	#00ff00##UID:124:0#Talent Rune of the Rift is ready to use.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	20	0.8	 on dam	17.236223087113
[PROJECTOR] after resists dam	13.788978469691
[PROJECTOR] final dam	13.788978469691
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
[PROJECTOR] starting dam	13.166666666667
[PROJECTOR] after difficulty dam	13.166666666667
[PROJECTOR] res	0	1	 on dam	13.166666666667
[PROJECTOR] after resists dam	13.166666666667
[PROJECTOR] final dam	13.166666666667
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
[PROJECTOR] starting dam	26.1792
[PROJECTOR] after difficulty dam	26.1792
[PROJECTOR] res	0	1	 on dam	26.1792
[PROJECTOR] after resists dam	26.1792
[PROJECTOR] final dam	26.1792
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	25	0.75	 on dam	27.455028946116
[PROJECTOR] after resists dam	20.591271709587
[PROJECTOR] final dam	20.591271709587
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	20	0.8	 on dam	27.455028946116
[PROJECTOR] after resists dam	21.964023156893
[PROJECTOR] final dam	21.964023156893
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#27 nature#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#5 nature#LAST# damage.
fire imp	53099	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[PROJECTOR] starting dam	5.3333333333333
[PROJECTOR] after difficulty dam	5.3333333333333
[PROJECTOR] res	0	1	 on dam	5.3333333333333
[PROJECTOR] after resists dam	5.3333333333333
[PROJECTOR] final dam	5.3333333333333
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	83.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	99
[PHYS CRIT %]	23.8
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	0	1	 on dam	113.85
[PROJECTOR] after resists dam	113.85
[PROJECTOR] final dam	113.85
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-20.377942245165	 :=: 	14514
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14515]=-23.032616 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [14514]=-20.377942 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14515.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14515
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [14515]=-23.032616 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14515.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14516	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14517	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	109
[PHYS CRIT %]	23.8
[ATTACK] after crit	178.76
[ATTACK] after mult	98.4
[LOG]	#{bold}#Dante the Eternal performs a critical strike!#{normal}#
[PROJECTOR] starting dam	98.4
[PROJECTOR] after difficulty dam	98.4
[PROJECTOR] res	0	1	 on dam	108.24
[PROJECTOR] after resists dam	108.24
[PROJECTOR] final dam	108.24
[PROJECTOR] starting dam	40.640543336487
[PROJECTOR] after difficulty dam	40.640543336487
[PROJECTOR] res	0	1	 on dam	40.640543336487
[PROJECTOR] after resists dam	40.640543336487
[PROJECTOR] final dam	40.640543336487
removeTempVal	combat_atk	-20.377942245165	 :=: 	14516
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [14516]=-20.377942 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14517]=-23.032616 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14517.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14517
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [14517]=-23.032616 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14517.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14518	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14519	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#114 physical#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST#, #PURPLE#109 arcane#LAST#, #LIGHT_STEEL_BLUE#41 temporal#LAST# damage (total 303.37).
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	53133	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	53133	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	53133	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	53133	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	53133	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	53133	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	53133	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	53133	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	53133	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	53133	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	53133	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_LIGHTNING_1
[TALENT]	thaurhereg	53133	learning	T_RUNE:_LIGHTNING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected Double Ego	81.419442210482	96.1
mag	48
addTmpVal	table: 0x0ff19750	combat_spellpower	7	 :=: 	1	1	add
addTmpValTable	table: 0x0f3e8350	4	19
addTmpVal	table: 0x0f3e8350	4	19	 :=: 	2	2	add
addTmpVal	table: 0x0ff19750	combat_spellcrit	21	 :=: 	3	3	add
 * icy dragonbone staff of might => no drop
===== activating sustain	thaurhereg	T_BONE_SHIELD
[PROJECTOR] starting dam	27.542933333333
[PROJECTOR] after difficulty dam	27.542933333333
[PROJECTOR] res	0	1	 on dam	27.542933333333
[PROJECTOR] after resists dam	27.542933333333
[PROJECTOR] final dam	27.542933333333
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#28 nature#LAST# damage.
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#10 nature#LAST# damage.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	20	0.8	 on dam	17.236223087113
[PROJECTOR] after resists dam	13.788978469691
[PROJECTOR] final dam	13.788978469691
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	17.533333333333
[PROJECTOR] after difficulty dam	17.533333333333
[PROJECTOR] res	0	1	 on dam	17.533333333333
[PROJECTOR] after resists dam	17.533333333333
[PROJECTOR] final dam	17.533333333333
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	0	1	 on dam	7.1666666666667
[PROJECTOR] after resists dam	7.1666666666667
[PROJECTOR] final dam	7.1666666666667
[LOG]	Wretchling hits Dante the Eternal for #GREEN#7 acid#LAST# damage.
[PROJECTOR] starting dam	25.94336
[PROJECTOR] after difficulty dam	25.94336
[PROJECTOR] res	0	1	 on dam	25.94336
[PROJECTOR] after resists dam	25.94336
[PROJECTOR] final dam	25.94336
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	25	0.75	 on dam	27.455028946116
[PROJECTOR] after resists dam	20.591271709587
[PROJECTOR] final dam	20.591271709587
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	20	0.8	 on dam	27.455028946116
[PROJECTOR] after resists dam	21.964023156893
[PROJECTOR] final dam	21.964023156893
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#21 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[PROJECTOR] starting dam	12.4
[PROJECTOR] after difficulty dam	12.4
[PROJECTOR] res	0	1	 on dam	12.4
[PROJECTOR] after resists dam	12.4
[PROJECTOR] final dam	12.4
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	0	1	 on dam	8.5
[PROJECTOR] after resists dam	8.5
[PROJECTOR] final dam	8.5
[ATTACK] attacking with	Crooked Club
[COMBAT DAMAGE] power(2.143193) totstat(71.000000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	89.045489863519	21.187955404195	1	0	::	1
checkHit	83.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	89.045489863519	versus	1	0.3	with APR	21.187955404195
[ATTACK] after armor	89.045489863519
[ATTACK] after range	117
[PHYS CRIT %]	23.8
[ATTACK] after crit	117
[ATTACK] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	0	1	 on dam	134.55
[PROJECTOR] after resists dam	134.55
[PROJECTOR] final dam	134.55
[LOG]	#{bold}#Dante the Eternal killed wretchling!#{normal}#
removeTempVal	combat_atk	-20.377942245165	 :=: 	14518
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [14518]=-20.377942 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14519]=-23.032616 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14519.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14519
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14519]=-23.032616 , [13372]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14519.000000 , [13017]=2.000000 , [13375]=12.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14520	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14521	add
[ATTACK] attacking with	Crystalline Voratun dagger
[COMBAT DAMAGE] power(2.492597) totstat(57.600000) talent_mod(1.346410)
[ATTACK] to 	wretchling	 :: 	84.481693535516	26.187955404195	1	0	::	0.55045871559633
checkHit	71.422057754835	0
=> chance to hit	95
[ATTACK] raw dam	84.481693535516	versus	1	0.3	with APR	26.187955404195
[ATTACK] after armor	84.481693535516
[ATTACK] after range	105
[PHYS CRIT %]	23.8
[ATTACK] after crit	105
[ATTACK] after mult	57.798165137615
removeTempVal	combat_atk	-20.377942245165	 :=: 	14520
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13375]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [14520]=-20.377942 , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14521.000000 , [13017]=2.000000 , [14521]=-23.032616 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_atk	-20.377942245165	add
removeTempVal	combat_armor	-23.032615570573	 :=: 	14521
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [13372]=12.000000 , [13375]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14521.000000 , [13017]=2.000000 , [14521]=-23.032616 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	combat_armor	-23.032615570573	add
[LOG]	Dante the Eternal is covered in acid!
addTmpVal	table: 0x0a750b98	combat_atk	-20.377942245165	 :=: 	2	14522	add
addTmpVal	table: 0x0a750b98	combat_armor	-23.032615570573	 :=: 	2	14523	add
[LOG]	Dante the Eternal hits wretchling for #aaaaaa#135 physical#LAST# damage.
============================== TACTICAL AI	thaurhereg
thaurhereg	53133	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	53133	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	53133	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	53133	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	53133	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	53133	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	53133	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	53133	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	53133	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	53133	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	53133	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	53133	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	53133	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.8851096372538
Tactical ai report for	thaurhereg
 * attack	14.612347716439	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[PROJECTOR] starting dam	31.86768
[PROJECTOR] after difficulty dam	31.86768
[PROJECTOR] res	0	1	 on dam	31.86768
[PROJECTOR] after resists dam	31.86768
[PROJECTOR] final dam	31.86768
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#32 nature#LAST# damage.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	20	0.8	 on dam	17.236223087113
[PROJECTOR] after resists dam	13.788978469691
[PROJECTOR] final dam	13.788978469691
[PROJECTOR] starting dam	11.033333333333
[PROJECTOR] after difficulty dam	11.033333333333
[PROJECTOR] res	0	1	 on dam	11.033333333333
[PROJECTOR] after resists dam	11.033333333333
[PROJECTOR] final dam	11.033333333333
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[PROJECTOR] starting dam	21.193333333333
[PROJECTOR] after difficulty dam	21.193333333333
[PROJECTOR] res	0	1	 on dam	21.193333333333
[PROJECTOR] after resists dam	21.193333333333
[PROJECTOR] final dam	21.193333333333
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	0	1	 on dam	8.6666666666667
[PROJECTOR] after resists dam	8.6666666666667
[PROJECTOR] final dam	8.6666666666667
Talent resolver for	thaurhereg	:	T_BLOOD_GRASP	=>	5
[TALENT]	thaurhereg	53138	learning	T_BLOOD_GRASP	true	5
[TALENT]	thaurhereg	53138	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_SOUL_ROT	=>	5
[TALENT]	thaurhereg	53138	learning	T_SOUL_ROT	true	5
Talent resolver for	thaurhereg	:	T_SILENCE	=>	2
[TALENT]	thaurhereg	53138	learning	T_SILENCE	true	2
[TALENT]	thaurhereg	53138	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_BONE_SHIELD	=>	4
[TALENT]	thaurhereg	53138	learning	T_BONE_SHIELD	true	4
[TALENT]	thaurhereg	53138	learning	T_VIM_POOL	true	nil
Talent resolver for	thaurhereg	:	T_ICE_STORM	=>	5
[TALENT]	thaurhereg	53138	learning	T_ICE_STORM	true	5
[TALENT]	thaurhereg	53138	learning	T_MANA_POOL	true	nil
Talent resolver for	thaurhereg	:	T_MANATHRUST	=>	5
[TALENT]	thaurhereg	53138	learning	T_MANATHRUST	true	5
Talent resolver for	thaurhereg	:	T_SHRIEK	=>	5
[TALENT]	thaurhereg	53138	learning	T_SHRIEK	true	5
Inscribing on thaurhereg: RUNE:_LIGHTNING_1
[TALENT]	thaurhereg	53138	learning	T_RUNE:_LIGHTNING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	4
[TOME ENTITY FILTER] selected basic	105.94519548408	109.1
mag	35
addTmpVal	table: 0x0f7447f8	combat_spellpower	4	 :=: 	1	1	add
addTmpVal	table: 0x0f7447f8	combat_spellcrit	4	 :=: 	2	2	add
 * elven-wood staff => no drop
===== activating sustain	thaurhereg	T_BONE_SHIELD
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#22 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	25	0.75	 on dam	27.455028946116
[PROJECTOR] after resists dam	20.591271709587
[PROJECTOR] final dam	20.591271709587
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	20	0.8	 on dam	27.455028946116
[PROJECTOR] after resists dam	21.964023156893
[PROJECTOR] final dam	21.964023156893
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#22 acid#LAST# damage.
[LOG]	Wretchling hits quasit for #GREEN#21 acid#LAST# damage.
[PROJECTOR] starting dam	18.42
[PROJECTOR] after difficulty dam	18.42
[PROJECTOR] res	0	1	 on dam	18.42
[PROJECTOR] after resists dam	18.42
[PROJECTOR] final dam	18.42
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	0	1	 on dam	8.6666666666667
[PROJECTOR] after resists dam	8.6666666666667
[PROJECTOR] final dam	8.6666666666667
============================== TACTICAL AI	thaurhereg
thaurhereg	53133	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	53133	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	53133	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	53133	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	53133	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	53133	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	53133	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	53133	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	53133	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	53133	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	53133	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	53133	tactical ai talents testing	Shriek	T_SHRIEK
[PROJECTOR] starting dam	31.86768
[PROJECTOR] after difficulty dam	31.86768
[PROJECTOR] res	0	1	 on dam	31.86768
[PROJECTOR] after resists dam	31.86768
[PROJECTOR] final dam	31.86768
[LOG]	#{bold}#Poisoned deep water killed quasit!#{normal}#
============================== TACTICAL AI	thaurhereg
thaurhereg	53138	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	53138	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	53138	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	53138	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	53138	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	53138	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	53138	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	53138	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	53138	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	53138	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	53138	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	53138	tactical ai talents testing	Shriek	T_SHRIEK
thaurhereg	53138	tactical ai talents can use	Shriek	T_SHRIEK	attack	weight	6.4130275691207
Tactical ai report for	thaurhereg
 * attack	13.536280444228	(mult)	nil
Tactical choice:	attack	T_SHRIEK
[LOG]	Poisoned deep water hits quasit for #LIGHT_GREEN#32 nature#LAST# damage.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	20	0.8	 on dam	17.236223087113
[PROJECTOR] after resists dam	13.788978469691
[PROJECTOR] final dam	13.788978469691
[LOG]	The protective shield of Dante the Eternal disappears.
removeTempVal	resists	table: 0x0f3d68f8	 :=: 	14511
{[2]=2.000000 , [3859]=0.300000 , [5260]=12.000000 , [11560]=14.000000 , [8832]={[1]=5.000000 , [6]=10.000000 , } , [14460]=12.000000 , [13376]={["dragon"]=1.000000 , } , [11561]=6.000000 , [14508]=12.000000 , [14461]=6.000000 , [13377]=12.000000 , [5261]={[8]=35.000000 , } , [11562]=6.000000 , [14509]={[2]=10.000000 , } , [14462]=12.000000 , [2168]=-2.000000 , [11563]={[7]=12.000000 , } , [14510]={[6]=3.000000 , [4]=3.000000 , } , [14463]={["water"]=1.000000 , } , [3860]={[4]=3.000000 , } , [5262]=7.000000 , [11564]=7.000000 , [8836]={["T_CLINCH"]=2.000000 , } , [13669]={[1]=23.000000 , } , [13018]=0.400000 , [14464]={[1]=4.000000 , [2]=4.000000 , [3]=4.000000 , [4]=4.000000 , [5]=4.000000 , [6]=4.000000 , [7]=-5.000000 , } , [8837]=10.000000 , [13670]=23.000000 , [13019]=0.300000 , [5263]=0.700000 , [10305]=4.000000 , [8838]={[1]=10.000000 , [6]=20.000000 , } , [13671]={[3]=23.000000 , } , [13020]=73.000000 , [10306]=3.000000 , [13149]={[1]=6.000000 , [6]=6.000000 , } , [13672]=23.000000 , [13021]=2.000000 , [5264]={[6]=4.000000 , [4]=5.000000 , } , [10307]=50.000000 , [13673]=0.152507 , [13022]=0.300000 , [10308]=20.000000 , [7656]=2.000000 , [13023]=2.000000 , [10309]=20.000000 , [13024]=3.000000 , [10310]=20.000000 , [7657]=3.000000 , [13371]=12.000000 , [13025]={[1]=3.000000 , [6]=3.000000 , } , [10311]={[7]=10.000000 , [4]=25.000000 , } , [14523]=-23.032616 , [8834]={[1]=15.000000 , [6]=15.000000 , } , [13372]=12.000000 , [13375]=12.000000 , [10312]={[4]=4.000000 , [6]=6.000000 , } , [7658]={[1]=4.000000 , [6]=3.000000 , } , [14511]={[3]=18.355261 , } , [13373]=2.000000 , [5259]=7.000000 , n=14523.000000 , [13017]=2.000000 , [13148]={[1]=10.000000 , } , [3858]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [5258]=0.700000 , [13374]={[3]=15.000000 , [4]=15.000000 , [5]=15.000000 , } , [8839]={[1]=5.000000 , [6]=10.000000 , } , [13147]=10.000000 , [8835]=7.000000 , [14522]=-20.377942 , [7659]=4.000000 , [8833]={["apr"]=15.000000 , ["dammod"]={["dex"]=0.300000 , ["str"]=-0.400000 , ["cun"]=0.300000 , } , ["physcrit"]=5.000000 , ["damrange"]=0.300000 , ["melee_project"]={[6]=10.000000 , } , ["dam"]=26.000000 , } , [14507]=12.000000 , }
delTmpVal	3	18.355260889215	add
[PROJECTOR] starting dam	15.733333333333
[PROJECTOR] after difficulty dam	15.733333333333
[PROJECTOR] res	0	1	 on dam	15.733333333333
[PROJECTOR] after resists dam	15.733333333333
[PROJECTOR] final dam	15.733333333333
[PROJECTOR] starting dam	8.6666666666667
[PROJECTOR] after difficulty dam	8.6666666666667
[PROJECTOR] res	0	1	 on dam	8.6666666666667
[PROJECTOR] after resists dam	8.6666666666667
[PROJECTOR] final dam	8.6666666666667
[PROJECTOR] starting dam	25.621333333333
[PROJECTOR] after difficulty dam	25.621333333333
[PROJECTOR] res	0	1	 on dam	25.621333333333
[PROJECTOR] after resists dam	25.621333333333
[PROJECTOR] final dam	25.621333333333
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#14 acid#LAST# damage.
[PROJECTOR] starting dam	16.826666666667
[PROJECTOR] after difficulty dam	16.826666666667
[PROJECTOR] res	0	1	 on dam	16.826666666667
[PROJECTOR] after resists dam	16.826666666667
[PROJECTOR] final dam	16.826666666667
[PROJECTOR] starting dam	9.8333333333333
[PROJECTOR] after difficulty dam	9.8333333333333
[PROJECTOR] res	0	1	 on dam	9.8333333333333
[PROJECTOR] after resists dam	9.8333333333333
[PROJECTOR] final dam	9.8333333333333
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[LOG]	Dante the Eternal casts a protective shield just in time!
addTmpValTable	table: 0x0ae17aa0	6	18.355260889215
addTmpVal	table: 0x0ae17aa0	6	18.355260889215	 :=: 	2	14524	add
[LOG]	#OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#17 acid#LAST# damage.
[PROJECTOR] starting dam	23.402666666667
[PROJECTOR] after difficulty dam	23.402666666667
[PROJECTOR] res	0	1	 on dam	23.402666666667
[PROJECTOR] after resists dam	23.402666666667
[PROJECTOR] final dam	23.402666666667
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] final dam	6.5
============================== TACTICAL AI	thaurhereg
thaurhereg	53133	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	53133	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	53133	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	53133	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	53133	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	53133	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	53133	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	53133	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	53133	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	53133	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	53133	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	53133	tactical ai talents testing	Shriek	T_SHRIEK
============================== TACTICAL AI	thaurhereg
thaurhereg	53138	tactical ai talents testing	Blood Grasp	T_BLOOD_GRASP
thaurhereg	53138	tactical ai talents testing	Attack	T_ATTACK
thaurhereg	53138	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
thaurhereg	53138	tactical ai talents testing	Bone Shield	T_BONE_SHIELD
thaurhereg	53138	tactical ai talents testing	Rune: Lightning	T_RUNE:_LIGHTNING_1
thaurhereg	53138	tactical ai talents testing	Soul Rot	T_SOUL_ROT
thaurhereg	53138	tactical ai talents testing	Silence	T_SILENCE
thaurhereg	53138	tactical ai talents testing	Manathrust	T_MANATHRUST
thaurhereg	53138	tactical ai talents testing	Vim Pool	T_VIM_POOL
thaurhereg	53138	tactical ai talents testing	Ice Storm	T_ICE_STORM
thaurhereg	53138	tactical ai talents testing	Mana Pool	T_MANA_POOL
thaurhereg	53138	tactical ai talents testing	Shriek	T_SHRIEK
[LOG]	#00ff00##UID:246:0#Talent Dual Strike is ready to use.
[PROJECTOR] starting dam	17.236223087113
[PROJECTOR] after difficulty dam	17.236223087113
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	17.236223087113
[PROJECTOR] after resists dam	10.625224754604
[PROJECTOR] final dam	10.625224754604
[LOG]	Some of the damage has been displaced onto Wretchling!
[PROJECTOR] starting dam	21.253333333333
[PROJECTOR] after difficulty dam	21.253333333333
[PROJECTOR] res	0	1	 on dam	21.253333333333
[PROJECTOR] after resists dam	21.253333333333
[PROJECTOR] final dam	21.253333333333
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	29.3304
[PROJECTOR] after difficulty dam	29.3304
[PROJECTOR] res	0	1	 on dam	29.3304
[PROJECTOR] after resists dam	29.3304
[PROJECTOR] final dam	29.3304
[PROJECTOR] starting dam	6.3333333333333
[PROJECTOR] after difficulty dam	6.3333333333333
[PROJECTOR] res	0	1	 on dam	6.3333333333333
[PROJECTOR] after resists dam	6.3333333333333
[PROJECTOR] final dam	6.3333333333333
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#30 nature#LAST# damage.
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#6 acid#LAST# damage.
[PROJECTOR] starting dam	23.294666666667
[PROJECTOR] after difficulty dam	23.294666666667
[PROJECTOR] res	0	1	 on dam	23.294666666667
[PROJECTOR] after resists dam	23.294666666667
[PROJECTOR] final dam	23.294666666667
[PROJECTOR] starting dam	8.8333333333333
[PROJECTOR] after difficulty dam	8.8333333333333
[PROJECTOR] res	0	1	 on dam	8.8333333333333
[PROJECTOR] after resists dam	8.8333333333333
[PROJECTOR] final dam	8.8333333333333
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	100	0	 on dam	27.455028946116
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	27.455028946116
[PROJECTOR] after difficulty dam	27.455028946116
[PROJECTOR] res	38.355260889215	0.61644739110785	 on dam	27.455028946116
[PROJECTOR] after resists dam	16.924580966624
[PROJECTOR] final dam	16.924580966624
[LOG]	Some of the damage has been displaced onto Wretchling!
[LOG]	Poisoned deep water hits wretchling for #LIGHT_GREEN#24 nature#LAST# damage.
[LOG]	Wretchling hits wretchling for #GREEN#0 acid#LAST# damage.
[LOG]	Wretchling hits Dante the Eternal for #GREEN#9 acid#LAST# damage.